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-rw-r--r--src/game.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.py b/src/game.py
index 1eb9581..a6c17e6 100644
--- a/src/game.py
+++ b/src/game.py
@@ -47,7 +47,7 @@ def run(screen, save_data):
if not paused:
audio.play_music()
- pygame.event.set_allowed([pygame.APPMOUSEFOCUS, pygame.APPINPUTFOCUS, pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWICCPROFCHANGED, pygame.WINDOWTAKEFOCUS, pygame.WINDOWMINIMIZED, pygame.MOUSEMOTION, pygame.MOUSEBUTTONDOWN, pygame.KEYDOWN, pygame.QUIT])
+ pygame.event.set_allowed([pygame.WINDOWRESIZED, pygame.WINDOWEXPOSED, pygame.WINDOWENTER, pygame.WINDOWLEAVE, pygame.WINDOWFOCUSLOST, pygame.WINDOWFOCUSGAINED, pygame.WINDOWMINIMIZED, pygame.MOUSEMOTION, pygame.MOUSEBUTTONDOWN, pygame.KEYDOWN, pygame.QUIT])
for event in pygame.event.get():
if event.type == pygame.WINDOWFOCUSLOST:
focused = False