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author | RaindropsSys <contact@minteck.org> | 2023-09-09 19:20:34 +0200 |
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committer | RaindropsSys <contact@minteck.org> | 2023-09-09 19:20:34 +0200 |
commit | 8f2e1b445f52e3df6e9763d216de1c0052c00153 (patch) | |
tree | 3d4a7bc1e0b4894a62e14ee727bef193b61c3849 /src | |
parent | 553401cc031d2d073f33008129ada4faf1eb2582 (diff) | |
download | blocks-8f2e1b445f52e3df6e9763d216de1c0052c00153.tar.gz blocks-8f2e1b445f52e3df6e9763d216de1c0052c00153.tar.bz2 blocks-8f2e1b445f52e3df6e9763d216de1c0052c00153.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/game.py | 2 | ||||
-rw-r--r-- | src/menu.py | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/game.py b/src/game.py index 1eb9581..a6c17e6 100644 --- a/src/game.py +++ b/src/game.py @@ -47,7 +47,7 @@ def run(screen, save_data): if not paused: audio.play_music() - pygame.event.set_allowed([pygame.APPMOUSEFOCUS, pygame.APPINPUTFOCUS, pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWICCPROFCHANGED, pygame.WINDOWTAKEFOCUS, pygame.WINDOWMINIMIZED, pygame.MOUSEMOTION, pygame.MOUSEBUTTONDOWN, pygame.KEYDOWN, pygame.QUIT]) + pygame.event.set_allowed([pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWMINIMIZED, pygame.MOUSEMOTION, pygame.MOUSEBUTTONDOWN, pygame.KEYDOWN, pygame.QUIT]) for event in pygame.event.get(): if event.type == pygame.WINDOWFOCUSLOST: focused = False diff --git a/src/menu.py b/src/menu.py index 49e263f..40b981b 100644 --- a/src/menu.py +++ b/src/menu.py @@ -16,7 +16,7 @@ def show(screen): audio.play_menu(True) while running: - pygame.event.set_allowed([pygame.APPMOUSEFOCUS, pygame.APPINPUTFOCUS, pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWICCPROFCHANGED, pygame.WINDOWTAKEFOCUS, pygame.WINDOWMINIMIZED, pygame.MOUSEBUTTONDOWN, pygame.MOUSEMOTION, pygame.QUIT]) + pygame.event.set_allowed([pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWMINIMIZED, pygame.MOUSEBUTTONDOWN, pygame.MOUSEMOTION, pygame.QUIT]) for event in pygame.event.get(): if event.type == pygame.WINDOWFOCUSLOST: focused = False @@ -52,7 +52,7 @@ def show(screen): while run and not done: canvas.fill("black") - pygame.event.set_allowed([pygame.APPMOUSEFOCUS, pygame.APPINPUTFOCUS, pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWICCPROFCHANGED, pygame.WINDOWTAKEFOCUS, pygame.WINDOWMINIMIZED, pygame.QUIT, pygame.KEYDOWN]) + pygame.event.set_allowed([pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWMINIMIZED, pygame.QUIT, pygame.KEYDOWN]) for event in pygame.event.get(): if event.type == pygame.WINDOWFOCUSLOST: focused = False @@ -143,7 +143,7 @@ def show(screen): while run and not done: canvas.fill("black") - pygame.event.set_allowed([pygame.APPMOUSEFOCUS, pygame.APPINPUTFOCUS, pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWICCPROFCHANGED, pygame.WINDOWTAKEFOCUS, pygame.WINDOWMINIMIZED, pygame.QUIT, pygame.MOUSEBUTTONDOWN, pygame.KEYDOWN]) + pygame.event.set_allowed([pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWMINIMIZED, pygame.QUIT, pygame.MOUSEBUTTONDOWN, pygame.KEYDOWN]) for event in pygame.event.get(): if event.type == pygame.WINDOWFOCUSLOST: focused = False |