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+/* pako 1.0.11 nodeca/pako */(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.pako = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
+'use strict';
+
+
+var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
+ (typeof Uint16Array !== 'undefined') &&
+ (typeof Int32Array !== 'undefined');
+
+function _has(obj, key) {
+ return Object.prototype.hasOwnProperty.call(obj, key);
+}
+
+exports.assign = function (obj /*from1, from2, from3, ...*/) {
+ var sources = Array.prototype.slice.call(arguments, 1);
+ while (sources.length) {
+ var source = sources.shift();
+ if (!source) { continue; }
+
+ if (typeof source !== 'object') {
+ throw new TypeError(source + 'must be non-object');
+ }
+
+ for (var p in source) {
+ if (_has(source, p)) {
+ obj[p] = source[p];
+ }
+ }
+ }
+
+ return obj;
+};
+
+
+// reduce buffer size, avoiding mem copy
+exports.shrinkBuf = function (buf, size) {
+ if (buf.length === size) { return buf; }
+ if (buf.subarray) { return buf.subarray(0, size); }
+ buf.length = size;
+ return buf;
+};
+
+
+var fnTyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ if (src.subarray && dest.subarray) {
+ dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
+ return;
+ }
+ // Fallback to ordinary array
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ var i, l, len, pos, chunk, result;
+
+ // calculate data length
+ len = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ len += chunks[i].length;
+ }
+
+ // join chunks
+ result = new Uint8Array(len);
+ pos = 0;
+ for (i = 0, l = chunks.length; i < l; i++) {
+ chunk = chunks[i];
+ result.set(chunk, pos);
+ pos += chunk.length;
+ }
+
+ return result;
+ }
+};
+
+var fnUntyped = {
+ arraySet: function (dest, src, src_offs, len, dest_offs) {
+ for (var i = 0; i < len; i++) {
+ dest[dest_offs + i] = src[src_offs + i];
+ }
+ },
+ // Join array of chunks to single array.
+ flattenChunks: function (chunks) {
+ return [].concat.apply([], chunks);
+ }
+};
+
+
+// Enable/Disable typed arrays use, for testing
+//
+exports.setTyped = function (on) {
+ if (on) {
+ exports.Buf8 = Uint8Array;
+ exports.Buf16 = Uint16Array;
+ exports.Buf32 = Int32Array;
+ exports.assign(exports, fnTyped);
+ } else {
+ exports.Buf8 = Array;
+ exports.Buf16 = Array;
+ exports.Buf32 = Array;
+ exports.assign(exports, fnUntyped);
+ }
+};
+
+exports.setTyped(TYPED_OK);
+
+},{}],2:[function(require,module,exports){
+// String encode/decode helpers
+'use strict';
+
+
+var utils = require('./common');
+
+
+// Quick check if we can use fast array to bin string conversion
+//
+// - apply(Array) can fail on Android 2.2
+// - apply(Uint8Array) can fail on iOS 5.1 Safari
+//
+var STR_APPLY_OK = true;
+var STR_APPLY_UIA_OK = true;
+
+try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
+try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
+
+
+// Table with utf8 lengths (calculated by first byte of sequence)
+// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
+// because max possible codepoint is 0x10ffff
+var _utf8len = new utils.Buf8(256);
+for (var q = 0; q < 256; q++) {
+ _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
+}
+_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
+
+
+// convert string to array (typed, when possible)
+exports.string2buf = function (str) {
+ var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
+
+ // count binary size
+ for (m_pos = 0; m_pos < str_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
+ }
+
+ // allocate buffer
+ buf = new utils.Buf8(buf_len);
+
+ // convert
+ for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
+ c = str.charCodeAt(m_pos);
+ if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+ c2 = str.charCodeAt(m_pos + 1);
+ if ((c2 & 0xfc00) === 0xdc00) {
+ c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+ m_pos++;
+ }
+ }
+ if (c < 0x80) {
+ /* one byte */
+ buf[i++] = c;
+ } else if (c < 0x800) {
+ /* two bytes */
+ buf[i++] = 0xC0 | (c >>> 6);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else if (c < 0x10000) {
+ /* three bytes */
+ buf[i++] = 0xE0 | (c >>> 12);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ } else {
+ /* four bytes */
+ buf[i++] = 0xf0 | (c >>> 18);
+ buf[i++] = 0x80 | (c >>> 12 & 0x3f);
+ buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+ buf[i++] = 0x80 | (c & 0x3f);
+ }
+ }
+
+ return buf;
+};
+
+// Helper (used in 2 places)
+function buf2binstring(buf, len) {
+ // On Chrome, the arguments in a function call that are allowed is `65534`.
+ // If the length of the buffer is smaller than that, we can use this optimization,
+ // otherwise we will take a slower path.
+ if (len < 65534) {
+ if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
+ return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
+ }
+ }
+
+ var result = '';
+ for (var i = 0; i < len; i++) {
+ result += String.fromCharCode(buf[i]);
+ }
+ return result;
+}
+
+
+// Convert byte array to binary string
+exports.buf2binstring = function (buf) {
+ return buf2binstring(buf, buf.length);
+};
+
+
+// Convert binary string (typed, when possible)
+exports.binstring2buf = function (str) {
+ var buf = new utils.Buf8(str.length);
+ for (var i = 0, len = buf.length; i < len; i++) {
+ buf[i] = str.charCodeAt(i);
+ }
+ return buf;
+};
+
+
+// convert array to string
+exports.buf2string = function (buf, max) {
+ var i, out, c, c_len;
+ var len = max || buf.length;
+
+ // Reserve max possible length (2 words per char)
+ // NB: by unknown reasons, Array is significantly faster for
+ // String.fromCharCode.apply than Uint16Array.
+ var utf16buf = new Array(len * 2);
+
+ for (out = 0, i = 0; i < len;) {
+ c = buf[i++];
+ // quick process ascii
+ if (c < 0x80) { utf16buf[out++] = c; continue; }
+
+ c_len = _utf8len[c];
+ // skip 5 & 6 byte codes
+ if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
+
+ // apply mask on first byte
+ c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
+ // join the rest
+ while (c_len > 1 && i < len) {
+ c = (c << 6) | (buf[i++] & 0x3f);
+ c_len--;
+ }
+
+ // terminated by end of string?
+ if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
+
+ if (c < 0x10000) {
+ utf16buf[out++] = c;
+ } else {
+ c -= 0x10000;
+ utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
+ utf16buf[out++] = 0xdc00 | (c & 0x3ff);
+ }
+ }
+
+ return buf2binstring(utf16buf, out);
+};
+
+
+// Calculate max possible position in utf8 buffer,
+// that will not break sequence. If that's not possible
+// - (very small limits) return max size as is.
+//
+// buf[] - utf8 bytes array
+// max - length limit (mandatory);
+exports.utf8border = function (buf, max) {
+ var pos;
+
+ max = max || buf.length;
+ if (max > buf.length) { max = buf.length; }
+
+ // go back from last position, until start of sequence found
+ pos = max - 1;
+ while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
+
+ // Very small and broken sequence,
+ // return max, because we should return something anyway.
+ if (pos < 0) { return max; }
+
+ // If we came to start of buffer - that means buffer is too small,
+ // return max too.
+ if (pos === 0) { return max; }
+
+ return (pos + _utf8len[buf[pos]] > max) ? pos : max;
+};
+
+},{"./common":1}],3:[function(require,module,exports){
+'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It isn't worth it to make additional optimizations as in original.
+// Small size is preferable.
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+function adler32(adler, buf, len, pos) {
+ var s1 = (adler & 0xffff) |0,
+ s2 = ((adler >>> 16) & 0xffff) |0,
+ n = 0;
+
+ while (len !== 0) {
+ // Set limit ~ twice less than 5552, to keep
+ // s2 in 31-bits, because we force signed ints.
+ // in other case %= will fail.
+ n = len > 2000 ? 2000 : len;
+ len -= n;
+
+ do {
+ s1 = (s1 + buf[pos++]) |0;
+ s2 = (s2 + s1) |0;
+ } while (--n);
+
+ s1 %= 65521;
+ s2 %= 65521;
+ }
+
+ return (s1 | (s2 << 16)) |0;
+}
+
+
+module.exports = adler32;
+
+},{}],4:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+module.exports = {
+
+ /* Allowed flush values; see deflate() and inflate() below for details */
+ Z_NO_FLUSH: 0,
+ Z_PARTIAL_FLUSH: 1,
+ Z_SYNC_FLUSH: 2,
+ Z_FULL_FLUSH: 3,
+ Z_FINISH: 4,
+ Z_BLOCK: 5,
+ Z_TREES: 6,
+
+ /* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+ Z_OK: 0,
+ Z_STREAM_END: 1,
+ Z_NEED_DICT: 2,
+ Z_ERRNO: -1,
+ Z_STREAM_ERROR: -2,
+ Z_DATA_ERROR: -3,
+ //Z_MEM_ERROR: -4,
+ Z_BUF_ERROR: -5,
+ //Z_VERSION_ERROR: -6,
+
+ /* compression levels */
+ Z_NO_COMPRESSION: 0,
+ Z_BEST_SPEED: 1,
+ Z_BEST_COMPRESSION: 9,
+ Z_DEFAULT_COMPRESSION: -1,
+
+
+ Z_FILTERED: 1,
+ Z_HUFFMAN_ONLY: 2,
+ Z_RLE: 3,
+ Z_FIXED: 4,
+ Z_DEFAULT_STRATEGY: 0,
+
+ /* Possible values of the data_type field (though see inflate()) */
+ Z_BINARY: 0,
+ Z_TEXT: 1,
+ //Z_ASCII: 1, // = Z_TEXT (deprecated)
+ Z_UNKNOWN: 2,
+
+ /* The deflate compression method */
+ Z_DEFLATED: 8
+ //Z_NULL: null // Use -1 or null inline, depending on var type
+};
+
+},{}],5:[function(require,module,exports){
+'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+// Use ordinary array, since untyped makes no boost here
+function makeTable() {
+ var c, table = [];
+
+ for (var n = 0; n < 256; n++) {
+ c = n;
+ for (var k = 0; k < 8; k++) {
+ c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+ }
+ table[n] = c;
+ }
+
+ return table;
+}
+
+// Create table on load. Just 255 signed longs. Not a problem.
+var crcTable = makeTable();
+
+
+function crc32(crc, buf, len, pos) {
+ var t = crcTable,
+ end = pos + len;
+
+ crc ^= -1;
+
+ for (var i = pos; i < end; i++) {
+ crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+ }
+
+ return (crc ^ (-1)); // >>> 0;
+}
+
+
+module.exports = crc32;
+
+},{}],6:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+function GZheader() {
+ /* true if compressed data believed to be text */
+ this.text = 0;
+ /* modification time */
+ this.time = 0;
+ /* extra flags (not used when writing a gzip file) */
+ this.xflags = 0;
+ /* operating system */
+ this.os = 0;
+ /* pointer to extra field or Z_NULL if none */
+ this.extra = null;
+ /* extra field length (valid if extra != Z_NULL) */
+ this.extra_len = 0; // Actually, we don't need it in JS,
+ // but leave for few code modifications
+
+ //
+ // Setup limits is not necessary because in js we should not preallocate memory
+ // for inflate use constant limit in 65536 bytes
+ //
+
+ /* space at extra (only when reading header) */
+ // this.extra_max = 0;
+ /* pointer to zero-terminated file name or Z_NULL */
+ this.name = '';
+ /* space at name (only when reading header) */
+ // this.name_max = 0;
+ /* pointer to zero-terminated comment or Z_NULL */
+ this.comment = '';
+ /* space at comment (only when reading header) */
+ // this.comm_max = 0;
+ /* true if there was or will be a header crc */
+ this.hcrc = 0;
+ /* true when done reading gzip header (not used when writing a gzip file) */
+ this.done = false;
+}
+
+module.exports = GZheader;
+
+},{}],7:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+// See state defs from inflate.js
+var BAD = 30; /* got a data error -- remain here until reset */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state.mode === LEN
+ strm.avail_in >= 6
+ strm.avail_out >= 258
+ start >= strm.avail_out
+ state.bits < 8
+
+ On return, state.mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm.avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm.avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+module.exports = function inflate_fast(strm, start) {
+ var state;
+ var _in; /* local strm.input */
+ var last; /* have enough input while in < last */
+ var _out; /* local strm.output */
+ var beg; /* inflate()'s initial strm.output */
+ var end; /* while out < end, enough space available */
+//#ifdef INFLATE_STRICT
+ var dmax; /* maximum distance from zlib header */
+//#endif
+ var wsize; /* window size or zero if not using window */
+ var whave; /* valid bytes in the window */
+ var wnext; /* window write index */
+ // Use `s_window` instead `window`, avoid conflict with instrumentation tools
+ var s_window; /* allocated sliding window, if wsize != 0 */
+ var hold; /* local strm.hold */
+ var bits; /* local strm.bits */
+ var lcode; /* local strm.lencode */
+ var dcode; /* local strm.distcode */
+ var lmask; /* mask for first level of length codes */
+ var dmask; /* mask for first level of distance codes */
+ var here; /* retrieved table entry */
+ var op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ var len; /* match length, unused bytes */
+ var dist; /* match distance */
+ var from; /* where to copy match from */
+ var from_source;
+
+
+ var input, output; // JS specific, because we have no pointers
+
+ /* copy state to local variables */
+ state = strm.state;
+ //here = state.here;
+ _in = strm.next_in;
+ input = strm.input;
+ last = _in + (strm.avail_in - 5);
+ _out = strm.next_out;
+ output = strm.output;
+ beg = _out - (start - strm.avail_out);
+ end = _out + (strm.avail_out - 257);
+//#ifdef INFLATE_STRICT
+ dmax = state.dmax;
+//#endif
+ wsize = state.wsize;
+ whave = state.whave;
+ wnext = state.wnext;
+ s_window = state.window;
+ hold = state.hold;
+ bits = state.bits;
+ lcode = state.lencode;
+ dcode = state.distcode;
+ lmask = (1 << state.lenbits) - 1;
+ dmask = (1 << state.distbits) - 1;
+
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+
+ top:
+ do {
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+
+ here = lcode[hold & lmask];
+
+ dolen:
+ for (;;) { // Goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+ if (op === 0) { /* literal */
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ output[_out++] = here & 0xffff/*here.val*/;
+ }
+ else if (op & 16) { /* length base */
+ len = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ len += hold & ((1 << op) - 1);
+ hold >>>= op;
+ bits -= op;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ here = dcode[hold & dmask];
+
+ dodist:
+ for (;;) { // goto emulation
+ op = here >>> 24/*here.bits*/;
+ hold >>>= op;
+ bits -= op;
+ op = (here >>> 16) & 0xff/*here.op*/;
+
+ if (op & 16) { /* distance base */
+ dist = here & 0xffff/*here.val*/;
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += input[_in++] << bits;
+ bits += 8;
+ }
+ }
+ dist += hold & ((1 << op) - 1);
+//#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+//#endif
+ hold >>>= op;
+ bits -= op;
+ //Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = _out - beg; /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break top;
+ }
+
+// (!) This block is disabled in zlib defaults,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// if (len <= op - whave) {
+// do {
+// output[_out++] = 0;
+// } while (--len);
+// continue top;
+// }
+// len -= op - whave;
+// do {
+// output[_out++] = 0;
+// } while (--op > whave);
+// if (op === 0) {
+// from = _out - dist;
+// do {
+// output[_out++] = output[from++];
+// } while (--len);
+// continue top;
+// }
+//#endif
+ }
+ from = 0; // window index
+ from_source = s_window;
+ if (wnext === 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ else if (wnext < op) { /* wrap around window */
+ from += wsize + wnext - op;
+ op -= wnext;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = 0;
+ if (wnext < len) { /* some from start of window */
+ op = wnext;
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += wnext - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ output[_out++] = s_window[from++];
+ } while (--op);
+ from = _out - dist; /* rest from output */
+ from_source = output;
+ }
+ }
+ while (len > 2) {
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ output[_out++] = from_source[from++];
+ len -= 3;
+ }
+ if (len) {
+ output[_out++] = from_source[from++];
+ if (len > 1) {
+ output[_out++] = from_source[from++];
+ }
+ }
+ }
+ else {
+ from = _out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ output[_out++] = output[from++];
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ output[_out++] = output[from++];
+ if (len > 1) {
+ output[_out++] = output[from++];
+ }
+ }
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level distance code */
+ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dodist;
+ }
+ else {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ }
+ else if ((op & 64) === 0) { /* 2nd level length code */
+ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+ continue dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.mode = TYPE;
+ break top;
+ }
+ else {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break top;
+ }
+
+ break; // need to emulate goto via "continue"
+ }
+ } while (_in < last && _out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ _in -= len;
+ bits -= len << 3;
+ hold &= (1 << bits) - 1;
+
+ /* update state and return */
+ strm.next_in = _in;
+ strm.next_out = _out;
+ strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
+ strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
+ state.hold = hold;
+ state.bits = bits;
+ return;
+};
+
+},{}],8:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+var utils = require('../utils/common');
+var adler32 = require('./adler32');
+var crc32 = require('./crc32');
+var inflate_fast = require('./inffast');
+var inflate_table = require('./inftrees');
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+//var Z_NO_FLUSH = 0;
+//var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH = 2;
+//var Z_FULL_FLUSH = 3;
+var Z_FINISH = 4;
+var Z_BLOCK = 5;
+var Z_TREES = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK = 0;
+var Z_STREAM_END = 1;
+var Z_NEED_DICT = 2;
+//var Z_ERRNO = -1;
+var Z_STREAM_ERROR = -2;
+var Z_DATA_ERROR = -3;
+var Z_MEM_ERROR = -4;
+var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+/* The deflate compression method */
+var Z_DEFLATED = 8;
+
+
+/* STATES ====================================================================*/
+/* ===========================================================================*/
+
+
+var HEAD = 1; /* i: waiting for magic header */
+var FLAGS = 2; /* i: waiting for method and flags (gzip) */
+var TIME = 3; /* i: waiting for modification time (gzip) */
+var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
+var EXLEN = 5; /* i: waiting for extra length (gzip) */
+var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
+var NAME = 7; /* i: waiting for end of file name (gzip) */
+var COMMENT = 8; /* i: waiting for end of comment (gzip) */
+var HCRC = 9; /* i: waiting for header crc (gzip) */
+var DICTID = 10; /* i: waiting for dictionary check value */
+var DICT = 11; /* waiting for inflateSetDictionary() call */
+var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
+var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
+var STORED = 14; /* i: waiting for stored size (length and complement) */
+var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
+var COPY = 16; /* i/o: waiting for input or output to copy stored block */
+var TABLE = 17; /* i: waiting for dynamic block table lengths */
+var LENLENS = 18; /* i: waiting for code length code lengths */
+var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
+var LEN_ = 20; /* i: same as LEN below, but only first time in */
+var LEN = 21; /* i: waiting for length/lit/eob code */
+var LENEXT = 22; /* i: waiting for length extra bits */
+var DIST = 23; /* i: waiting for distance code */
+var DISTEXT = 24; /* i: waiting for distance extra bits */
+var MATCH = 25; /* o: waiting for output space to copy string */
+var LIT = 26; /* o: waiting for output space to write literal */
+var CHECK = 27; /* i: waiting for 32-bit check value */
+var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
+var DONE = 29; /* finished check, done -- remain here until reset */
+var BAD = 30; /* got a data error -- remain here until reset */
+var MEM = 31; /* got an inflate() memory error -- remain here until reset */
+var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
+
+/* ===========================================================================*/
+
+
+
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_WBITS = MAX_WBITS;
+
+
+function zswap32(q) {
+ return (((q >>> 24) & 0xff) +
+ ((q >>> 8) & 0xff00) +
+ ((q & 0xff00) << 8) +
+ ((q & 0xff) << 24));
+}
+
+
+function InflateState() {
+ this.mode = 0; /* current inflate mode */
+ this.last = false; /* true if processing last block */
+ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
+ this.havedict = false; /* true if dictionary provided */
+ this.flags = 0; /* gzip header method and flags (0 if zlib) */
+ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
+ this.check = 0; /* protected copy of check value */
+ this.total = 0; /* protected copy of output count */
+ // TODO: may be {}
+ this.head = null; /* where to save gzip header information */
+
+ /* sliding window */
+ this.wbits = 0; /* log base 2 of requested window size */
+ this.wsize = 0; /* window size or zero if not using window */
+ this.whave = 0; /* valid bytes in the window */
+ this.wnext = 0; /* window write index */
+ this.window = null; /* allocated sliding window, if needed */
+
+ /* bit accumulator */
+ this.hold = 0; /* input bit accumulator */
+ this.bits = 0; /* number of bits in "in" */
+
+ /* for string and stored block copying */
+ this.length = 0; /* literal or length of data to copy */
+ this.offset = 0; /* distance back to copy string from */
+
+ /* for table and code decoding */
+ this.extra = 0; /* extra bits needed */
+
+ /* fixed and dynamic code tables */
+ this.lencode = null; /* starting table for length/literal codes */
+ this.distcode = null; /* starting table for distance codes */
+ this.lenbits = 0; /* index bits for lencode */
+ this.distbits = 0; /* index bits for distcode */
+
+ /* dynamic table building */
+ this.ncode = 0; /* number of code length code lengths */
+ this.nlen = 0; /* number of length code lengths */
+ this.ndist = 0; /* number of distance code lengths */
+ this.have = 0; /* number of code lengths in lens[] */
+ this.next = null; /* next available space in codes[] */
+
+ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
+ this.work = new utils.Buf16(288); /* work area for code table building */
+
+ /*
+ because we don't have pointers in js, we use lencode and distcode directly
+ as buffers so we don't need codes
+ */
+ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
+ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
+ this.distdyn = null; /* dynamic table for distance codes (JS specific) */
+ this.sane = 0; /* if false, allow invalid distance too far */
+ this.back = 0; /* bits back of last unprocessed length/lit */
+ this.was = 0; /* initial length of match */
+}
+
+function inflateResetKeep(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ strm.total_in = strm.total_out = state.total = 0;
+ strm.msg = ''; /*Z_NULL*/
+ if (state.wrap) { /* to support ill-conceived Java test suite */
+ strm.adler = state.wrap & 1;
+ }
+ state.mode = HEAD;
+ state.last = 0;
+ state.havedict = 0;
+ state.dmax = 32768;
+ state.head = null/*Z_NULL*/;
+ state.hold = 0;
+ state.bits = 0;
+ //state.lencode = state.distcode = state.next = state.codes;
+ state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
+ state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
+
+ state.sane = 1;
+ state.back = -1;
+ //Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+function inflateReset(strm) {
+ var state;
+
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ state.wsize = 0;
+ state.whave = 0;
+ state.wnext = 0;
+ return inflateResetKeep(strm);
+
+}
+
+function inflateReset2(strm, windowBits) {
+ var wrap;
+ var state;
+
+ /* get the state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ wrap = (windowBits >> 4) + 1;
+ if (windowBits < 48) {
+ windowBits &= 15;
+ }
+ }
+
+ /* set number of window bits, free window if different */
+ if (windowBits && (windowBits < 8 || windowBits > 15)) {
+ return Z_STREAM_ERROR;
+ }
+ if (state.window !== null && state.wbits !== windowBits) {
+ state.window = null;
+ }
+
+ /* update state and reset the rest of it */
+ state.wrap = wrap;
+ state.wbits = windowBits;
+ return inflateReset(strm);
+}
+
+function inflateInit2(strm, windowBits) {
+ var ret;
+ var state;
+
+ if (!strm) { return Z_STREAM_ERROR; }
+ //strm.msg = Z_NULL; /* in case we return an error */
+
+ state = new InflateState();
+
+ //if (state === Z_NULL) return Z_MEM_ERROR;
+ //Tracev((stderr, "inflate: allocated\n"));
+ strm.state = state;
+ state.window = null/*Z_NULL*/;
+ ret = inflateReset2(strm, windowBits);
+ if (ret !== Z_OK) {
+ strm.state = null/*Z_NULL*/;
+ }
+ return ret;
+}
+
+function inflateInit(strm) {
+ return inflateInit2(strm, DEF_WBITS);
+}
+
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+var virgin = true;
+
+var lenfix, distfix; // We have no pointers in JS, so keep tables separate
+
+function fixedtables(state) {
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ var sym;
+
+ lenfix = new utils.Buf32(512);
+ distfix = new utils.Buf32(32);
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) { state.lens[sym++] = 8; }
+ while (sym < 256) { state.lens[sym++] = 9; }
+ while (sym < 280) { state.lens[sym++] = 7; }
+ while (sym < 288) { state.lens[sym++] = 8; }
+
+ inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) { state.lens[sym++] = 5; }
+
+ inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
+
+ /* do this just once */
+ virgin = false;
+ }
+
+ state.lencode = lenfix;
+ state.lenbits = 9;
+ state.distcode = distfix;
+ state.distbits = 5;
+}
+
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+function updatewindow(strm, src, end, copy) {
+ var dist;
+ var state = strm.state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state.window === null) {
+ state.wsize = 1 << state.wbits;
+ state.wnext = 0;
+ state.whave = 0;
+
+ state.window = new utils.Buf8(state.wsize);
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ if (copy >= state.wsize) {
+ utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
+ state.wnext = 0;
+ state.whave = state.wsize;
+ }
+ else {
+ dist = state.wsize - state.wnext;
+ if (dist > copy) {
+ dist = copy;
+ }
+ //zmemcpy(state->window + state->wnext, end - copy, dist);
+ utils.arraySet(state.window, src, end - copy, dist, state.wnext);
+ copy -= dist;
+ if (copy) {
+ //zmemcpy(state->window, end - copy, copy);
+ utils.arraySet(state.window, src, end - copy, copy, 0);
+ state.wnext = copy;
+ state.whave = state.wsize;
+ }
+ else {
+ state.wnext += dist;
+ if (state.wnext === state.wsize) { state.wnext = 0; }
+ if (state.whave < state.wsize) { state.whave += dist; }
+ }
+ }
+ return 0;
+}
+
+function inflate(strm, flush) {
+ var state;
+ var input, output; // input/output buffers
+ var next; /* next input INDEX */
+ var put; /* next output INDEX */
+ var have, left; /* available input and output */
+ var hold; /* bit buffer */
+ var bits; /* bits in bit buffer */
+ var _in, _out; /* save starting available input and output */
+ var copy; /* number of stored or match bytes to copy */
+ var from; /* where to copy match bytes from */
+ var from_source;
+ var here = 0; /* current decoding table entry */
+ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
+ //var last; /* parent table entry */
+ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
+ var len; /* length to copy for repeats, bits to drop */
+ var ret; /* return code */
+ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
+ var opts;
+
+ var n; // temporary var for NEED_BITS
+
+ var order = /* permutation of code lengths */
+ [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
+
+
+ if (!strm || !strm.state || !strm.output ||
+ (!strm.input && strm.avail_in !== 0)) {
+ return Z_STREAM_ERROR;
+ }
+
+ state = strm.state;
+ if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
+
+
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ _in = have;
+ _out = left;
+ ret = Z_OK;
+
+ inf_leave: // goto emulation
+ for (;;) {
+ switch (state.mode) {
+ case HEAD:
+ if (state.wrap === 0) {
+ state.mode = TYPEDO;
+ break;
+ }
+ //=== NEEDBITS(16);
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
+ state.check = 0/*crc32(0L, Z_NULL, 0)*/;
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = FLAGS;
+ break;
+ }
+ state.flags = 0; /* expect zlib header */
+ if (state.head) {
+ state.head.done = false;
+ }
+ if (!(state.wrap & 1) || /* check if zlib header allowed */
+ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
+ strm.msg = 'incorrect header check';
+ state.mode = BAD;
+ break;
+ }
+ if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+ len = (hold & 0x0f)/*BITS(4)*/ + 8;
+ if (state.wbits === 0) {
+ state.wbits = len;
+ }
+ else if (len > state.wbits) {
+ strm.msg = 'invalid window size';
+ state.mode = BAD;
+ break;
+ }
+ state.dmax = 1 << len;
+ //Tracev((stderr, "inflate: zlib header ok\n"));
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = hold & 0x200 ? DICTID : TYPE;
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ break;
+ case FLAGS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.flags = hold;
+ if ((state.flags & 0xff) !== Z_DEFLATED) {
+ strm.msg = 'unknown compression method';
+ state.mode = BAD;
+ break;
+ }
+ if (state.flags & 0xe000) {
+ strm.msg = 'unknown header flags set';
+ state.mode = BAD;
+ break;
+ }
+ if (state.head) {
+ state.head.text = ((hold >> 8) & 1);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = TIME;
+ /* falls through */
+ case TIME:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.time = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC4(state.check, hold)
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ hbuf[2] = (hold >>> 16) & 0xff;
+ hbuf[3] = (hold >>> 24) & 0xff;
+ state.check = crc32(state.check, hbuf, 4, 0);
+ //===
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = OS;
+ /* falls through */
+ case OS:
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (state.head) {
+ state.head.xflags = (hold & 0xff);
+ state.head.os = (hold >> 8);
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = EXLEN;
+ /* falls through */
+ case EXLEN:
+ if (state.flags & 0x0400) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length = hold;
+ if (state.head) {
+ state.head.extra_len = hold;
+ }
+ if (state.flags & 0x0200) {
+ //=== CRC2(state.check, hold);
+ hbuf[0] = hold & 0xff;
+ hbuf[1] = (hold >>> 8) & 0xff;
+ state.check = crc32(state.check, hbuf, 2, 0);
+ //===//
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ else if (state.head) {
+ state.head.extra = null/*Z_NULL*/;
+ }
+ state.mode = EXTRA;
+ /* falls through */
+ case EXTRA:
+ if (state.flags & 0x0400) {
+ copy = state.length;
+ if (copy > have) { copy = have; }
+ if (copy) {
+ if (state.head) {
+ len = state.head.extra_len - state.length;
+ if (!state.head.extra) {
+ // Use untyped array for more convenient processing later
+ state.head.extra = new Array(state.head.extra_len);
+ }
+ utils.arraySet(
+ state.head.extra,
+ input,
+ next,
+ // extra field is limited to 65536 bytes
+ // - no need for additional size check
+ copy,
+ /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
+ len
+ );
+ //zmemcpy(state.head.extra + len, next,
+ // len + copy > state.head.extra_max ?
+ // state.head.extra_max - len : copy);
+ }
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ state.length -= copy;
+ }
+ if (state.length) { break inf_leave; }
+ }
+ state.length = 0;
+ state.mode = NAME;
+ /* falls through */
+ case NAME:
+ if (state.flags & 0x0800) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ // TODO: 2 or 1 bytes?
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.name_max*/)) {
+ state.head.name += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.name = null;
+ }
+ state.length = 0;
+ state.mode = COMMENT;
+ /* falls through */
+ case COMMENT:
+ if (state.flags & 0x1000) {
+ if (have === 0) { break inf_leave; }
+ copy = 0;
+ do {
+ len = input[next + copy++];
+ /* use constant limit because in js we should not preallocate memory */
+ if (state.head && len &&
+ (state.length < 65536 /*state.head.comm_max*/)) {
+ state.head.comment += String.fromCharCode(len);
+ }
+ } while (len && copy < have);
+ if (state.flags & 0x0200) {
+ state.check = crc32(state.check, input, copy, next);
+ }
+ have -= copy;
+ next += copy;
+ if (len) { break inf_leave; }
+ }
+ else if (state.head) {
+ state.head.comment = null;
+ }
+ state.mode = HCRC;
+ /* falls through */
+ case HCRC:
+ if (state.flags & 0x0200) {
+ //=== NEEDBITS(16); */
+ while (bits < 16) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.check & 0xffff)) {
+ strm.msg = 'header crc mismatch';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ }
+ if (state.head) {
+ state.head.hcrc = ((state.flags >> 9) & 1);
+ state.head.done = true;
+ }
+ strm.adler = state.check = 0;
+ state.mode = TYPE;
+ break;
+ case DICTID:
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ strm.adler = state.check = zswap32(hold);
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = DICT;
+ /* falls through */
+ case DICT:
+ if (state.havedict === 0) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ return Z_NEED_DICT;
+ }
+ strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+ state.mode = TYPE;
+ /* falls through */
+ case TYPE:
+ if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case TYPEDO:
+ if (state.last) {
+ //--- BYTEBITS() ---//
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ state.mode = CHECK;
+ break;
+ }
+ //=== NEEDBITS(3); */
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.last = (hold & 0x01)/*BITS(1)*/;
+ //--- DROPBITS(1) ---//
+ hold >>>= 1;
+ bits -= 1;
+ //---//
+
+ switch ((hold & 0x03)/*BITS(2)*/) {
+ case 0: /* stored block */
+ //Tracev((stderr, "inflate: stored block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ //Tracev((stderr, "inflate: fixed codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = LEN_; /* decode codes */
+ if (flush === Z_TREES) {
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ //Tracev((stderr, "inflate: dynamic codes block%s\n",
+ // state.last ? " (last)" : ""));
+ state.mode = TABLE;
+ break;
+ case 3:
+ strm.msg = 'invalid block type';
+ state.mode = BAD;
+ }
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ break;
+ case STORED:
+ //--- BYTEBITS() ---// /* go to byte boundary */
+ hold >>>= bits & 7;
+ bits -= bits & 7;
+ //---//
+ //=== NEEDBITS(32); */
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
+ strm.msg = 'invalid stored block lengths';
+ state.mode = BAD;
+ break;
+ }
+ state.length = hold & 0xffff;
+ //Tracev((stderr, "inflate: stored length %u\n",
+ // state.length));
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ state.mode = COPY_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case COPY_:
+ state.mode = COPY;
+ /* falls through */
+ case COPY:
+ copy = state.length;
+ if (copy) {
+ if (copy > have) { copy = have; }
+ if (copy > left) { copy = left; }
+ if (copy === 0) { break inf_leave; }
+ //--- zmemcpy(put, next, copy); ---
+ utils.arraySet(output, input, next, copy, put);
+ //---//
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state.length -= copy;
+ break;
+ }
+ //Tracev((stderr, "inflate: stored end\n"));
+ state.mode = TYPE;
+ break;
+ case TABLE:
+ //=== NEEDBITS(14); */
+ while (bits < 14) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
+ //--- DROPBITS(5) ---//
+ hold >>>= 5;
+ bits -= 5;
+ //---//
+ state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
+ //--- DROPBITS(4) ---//
+ hold >>>= 4;
+ bits -= 4;
+ //---//
+//#ifndef PKZIP_BUG_WORKAROUND
+ if (state.nlen > 286 || state.ndist > 30) {
+ strm.msg = 'too many length or distance symbols';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracev((stderr, "inflate: table sizes ok\n"));
+ state.have = 0;
+ state.mode = LENLENS;
+ /* falls through */
+ case LENLENS:
+ while (state.have < state.ncode) {
+ //=== NEEDBITS(3);
+ while (bits < 3) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ while (state.have < 19) {
+ state.lens[order[state.have++]] = 0;
+ }
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ //state.next = state.codes;
+ //state.lencode = state.next;
+ // Switch to use dynamic table
+ state.lencode = state.lendyn;
+ state.lenbits = 7;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
+ state.lenbits = opts.bits;
+
+ if (ret) {
+ strm.msg = 'invalid code lengths set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, "inflate: code lengths ok\n"));
+ state.have = 0;
+ state.mode = CODELENS;
+ /* falls through */
+ case CODELENS:
+ while (state.have < state.nlen + state.ndist) {
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_val < 16) {
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.lens[state.have++] = here_val;
+ }
+ else {
+ if (here_val === 16) {
+ //=== NEEDBITS(here.bits + 2);
+ n = here_bits + 2;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ if (state.have === 0) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ len = state.lens[state.have - 1];
+ copy = 3 + (hold & 0x03);//BITS(2);
+ //--- DROPBITS(2) ---//
+ hold >>>= 2;
+ bits -= 2;
+ //---//
+ }
+ else if (here_val === 17) {
+ //=== NEEDBITS(here.bits + 3);
+ n = here_bits + 3;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 3 + (hold & 0x07);//BITS(3);
+ //--- DROPBITS(3) ---//
+ hold >>>= 3;
+ bits -= 3;
+ //---//
+ }
+ else {
+ //=== NEEDBITS(here.bits + 7);
+ n = here_bits + 7;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ len = 0;
+ copy = 11 + (hold & 0x7f);//BITS(7);
+ //--- DROPBITS(7) ---//
+ hold >>>= 7;
+ bits -= 7;
+ //---//
+ }
+ if (state.have + copy > state.nlen + state.ndist) {
+ strm.msg = 'invalid bit length repeat';
+ state.mode = BAD;
+ break;
+ }
+ while (copy--) {
+ state.lens[state.have++] = len;
+ }
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state.mode === BAD) { break; }
+
+ /* check for end-of-block code (better have one) */
+ if (state.lens[256] === 0) {
+ strm.msg = 'invalid code -- missing end-of-block';
+ state.mode = BAD;
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (9 and 6) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state.lenbits = 9;
+
+ opts = { bits: state.lenbits };
+ ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.lenbits = opts.bits;
+ // state.lencode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid literal/lengths set';
+ state.mode = BAD;
+ break;
+ }
+
+ state.distbits = 6;
+ //state.distcode.copy(state.codes);
+ // Switch to use dynamic table
+ state.distcode = state.distdyn;
+ opts = { bits: state.distbits };
+ ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
+ // We have separate tables & no pointers. 2 commented lines below not needed.
+ // state.next_index = opts.table_index;
+ state.distbits = opts.bits;
+ // state.distcode = state.next;
+
+ if (ret) {
+ strm.msg = 'invalid distances set';
+ state.mode = BAD;
+ break;
+ }
+ //Tracev((stderr, 'inflate: codes ok\n'));
+ state.mode = LEN_;
+ if (flush === Z_TREES) { break inf_leave; }
+ /* falls through */
+ case LEN_:
+ state.mode = LEN;
+ /* falls through */
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+ inflate_fast(strm, _out);
+ //--- LOAD() ---
+ put = strm.next_out;
+ output = strm.output;
+ left = strm.avail_out;
+ next = strm.next_in;
+ input = strm.input;
+ have = strm.avail_in;
+ hold = state.hold;
+ bits = state.bits;
+ //---
+
+ if (state.mode === TYPE) {
+ state.back = -1;
+ }
+ break;
+ }
+ state.back = 0;
+ for (;;) {
+ here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if (here_bits <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if (here_op && (here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.lencode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ state.length = here_val;
+ if (here_op === 0) {
+ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ // "inflate: literal '%c'\n" :
+ // "inflate: literal 0x%02x\n", here.val));
+ state.mode = LIT;
+ break;
+ }
+ if (here_op & 32) {
+ //Tracevv((stderr, "inflate: end of block\n"));
+ state.back = -1;
+ state.mode = TYPE;
+ break;
+ }
+ if (here_op & 64) {
+ strm.msg = 'invalid literal/length code';
+ state.mode = BAD;
+ break;
+ }
+ state.extra = here_op & 15;
+ state.mode = LENEXT;
+ /* falls through */
+ case LENEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+ //Tracevv((stderr, "inflate: length %u\n", state.length));
+ state.was = state.length;
+ state.mode = DIST;
+ /* falls through */
+ case DIST:
+ for (;;) {
+ here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ if ((here_op & 0xf0) === 0) {
+ last_bits = here_bits;
+ last_op = here_op;
+ last_val = here_val;
+ for (;;) {
+ here = state.distcode[last_val +
+ ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+ here_bits = here >>> 24;
+ here_op = (here >>> 16) & 0xff;
+ here_val = here & 0xffff;
+
+ if ((last_bits + here_bits) <= bits) { break; }
+ //--- PULLBYTE() ---//
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ //---//
+ }
+ //--- DROPBITS(last.bits) ---//
+ hold >>>= last_bits;
+ bits -= last_bits;
+ //---//
+ state.back += last_bits;
+ }
+ //--- DROPBITS(here.bits) ---//
+ hold >>>= here_bits;
+ bits -= here_bits;
+ //---//
+ state.back += here_bits;
+ if (here_op & 64) {
+ strm.msg = 'invalid distance code';
+ state.mode = BAD;
+ break;
+ }
+ state.offset = here_val;
+ state.extra = (here_op) & 15;
+ state.mode = DISTEXT;
+ /* falls through */
+ case DISTEXT:
+ if (state.extra) {
+ //=== NEEDBITS(state.extra);
+ n = state.extra;
+ while (bits < n) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+ //--- DROPBITS(state.extra) ---//
+ hold >>>= state.extra;
+ bits -= state.extra;
+ //---//
+ state.back += state.extra;
+ }
+//#ifdef INFLATE_STRICT
+ if (state.offset > state.dmax) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+//#endif
+ //Tracevv((stderr, "inflate: distance %u\n", state.offset));
+ state.mode = MATCH;
+ /* falls through */
+ case MATCH:
+ if (left === 0) { break inf_leave; }
+ copy = _out - left;
+ if (state.offset > copy) { /* copy from window */
+ copy = state.offset - copy;
+ if (copy > state.whave) {
+ if (state.sane) {
+ strm.msg = 'invalid distance too far back';
+ state.mode = BAD;
+ break;
+ }
+// (!) This block is disabled in zlib defaults,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+// Trace((stderr, "inflate.c too far\n"));
+// copy -= state.whave;
+// if (copy > state.length) { copy = state.length; }
+// if (copy > left) { copy = left; }
+// left -= copy;
+// state.length -= copy;
+// do {
+// output[put++] = 0;
+// } while (--copy);
+// if (state.length === 0) { state.mode = LEN; }
+// break;
+//#endif
+ }
+ if (copy > state.wnext) {
+ copy -= state.wnext;
+ from = state.wsize - copy;
+ }
+ else {
+ from = state.wnext - copy;
+ }
+ if (copy > state.length) { copy = state.length; }
+ from_source = state.window;
+ }
+ else { /* copy from output */
+ from_source = output;
+ from = put - state.offset;
+ copy = state.length;
+ }
+ if (copy > left) { copy = left; }
+ left -= copy;
+ state.length -= copy;
+ do {
+ output[put++] = from_source[from++];
+ } while (--copy);
+ if (state.length === 0) { state.mode = LEN; }
+ break;
+ case LIT:
+ if (left === 0) { break inf_leave; }
+ output[put++] = state.length;
+ left--;
+ state.mode = LEN;
+ break;
+ case CHECK:
+ if (state.wrap) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ // Use '|' instead of '+' to make sure that result is signed
+ hold |= input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ _out -= left;
+ strm.total_out += _out;
+ state.total += _out;
+ if (_out) {
+ strm.adler = state.check =
+ /*UPDATE(state.check, put - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
+
+ }
+ _out = left;
+ // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
+ if ((state.flags ? hold : zswap32(hold)) !== state.check) {
+ strm.msg = 'incorrect data check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+ state.mode = LENGTH;
+ /* falls through */
+ case LENGTH:
+ if (state.wrap && state.flags) {
+ //=== NEEDBITS(32);
+ while (bits < 32) {
+ if (have === 0) { break inf_leave; }
+ have--;
+ hold += input[next++] << bits;
+ bits += 8;
+ }
+ //===//
+ if (hold !== (state.total & 0xffffffff)) {
+ strm.msg = 'incorrect length check';
+ state.mode = BAD;
+ break;
+ }
+ //=== INITBITS();
+ hold = 0;
+ bits = 0;
+ //===//
+ //Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+ state.mode = DONE;
+ /* falls through */
+ case DONE:
+ ret = Z_STREAM_END;
+ break inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ break inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ /* falls through */
+ default:
+ return Z_STREAM_ERROR;
+ }
+ }
+
+ // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+
+ //--- RESTORE() ---
+ strm.next_out = put;
+ strm.avail_out = left;
+ strm.next_in = next;
+ strm.avail_in = have;
+ state.hold = hold;
+ state.bits = bits;
+ //---
+
+ if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
+ (state.mode < CHECK || flush !== Z_FINISH))) {
+ if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ }
+ _in -= strm.avail_in;
+ _out -= strm.avail_out;
+ strm.total_in += _in;
+ strm.total_out += _out;
+ state.total += _out;
+ if (state.wrap && _out) {
+ strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
+ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
+ }
+ strm.data_type = state.bits + (state.last ? 64 : 0) +
+ (state.mode === TYPE ? 128 : 0) +
+ (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
+ if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
+ ret = Z_BUF_ERROR;
+ }
+ return ret;
+}
+
+function inflateEnd(strm) {
+
+ if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
+ return Z_STREAM_ERROR;
+ }
+
+ var state = strm.state;
+ if (state.window) {
+ state.window = null;
+ }
+ strm.state = null;
+ return Z_OK;
+}
+
+function inflateGetHeader(strm, head) {
+ var state;
+
+ /* check state */
+ if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+ state = strm.state;
+ if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
+
+ /* save header structure */
+ state.head = head;
+ head.done = false;
+ return Z_OK;
+}
+
+function inflateSetDictionary(strm, dictionary) {
+ var dictLength = dictionary.length;
+
+ var state;
+ var dictid;
+ var ret;
+
+ /* check state */
+ if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
+ state = strm.state;
+
+ if (state.wrap !== 0 && state.mode !== DICT) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* check for correct dictionary identifier */
+ if (state.mode === DICT) {
+ dictid = 1; /* adler32(0, null, 0)*/
+ /* dictid = adler32(dictid, dictionary, dictLength); */
+ dictid = adler32(dictid, dictionary, dictLength, 0);
+ if (dictid !== state.check) {
+ return Z_DATA_ERROR;
+ }
+ }
+ /* copy dictionary to window using updatewindow(), which will amend the
+ existing dictionary if appropriate */
+ ret = updatewindow(strm, dictionary, dictLength, dictLength);
+ if (ret) {
+ state.mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ state.havedict = 1;
+ // Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+exports.inflateReset = inflateReset;
+exports.inflateReset2 = inflateReset2;
+exports.inflateResetKeep = inflateResetKeep;
+exports.inflateInit = inflateInit;
+exports.inflateInit2 = inflateInit2;
+exports.inflate = inflate;
+exports.inflateEnd = inflateEnd;
+exports.inflateGetHeader = inflateGetHeader;
+exports.inflateSetDictionary = inflateSetDictionary;
+exports.inflateInfo = 'pako inflate (from Nodeca project)';
+
+/* Not implemented
+exports.inflateCopy = inflateCopy;
+exports.inflateGetDictionary = inflateGetDictionary;
+exports.inflateMark = inflateMark;
+exports.inflatePrime = inflatePrime;
+exports.inflateSync = inflateSync;
+exports.inflateSyncPoint = inflateSyncPoint;
+exports.inflateUndermine = inflateUndermine;
+*/
+
+},{"../utils/common":1,"./adler32":3,"./crc32":5,"./inffast":7,"./inftrees":9}],9:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+var utils = require('../utils/common');
+
+var MAXBITS = 15;
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+var lbase = [ /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
+];
+
+var lext = [ /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
+];
+
+var dbase = [ /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0
+];
+
+var dext = [ /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64
+];
+
+module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
+{
+ var bits = opts.bits;
+ //here = opts.here; /* table entry for duplication */
+
+ var len = 0; /* a code's length in bits */
+ var sym = 0; /* index of code symbols */
+ var min = 0, max = 0; /* minimum and maximum code lengths */
+ var root = 0; /* number of index bits for root table */
+ var curr = 0; /* number of index bits for current table */
+ var drop = 0; /* code bits to drop for sub-table */
+ var left = 0; /* number of prefix codes available */
+ var used = 0; /* code entries in table used */
+ var huff = 0; /* Huffman code */
+ var incr; /* for incrementing code, index */
+ var fill; /* index for replicating entries */
+ var low; /* low bits for current root entry */
+ var mask; /* mask for low root bits */
+ var next; /* next available space in table */
+ var base = null; /* base value table to use */
+ var base_index = 0;
+// var shoextra; /* extra bits table to use */
+ var end; /* use base and extra for symbol > end */
+ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
+ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
+ var extra = null;
+ var extra_index = 0;
+
+ var here_bits, here_op, here_val;
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++) {
+ count[len] = 0;
+ }
+ for (sym = 0; sym < codes; sym++) {
+ count[lens[lens_index + sym]]++;
+ }
+
+ /* bound code lengths, force root to be within code lengths */
+ root = bits;
+ for (max = MAXBITS; max >= 1; max--) {
+ if (count[max] !== 0) { break; }
+ }
+ if (root > max) {
+ root = max;
+ }
+ if (max === 0) { /* no symbols to code at all */
+ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
+ //table.bits[opts.table_index] = 1; //here.bits = (var char)1;
+ //table.val[opts.table_index++] = 0; //here.val = (var short)0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+
+ //table.op[opts.table_index] = 64;
+ //table.bits[opts.table_index] = 1;
+ //table.val[opts.table_index++] = 0;
+ table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+ opts.bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < max; min++) {
+ if (count[min] !== 0) { break; }
+ }
+ if (root < min) {
+ root = min;
+ }
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) {
+ return -1;
+ } /* over-subscribed */
+ }
+ if (left > 0 && (type === CODES || max !== 1)) {
+ return -1; /* incomplete set */
+ }
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++) {
+ offs[len + 1] = offs[len] + count[len];
+ }
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++) {
+ if (lens[lens_index + sym] !== 0) {
+ work[offs[lens[lens_index + sym]]++] = sym;
+ }
+ }
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked for LENS and DIST tables against
+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+ the initial root table size constants. See the comments in inftrees.h
+ for more information.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ // poor man optimization - use if-else instead of switch,
+ // to avoid deopts in old v8
+ if (type === CODES) {
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+
+ } else if (type === LENS) {
+ base = lbase;
+ base_index -= 257;
+ extra = lext;
+ extra_index -= 257;
+ end = 256;
+
+ } else { /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize opts for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = table_index; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = -1; /* trigger new sub-table when len > root */
+ used = 1 << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ /* process all codes and make table entries */
+ for (;;) {
+ /* create table entry */
+ here_bits = len - drop;
+ if (work[sym] < end) {
+ here_op = 0;
+ here_val = work[sym];
+ }
+ else if (work[sym] > end) {
+ here_op = extra[extra_index + work[sym]];
+ here_val = base[base_index + work[sym]];
+ }
+ else {
+ here_op = 32 + 64; /* end of block */
+ here_val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1 << (len - drop);
+ fill = 1 << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
+ } while (fill !== 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1 << (len - 1);
+ while (huff & incr) {
+ incr >>= 1;
+ }
+ if (incr !== 0) {
+ huff &= incr - 1;
+ huff += incr;
+ } else {
+ huff = 0;
+ }
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--count[len] === 0) {
+ if (len === max) { break; }
+ len = lens[lens_index + work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) !== low) {
+ /* if first time, transition to sub-tables */
+ if (drop === 0) {
+ drop = root;
+ }
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = 1 << curr;
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) { break; }
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1 << curr;
+ if ((type === LENS && used > ENOUGH_LENS) ||
+ (type === DISTS && used > ENOUGH_DISTS)) {
+ return 1;
+ }
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ /*table.op[low] = curr;
+ table.bits[low] = root;
+ table.val[low] = next - opts.table_index;*/
+ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
+ }
+ }
+
+ /* fill in remaining table entry if code is incomplete (guaranteed to have
+ at most one remaining entry, since if the code is incomplete, the
+ maximum code length that was allowed to get this far is one bit) */
+ if (huff !== 0) {
+ //table.op[next + huff] = 64; /* invalid code marker */
+ //table.bits[next + huff] = len - drop;
+ //table.val[next + huff] = 0;
+ table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
+ }
+
+ /* set return parameters */
+ //opts.table_index += used;
+ opts.bits = root;
+ return 0;
+};
+
+},{"../utils/common":1}],10:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+module.exports = {
+ 2: 'need dictionary', /* Z_NEED_DICT 2 */
+ 1: 'stream end', /* Z_STREAM_END 1 */
+ 0: '', /* Z_OK 0 */
+ '-1': 'file error', /* Z_ERRNO (-1) */
+ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */
+ '-3': 'data error', /* Z_DATA_ERROR (-3) */
+ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
+ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */
+ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
+};
+
+},{}],11:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+function ZStream() {
+ /* next input byte */
+ this.input = null; // JS specific, because we have no pointers
+ this.next_in = 0;
+ /* number of bytes available at input */
+ this.avail_in = 0;
+ /* total number of input bytes read so far */
+ this.total_in = 0;
+ /* next output byte should be put there */
+ this.output = null; // JS specific, because we have no pointers
+ this.next_out = 0;
+ /* remaining free space at output */
+ this.avail_out = 0;
+ /* total number of bytes output so far */
+ this.total_out = 0;
+ /* last error message, NULL if no error */
+ this.msg = ''/*Z_NULL*/;
+ /* not visible by applications */
+ this.state = null;
+ /* best guess about the data type: binary or text */
+ this.data_type = 2/*Z_UNKNOWN*/;
+ /* adler32 value of the uncompressed data */
+ this.adler = 0;
+}
+
+module.exports = ZStream;
+
+},{}],"/lib/inflate.js":[function(require,module,exports){
+'use strict';
+
+
+var zlib_inflate = require('./zlib/inflate');
+var utils = require('./utils/common');
+var strings = require('./utils/strings');
+var c = require('./zlib/constants');
+var msg = require('./zlib/messages');
+var ZStream = require('./zlib/zstream');
+var GZheader = require('./zlib/gzheader');
+
+var toString = Object.prototype.toString;
+
+/**
+ * class Inflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[inflate]]
+ * and [[inflateRaw]].
+ **/
+
+/* internal
+ * inflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Inflate#onData]] not overridden.
+ **/
+
+/**
+ * Inflate.result -> Uint8Array|Array|String
+ *
+ * Uncompressed result, generated by default [[Inflate#onData]]
+ * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
+ * push a chunk with explicit flush (call [[Inflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Inflate.err -> Number
+ *
+ * Error code after inflate finished. 0 (Z_OK) on success.
+ * Should be checked if broken data possible.
+ **/
+
+/**
+ * Inflate.msg -> String
+ *
+ * Error message, if [[Inflate.err]] != 0
+ **/
+
+
+/**
+ * new Inflate(options)
+ * - options (Object): zlib inflate options.
+ *
+ * Creates new inflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `windowBits`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw inflate
+ * - `to` (String) - if equal to 'string', then result will be converted
+ * from utf8 to utf16 (javascript) string. When string output requested,
+ * chunk length can differ from `chunkSize`, depending on content.
+ *
+ * By default, when no options set, autodetect deflate/gzip data format via
+ * wrapper header.
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var inflate = new pako.Inflate({ level: 3});
+ *
+ * inflate.push(chunk1, false);
+ * inflate.push(chunk2, true); // true -> last chunk
+ *
+ * if (inflate.err) { throw new Error(inflate.err); }
+ *
+ * console.log(inflate.result);
+ * ```
+ **/
+function Inflate(options) {
+ if (!(this instanceof Inflate)) return new Inflate(options);
+
+ this.options = utils.assign({
+ chunkSize: 16384,
+ windowBits: 0,
+ to: ''
+ }, options || {});
+
+ var opt = this.options;
+
+ // Force window size for `raw` data, if not set directly,
+ // because we have no header for autodetect.
+ if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
+ opt.windowBits = -opt.windowBits;
+ if (opt.windowBits === 0) { opt.windowBits = -15; }
+ }
+
+ // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
+ if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
+ !(options && options.windowBits)) {
+ opt.windowBits += 32;
+ }
+
+ // Gzip header has no info about windows size, we can do autodetect only
+ // for deflate. So, if window size not set, force it to max when gzip possible
+ if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
+ // bit 3 (16) -> gzipped data
+ // bit 4 (32) -> autodetect gzip/deflate
+ if ((opt.windowBits & 15) === 0) {
+ opt.windowBits |= 15;
+ }
+ }
+
+ this.err = 0; // error code, if happens (0 = Z_OK)
+ this.msg = ''; // error message
+ this.ended = false; // used to avoid multiple onEnd() calls
+ this.chunks = []; // chunks of compressed data
+
+ this.strm = new ZStream();
+ this.strm.avail_out = 0;
+
+ var status = zlib_inflate.inflateInit2(
+ this.strm,
+ opt.windowBits
+ );
+
+ if (status !== c.Z_OK) {
+ throw new Error(msg[status]);
+ }
+
+ this.header = new GZheader();
+
+ zlib_inflate.inflateGetHeader(this.strm, this.header);
+
+ // Setup dictionary
+ if (opt.dictionary) {
+ // Convert data if needed
+ if (typeof opt.dictionary === 'string') {
+ opt.dictionary = strings.string2buf(opt.dictionary);
+ } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
+ opt.dictionary = new Uint8Array(opt.dictionary);
+ }
+ if (opt.raw) { //In raw mode we need to set the dictionary early
+ status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary);
+ if (status !== c.Z_OK) {
+ throw new Error(msg[status]);
+ }
+ }
+ }
+}
+
+/**
+ * Inflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
+ *
+ * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
+ * new output chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the decompression context.
+ *
+ * On fail call [[Inflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true); // push last chunk
+ * ```
+ **/
+Inflate.prototype.push = function (data, mode) {
+ var strm = this.strm;
+ var chunkSize = this.options.chunkSize;
+ var dictionary = this.options.dictionary;
+ var status, _mode;
+ var next_out_utf8, tail, utf8str;
+
+ // Flag to properly process Z_BUF_ERROR on testing inflate call
+ // when we check that all output data was flushed.
+ var allowBufError = false;
+
+ if (this.ended) { return false; }
+ _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
+
+ // Convert data if needed
+ if (typeof data === 'string') {
+ // Only binary strings can be decompressed on practice
+ strm.input = strings.binstring2buf(data);
+ } else if (toString.call(data) === '[object ArrayBuffer]') {
+ strm.input = new Uint8Array(data);
+ } else {
+ strm.input = data;
+ }
+
+ strm.next_in = 0;
+ strm.avail_in = strm.input.length;
+
+ do {
+ if (strm.avail_out === 0) {
+ strm.output = new utils.Buf8(chunkSize);
+ strm.next_out = 0;
+ strm.avail_out = chunkSize;
+ }
+
+ status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
+
+ if (status === c.Z_NEED_DICT && dictionary) {
+ status = zlib_inflate.inflateSetDictionary(this.strm, dictionary);
+ }
+
+ if (status === c.Z_BUF_ERROR && allowBufError === true) {
+ status = c.Z_OK;
+ allowBufError = false;
+ }
+
+ if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
+ this.onEnd(status);
+ this.ended = true;
+ return false;
+ }
+
+ if (strm.next_out) {
+ if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
+
+ if (this.options.to === 'string') {
+
+ next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
+
+ tail = strm.next_out - next_out_utf8;
+ utf8str = strings.buf2string(strm.output, next_out_utf8);
+
+ // move tail
+ strm.next_out = tail;
+ strm.avail_out = chunkSize - tail;
+ if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
+
+ this.onData(utf8str);
+
+ } else {
+ this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+ }
+ }
+ }
+
+ // When no more input data, we should check that internal inflate buffers
+ // are flushed. The only way to do it when avail_out = 0 - run one more
+ // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
+ // Here we set flag to process this error properly.
+ //
+ // NOTE. Deflate does not return error in this case and does not needs such
+ // logic.
+ if (strm.avail_in === 0 && strm.avail_out === 0) {
+ allowBufError = true;
+ }
+
+ } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
+
+ if (status === c.Z_STREAM_END) {
+ _mode = c.Z_FINISH;
+ }
+
+ // Finalize on the last chunk.
+ if (_mode === c.Z_FINISH) {
+ status = zlib_inflate.inflateEnd(this.strm);
+ this.onEnd(status);
+ this.ended = true;
+ return status === c.Z_OK;
+ }
+
+ // callback interim results if Z_SYNC_FLUSH.
+ if (_mode === c.Z_SYNC_FLUSH) {
+ this.onEnd(c.Z_OK);
+ strm.avail_out = 0;
+ return true;
+ }
+
+ return true;
+};
+
+
+/**
+ * Inflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): output data. Type of array depends
+ * on js engine support. When string output requested, each chunk
+ * will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Inflate.prototype.onData = function (chunk) {
+ this.chunks.push(chunk);
+};
+
+
+/**
+ * Inflate#onEnd(status) -> Void
+ * - status (Number): inflate status. 0 (Z_OK) on success,
+ * other if not.
+ *
+ * Called either after you tell inflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Inflate.prototype.onEnd = function (status) {
+ // On success - join
+ if (status === c.Z_OK) {
+ if (this.options.to === 'string') {
+ // Glue & convert here, until we teach pako to send
+ // utf8 aligned strings to onData
+ this.result = this.chunks.join('');
+ } else {
+ this.result = utils.flattenChunks(this.chunks);
+ }
+ }
+ this.chunks = [];
+ this.err = status;
+ this.msg = this.strm.msg;
+};
+
+
+/**
+ * inflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Decompress `data` with inflate/ungzip and `options`. Autodetect
+ * format via wrapper header by default. That's why we don't provide
+ * separate `ungzip` method.
+ *
+ * Supported options are:
+ *
+ * - windowBits
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ * negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be converted
+ * from utf8 to utf16 (javascript) string. When string output requested,
+ * chunk length can differ from `chunkSize`, depending on content.
+ *
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ * , input = pako.deflate([1,2,3,4,5,6,7,8,9])
+ * , output;
+ *
+ * try {
+ * output = pako.inflate(input);
+ * } catch (err)
+ * console.log(err);
+ * }
+ * ```
+ **/
+function inflate(input, options) {
+ var inflator = new Inflate(options);
+
+ inflator.push(input, true);
+
+ // That will never happens, if you don't cheat with options :)
+ if (inflator.err) { throw inflator.msg || msg[inflator.err]; }
+
+ return inflator.result;
+}
+
+
+/**
+ * inflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * The same as [[inflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function inflateRaw(input, options) {
+ options = options || {};
+ options.raw = true;
+ return inflate(input, options);
+}
+
+
+/**
+ * ungzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Just shortcut to [[inflate]], because it autodetects format
+ * by header.content. Done for convenience.
+ **/
+
+
+exports.Inflate = Inflate;
+exports.inflate = inflate;
+exports.inflateRaw = inflateRaw;
+exports.ungzip = inflate;
+
+},{"./utils/common":1,"./utils/strings":2,"./zlib/constants":4,"./zlib/gzheader":6,"./zlib/inflate":8,"./zlib/messages":10,"./zlib/zstream":11}]},{},[])("/lib/inflate.js")
+});