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-rw-r--r--together/node_modules/readable-stream/lib/_stream_duplex.js139
-rw-r--r--together/node_modules/readable-stream/lib/_stream_passthrough.js39
-rw-r--r--together/node_modules/readable-stream/lib/_stream_readable.js1124
-rw-r--r--together/node_modules/readable-stream/lib/_stream_transform.js201
-rw-r--r--together/node_modules/readable-stream/lib/_stream_writable.js697
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/async_iterator.js207
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/buffer_list.js210
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/destroy.js105
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/end-of-stream.js104
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/from-browser.js3
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/from.js64
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/pipeline.js97
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/state.js27
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/stream-browser.js1
-rw-r--r--together/node_modules/readable-stream/lib/internal/streams/stream.js1
15 files changed, 3019 insertions, 0 deletions
diff --git a/together/node_modules/readable-stream/lib/_stream_duplex.js b/together/node_modules/readable-stream/lib/_stream_duplex.js
new file mode 100644
index 0000000..6752519
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/_stream_duplex.js
@@ -0,0 +1,139 @@
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+// a duplex stream is just a stream that is both readable and writable.
+// Since JS doesn't have multiple prototypal inheritance, this class
+// prototypally inherits from Readable, and then parasitically from
+// Writable.
+'use strict';
+/*<replacement>*/
+
+var objectKeys = Object.keys || function (obj) {
+ var keys = [];
+
+ for (var key in obj) {
+ keys.push(key);
+ }
+
+ return keys;
+};
+/*</replacement>*/
+
+
+module.exports = Duplex;
+
+var Readable = require('./_stream_readable');
+
+var Writable = require('./_stream_writable');
+
+require('inherits')(Duplex, Readable);
+
+{
+ // Allow the keys array to be GC'ed.
+ var keys = objectKeys(Writable.prototype);
+
+ for (var v = 0; v < keys.length; v++) {
+ var method = keys[v];
+ if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
+ }
+}
+
+function Duplex(options) {
+ if (!(this instanceof Duplex)) return new Duplex(options);
+ Readable.call(this, options);
+ Writable.call(this, options);
+ this.allowHalfOpen = true;
+
+ if (options) {
+ if (options.readable === false) this.readable = false;
+ if (options.writable === false) this.writable = false;
+
+ if (options.allowHalfOpen === false) {
+ this.allowHalfOpen = false;
+ this.once('end', onend);
+ }
+ }
+}
+
+Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._writableState.highWaterMark;
+ }
+});
+Object.defineProperty(Duplex.prototype, 'writableBuffer', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._writableState && this._writableState.getBuffer();
+ }
+});
+Object.defineProperty(Duplex.prototype, 'writableLength', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._writableState.length;
+ }
+}); // the no-half-open enforcer
+
+function onend() {
+ // If the writable side ended, then we're ok.
+ if (this._writableState.ended) return; // no more data can be written.
+ // But allow more writes to happen in this tick.
+
+ process.nextTick(onEndNT, this);
+}
+
+function onEndNT(self) {
+ self.end();
+}
+
+Object.defineProperty(Duplex.prototype, 'destroyed', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return false;
+ }
+
+ return this._readableState.destroyed && this._writableState.destroyed;
+ },
+ set: function set(value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return;
+ } // backward compatibility, the user is explicitly
+ // managing destroyed
+
+
+ this._readableState.destroyed = value;
+ this._writableState.destroyed = value;
+ }
+}); \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/_stream_passthrough.js b/together/node_modules/readable-stream/lib/_stream_passthrough.js
new file mode 100644
index 0000000..32e7414
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/_stream_passthrough.js
@@ -0,0 +1,39 @@
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+// a passthrough stream.
+// basically just the most minimal sort of Transform stream.
+// Every written chunk gets output as-is.
+'use strict';
+
+module.exports = PassThrough;
+
+var Transform = require('./_stream_transform');
+
+require('inherits')(PassThrough, Transform);
+
+function PassThrough(options) {
+ if (!(this instanceof PassThrough)) return new PassThrough(options);
+ Transform.call(this, options);
+}
+
+PassThrough.prototype._transform = function (chunk, encoding, cb) {
+ cb(null, chunk);
+}; \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/_stream_readable.js b/together/node_modules/readable-stream/lib/_stream_readable.js
new file mode 100644
index 0000000..192d451
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/_stream_readable.js
@@ -0,0 +1,1124 @@
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+'use strict';
+
+module.exports = Readable;
+/*<replacement>*/
+
+var Duplex;
+/*</replacement>*/
+
+Readable.ReadableState = ReadableState;
+/*<replacement>*/
+
+var EE = require('events').EventEmitter;
+
+var EElistenerCount = function EElistenerCount(emitter, type) {
+ return emitter.listeners(type).length;
+};
+/*</replacement>*/
+
+/*<replacement>*/
+
+
+var Stream = require('./internal/streams/stream');
+/*</replacement>*/
+
+
+var Buffer = require('buffer').Buffer;
+
+var OurUint8Array = global.Uint8Array || function () {};
+
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+/*<replacement>*/
+
+
+var debugUtil = require('util');
+
+var debug;
+
+if (debugUtil && debugUtil.debuglog) {
+ debug = debugUtil.debuglog('stream');
+} else {
+ debug = function debug() {};
+}
+/*</replacement>*/
+
+
+var BufferList = require('./internal/streams/buffer_list');
+
+var destroyImpl = require('./internal/streams/destroy');
+
+var _require = require('./internal/streams/state'),
+ getHighWaterMark = _require.getHighWaterMark;
+
+var _require$codes = require('../errors').codes,
+ ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
+ ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
+ ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
+ ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.
+
+
+var StringDecoder;
+var createReadableStreamAsyncIterator;
+var from;
+
+require('inherits')(Readable, Stream);
+
+var errorOrDestroy = destroyImpl.errorOrDestroy;
+var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
+
+function prependListener(emitter, event, fn) {
+ // Sadly this is not cacheable as some libraries bundle their own
+ // event emitter implementation with them.
+ if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any
+ // userland ones. NEVER DO THIS. This is here only because this code needs
+ // to continue to work with older versions of Node.js that do not include
+ // the prependListener() method. The goal is to eventually remove this hack.
+
+ if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
+}
+
+function ReadableState(options, stream, isDuplex) {
+ Duplex = Duplex || require('./_stream_duplex');
+ options = options || {}; // Duplex streams are both readable and writable, but share
+ // the same options object.
+ // However, some cases require setting options to different
+ // values for the readable and the writable sides of the duplex stream.
+ // These options can be provided separately as readableXXX and writableXXX.
+
+ if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to
+ // make all the buffer merging and length checks go away
+
+ this.objectMode = !!options.objectMode;
+ if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer
+ // Note: 0 is a valid value, means "don't call _read preemptively ever"
+
+ this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the
+ // linked list can remove elements from the beginning faster than
+ // array.shift()
+
+ this.buffer = new BufferList();
+ this.length = 0;
+ this.pipes = null;
+ this.pipesCount = 0;
+ this.flowing = null;
+ this.ended = false;
+ this.endEmitted = false;
+ this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted
+ // immediately, or on a later tick. We set this to true at first, because
+ // any actions that shouldn't happen until "later" should generally also
+ // not happen before the first read call.
+
+ this.sync = true; // whenever we return null, then we set a flag to say
+ // that we're awaiting a 'readable' event emission.
+
+ this.needReadable = false;
+ this.emittedReadable = false;
+ this.readableListening = false;
+ this.resumeScheduled = false;
+ this.paused = true; // Should close be emitted on destroy. Defaults to true.
+
+ this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')
+
+ this.autoDestroy = !!options.autoDestroy; // has it been destroyed
+
+ this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+
+ this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s
+
+ this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled
+
+ this.readingMore = false;
+ this.decoder = null;
+ this.encoding = null;
+
+ if (options.encoding) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this.decoder = new StringDecoder(options.encoding);
+ this.encoding = options.encoding;
+ }
+}
+
+function Readable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+ if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside
+ // the ReadableState constructor, at least with V8 6.5
+
+ var isDuplex = this instanceof Duplex;
+ this._readableState = new ReadableState(options, this, isDuplex); // legacy
+
+ this.readable = true;
+
+ if (options) {
+ if (typeof options.read === 'function') this._read = options.read;
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+ }
+
+ Stream.call(this);
+}
+
+Object.defineProperty(Readable.prototype, 'destroyed', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ if (this._readableState === undefined) {
+ return false;
+ }
+
+ return this._readableState.destroyed;
+ },
+ set: function set(value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._readableState) {
+ return;
+ } // backward compatibility, the user is explicitly
+ // managing destroyed
+
+
+ this._readableState.destroyed = value;
+ }
+});
+Readable.prototype.destroy = destroyImpl.destroy;
+Readable.prototype._undestroy = destroyImpl.undestroy;
+
+Readable.prototype._destroy = function (err, cb) {
+ cb(err);
+}; // Manually shove something into the read() buffer.
+// This returns true if the highWaterMark has not been hit yet,
+// similar to how Writable.write() returns true if you should
+// write() some more.
+
+
+Readable.prototype.push = function (chunk, encoding) {
+ var state = this._readableState;
+ var skipChunkCheck;
+
+ if (!state.objectMode) {
+ if (typeof chunk === 'string') {
+ encoding = encoding || state.defaultEncoding;
+
+ if (encoding !== state.encoding) {
+ chunk = Buffer.from(chunk, encoding);
+ encoding = '';
+ }
+
+ skipChunkCheck = true;
+ }
+ } else {
+ skipChunkCheck = true;
+ }
+
+ return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
+}; // Unshift should *always* be something directly out of read()
+
+
+Readable.prototype.unshift = function (chunk) {
+ return readableAddChunk(this, chunk, null, true, false);
+};
+
+function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
+ debug('readableAddChunk', chunk);
+ var state = stream._readableState;
+
+ if (chunk === null) {
+ state.reading = false;
+ onEofChunk(stream, state);
+ } else {
+ var er;
+ if (!skipChunkCheck) er = chunkInvalid(state, chunk);
+
+ if (er) {
+ errorOrDestroy(stream, er);
+ } else if (state.objectMode || chunk && chunk.length > 0) {
+ if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (addToFront) {
+ if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
+ } else if (state.ended) {
+ errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
+ } else if (state.destroyed) {
+ return false;
+ } else {
+ state.reading = false;
+
+ if (state.decoder && !encoding) {
+ chunk = state.decoder.write(chunk);
+ if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
+ } else {
+ addChunk(stream, state, chunk, false);
+ }
+ }
+ } else if (!addToFront) {
+ state.reading = false;
+ maybeReadMore(stream, state);
+ }
+ } // We can push more data if we are below the highWaterMark.
+ // Also, if we have no data yet, we can stand some more bytes.
+ // This is to work around cases where hwm=0, such as the repl.
+
+
+ return !state.ended && (state.length < state.highWaterMark || state.length === 0);
+}
+
+function addChunk(stream, state, chunk, addToFront) {
+ if (state.flowing && state.length === 0 && !state.sync) {
+ state.awaitDrain = 0;
+ stream.emit('data', chunk);
+ } else {
+ // update the buffer info.
+ state.length += state.objectMode ? 1 : chunk.length;
+ if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
+ if (state.needReadable) emitReadable(stream);
+ }
+
+ maybeReadMore(stream, state);
+}
+
+function chunkInvalid(state, chunk) {
+ var er;
+
+ if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
+ }
+
+ return er;
+}
+
+Readable.prototype.isPaused = function () {
+ return this._readableState.flowing === false;
+}; // backwards compatibility.
+
+
+Readable.prototype.setEncoding = function (enc) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ var decoder = new StringDecoder(enc);
+ this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8
+
+ this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:
+
+ var p = this._readableState.buffer.head;
+ var content = '';
+
+ while (p !== null) {
+ content += decoder.write(p.data);
+ p = p.next;
+ }
+
+ this._readableState.buffer.clear();
+
+ if (content !== '') this._readableState.buffer.push(content);
+ this._readableState.length = content.length;
+ return this;
+}; // Don't raise the hwm > 1GB
+
+
+var MAX_HWM = 0x40000000;
+
+function computeNewHighWaterMark(n) {
+ if (n >= MAX_HWM) {
+ // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.
+ n = MAX_HWM;
+ } else {
+ // Get the next highest power of 2 to prevent increasing hwm excessively in
+ // tiny amounts
+ n--;
+ n |= n >>> 1;
+ n |= n >>> 2;
+ n |= n >>> 4;
+ n |= n >>> 8;
+ n |= n >>> 16;
+ n++;
+ }
+
+ return n;
+} // This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+
+
+function howMuchToRead(n, state) {
+ if (n <= 0 || state.length === 0 && state.ended) return 0;
+ if (state.objectMode) return 1;
+
+ if (n !== n) {
+ // Only flow one buffer at a time
+ if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
+ } // If we're asking for more than the current hwm, then raise the hwm.
+
+
+ if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
+ if (n <= state.length) return n; // Don't have enough
+
+ if (!state.ended) {
+ state.needReadable = true;
+ return 0;
+ }
+
+ return state.length;
+} // you can override either this method, or the async _read(n) below.
+
+
+Readable.prototype.read = function (n) {
+ debug('read', n);
+ n = parseInt(n, 10);
+ var state = this._readableState;
+ var nOrig = n;
+ if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we
+ // already have a bunch of data in the buffer, then just trigger
+ // the 'readable' event and move on.
+
+ if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
+ debug('read: emitReadable', state.length, state.ended);
+ if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
+ return null;
+ }
+
+ n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.
+
+ if (n === 0 && state.ended) {
+ if (state.length === 0) endReadable(this);
+ return null;
+ } // All the actual chunk generation logic needs to be
+ // *below* the call to _read. The reason is that in certain
+ // synthetic stream cases, such as passthrough streams, _read
+ // may be a completely synchronous operation which may change
+ // the state of the read buffer, providing enough data when
+ // before there was *not* enough.
+ //
+ // So, the steps are:
+ // 1. Figure out what the state of things will be after we do
+ // a read from the buffer.
+ //
+ // 2. If that resulting state will trigger a _read, then call _read.
+ // Note that this may be asynchronous, or synchronous. Yes, it is
+ // deeply ugly to write APIs this way, but that still doesn't mean
+ // that the Readable class should behave improperly, as streams are
+ // designed to be sync/async agnostic.
+ // Take note if the _read call is sync or async (ie, if the read call
+ // has returned yet), so that we know whether or not it's safe to emit
+ // 'readable' etc.
+ //
+ // 3. Actually pull the requested chunks out of the buffer and return.
+ // if we need a readable event, then we need to do some reading.
+
+
+ var doRead = state.needReadable;
+ debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some
+
+ if (state.length === 0 || state.length - n < state.highWaterMark) {
+ doRead = true;
+ debug('length less than watermark', doRead);
+ } // however, if we've ended, then there's no point, and if we're already
+ // reading, then it's unnecessary.
+
+
+ if (state.ended || state.reading) {
+ doRead = false;
+ debug('reading or ended', doRead);
+ } else if (doRead) {
+ debug('do read');
+ state.reading = true;
+ state.sync = true; // if the length is currently zero, then we *need* a readable event.
+
+ if (state.length === 0) state.needReadable = true; // call internal read method
+
+ this._read(state.highWaterMark);
+
+ state.sync = false; // If _read pushed data synchronously, then `reading` will be false,
+ // and we need to re-evaluate how much data we can return to the user.
+
+ if (!state.reading) n = howMuchToRead(nOrig, state);
+ }
+
+ var ret;
+ if (n > 0) ret = fromList(n, state);else ret = null;
+
+ if (ret === null) {
+ state.needReadable = state.length <= state.highWaterMark;
+ n = 0;
+ } else {
+ state.length -= n;
+ state.awaitDrain = 0;
+ }
+
+ if (state.length === 0) {
+ // If we have nothing in the buffer, then we want to know
+ // as soon as we *do* get something into the buffer.
+ if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.
+
+ if (nOrig !== n && state.ended) endReadable(this);
+ }
+
+ if (ret !== null) this.emit('data', ret);
+ return ret;
+};
+
+function onEofChunk(stream, state) {
+ debug('onEofChunk');
+ if (state.ended) return;
+
+ if (state.decoder) {
+ var chunk = state.decoder.end();
+
+ if (chunk && chunk.length) {
+ state.buffer.push(chunk);
+ state.length += state.objectMode ? 1 : chunk.length;
+ }
+ }
+
+ state.ended = true;
+
+ if (state.sync) {
+ // if we are sync, wait until next tick to emit the data.
+ // Otherwise we risk emitting data in the flow()
+ // the readable code triggers during a read() call
+ emitReadable(stream);
+ } else {
+ // emit 'readable' now to make sure it gets picked up.
+ state.needReadable = false;
+
+ if (!state.emittedReadable) {
+ state.emittedReadable = true;
+ emitReadable_(stream);
+ }
+ }
+} // Don't emit readable right away in sync mode, because this can trigger
+// another read() call => stack overflow. This way, it might trigger
+// a nextTick recursion warning, but that's not so bad.
+
+
+function emitReadable(stream) {
+ var state = stream._readableState;
+ debug('emitReadable', state.needReadable, state.emittedReadable);
+ state.needReadable = false;
+
+ if (!state.emittedReadable) {
+ debug('emitReadable', state.flowing);
+ state.emittedReadable = true;
+ process.nextTick(emitReadable_, stream);
+ }
+}
+
+function emitReadable_(stream) {
+ var state = stream._readableState;
+ debug('emitReadable_', state.destroyed, state.length, state.ended);
+
+ if (!state.destroyed && (state.length || state.ended)) {
+ stream.emit('readable');
+ state.emittedReadable = false;
+ } // The stream needs another readable event if
+ // 1. It is not flowing, as the flow mechanism will take
+ // care of it.
+ // 2. It is not ended.
+ // 3. It is below the highWaterMark, so we can schedule
+ // another readable later.
+
+
+ state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
+ flow(stream);
+} // at this point, the user has presumably seen the 'readable' event,
+// and called read() to consume some data. that may have triggered
+// in turn another _read(n) call, in which case reading = true if
+// it's in progress.
+// However, if we're not ended, or reading, and the length < hwm,
+// then go ahead and try to read some more preemptively.
+
+
+function maybeReadMore(stream, state) {
+ if (!state.readingMore) {
+ state.readingMore = true;
+ process.nextTick(maybeReadMore_, stream, state);
+ }
+}
+
+function maybeReadMore_(stream, state) {
+ // Attempt to read more data if we should.
+ //
+ // The conditions for reading more data are (one of):
+ // - Not enough data buffered (state.length < state.highWaterMark). The loop
+ // is responsible for filling the buffer with enough data if such data
+ // is available. If highWaterMark is 0 and we are not in the flowing mode
+ // we should _not_ attempt to buffer any extra data. We'll get more data
+ // when the stream consumer calls read() instead.
+ // - No data in the buffer, and the stream is in flowing mode. In this mode
+ // the loop below is responsible for ensuring read() is called. Failing to
+ // call read here would abort the flow and there's no other mechanism for
+ // continuing the flow if the stream consumer has just subscribed to the
+ // 'data' event.
+ //
+ // In addition to the above conditions to keep reading data, the following
+ // conditions prevent the data from being read:
+ // - The stream has ended (state.ended).
+ // - There is already a pending 'read' operation (state.reading). This is a
+ // case where the the stream has called the implementation defined _read()
+ // method, but they are processing the call asynchronously and have _not_
+ // called push() with new data. In this case we skip performing more
+ // read()s. The execution ends in this method again after the _read() ends
+ // up calling push() with more data.
+ while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
+ var len = state.length;
+ debug('maybeReadMore read 0');
+ stream.read(0);
+ if (len === state.length) // didn't get any data, stop spinning.
+ break;
+ }
+
+ state.readingMore = false;
+} // abstract method. to be overridden in specific implementation classes.
+// call cb(er, data) where data is <= n in length.
+// for virtual (non-string, non-buffer) streams, "length" is somewhat
+// arbitrary, and perhaps not very meaningful.
+
+
+Readable.prototype._read = function (n) {
+ errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
+};
+
+Readable.prototype.pipe = function (dest, pipeOpts) {
+ var src = this;
+ var state = this._readableState;
+
+ switch (state.pipesCount) {
+ case 0:
+ state.pipes = dest;
+ break;
+
+ case 1:
+ state.pipes = [state.pipes, dest];
+ break;
+
+ default:
+ state.pipes.push(dest);
+ break;
+ }
+
+ state.pipesCount += 1;
+ debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
+ var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
+ var endFn = doEnd ? onend : unpipe;
+ if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
+ dest.on('unpipe', onunpipe);
+
+ function onunpipe(readable, unpipeInfo) {
+ debug('onunpipe');
+
+ if (readable === src) {
+ if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
+ unpipeInfo.hasUnpiped = true;
+ cleanup();
+ }
+ }
+ }
+
+ function onend() {
+ debug('onend');
+ dest.end();
+ } // when the dest drains, it reduces the awaitDrain counter
+ // on the source. This would be more elegant with a .once()
+ // handler in flow(), but adding and removing repeatedly is
+ // too slow.
+
+
+ var ondrain = pipeOnDrain(src);
+ dest.on('drain', ondrain);
+ var cleanedUp = false;
+
+ function cleanup() {
+ debug('cleanup'); // cleanup event handlers once the pipe is broken
+
+ dest.removeListener('close', onclose);
+ dest.removeListener('finish', onfinish);
+ dest.removeListener('drain', ondrain);
+ dest.removeListener('error', onerror);
+ dest.removeListener('unpipe', onunpipe);
+ src.removeListener('end', onend);
+ src.removeListener('end', unpipe);
+ src.removeListener('data', ondata);
+ cleanedUp = true; // if the reader is waiting for a drain event from this
+ // specific writer, then it would cause it to never start
+ // flowing again.
+ // So, if this is awaiting a drain, then we just call it now.
+ // If we don't know, then assume that we are waiting for one.
+
+ if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
+ }
+
+ src.on('data', ondata);
+
+ function ondata(chunk) {
+ debug('ondata');
+ var ret = dest.write(chunk);
+ debug('dest.write', ret);
+
+ if (ret === false) {
+ // If the user unpiped during `dest.write()`, it is possible
+ // to get stuck in a permanently paused state if that write
+ // also returned false.
+ // => Check whether `dest` is still a piping destination.
+ if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
+ debug('false write response, pause', state.awaitDrain);
+ state.awaitDrain++;
+ }
+
+ src.pause();
+ }
+ } // if the dest has an error, then stop piping into it.
+ // however, don't suppress the throwing behavior for this.
+
+
+ function onerror(er) {
+ debug('onerror', er);
+ unpipe();
+ dest.removeListener('error', onerror);
+ if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);
+ } // Make sure our error handler is attached before userland ones.
+
+
+ prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.
+
+ function onclose() {
+ dest.removeListener('finish', onfinish);
+ unpipe();
+ }
+
+ dest.once('close', onclose);
+
+ function onfinish() {
+ debug('onfinish');
+ dest.removeListener('close', onclose);
+ unpipe();
+ }
+
+ dest.once('finish', onfinish);
+
+ function unpipe() {
+ debug('unpipe');
+ src.unpipe(dest);
+ } // tell the dest that it's being piped to
+
+
+ dest.emit('pipe', src); // start the flow if it hasn't been started already.
+
+ if (!state.flowing) {
+ debug('pipe resume');
+ src.resume();
+ }
+
+ return dest;
+};
+
+function pipeOnDrain(src) {
+ return function pipeOnDrainFunctionResult() {
+ var state = src._readableState;
+ debug('pipeOnDrain', state.awaitDrain);
+ if (state.awaitDrain) state.awaitDrain--;
+
+ if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
+ state.flowing = true;
+ flow(src);
+ }
+ };
+}
+
+Readable.prototype.unpipe = function (dest) {
+ var state = this._readableState;
+ var unpipeInfo = {
+ hasUnpiped: false
+ }; // if we're not piping anywhere, then do nothing.
+
+ if (state.pipesCount === 0) return this; // just one destination. most common case.
+
+ if (state.pipesCount === 1) {
+ // passed in one, but it's not the right one.
+ if (dest && dest !== state.pipes) return this;
+ if (!dest) dest = state.pipes; // got a match.
+
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+ if (dest) dest.emit('unpipe', this, unpipeInfo);
+ return this;
+ } // slow case. multiple pipe destinations.
+
+
+ if (!dest) {
+ // remove all.
+ var dests = state.pipes;
+ var len = state.pipesCount;
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+
+ for (var i = 0; i < len; i++) {
+ dests[i].emit('unpipe', this, {
+ hasUnpiped: false
+ });
+ }
+
+ return this;
+ } // try to find the right one.
+
+
+ var index = indexOf(state.pipes, dest);
+ if (index === -1) return this;
+ state.pipes.splice(index, 1);
+ state.pipesCount -= 1;
+ if (state.pipesCount === 1) state.pipes = state.pipes[0];
+ dest.emit('unpipe', this, unpipeInfo);
+ return this;
+}; // set up data events if they are asked for
+// Ensure readable listeners eventually get something
+
+
+Readable.prototype.on = function (ev, fn) {
+ var res = Stream.prototype.on.call(this, ev, fn);
+ var state = this._readableState;
+
+ if (ev === 'data') {
+ // update readableListening so that resume() may be a no-op
+ // a few lines down. This is needed to support once('readable').
+ state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused
+
+ if (state.flowing !== false) this.resume();
+ } else if (ev === 'readable') {
+ if (!state.endEmitted && !state.readableListening) {
+ state.readableListening = state.needReadable = true;
+ state.flowing = false;
+ state.emittedReadable = false;
+ debug('on readable', state.length, state.reading);
+
+ if (state.length) {
+ emitReadable(this);
+ } else if (!state.reading) {
+ process.nextTick(nReadingNextTick, this);
+ }
+ }
+ }
+
+ return res;
+};
+
+Readable.prototype.addListener = Readable.prototype.on;
+
+Readable.prototype.removeListener = function (ev, fn) {
+ var res = Stream.prototype.removeListener.call(this, ev, fn);
+
+ if (ev === 'readable') {
+ // We need to check if there is someone still listening to
+ // readable and reset the state. However this needs to happen
+ // after readable has been emitted but before I/O (nextTick) to
+ // support once('readable', fn) cycles. This means that calling
+ // resume within the same tick will have no
+ // effect.
+ process.nextTick(updateReadableListening, this);
+ }
+
+ return res;
+};
+
+Readable.prototype.removeAllListeners = function (ev) {
+ var res = Stream.prototype.removeAllListeners.apply(this, arguments);
+
+ if (ev === 'readable' || ev === undefined) {
+ // We need to check if there is someone still listening to
+ // readable and reset the state. However this needs to happen
+ // after readable has been emitted but before I/O (nextTick) to
+ // support once('readable', fn) cycles. This means that calling
+ // resume within the same tick will have no
+ // effect.
+ process.nextTick(updateReadableListening, this);
+ }
+
+ return res;
+};
+
+function updateReadableListening(self) {
+ var state = self._readableState;
+ state.readableListening = self.listenerCount('readable') > 0;
+
+ if (state.resumeScheduled && !state.paused) {
+ // flowing needs to be set to true now, otherwise
+ // the upcoming resume will not flow.
+ state.flowing = true; // crude way to check if we should resume
+ } else if (self.listenerCount('data') > 0) {
+ self.resume();
+ }
+}
+
+function nReadingNextTick(self) {
+ debug('readable nexttick read 0');
+ self.read(0);
+} // pause() and resume() are remnants of the legacy readable stream API
+// If the user uses them, then switch into old mode.
+
+
+Readable.prototype.resume = function () {
+ var state = this._readableState;
+
+ if (!state.flowing) {
+ debug('resume'); // we flow only if there is no one listening
+ // for readable, but we still have to call
+ // resume()
+
+ state.flowing = !state.readableListening;
+ resume(this, state);
+ }
+
+ state.paused = false;
+ return this;
+};
+
+function resume(stream, state) {
+ if (!state.resumeScheduled) {
+ state.resumeScheduled = true;
+ process.nextTick(resume_, stream, state);
+ }
+}
+
+function resume_(stream, state) {
+ debug('resume', state.reading);
+
+ if (!state.reading) {
+ stream.read(0);
+ }
+
+ state.resumeScheduled = false;
+ stream.emit('resume');
+ flow(stream);
+ if (state.flowing && !state.reading) stream.read(0);
+}
+
+Readable.prototype.pause = function () {
+ debug('call pause flowing=%j', this._readableState.flowing);
+
+ if (this._readableState.flowing !== false) {
+ debug('pause');
+ this._readableState.flowing = false;
+ this.emit('pause');
+ }
+
+ this._readableState.paused = true;
+ return this;
+};
+
+function flow(stream) {
+ var state = stream._readableState;
+ debug('flow', state.flowing);
+
+ while (state.flowing && stream.read() !== null) {
+ ;
+ }
+} // wrap an old-style stream as the async data source.
+// This is *not* part of the readable stream interface.
+// It is an ugly unfortunate mess of history.
+
+
+Readable.prototype.wrap = function (stream) {
+ var _this = this;
+
+ var state = this._readableState;
+ var paused = false;
+ stream.on('end', function () {
+ debug('wrapped end');
+
+ if (state.decoder && !state.ended) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) _this.push(chunk);
+ }
+
+ _this.push(null);
+ });
+ stream.on('data', function (chunk) {
+ debug('wrapped data');
+ if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode
+
+ if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
+
+ var ret = _this.push(chunk);
+
+ if (!ret) {
+ paused = true;
+ stream.pause();
+ }
+ }); // proxy all the other methods.
+ // important when wrapping filters and duplexes.
+
+ for (var i in stream) {
+ if (this[i] === undefined && typeof stream[i] === 'function') {
+ this[i] = function methodWrap(method) {
+ return function methodWrapReturnFunction() {
+ return stream[method].apply(stream, arguments);
+ };
+ }(i);
+ }
+ } // proxy certain important events.
+
+
+ for (var n = 0; n < kProxyEvents.length; n++) {
+ stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
+ } // when we try to consume some more bytes, simply unpause the
+ // underlying stream.
+
+
+ this._read = function (n) {
+ debug('wrapped _read', n);
+
+ if (paused) {
+ paused = false;
+ stream.resume();
+ }
+ };
+
+ return this;
+};
+
+if (typeof Symbol === 'function') {
+ Readable.prototype[Symbol.asyncIterator] = function () {
+ if (createReadableStreamAsyncIterator === undefined) {
+ createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');
+ }
+
+ return createReadableStreamAsyncIterator(this);
+ };
+}
+
+Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._readableState.highWaterMark;
+ }
+});
+Object.defineProperty(Readable.prototype, 'readableBuffer', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._readableState && this._readableState.buffer;
+ }
+});
+Object.defineProperty(Readable.prototype, 'readableFlowing', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._readableState.flowing;
+ },
+ set: function set(state) {
+ if (this._readableState) {
+ this._readableState.flowing = state;
+ }
+ }
+}); // exposed for testing purposes only.
+
+Readable._fromList = fromList;
+Object.defineProperty(Readable.prototype, 'readableLength', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._readableState.length;
+ }
+}); // Pluck off n bytes from an array of buffers.
+// Length is the combined lengths of all the buffers in the list.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+
+function fromList(n, state) {
+ // nothing buffered
+ if (state.length === 0) return null;
+ var ret;
+ if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
+ // read it all, truncate the list
+ if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
+ state.buffer.clear();
+ } else {
+ // read part of list
+ ret = state.buffer.consume(n, state.decoder);
+ }
+ return ret;
+}
+
+function endReadable(stream) {
+ var state = stream._readableState;
+ debug('endReadable', state.endEmitted);
+
+ if (!state.endEmitted) {
+ state.ended = true;
+ process.nextTick(endReadableNT, state, stream);
+ }
+}
+
+function endReadableNT(state, stream) {
+ debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.
+
+ if (!state.endEmitted && state.length === 0) {
+ state.endEmitted = true;
+ stream.readable = false;
+ stream.emit('end');
+
+ if (state.autoDestroy) {
+ // In case of duplex streams we need a way to detect
+ // if the writable side is ready for autoDestroy as well
+ var wState = stream._writableState;
+
+ if (!wState || wState.autoDestroy && wState.finished) {
+ stream.destroy();
+ }
+ }
+ }
+}
+
+if (typeof Symbol === 'function') {
+ Readable.from = function (iterable, opts) {
+ if (from === undefined) {
+ from = require('./internal/streams/from');
+ }
+
+ return from(Readable, iterable, opts);
+ };
+}
+
+function indexOf(xs, x) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ if (xs[i] === x) return i;
+ }
+
+ return -1;
+} \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/_stream_transform.js b/together/node_modules/readable-stream/lib/_stream_transform.js
new file mode 100644
index 0000000..41a738c
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/_stream_transform.js
@@ -0,0 +1,201 @@
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+// a transform stream is a readable/writable stream where you do
+// something with the data. Sometimes it's called a "filter",
+// but that's not a great name for it, since that implies a thing where
+// some bits pass through, and others are simply ignored. (That would
+// be a valid example of a transform, of course.)
+//
+// While the output is causally related to the input, it's not a
+// necessarily symmetric or synchronous transformation. For example,
+// a zlib stream might take multiple plain-text writes(), and then
+// emit a single compressed chunk some time in the future.
+//
+// Here's how this works:
+//
+// The Transform stream has all the aspects of the readable and writable
+// stream classes. When you write(chunk), that calls _write(chunk,cb)
+// internally, and returns false if there's a lot of pending writes
+// buffered up. When you call read(), that calls _read(n) until
+// there's enough pending readable data buffered up.
+//
+// In a transform stream, the written data is placed in a buffer. When
+// _read(n) is called, it transforms the queued up data, calling the
+// buffered _write cb's as it consumes chunks. If consuming a single
+// written chunk would result in multiple output chunks, then the first
+// outputted bit calls the readcb, and subsequent chunks just go into
+// the read buffer, and will cause it to emit 'readable' if necessary.
+//
+// This way, back-pressure is actually determined by the reading side,
+// since _read has to be called to start processing a new chunk. However,
+// a pathological inflate type of transform can cause excessive buffering
+// here. For example, imagine a stream where every byte of input is
+// interpreted as an integer from 0-255, and then results in that many
+// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
+// 1kb of data being output. In this case, you could write a very small
+// amount of input, and end up with a very large amount of output. In
+// such a pathological inflating mechanism, there'd be no way to tell
+// the system to stop doing the transform. A single 4MB write could
+// cause the system to run out of memory.
+//
+// However, even in such a pathological case, only a single written chunk
+// would be consumed, and then the rest would wait (un-transformed) until
+// the results of the previous transformed chunk were consumed.
+'use strict';
+
+module.exports = Transform;
+
+var _require$codes = require('../errors').codes,
+ ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
+ ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
+ ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,
+ ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;
+
+var Duplex = require('./_stream_duplex');
+
+require('inherits')(Transform, Duplex);
+
+function afterTransform(er, data) {
+ var ts = this._transformState;
+ ts.transforming = false;
+ var cb = ts.writecb;
+
+ if (cb === null) {
+ return this.emit('error', new ERR_MULTIPLE_CALLBACK());
+ }
+
+ ts.writechunk = null;
+ ts.writecb = null;
+ if (data != null) // single equals check for both `null` and `undefined`
+ this.push(data);
+ cb(er);
+ var rs = this._readableState;
+ rs.reading = false;
+
+ if (rs.needReadable || rs.length < rs.highWaterMark) {
+ this._read(rs.highWaterMark);
+ }
+}
+
+function Transform(options) {
+ if (!(this instanceof Transform)) return new Transform(options);
+ Duplex.call(this, options);
+ this._transformState = {
+ afterTransform: afterTransform.bind(this),
+ needTransform: false,
+ transforming: false,
+ writecb: null,
+ writechunk: null,
+ writeencoding: null
+ }; // start out asking for a readable event once data is transformed.
+
+ this._readableState.needReadable = true; // we have implemented the _read method, and done the other things
+ // that Readable wants before the first _read call, so unset the
+ // sync guard flag.
+
+ this._readableState.sync = false;
+
+ if (options) {
+ if (typeof options.transform === 'function') this._transform = options.transform;
+ if (typeof options.flush === 'function') this._flush = options.flush;
+ } // When the writable side finishes, then flush out anything remaining.
+
+
+ this.on('prefinish', prefinish);
+}
+
+function prefinish() {
+ var _this = this;
+
+ if (typeof this._flush === 'function' && !this._readableState.destroyed) {
+ this._flush(function (er, data) {
+ done(_this, er, data);
+ });
+ } else {
+ done(this, null, null);
+ }
+}
+
+Transform.prototype.push = function (chunk, encoding) {
+ this._transformState.needTransform = false;
+ return Duplex.prototype.push.call(this, chunk, encoding);
+}; // This is the part where you do stuff!
+// override this function in implementation classes.
+// 'chunk' is an input chunk.
+//
+// Call `push(newChunk)` to pass along transformed output
+// to the readable side. You may call 'push' zero or more times.
+//
+// Call `cb(err)` when you are done with this chunk. If you pass
+// an error, then that'll put the hurt on the whole operation. If you
+// never call cb(), then you'll never get another chunk.
+
+
+Transform.prototype._transform = function (chunk, encoding, cb) {
+ cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));
+};
+
+Transform.prototype._write = function (chunk, encoding, cb) {
+ var ts = this._transformState;
+ ts.writecb = cb;
+ ts.writechunk = chunk;
+ ts.writeencoding = encoding;
+
+ if (!ts.transforming) {
+ var rs = this._readableState;
+ if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
+ }
+}; // Doesn't matter what the args are here.
+// _transform does all the work.
+// That we got here means that the readable side wants more data.
+
+
+Transform.prototype._read = function (n) {
+ var ts = this._transformState;
+
+ if (ts.writechunk !== null && !ts.transforming) {
+ ts.transforming = true;
+
+ this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
+ } else {
+ // mark that we need a transform, so that any data that comes in
+ // will get processed, now that we've asked for it.
+ ts.needTransform = true;
+ }
+};
+
+Transform.prototype._destroy = function (err, cb) {
+ Duplex.prototype._destroy.call(this, err, function (err2) {
+ cb(err2);
+ });
+};
+
+function done(stream, er, data) {
+ if (er) return stream.emit('error', er);
+ if (data != null) // single equals check for both `null` and `undefined`
+ stream.push(data); // TODO(BridgeAR): Write a test for these two error cases
+ // if there's nothing in the write buffer, then that means
+ // that nothing more will ever be provided
+
+ if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();
+ if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();
+ return stream.push(null);
+} \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/_stream_writable.js b/together/node_modules/readable-stream/lib/_stream_writable.js
new file mode 100644
index 0000000..a2634d7
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/_stream_writable.js
@@ -0,0 +1,697 @@
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+// A bit simpler than readable streams.
+// Implement an async ._write(chunk, encoding, cb), and it'll handle all
+// the drain event emission and buffering.
+'use strict';
+
+module.exports = Writable;
+/* <replacement> */
+
+function WriteReq(chunk, encoding, cb) {
+ this.chunk = chunk;
+ this.encoding = encoding;
+ this.callback = cb;
+ this.next = null;
+} // It seems a linked list but it is not
+// there will be only 2 of these for each stream
+
+
+function CorkedRequest(state) {
+ var _this = this;
+
+ this.next = null;
+ this.entry = null;
+
+ this.finish = function () {
+ onCorkedFinish(_this, state);
+ };
+}
+/* </replacement> */
+
+/*<replacement>*/
+
+
+var Duplex;
+/*</replacement>*/
+
+Writable.WritableState = WritableState;
+/*<replacement>*/
+
+var internalUtil = {
+ deprecate: require('util-deprecate')
+};
+/*</replacement>*/
+
+/*<replacement>*/
+
+var Stream = require('./internal/streams/stream');
+/*</replacement>*/
+
+
+var Buffer = require('buffer').Buffer;
+
+var OurUint8Array = global.Uint8Array || function () {};
+
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+
+var destroyImpl = require('./internal/streams/destroy');
+
+var _require = require('./internal/streams/state'),
+ getHighWaterMark = _require.getHighWaterMark;
+
+var _require$codes = require('../errors').codes,
+ ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
+ ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
+ ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
+ ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
+ ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
+ ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
+ ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
+ ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;
+
+var errorOrDestroy = destroyImpl.errorOrDestroy;
+
+require('inherits')(Writable, Stream);
+
+function nop() {}
+
+function WritableState(options, stream, isDuplex) {
+ Duplex = Duplex || require('./_stream_duplex');
+ options = options || {}; // Duplex streams are both readable and writable, but share
+ // the same options object.
+ // However, some cases require setting options to different
+ // values for the readable and the writable sides of the duplex stream,
+ // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.
+
+ if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream
+ // contains buffers or objects.
+
+ this.objectMode = !!options.objectMode;
+ if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false
+ // Note: 0 is a valid value, means that we always return false if
+ // the entire buffer is not flushed immediately on write()
+
+ this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called
+
+ this.finalCalled = false; // drain event flag.
+
+ this.needDrain = false; // at the start of calling end()
+
+ this.ending = false; // when end() has been called, and returned
+
+ this.ended = false; // when 'finish' is emitted
+
+ this.finished = false; // has it been destroyed
+
+ this.destroyed = false; // should we decode strings into buffers before passing to _write?
+ // this is here so that some node-core streams can optimize string
+ // handling at a lower level.
+
+ var noDecode = options.decodeStrings === false;
+ this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+
+ this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement
+ // of how much we're waiting to get pushed to some underlying
+ // socket or file.
+
+ this.length = 0; // a flag to see when we're in the middle of a write.
+
+ this.writing = false; // when true all writes will be buffered until .uncork() call
+
+ this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,
+ // or on a later tick. We set this to true at first, because any
+ // actions that shouldn't happen until "later" should generally also
+ // not happen before the first write call.
+
+ this.sync = true; // a flag to know if we're processing previously buffered items, which
+ // may call the _write() callback in the same tick, so that we don't
+ // end up in an overlapped onwrite situation.
+
+ this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)
+
+ this.onwrite = function (er) {
+ onwrite(stream, er);
+ }; // the callback that the user supplies to write(chunk,encoding,cb)
+
+
+ this.writecb = null; // the amount that is being written when _write is called.
+
+ this.writelen = 0;
+ this.bufferedRequest = null;
+ this.lastBufferedRequest = null; // number of pending user-supplied write callbacks
+ // this must be 0 before 'finish' can be emitted
+
+ this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs
+ // This is relevant for synchronous Transform streams
+
+ this.prefinished = false; // True if the error was already emitted and should not be thrown again
+
+ this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.
+
+ this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')
+
+ this.autoDestroy = !!options.autoDestroy; // count buffered requests
+
+ this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always
+ // one allocated and free to use, and we maintain at most two
+
+ this.corkedRequestsFree = new CorkedRequest(this);
+}
+
+WritableState.prototype.getBuffer = function getBuffer() {
+ var current = this.bufferedRequest;
+ var out = [];
+
+ while (current) {
+ out.push(current);
+ current = current.next;
+ }
+
+ return out;
+};
+
+(function () {
+ try {
+ Object.defineProperty(WritableState.prototype, 'buffer', {
+ get: internalUtil.deprecate(function writableStateBufferGetter() {
+ return this.getBuffer();
+ }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
+ });
+ } catch (_) {}
+})(); // Test _writableState for inheritance to account for Duplex streams,
+// whose prototype chain only points to Readable.
+
+
+var realHasInstance;
+
+if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
+ realHasInstance = Function.prototype[Symbol.hasInstance];
+ Object.defineProperty(Writable, Symbol.hasInstance, {
+ value: function value(object) {
+ if (realHasInstance.call(this, object)) return true;
+ if (this !== Writable) return false;
+ return object && object._writableState instanceof WritableState;
+ }
+ });
+} else {
+ realHasInstance = function realHasInstance(object) {
+ return object instanceof this;
+ };
+}
+
+function Writable(options) {
+ Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.
+ // `realHasInstance` is necessary because using plain `instanceof`
+ // would return false, as no `_writableState` property is attached.
+ // Trying to use the custom `instanceof` for Writable here will also break the
+ // Node.js LazyTransform implementation, which has a non-trivial getter for
+ // `_writableState` that would lead to infinite recursion.
+ // Checking for a Stream.Duplex instance is faster here instead of inside
+ // the WritableState constructor, at least with V8 6.5
+
+ var isDuplex = this instanceof Duplex;
+ if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
+ this._writableState = new WritableState(options, this, isDuplex); // legacy.
+
+ this.writable = true;
+
+ if (options) {
+ if (typeof options.write === 'function') this._write = options.write;
+ if (typeof options.writev === 'function') this._writev = options.writev;
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+ if (typeof options.final === 'function') this._final = options.final;
+ }
+
+ Stream.call(this);
+} // Otherwise people can pipe Writable streams, which is just wrong.
+
+
+Writable.prototype.pipe = function () {
+ errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());
+};
+
+function writeAfterEnd(stream, cb) {
+ var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb
+
+ errorOrDestroy(stream, er);
+ process.nextTick(cb, er);
+} // Checks that a user-supplied chunk is valid, especially for the particular
+// mode the stream is in. Currently this means that `null` is never accepted
+// and undefined/non-string values are only allowed in object mode.
+
+
+function validChunk(stream, state, chunk, cb) {
+ var er;
+
+ if (chunk === null) {
+ er = new ERR_STREAM_NULL_VALUES();
+ } else if (typeof chunk !== 'string' && !state.objectMode) {
+ er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
+ }
+
+ if (er) {
+ errorOrDestroy(stream, er);
+ process.nextTick(cb, er);
+ return false;
+ }
+
+ return true;
+}
+
+Writable.prototype.write = function (chunk, encoding, cb) {
+ var state = this._writableState;
+ var ret = false;
+
+ var isBuf = !state.objectMode && _isUint8Array(chunk);
+
+ if (isBuf && !Buffer.isBuffer(chunk)) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
+ if (typeof cb !== 'function') cb = nop;
+ if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
+ state.pendingcb++;
+ ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
+ }
+ return ret;
+};
+
+Writable.prototype.cork = function () {
+ this._writableState.corked++;
+};
+
+Writable.prototype.uncork = function () {
+ var state = this._writableState;
+
+ if (state.corked) {
+ state.corked--;
+ if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
+ }
+};
+
+Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
+ // node::ParseEncoding() requires lower case.
+ if (typeof encoding === 'string') encoding = encoding.toLowerCase();
+ if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
+ this._writableState.defaultEncoding = encoding;
+ return this;
+};
+
+Object.defineProperty(Writable.prototype, 'writableBuffer', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._writableState && this._writableState.getBuffer();
+ }
+});
+
+function decodeChunk(state, chunk, encoding) {
+ if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
+ chunk = Buffer.from(chunk, encoding);
+ }
+
+ return chunk;
+}
+
+Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._writableState.highWaterMark;
+ }
+}); // if we're already writing something, then just put this
+// in the queue, and wait our turn. Otherwise, call _write
+// If we return false, then we need a drain event, so set that flag.
+
+function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
+ if (!isBuf) {
+ var newChunk = decodeChunk(state, chunk, encoding);
+
+ if (chunk !== newChunk) {
+ isBuf = true;
+ encoding = 'buffer';
+ chunk = newChunk;
+ }
+ }
+
+ var len = state.objectMode ? 1 : chunk.length;
+ state.length += len;
+ var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.
+
+ if (!ret) state.needDrain = true;
+
+ if (state.writing || state.corked) {
+ var last = state.lastBufferedRequest;
+ state.lastBufferedRequest = {
+ chunk: chunk,
+ encoding: encoding,
+ isBuf: isBuf,
+ callback: cb,
+ next: null
+ };
+
+ if (last) {
+ last.next = state.lastBufferedRequest;
+ } else {
+ state.bufferedRequest = state.lastBufferedRequest;
+ }
+
+ state.bufferedRequestCount += 1;
+ } else {
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ }
+
+ return ret;
+}
+
+function doWrite(stream, state, writev, len, chunk, encoding, cb) {
+ state.writelen = len;
+ state.writecb = cb;
+ state.writing = true;
+ state.sync = true;
+ if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
+ state.sync = false;
+}
+
+function onwriteError(stream, state, sync, er, cb) {
+ --state.pendingcb;
+
+ if (sync) {
+ // defer the callback if we are being called synchronously
+ // to avoid piling up things on the stack
+ process.nextTick(cb, er); // this can emit finish, and it will always happen
+ // after error
+
+ process.nextTick(finishMaybe, stream, state);
+ stream._writableState.errorEmitted = true;
+ errorOrDestroy(stream, er);
+ } else {
+ // the caller expect this to happen before if
+ // it is async
+ cb(er);
+ stream._writableState.errorEmitted = true;
+ errorOrDestroy(stream, er); // this can emit finish, but finish must
+ // always follow error
+
+ finishMaybe(stream, state);
+ }
+}
+
+function onwriteStateUpdate(state) {
+ state.writing = false;
+ state.writecb = null;
+ state.length -= state.writelen;
+ state.writelen = 0;
+}
+
+function onwrite(stream, er) {
+ var state = stream._writableState;
+ var sync = state.sync;
+ var cb = state.writecb;
+ if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
+ onwriteStateUpdate(state);
+ if (er) onwriteError(stream, state, sync, er, cb);else {
+ // Check if we're actually ready to finish, but don't emit yet
+ var finished = needFinish(state) || stream.destroyed;
+
+ if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
+ clearBuffer(stream, state);
+ }
+
+ if (sync) {
+ process.nextTick(afterWrite, stream, state, finished, cb);
+ } else {
+ afterWrite(stream, state, finished, cb);
+ }
+ }
+}
+
+function afterWrite(stream, state, finished, cb) {
+ if (!finished) onwriteDrain(stream, state);
+ state.pendingcb--;
+ cb();
+ finishMaybe(stream, state);
+} // Must force callback to be called on nextTick, so that we don't
+// emit 'drain' before the write() consumer gets the 'false' return
+// value, and has a chance to attach a 'drain' listener.
+
+
+function onwriteDrain(stream, state) {
+ if (state.length === 0 && state.needDrain) {
+ state.needDrain = false;
+ stream.emit('drain');
+ }
+} // if there's something in the buffer waiting, then process it
+
+
+function clearBuffer(stream, state) {
+ state.bufferProcessing = true;
+ var entry = state.bufferedRequest;
+
+ if (stream._writev && entry && entry.next) {
+ // Fast case, write everything using _writev()
+ var l = state.bufferedRequestCount;
+ var buffer = new Array(l);
+ var holder = state.corkedRequestsFree;
+ holder.entry = entry;
+ var count = 0;
+ var allBuffers = true;
+
+ while (entry) {
+ buffer[count] = entry;
+ if (!entry.isBuf) allBuffers = false;
+ entry = entry.next;
+ count += 1;
+ }
+
+ buffer.allBuffers = allBuffers;
+ doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
+ // as the hot path ends with doWrite
+
+ state.pendingcb++;
+ state.lastBufferedRequest = null;
+
+ if (holder.next) {
+ state.corkedRequestsFree = holder.next;
+ holder.next = null;
+ } else {
+ state.corkedRequestsFree = new CorkedRequest(state);
+ }
+
+ state.bufferedRequestCount = 0;
+ } else {
+ // Slow case, write chunks one-by-one
+ while (entry) {
+ var chunk = entry.chunk;
+ var encoding = entry.encoding;
+ var cb = entry.callback;
+ var len = state.objectMode ? 1 : chunk.length;
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ entry = entry.next;
+ state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
+ // it means that we need to wait until it does.
+ // also, that means that the chunk and cb are currently
+ // being processed, so move the buffer counter past them.
+
+ if (state.writing) {
+ break;
+ }
+ }
+
+ if (entry === null) state.lastBufferedRequest = null;
+ }
+
+ state.bufferedRequest = entry;
+ state.bufferProcessing = false;
+}
+
+Writable.prototype._write = function (chunk, encoding, cb) {
+ cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
+};
+
+Writable.prototype._writev = null;
+
+Writable.prototype.end = function (chunk, encoding, cb) {
+ var state = this._writableState;
+
+ if (typeof chunk === 'function') {
+ cb = chunk;
+ chunk = null;
+ encoding = null;
+ } else if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks
+
+ if (state.corked) {
+ state.corked = 1;
+ this.uncork();
+ } // ignore unnecessary end() calls.
+
+
+ if (!state.ending) endWritable(this, state, cb);
+ return this;
+};
+
+Object.defineProperty(Writable.prototype, 'writableLength', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ return this._writableState.length;
+ }
+});
+
+function needFinish(state) {
+ return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
+}
+
+function callFinal(stream, state) {
+ stream._final(function (err) {
+ state.pendingcb--;
+
+ if (err) {
+ errorOrDestroy(stream, err);
+ }
+
+ state.prefinished = true;
+ stream.emit('prefinish');
+ finishMaybe(stream, state);
+ });
+}
+
+function prefinish(stream, state) {
+ if (!state.prefinished && !state.finalCalled) {
+ if (typeof stream._final === 'function' && !state.destroyed) {
+ state.pendingcb++;
+ state.finalCalled = true;
+ process.nextTick(callFinal, stream, state);
+ } else {
+ state.prefinished = true;
+ stream.emit('prefinish');
+ }
+ }
+}
+
+function finishMaybe(stream, state) {
+ var need = needFinish(state);
+
+ if (need) {
+ prefinish(stream, state);
+
+ if (state.pendingcb === 0) {
+ state.finished = true;
+ stream.emit('finish');
+
+ if (state.autoDestroy) {
+ // In case of duplex streams we need a way to detect
+ // if the readable side is ready for autoDestroy as well
+ var rState = stream._readableState;
+
+ if (!rState || rState.autoDestroy && rState.endEmitted) {
+ stream.destroy();
+ }
+ }
+ }
+ }
+
+ return need;
+}
+
+function endWritable(stream, state, cb) {
+ state.ending = true;
+ finishMaybe(stream, state);
+
+ if (cb) {
+ if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
+ }
+
+ state.ended = true;
+ stream.writable = false;
+}
+
+function onCorkedFinish(corkReq, state, err) {
+ var entry = corkReq.entry;
+ corkReq.entry = null;
+
+ while (entry) {
+ var cb = entry.callback;
+ state.pendingcb--;
+ cb(err);
+ entry = entry.next;
+ } // reuse the free corkReq.
+
+
+ state.corkedRequestsFree.next = corkReq;
+}
+
+Object.defineProperty(Writable.prototype, 'destroyed', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function get() {
+ if (this._writableState === undefined) {
+ return false;
+ }
+
+ return this._writableState.destroyed;
+ },
+ set: function set(value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._writableState) {
+ return;
+ } // backward compatibility, the user is explicitly
+ // managing destroyed
+
+
+ this._writableState.destroyed = value;
+ }
+});
+Writable.prototype.destroy = destroyImpl.destroy;
+Writable.prototype._undestroy = destroyImpl.undestroy;
+
+Writable.prototype._destroy = function (err, cb) {
+ cb(err);
+}; \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/internal/streams/async_iterator.js b/together/node_modules/readable-stream/lib/internal/streams/async_iterator.js
new file mode 100644
index 0000000..9fb615a
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/async_iterator.js
@@ -0,0 +1,207 @@
+'use strict';
+
+var _Object$setPrototypeO;
+
+function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
+
+var finished = require('./end-of-stream');
+
+var kLastResolve = Symbol('lastResolve');
+var kLastReject = Symbol('lastReject');
+var kError = Symbol('error');
+var kEnded = Symbol('ended');
+var kLastPromise = Symbol('lastPromise');
+var kHandlePromise = Symbol('handlePromise');
+var kStream = Symbol('stream');
+
+function createIterResult(value, done) {
+ return {
+ value: value,
+ done: done
+ };
+}
+
+function readAndResolve(iter) {
+ var resolve = iter[kLastResolve];
+
+ if (resolve !== null) {
+ var data = iter[kStream].read(); // we defer if data is null
+ // we can be expecting either 'end' or
+ // 'error'
+
+ if (data !== null) {
+ iter[kLastPromise] = null;
+ iter[kLastResolve] = null;
+ iter[kLastReject] = null;
+ resolve(createIterResult(data, false));
+ }
+ }
+}
+
+function onReadable(iter) {
+ // we wait for the next tick, because it might
+ // emit an error with process.nextTick
+ process.nextTick(readAndResolve, iter);
+}
+
+function wrapForNext(lastPromise, iter) {
+ return function (resolve, reject) {
+ lastPromise.then(function () {
+ if (iter[kEnded]) {
+ resolve(createIterResult(undefined, true));
+ return;
+ }
+
+ iter[kHandlePromise](resolve, reject);
+ }, reject);
+ };
+}
+
+var AsyncIteratorPrototype = Object.getPrototypeOf(function () {});
+var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {
+ get stream() {
+ return this[kStream];
+ },
+
+ next: function next() {
+ var _this = this;
+
+ // if we have detected an error in the meanwhile
+ // reject straight away
+ var error = this[kError];
+
+ if (error !== null) {
+ return Promise.reject(error);
+ }
+
+ if (this[kEnded]) {
+ return Promise.resolve(createIterResult(undefined, true));
+ }
+
+ if (this[kStream].destroyed) {
+ // We need to defer via nextTick because if .destroy(err) is
+ // called, the error will be emitted via nextTick, and
+ // we cannot guarantee that there is no error lingering around
+ // waiting to be emitted.
+ return new Promise(function (resolve, reject) {
+ process.nextTick(function () {
+ if (_this[kError]) {
+ reject(_this[kError]);
+ } else {
+ resolve(createIterResult(undefined, true));
+ }
+ });
+ });
+ } // if we have multiple next() calls
+ // we will wait for the previous Promise to finish
+ // this logic is optimized to support for await loops,
+ // where next() is only called once at a time
+
+
+ var lastPromise = this[kLastPromise];
+ var promise;
+
+ if (lastPromise) {
+ promise = new Promise(wrapForNext(lastPromise, this));
+ } else {
+ // fast path needed to support multiple this.push()
+ // without triggering the next() queue
+ var data = this[kStream].read();
+
+ if (data !== null) {
+ return Promise.resolve(createIterResult(data, false));
+ }
+
+ promise = new Promise(this[kHandlePromise]);
+ }
+
+ this[kLastPromise] = promise;
+ return promise;
+ }
+}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {
+ return this;
+}), _defineProperty(_Object$setPrototypeO, "return", function _return() {
+ var _this2 = this;
+
+ // destroy(err, cb) is a private API
+ // we can guarantee we have that here, because we control the
+ // Readable class this is attached to
+ return new Promise(function (resolve, reject) {
+ _this2[kStream].destroy(null, function (err) {
+ if (err) {
+ reject(err);
+ return;
+ }
+
+ resolve(createIterResult(undefined, true));
+ });
+ });
+}), _Object$setPrototypeO), AsyncIteratorPrototype);
+
+var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {
+ var _Object$create;
+
+ var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {
+ value: stream,
+ writable: true
+ }), _defineProperty(_Object$create, kLastResolve, {
+ value: null,
+ writable: true
+ }), _defineProperty(_Object$create, kLastReject, {
+ value: null,
+ writable: true
+ }), _defineProperty(_Object$create, kError, {
+ value: null,
+ writable: true
+ }), _defineProperty(_Object$create, kEnded, {
+ value: stream._readableState.endEmitted,
+ writable: true
+ }), _defineProperty(_Object$create, kHandlePromise, {
+ value: function value(resolve, reject) {
+ var data = iterator[kStream].read();
+
+ if (data) {
+ iterator[kLastPromise] = null;
+ iterator[kLastResolve] = null;
+ iterator[kLastReject] = null;
+ resolve(createIterResult(data, false));
+ } else {
+ iterator[kLastResolve] = resolve;
+ iterator[kLastReject] = reject;
+ }
+ },
+ writable: true
+ }), _Object$create));
+ iterator[kLastPromise] = null;
+ finished(stream, function (err) {
+ if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {
+ var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise
+ // returned by next() and store the error
+
+ if (reject !== null) {
+ iterator[kLastPromise] = null;
+ iterator[kLastResolve] = null;
+ iterator[kLastReject] = null;
+ reject(err);
+ }
+
+ iterator[kError] = err;
+ return;
+ }
+
+ var resolve = iterator[kLastResolve];
+
+ if (resolve !== null) {
+ iterator[kLastPromise] = null;
+ iterator[kLastResolve] = null;
+ iterator[kLastReject] = null;
+ resolve(createIterResult(undefined, true));
+ }
+
+ iterator[kEnded] = true;
+ });
+ stream.on('readable', onReadable.bind(null, iterator));
+ return iterator;
+};
+
+module.exports = createReadableStreamAsyncIterator; \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/internal/streams/buffer_list.js b/together/node_modules/readable-stream/lib/internal/streams/buffer_list.js
new file mode 100644
index 0000000..cdea425
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/buffer_list.js
@@ -0,0 +1,210 @@
+'use strict';
+
+function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
+
+function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
+
+function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
+
+function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }
+
+var _require = require('buffer'),
+ Buffer = _require.Buffer;
+
+var _require2 = require('util'),
+ inspect = _require2.inspect;
+
+var custom = inspect && inspect.custom || 'inspect';
+
+function copyBuffer(src, target, offset) {
+ Buffer.prototype.copy.call(src, target, offset);
+}
+
+module.exports =
+/*#__PURE__*/
+function () {
+ function BufferList() {
+ _classCallCheck(this, BufferList);
+
+ this.head = null;
+ this.tail = null;
+ this.length = 0;
+ }
+
+ _createClass(BufferList, [{
+ key: "push",
+ value: function push(v) {
+ var entry = {
+ data: v,
+ next: null
+ };
+ if (this.length > 0) this.tail.next = entry;else this.head = entry;
+ this.tail = entry;
+ ++this.length;
+ }
+ }, {
+ key: "unshift",
+ value: function unshift(v) {
+ var entry = {
+ data: v,
+ next: this.head
+ };
+ if (this.length === 0) this.tail = entry;
+ this.head = entry;
+ ++this.length;
+ }
+ }, {
+ key: "shift",
+ value: function shift() {
+ if (this.length === 0) return;
+ var ret = this.head.data;
+ if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
+ --this.length;
+ return ret;
+ }
+ }, {
+ key: "clear",
+ value: function clear() {
+ this.head = this.tail = null;
+ this.length = 0;
+ }
+ }, {
+ key: "join",
+ value: function join(s) {
+ if (this.length === 0) return '';
+ var p = this.head;
+ var ret = '' + p.data;
+
+ while (p = p.next) {
+ ret += s + p.data;
+ }
+
+ return ret;
+ }
+ }, {
+ key: "concat",
+ value: function concat(n) {
+ if (this.length === 0) return Buffer.alloc(0);
+ var ret = Buffer.allocUnsafe(n >>> 0);
+ var p = this.head;
+ var i = 0;
+
+ while (p) {
+ copyBuffer(p.data, ret, i);
+ i += p.data.length;
+ p = p.next;
+ }
+
+ return ret;
+ } // Consumes a specified amount of bytes or characters from the buffered data.
+
+ }, {
+ key: "consume",
+ value: function consume(n, hasStrings) {
+ var ret;
+
+ if (n < this.head.data.length) {
+ // `slice` is the same for buffers and strings.
+ ret = this.head.data.slice(0, n);
+ this.head.data = this.head.data.slice(n);
+ } else if (n === this.head.data.length) {
+ // First chunk is a perfect match.
+ ret = this.shift();
+ } else {
+ // Result spans more than one buffer.
+ ret = hasStrings ? this._getString(n) : this._getBuffer(n);
+ }
+
+ return ret;
+ }
+ }, {
+ key: "first",
+ value: function first() {
+ return this.head.data;
+ } // Consumes a specified amount of characters from the buffered data.
+
+ }, {
+ key: "_getString",
+ value: function _getString(n) {
+ var p = this.head;
+ var c = 1;
+ var ret = p.data;
+ n -= ret.length;
+
+ while (p = p.next) {
+ var str = p.data;
+ var nb = n > str.length ? str.length : n;
+ if (nb === str.length) ret += str;else ret += str.slice(0, n);
+ n -= nb;
+
+ if (n === 0) {
+ if (nb === str.length) {
+ ++c;
+ if (p.next) this.head = p.next;else this.head = this.tail = null;
+ } else {
+ this.head = p;
+ p.data = str.slice(nb);
+ }
+
+ break;
+ }
+
+ ++c;
+ }
+
+ this.length -= c;
+ return ret;
+ } // Consumes a specified amount of bytes from the buffered data.
+
+ }, {
+ key: "_getBuffer",
+ value: function _getBuffer(n) {
+ var ret = Buffer.allocUnsafe(n);
+ var p = this.head;
+ var c = 1;
+ p.data.copy(ret);
+ n -= p.data.length;
+
+ while (p = p.next) {
+ var buf = p.data;
+ var nb = n > buf.length ? buf.length : n;
+ buf.copy(ret, ret.length - n, 0, nb);
+ n -= nb;
+
+ if (n === 0) {
+ if (nb === buf.length) {
+ ++c;
+ if (p.next) this.head = p.next;else this.head = this.tail = null;
+ } else {
+ this.head = p;
+ p.data = buf.slice(nb);
+ }
+
+ break;
+ }
+
+ ++c;
+ }
+
+ this.length -= c;
+ return ret;
+ } // Make sure the linked list only shows the minimal necessary information.
+
+ }, {
+ key: custom,
+ value: function value(_, options) {
+ return inspect(this, _objectSpread({}, options, {
+ // Only inspect one level.
+ depth: 0,
+ // It should not recurse.
+ customInspect: false
+ }));
+ }
+ }]);
+
+ return BufferList;
+}(); \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/internal/streams/destroy.js b/together/node_modules/readable-stream/lib/internal/streams/destroy.js
new file mode 100644
index 0000000..3268a16
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/destroy.js
@@ -0,0 +1,105 @@
+'use strict'; // undocumented cb() API, needed for core, not for public API
+
+function destroy(err, cb) {
+ var _this = this;
+
+ var readableDestroyed = this._readableState && this._readableState.destroyed;
+ var writableDestroyed = this._writableState && this._writableState.destroyed;
+
+ if (readableDestroyed || writableDestroyed) {
+ if (cb) {
+ cb(err);
+ } else if (err) {
+ if (!this._writableState) {
+ process.nextTick(emitErrorNT, this, err);
+ } else if (!this._writableState.errorEmitted) {
+ this._writableState.errorEmitted = true;
+ process.nextTick(emitErrorNT, this, err);
+ }
+ }
+
+ return this;
+ } // we set destroyed to true before firing error callbacks in order
+ // to make it re-entrance safe in case destroy() is called within callbacks
+
+
+ if (this._readableState) {
+ this._readableState.destroyed = true;
+ } // if this is a duplex stream mark the writable part as destroyed as well
+
+
+ if (this._writableState) {
+ this._writableState.destroyed = true;
+ }
+
+ this._destroy(err || null, function (err) {
+ if (!cb && err) {
+ if (!_this._writableState) {
+ process.nextTick(emitErrorAndCloseNT, _this, err);
+ } else if (!_this._writableState.errorEmitted) {
+ _this._writableState.errorEmitted = true;
+ process.nextTick(emitErrorAndCloseNT, _this, err);
+ } else {
+ process.nextTick(emitCloseNT, _this);
+ }
+ } else if (cb) {
+ process.nextTick(emitCloseNT, _this);
+ cb(err);
+ } else {
+ process.nextTick(emitCloseNT, _this);
+ }
+ });
+
+ return this;
+}
+
+function emitErrorAndCloseNT(self, err) {
+ emitErrorNT(self, err);
+ emitCloseNT(self);
+}
+
+function emitCloseNT(self) {
+ if (self._writableState && !self._writableState.emitClose) return;
+ if (self._readableState && !self._readableState.emitClose) return;
+ self.emit('close');
+}
+
+function undestroy() {
+ if (this._readableState) {
+ this._readableState.destroyed = false;
+ this._readableState.reading = false;
+ this._readableState.ended = false;
+ this._readableState.endEmitted = false;
+ }
+
+ if (this._writableState) {
+ this._writableState.destroyed = false;
+ this._writableState.ended = false;
+ this._writableState.ending = false;
+ this._writableState.finalCalled = false;
+ this._writableState.prefinished = false;
+ this._writableState.finished = false;
+ this._writableState.errorEmitted = false;
+ }
+}
+
+function emitErrorNT(self, err) {
+ self.emit('error', err);
+}
+
+function errorOrDestroy(stream, err) {
+ // We have tests that rely on errors being emitted
+ // in the same tick, so changing this is semver major.
+ // For now when you opt-in to autoDestroy we allow
+ // the error to be emitted nextTick. In a future
+ // semver major update we should change the default to this.
+ var rState = stream._readableState;
+ var wState = stream._writableState;
+ if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);
+}
+
+module.exports = {
+ destroy: destroy,
+ undestroy: undestroy,
+ errorOrDestroy: errorOrDestroy
+}; \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/internal/streams/end-of-stream.js b/together/node_modules/readable-stream/lib/internal/streams/end-of-stream.js
new file mode 100644
index 0000000..831f286
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/end-of-stream.js
@@ -0,0 +1,104 @@
+// Ported from https://github.com/mafintosh/end-of-stream with
+// permission from the author, Mathias Buus (@mafintosh).
+'use strict';
+
+var ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;
+
+function once(callback) {
+ var called = false;
+ return function () {
+ if (called) return;
+ called = true;
+
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
+ args[_key] = arguments[_key];
+ }
+
+ callback.apply(this, args);
+ };
+}
+
+function noop() {}
+
+function isRequest(stream) {
+ return stream.setHeader && typeof stream.abort === 'function';
+}
+
+function eos(stream, opts, callback) {
+ if (typeof opts === 'function') return eos(stream, null, opts);
+ if (!opts) opts = {};
+ callback = once(callback || noop);
+ var readable = opts.readable || opts.readable !== false && stream.readable;
+ var writable = opts.writable || opts.writable !== false && stream.writable;
+
+ var onlegacyfinish = function onlegacyfinish() {
+ if (!stream.writable) onfinish();
+ };
+
+ var writableEnded = stream._writableState && stream._writableState.finished;
+
+ var onfinish = function onfinish() {
+ writable = false;
+ writableEnded = true;
+ if (!readable) callback.call(stream);
+ };
+
+ var readableEnded = stream._readableState && stream._readableState.endEmitted;
+
+ var onend = function onend() {
+ readable = false;
+ readableEnded = true;
+ if (!writable) callback.call(stream);
+ };
+
+ var onerror = function onerror(err) {
+ callback.call(stream, err);
+ };
+
+ var onclose = function onclose() {
+ var err;
+
+ if (readable && !readableEnded) {
+ if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
+ return callback.call(stream, err);
+ }
+
+ if (writable && !writableEnded) {
+ if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
+ return callback.call(stream, err);
+ }
+ };
+
+ var onrequest = function onrequest() {
+ stream.req.on('finish', onfinish);
+ };
+
+ if (isRequest(stream)) {
+ stream.on('complete', onfinish);
+ stream.on('abort', onclose);
+ if (stream.req) onrequest();else stream.on('request', onrequest);
+ } else if (writable && !stream._writableState) {
+ // legacy streams
+ stream.on('end', onlegacyfinish);
+ stream.on('close', onlegacyfinish);
+ }
+
+ stream.on('end', onend);
+ stream.on('finish', onfinish);
+ if (opts.error !== false) stream.on('error', onerror);
+ stream.on('close', onclose);
+ return function () {
+ stream.removeListener('complete', onfinish);
+ stream.removeListener('abort', onclose);
+ stream.removeListener('request', onrequest);
+ if (stream.req) stream.req.removeListener('finish', onfinish);
+ stream.removeListener('end', onlegacyfinish);
+ stream.removeListener('close', onlegacyfinish);
+ stream.removeListener('finish', onfinish);
+ stream.removeListener('end', onend);
+ stream.removeListener('error', onerror);
+ stream.removeListener('close', onclose);
+ };
+}
+
+module.exports = eos; \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/internal/streams/from-browser.js b/together/node_modules/readable-stream/lib/internal/streams/from-browser.js
new file mode 100644
index 0000000..a4ce56f
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/from-browser.js
@@ -0,0 +1,3 @@
+module.exports = function () {
+ throw new Error('Readable.from is not available in the browser')
+};
diff --git a/together/node_modules/readable-stream/lib/internal/streams/from.js b/together/node_modules/readable-stream/lib/internal/streams/from.js
new file mode 100644
index 0000000..6c41284
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/from.js
@@ -0,0 +1,64 @@
+'use strict';
+
+function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
+
+function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
+
+function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
+
+function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
+
+function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
+
+var ERR_INVALID_ARG_TYPE = require('../../../errors').codes.ERR_INVALID_ARG_TYPE;
+
+function from(Readable, iterable, opts) {
+ var iterator;
+
+ if (iterable && typeof iterable.next === 'function') {
+ iterator = iterable;
+ } else if (iterable && iterable[Symbol.asyncIterator]) iterator = iterable[Symbol.asyncIterator]();else if (iterable && iterable[Symbol.iterator]) iterator = iterable[Symbol.iterator]();else throw new ERR_INVALID_ARG_TYPE('iterable', ['Iterable'], iterable);
+
+ var readable = new Readable(_objectSpread({
+ objectMode: true
+ }, opts)); // Reading boolean to protect against _read
+ // being called before last iteration completion.
+
+ var reading = false;
+
+ readable._read = function () {
+ if (!reading) {
+ reading = true;
+ next();
+ }
+ };
+
+ function next() {
+ return _next2.apply(this, arguments);
+ }
+
+ function _next2() {
+ _next2 = _asyncToGenerator(function* () {
+ try {
+ var _ref = yield iterator.next(),
+ value = _ref.value,
+ done = _ref.done;
+
+ if (done) {
+ readable.push(null);
+ } else if (readable.push((yield value))) {
+ next();
+ } else {
+ reading = false;
+ }
+ } catch (err) {
+ readable.destroy(err);
+ }
+ });
+ return _next2.apply(this, arguments);
+ }
+
+ return readable;
+}
+
+module.exports = from; \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/internal/streams/pipeline.js b/together/node_modules/readable-stream/lib/internal/streams/pipeline.js
new file mode 100644
index 0000000..6589909
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/pipeline.js
@@ -0,0 +1,97 @@
+// Ported from https://github.com/mafintosh/pump with
+// permission from the author, Mathias Buus (@mafintosh).
+'use strict';
+
+var eos;
+
+function once(callback) {
+ var called = false;
+ return function () {
+ if (called) return;
+ called = true;
+ callback.apply(void 0, arguments);
+ };
+}
+
+var _require$codes = require('../../../errors').codes,
+ ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,
+ ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;
+
+function noop(err) {
+ // Rethrow the error if it exists to avoid swallowing it
+ if (err) throw err;
+}
+
+function isRequest(stream) {
+ return stream.setHeader && typeof stream.abort === 'function';
+}
+
+function destroyer(stream, reading, writing, callback) {
+ callback = once(callback);
+ var closed = false;
+ stream.on('close', function () {
+ closed = true;
+ });
+ if (eos === undefined) eos = require('./end-of-stream');
+ eos(stream, {
+ readable: reading,
+ writable: writing
+ }, function (err) {
+ if (err) return callback(err);
+ closed = true;
+ callback();
+ });
+ var destroyed = false;
+ return function (err) {
+ if (closed) return;
+ if (destroyed) return;
+ destroyed = true; // request.destroy just do .end - .abort is what we want
+
+ if (isRequest(stream)) return stream.abort();
+ if (typeof stream.destroy === 'function') return stream.destroy();
+ callback(err || new ERR_STREAM_DESTROYED('pipe'));
+ };
+}
+
+function call(fn) {
+ fn();
+}
+
+function pipe(from, to) {
+ return from.pipe(to);
+}
+
+function popCallback(streams) {
+ if (!streams.length) return noop;
+ if (typeof streams[streams.length - 1] !== 'function') return noop;
+ return streams.pop();
+}
+
+function pipeline() {
+ for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {
+ streams[_key] = arguments[_key];
+ }
+
+ var callback = popCallback(streams);
+ if (Array.isArray(streams[0])) streams = streams[0];
+
+ if (streams.length < 2) {
+ throw new ERR_MISSING_ARGS('streams');
+ }
+
+ var error;
+ var destroys = streams.map(function (stream, i) {
+ var reading = i < streams.length - 1;
+ var writing = i > 0;
+ return destroyer(stream, reading, writing, function (err) {
+ if (!error) error = err;
+ if (err) destroys.forEach(call);
+ if (reading) return;
+ destroys.forEach(call);
+ callback(error);
+ });
+ });
+ return streams.reduce(pipe);
+}
+
+module.exports = pipeline; \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/internal/streams/state.js b/together/node_modules/readable-stream/lib/internal/streams/state.js
new file mode 100644
index 0000000..19887eb
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/state.js
@@ -0,0 +1,27 @@
+'use strict';
+
+var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;
+
+function highWaterMarkFrom(options, isDuplex, duplexKey) {
+ return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
+}
+
+function getHighWaterMark(state, options, duplexKey, isDuplex) {
+ var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);
+
+ if (hwm != null) {
+ if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
+ var name = isDuplex ? duplexKey : 'highWaterMark';
+ throw new ERR_INVALID_OPT_VALUE(name, hwm);
+ }
+
+ return Math.floor(hwm);
+ } // Default value
+
+
+ return state.objectMode ? 16 : 16 * 1024;
+}
+
+module.exports = {
+ getHighWaterMark: getHighWaterMark
+}; \ No newline at end of file
diff --git a/together/node_modules/readable-stream/lib/internal/streams/stream-browser.js b/together/node_modules/readable-stream/lib/internal/streams/stream-browser.js
new file mode 100644
index 0000000..9332a3f
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/stream-browser.js
@@ -0,0 +1 @@
+module.exports = require('events').EventEmitter;
diff --git a/together/node_modules/readable-stream/lib/internal/streams/stream.js b/together/node_modules/readable-stream/lib/internal/streams/stream.js
new file mode 100644
index 0000000..ce2ad5b
--- /dev/null
+++ b/together/node_modules/readable-stream/lib/internal/streams/stream.js
@@ -0,0 +1 @@
+module.exports = require('stream');