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-/*
-Copyright 2015, 2016 OpenMarket Ltd
-Copyright 2017 New Vector Ltd
-Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
-Copyright 2021 - 2022 Šimon Brandner <simon.bra.ag@gmail.com>
-
-Licensed under the Apache License, Version 2.0 (the "License");
-you may not use this file except in compliance with the License.
-You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
-Unless required by applicable law or agreed to in writing, software
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-*/
-
-/**
- * This is an internal module. See {@link createNewMatrixCall} for the public API.
- */
-
-import { v4 as uuidv4 } from "uuid";
-import { parse as parseSdp, write as writeSdp } from "sdp-transform";
-
-import { logger } from "../logger";
-import * as utils from "../utils";
-import { IContent, MatrixEvent } from "../models/event";
-import { EventType, ToDeviceMessageId } from "../@types/event";
-import { RoomMember } from "../models/room-member";
-import { randomString } from "../randomstring";
-import {
- MCallReplacesEvent,
- MCallAnswer,
- MCallInviteNegotiate,
- CallCapabilities,
- SDPStreamMetadataPurpose,
- SDPStreamMetadata,
- SDPStreamMetadataKey,
- MCallSDPStreamMetadataChanged,
- MCallSelectAnswer,
- MCAllAssertedIdentity,
- MCallCandidates,
- MCallBase,
- MCallHangupReject,
-} from "./callEventTypes";
-import { CallFeed } from "./callFeed";
-import { MatrixClient } from "../client";
-import { EventEmitterEvents, TypedEventEmitter } from "../models/typed-event-emitter";
-import { DeviceInfo } from "../crypto/deviceinfo";
-import { GroupCallUnknownDeviceError } from "./groupCall";
-import { IScreensharingOpts } from "./mediaHandler";
-import { MatrixError } from "../http-api";
-import { GroupCallStats } from "./stats/groupCallStats";
-
-interface CallOpts {
- // The room ID for this call.
- roomId: string;
- invitee?: string;
- // The Matrix Client instance to send events to.
- client: MatrixClient;
- /**
- * Whether relay through TURN should be forced.
- * @deprecated use opts.forceTURN when creating the matrix client
- * since it's only possible to set this option on outbound calls.
- */
- forceTURN?: boolean;
- // A list of TURN servers.
- turnServers?: Array<TurnServer>;
- opponentDeviceId?: string;
- opponentSessionId?: string;
- groupCallId?: string;
-}
-
-interface TurnServer {
- urls: Array<string>;
- username?: string;
- password?: string;
- ttl?: number;
-}
-
-interface AssertedIdentity {
- id: string;
- displayName: string;
-}
-
-enum MediaType {
- AUDIO = "audio",
- VIDEO = "video",
-}
-
-enum CodecName {
- OPUS = "opus",
- // add more as needed
-}
-
-// Used internally to specify modifications to codec parameters in SDP
-interface CodecParamsMod {
- mediaType: MediaType;
- codec: CodecName;
- enableDtx?: boolean; // true to enable discontinuous transmission, false to disable, undefined to leave as-is
- maxAverageBitrate?: number; // sets the max average bitrate, or undefined to leave as-is
-}
-
-export enum CallState {
- Fledgling = "fledgling",
- InviteSent = "invite_sent",
- WaitLocalMedia = "wait_local_media",
- CreateOffer = "create_offer",
- CreateAnswer = "create_answer",
- Connecting = "connecting",
- Connected = "connected",
- Ringing = "ringing",
- Ended = "ended",
-}
-
-export enum CallType {
- Voice = "voice",
- Video = "video",
-}
-
-export enum CallDirection {
- Inbound = "inbound",
- Outbound = "outbound",
-}
-
-export enum CallParty {
- Local = "local",
- Remote = "remote",
-}
-
-export enum CallEvent {
- Hangup = "hangup",
- State = "state",
- Error = "error",
- Replaced = "replaced",
-
- // The value of isLocalOnHold() has changed
- LocalHoldUnhold = "local_hold_unhold",
- // The value of isRemoteOnHold() has changed
- RemoteHoldUnhold = "remote_hold_unhold",
- // backwards compat alias for LocalHoldUnhold: remove in a major version bump
- HoldUnhold = "hold_unhold",
- // Feeds have changed
- FeedsChanged = "feeds_changed",
-
- AssertedIdentityChanged = "asserted_identity_changed",
-
- LengthChanged = "length_changed",
-
- DataChannel = "datachannel",
-
- SendVoipEvent = "send_voip_event",
-}
-
-export enum CallErrorCode {
- /** The user chose to end the call */
- UserHangup = "user_hangup",
-
- /** An error code when the local client failed to create an offer. */
- LocalOfferFailed = "local_offer_failed",
- /**
- * An error code when there is no local mic/camera to use. This may be because
- * the hardware isn't plugged in, or the user has explicitly denied access.
- */
- NoUserMedia = "no_user_media",
-
- /**
- * Error code used when a call event failed to send
- * because unknown devices were present in the room
- */
- UnknownDevices = "unknown_devices",
-
- /**
- * Error code used when we fail to send the invite
- * for some reason other than there being unknown devices
- */
- SendInvite = "send_invite",
-
- /**
- * An answer could not be created
- */
- CreateAnswer = "create_answer",
-
- /**
- * An offer could not be created
- */
- CreateOffer = "create_offer",
-
- /**
- * Error code used when we fail to send the answer
- * for some reason other than there being unknown devices
- */
- SendAnswer = "send_answer",
-
- /**
- * The session description from the other side could not be set
- */
- SetRemoteDescription = "set_remote_description",
-
- /**
- * The session description from this side could not be set
- */
- SetLocalDescription = "set_local_description",
-
- /**
- * A different device answered the call
- */
- AnsweredElsewhere = "answered_elsewhere",
-
- /**
- * No media connection could be established to the other party
- */
- IceFailed = "ice_failed",
-
- /**
- * The invite timed out whilst waiting for an answer
- */
- InviteTimeout = "invite_timeout",
-
- /**
- * The call was replaced by another call
- */
- Replaced = "replaced",
-
- /**
- * Signalling for the call could not be sent (other than the initial invite)
- */
- SignallingFailed = "signalling_timeout",
-
- /**
- * The remote party is busy
- */
- UserBusy = "user_busy",
-
- /**
- * We transferred the call off to somewhere else
- */
- Transferred = "transferred",
-
- /**
- * A call from the same user was found with a new session id
- */
- NewSession = "new_session",
-}
-
-/**
- * The version field that we set in m.call.* events
- */
-const VOIP_PROTO_VERSION = "1";
-
-/** The fallback ICE server to use for STUN or TURN protocols. */
-const FALLBACK_ICE_SERVER = "stun:turn.matrix.org";
-
-/** The length of time a call can be ringing for. */
-const CALL_TIMEOUT_MS = 60 * 1000; // ms
-/** The time after which we increment callLength */
-const CALL_LENGTH_INTERVAL = 1000; // ms
-/** The time after which we end the call, if ICE got disconnected */
-const ICE_DISCONNECTED_TIMEOUT = 30 * 1000; // ms
-
-export class CallError extends Error {
- public readonly code: string;
-
- public constructor(code: CallErrorCode, msg: string, err: Error) {
- // Still don't think there's any way to have proper nested errors
- super(msg + ": " + err);
-
- this.code = code;
- }
-}
-
-export function genCallID(): string {
- return Date.now().toString() + randomString(16);
-}
-
-function getCodecParamMods(isPtt: boolean): CodecParamsMod[] {
- const mods = [
- {
- mediaType: "audio",
- codec: "opus",
- enableDtx: true,
- maxAverageBitrate: isPtt ? 12000 : undefined,
- },
- ] as CodecParamsMod[];
-
- return mods;
-}
-
-export interface VoipEvent {
- type: "toDevice" | "sendEvent";
- eventType: string;
- userId?: string;
- opponentDeviceId?: string;
- roomId?: string;
- content: Record<string, unknown>;
-}
-
-/**
- * These now all have the call object as an argument. Why? Well, to know which call a given event is
- * about you have three options:
- * 1. Use a closure as the callback that remembers what call it's listening to. This can be
- * a pain because you need to pass the listener function again when you remove the listener,
- * which might be somewhere else.
- * 2. Use not-very-well-known fact that EventEmitter sets 'this' to the emitter object in the
- * callback. This doesn't really play well with modern Typescript and eslint and doesn't work
- * with our pattern of re-emitting events.
- * 3. Pass the object in question as an argument to the callback.
- *
- * Now that we have group calls which have to deal with multiple call objects, this will
- * become more important, and I think methods 1 and 2 are just going to cause issues.
- */
-export type CallEventHandlerMap = {
- [CallEvent.DataChannel]: (channel: RTCDataChannel, call: MatrixCall) => void;
- [CallEvent.FeedsChanged]: (feeds: CallFeed[], call: MatrixCall) => void;
- [CallEvent.Replaced]: (newCall: MatrixCall, oldCall: MatrixCall) => void;
- [CallEvent.Error]: (error: CallError, call: MatrixCall) => void;
- [CallEvent.RemoteHoldUnhold]: (onHold: boolean, call: MatrixCall) => void;
- [CallEvent.LocalHoldUnhold]: (onHold: boolean, call: MatrixCall) => void;
- [CallEvent.LengthChanged]: (length: number, call: MatrixCall) => void;
- [CallEvent.State]: (state: CallState, oldState: CallState, call: MatrixCall) => void;
- [CallEvent.Hangup]: (call: MatrixCall) => void;
- [CallEvent.AssertedIdentityChanged]: (call: MatrixCall) => void;
- /* @deprecated */
- [CallEvent.HoldUnhold]: (onHold: boolean) => void;
- [CallEvent.SendVoipEvent]: (event: VoipEvent, call: MatrixCall) => void;
-};
-
-// The key of the transceiver map (purpose + media type, separated by ':')
-type TransceiverKey = string;
-
-// generates keys for the map of transceivers
-// kind is unfortunately a string rather than MediaType as this is the type of
-// track.kind
-function getTransceiverKey(purpose: SDPStreamMetadataPurpose, kind: TransceiverKey): string {
- return purpose + ":" + kind;
-}
-
-export class MatrixCall extends TypedEventEmitter<CallEvent, CallEventHandlerMap> {
- public roomId: string;
- public callId: string;
- public invitee?: string;
- public hangupParty?: CallParty;
- public hangupReason?: string;
- public direction?: CallDirection;
- public ourPartyId: string;
- public peerConn?: RTCPeerConnection;
- public toDeviceSeq = 0;
-
- // whether this call should have push-to-talk semantics
- // This should be set by the consumer on incoming & outgoing calls.
- public isPtt = false;
-
- private _state = CallState.Fledgling;
- private readonly client: MatrixClient;
- private readonly forceTURN?: boolean;
- private readonly turnServers: Array<TurnServer>;
- // A queue for candidates waiting to go out.
- // We try to amalgamate candidates into a single candidate message where
- // possible
- private candidateSendQueue: Array<RTCIceCandidate> = [];
- private candidateSendTries = 0;
- private candidatesEnded = false;
- private feeds: Array<CallFeed> = [];
-
- // our transceivers for each purpose and type of media
- private transceivers = new Map<TransceiverKey, RTCRtpTransceiver>();
-
- private inviteOrAnswerSent = false;
- private waitForLocalAVStream = false;
- private successor?: MatrixCall;
- private opponentMember?: RoomMember;
- private opponentVersion?: number | string;
- // The party ID of the other side: undefined if we haven't chosen a partner
- // yet, null if we have but they didn't send a party ID.
- private opponentPartyId: string | null | undefined;
- private opponentCaps?: CallCapabilities;
- private iceDisconnectedTimeout?: ReturnType<typeof setTimeout>;
- private inviteTimeout?: ReturnType<typeof setTimeout>;
- private readonly removeTrackListeners = new Map<MediaStream, () => void>();
-
- // The logic of when & if a call is on hold is nontrivial and explained in is*OnHold
- // This flag represents whether we want the other party to be on hold
- private remoteOnHold = false;
-
- // the stats for the call at the point it ended. We can't get these after we
- // tear the call down, so we just grab a snapshot before we stop the call.
- // The typescript definitions have this type as 'any' :(
- private callStatsAtEnd?: any[];
-
- // Perfect negotiation state: https://www.w3.org/TR/webrtc/#perfect-negotiation-example
- private makingOffer = false;
- private ignoreOffer = false;
-
- private responsePromiseChain?: Promise<void>;
-
- // If candidates arrive before we've picked an opponent (which, in particular,
- // will happen if the opponent sends candidates eagerly before the user answers
- // the call) we buffer them up here so we can then add the ones from the party we pick
- private remoteCandidateBuffer = new Map<string, RTCIceCandidate[]>();
-
- private remoteAssertedIdentity?: AssertedIdentity;
- private remoteSDPStreamMetadata?: SDPStreamMetadata;
-
- private callLengthInterval?: ReturnType<typeof setInterval>;
- private callStartTime?: number;
-
- private opponentDeviceId?: string;
- private opponentDeviceInfo?: DeviceInfo;
- private opponentSessionId?: string;
- public groupCallId?: string;
-
- // Used to keep the timer for the delay before actually stopping our
- // video track after muting (see setLocalVideoMuted)
- private stopVideoTrackTimer?: ReturnType<typeof setTimeout>;
- // Used to allow connection without Video and Audio. To establish a webrtc connection without media a Data channel is
- // needed At the moment this property is true if we allow MatrixClient with isVoipWithNoMediaAllowed = true
- private readonly isOnlyDataChannelAllowed: boolean;
- private stats: GroupCallStats | undefined;
-
- /**
- * Construct a new Matrix Call.
- * @param opts - Config options.
- */
- public constructor(opts: CallOpts) {
- super();
-
- this.roomId = opts.roomId;
- this.invitee = opts.invitee;
- this.client = opts.client;
-
- if (!this.client.deviceId) throw new Error("Client must have a device ID to start calls");
-
- this.forceTURN = opts.forceTURN ?? false;
- this.ourPartyId = this.client.deviceId;
- this.opponentDeviceId = opts.opponentDeviceId;
- this.opponentSessionId = opts.opponentSessionId;
- this.groupCallId = opts.groupCallId;
- // Array of Objects with urls, username, credential keys
- this.turnServers = opts.turnServers || [];
- if (this.turnServers.length === 0 && this.client.isFallbackICEServerAllowed()) {
- this.turnServers.push({
- urls: [FALLBACK_ICE_SERVER],
- });
- }
- for (const server of this.turnServers) {
- utils.checkObjectHasKeys(server, ["urls"]);
- }
- this.callId = genCallID();
- // If the Client provides calls without audio and video we need a datachannel for a webrtc connection
- this.isOnlyDataChannelAllowed = this.client.isVoipWithNoMediaAllowed;
- }
-
- /**
- * Place a voice call to this room.
- * @throws If you have not specified a listener for 'error' events.
- */
- public async placeVoiceCall(): Promise<void> {
- await this.placeCall(true, false);
- }
-
- /**
- * Place a video call to this room.
- * @throws If you have not specified a listener for 'error' events.
- */
- public async placeVideoCall(): Promise<void> {
- await this.placeCall(true, true);
- }
-
- /**
- * Create a datachannel using this call's peer connection.
- * @param label - A human readable label for this datachannel
- * @param options - An object providing configuration options for the data channel.
- */
- public createDataChannel(label: string, options: RTCDataChannelInit | undefined): RTCDataChannel {
- const dataChannel = this.peerConn!.createDataChannel(label, options);
- this.emit(CallEvent.DataChannel, dataChannel, this);
- return dataChannel;
- }
-
- public getOpponentMember(): RoomMember | undefined {
- return this.opponentMember;
- }
-
- public getOpponentDeviceId(): string | undefined {
- return this.opponentDeviceId;
- }
-
- public getOpponentSessionId(): string | undefined {
- return this.opponentSessionId;
- }
-
- public opponentCanBeTransferred(): boolean {
- return Boolean(this.opponentCaps && this.opponentCaps["m.call.transferee"]);
- }
-
- public opponentSupportsDTMF(): boolean {
- return Boolean(this.opponentCaps && this.opponentCaps["m.call.dtmf"]);
- }
-
- public getRemoteAssertedIdentity(): AssertedIdentity | undefined {
- return this.remoteAssertedIdentity;
- }
-
- public get state(): CallState {
- return this._state;
- }
-
- private set state(state: CallState) {
- const oldState = this._state;
- this._state = state;
- this.emit(CallEvent.State, state, oldState, this);
- }
-
- public get type(): CallType {
- // we may want to look for a video receiver here rather than a track to match the
- // sender behaviour, although in practice they should be the same thing
- return this.hasUserMediaVideoSender || this.hasRemoteUserMediaVideoTrack ? CallType.Video : CallType.Voice;
- }
-
- public get hasLocalUserMediaVideoTrack(): boolean {
- return !!this.localUsermediaStream?.getVideoTracks().length;
- }
-
- public get hasRemoteUserMediaVideoTrack(): boolean {
- return this.getRemoteFeeds().some((feed) => {
- return feed.purpose === SDPStreamMetadataPurpose.Usermedia && feed.stream?.getVideoTracks().length;
- });
- }
-
- public get hasLocalUserMediaAudioTrack(): boolean {
- return !!this.localUsermediaStream?.getAudioTracks().length;
- }
-
- public get hasRemoteUserMediaAudioTrack(): boolean {
- return this.getRemoteFeeds().some((feed) => {
- return feed.purpose === SDPStreamMetadataPurpose.Usermedia && !!feed.stream?.getAudioTracks().length;
- });
- }
-
- private get hasUserMediaAudioSender(): boolean {
- return Boolean(this.transceivers.get(getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, "audio"))?.sender);
- }
-
- private get hasUserMediaVideoSender(): boolean {
- return Boolean(this.transceivers.get(getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, "video"))?.sender);
- }
-
- public get localUsermediaFeed(): CallFeed | undefined {
- return this.getLocalFeeds().find((feed) => feed.purpose === SDPStreamMetadataPurpose.Usermedia);
- }
-
- public get localScreensharingFeed(): CallFeed | undefined {
- return this.getLocalFeeds().find((feed) => feed.purpose === SDPStreamMetadataPurpose.Screenshare);
- }
-
- public get localUsermediaStream(): MediaStream | undefined {
- return this.localUsermediaFeed?.stream;
- }
-
- public get localScreensharingStream(): MediaStream | undefined {
- return this.localScreensharingFeed?.stream;
- }
-
- public get remoteUsermediaFeed(): CallFeed | undefined {
- return this.getRemoteFeeds().find((feed) => feed.purpose === SDPStreamMetadataPurpose.Usermedia);
- }
-
- public get remoteScreensharingFeed(): CallFeed | undefined {
- return this.getRemoteFeeds().find((feed) => feed.purpose === SDPStreamMetadataPurpose.Screenshare);
- }
-
- public get remoteUsermediaStream(): MediaStream | undefined {
- return this.remoteUsermediaFeed?.stream;
- }
-
- public get remoteScreensharingStream(): MediaStream | undefined {
- return this.remoteScreensharingFeed?.stream;
- }
-
- private getFeedByStreamId(streamId: string): CallFeed | undefined {
- return this.getFeeds().find((feed) => feed.stream.id === streamId);
- }
-
- /**
- * Returns an array of all CallFeeds
- * @returns CallFeeds
- */
- public getFeeds(): Array<CallFeed> {
- return this.feeds;
- }
-
- /**
- * Returns an array of all local CallFeeds
- * @returns local CallFeeds
- */
- public getLocalFeeds(): Array<CallFeed> {
- return this.feeds.filter((feed) => feed.isLocal());
- }
-
- /**
- * Returns an array of all remote CallFeeds
- * @returns remote CallFeeds
- */
- public getRemoteFeeds(): Array<CallFeed> {
- return this.feeds.filter((feed) => !feed.isLocal());
- }
-
- private async initOpponentCrypto(): Promise<void> {
- if (!this.opponentDeviceId) return;
- if (!this.client.getUseE2eForGroupCall()) return;
- // It's possible to want E2EE and yet not have the means to manage E2EE
- // ourselves (for example if the client is a RoomWidgetClient)
- if (!this.client.isCryptoEnabled()) {
- // All we know is the device ID
- this.opponentDeviceInfo = new DeviceInfo(this.opponentDeviceId);
- return;
- }
- // if we've got to this point, we do want to init crypto, so throw if we can't
- if (!this.client.crypto) throw new Error("Crypto is not initialised.");
-
- const userId = this.invitee || this.getOpponentMember()?.userId;
-
- if (!userId) throw new Error("Couldn't find opponent user ID to init crypto");
-
- const deviceInfoMap = await this.client.crypto.deviceList.downloadKeys([userId], false);
- this.opponentDeviceInfo = deviceInfoMap.get(userId)?.get(this.opponentDeviceId);
- if (this.opponentDeviceInfo === undefined) {
- throw new GroupCallUnknownDeviceError(userId);
- }
- }
-
- /**
- * Generates and returns localSDPStreamMetadata
- * @returns localSDPStreamMetadata
- */
- private getLocalSDPStreamMetadata(updateStreamIds = false): SDPStreamMetadata {
- const metadata: SDPStreamMetadata = {};
- for (const localFeed of this.getLocalFeeds()) {
- if (updateStreamIds) {
- localFeed.sdpMetadataStreamId = localFeed.stream.id;
- }
-
- metadata[localFeed.sdpMetadataStreamId] = {
- purpose: localFeed.purpose,
- audio_muted: localFeed.isAudioMuted(),
- video_muted: localFeed.isVideoMuted(),
- };
- }
- return metadata;
- }
-
- /**
- * Returns true if there are no incoming feeds,
- * otherwise returns false
- * @returns no incoming feeds
- */
- public noIncomingFeeds(): boolean {
- return !this.feeds.some((feed) => !feed.isLocal());
- }
-
- private pushRemoteFeed(stream: MediaStream): void {
- // Fallback to old behavior if the other side doesn't support SDPStreamMetadata
- if (!this.opponentSupportsSDPStreamMetadata()) {
- this.pushRemoteFeedWithoutMetadata(stream);
- return;
- }
-
- const userId = this.getOpponentMember()!.userId;
- const purpose = this.remoteSDPStreamMetadata![stream.id].purpose;
- const audioMuted = this.remoteSDPStreamMetadata![stream.id].audio_muted;
- const videoMuted = this.remoteSDPStreamMetadata![stream.id].video_muted;
-
- if (!purpose) {
- logger.warn(
- `Call ${this.callId} pushRemoteFeed() ignoring stream because we didn't get any metadata about it (streamId=${stream.id})`,
- );
- return;
- }
-
- if (this.getFeedByStreamId(stream.id)) {
- logger.warn(
- `Call ${this.callId} pushRemoteFeed() ignoring stream because we already have a feed for it (streamId=${stream.id})`,
- );
- return;
- }
-
- this.feeds.push(
- new CallFeed({
- client: this.client,
- call: this,
- roomId: this.roomId,
- userId,
- deviceId: this.getOpponentDeviceId(),
- stream,
- purpose,
- audioMuted,
- videoMuted,
- }),
- );
-
- this.emit(CallEvent.FeedsChanged, this.feeds, this);
-
- logger.info(
- `Call ${this.callId} pushRemoteFeed() pushed stream (streamId=${stream.id}, active=${stream.active}, purpose=${purpose})`,
- );
- }
-
- /**
- * This method is used ONLY if the other client doesn't support sending SDPStreamMetadata
- */
- private pushRemoteFeedWithoutMetadata(stream: MediaStream): void {
- const userId = this.getOpponentMember()!.userId;
- // We can guess the purpose here since the other client can only send one stream
- const purpose = SDPStreamMetadataPurpose.Usermedia;
- const oldRemoteStream = this.feeds.find((feed) => !feed.isLocal())?.stream;
-
- // Note that we check by ID and always set the remote stream: Chrome appears
- // to make new stream objects when transceiver directionality is changed and the 'active'
- // status of streams change - Dave
- // If we already have a stream, check this stream has the same id
- if (oldRemoteStream && stream.id !== oldRemoteStream.id) {
- logger.warn(
- `Call ${this.callId} pushRemoteFeedWithoutMetadata() ignoring new stream because we already have stream (streamId=${stream.id})`,
- );
- return;
- }
-
- if (this.getFeedByStreamId(stream.id)) {
- logger.warn(
- `Call ${this.callId} pushRemoteFeedWithoutMetadata() ignoring stream because we already have a feed for it (streamId=${stream.id})`,
- );
- return;
- }
-
- this.feeds.push(
- new CallFeed({
- client: this.client,
- call: this,
- roomId: this.roomId,
- audioMuted: false,
- videoMuted: false,
- userId,
- deviceId: this.getOpponentDeviceId(),
- stream,
- purpose,
- }),
- );
-
- this.emit(CallEvent.FeedsChanged, this.feeds, this);
-
- logger.info(
- `Call ${this.callId} pushRemoteFeedWithoutMetadata() pushed stream (streamId=${stream.id}, active=${stream.active})`,
- );
- }
-
- private pushNewLocalFeed(stream: MediaStream, purpose: SDPStreamMetadataPurpose, addToPeerConnection = true): void {
- const userId = this.client.getUserId()!;
-
- // Tracks don't always start off enabled, eg. chrome will give a disabled
- // audio track if you ask for user media audio and already had one that
- // you'd set to disabled (presumably because it clones them internally).
- setTracksEnabled(stream.getAudioTracks(), true);
- setTracksEnabled(stream.getVideoTracks(), true);
-
- if (this.getFeedByStreamId(stream.id)) {
- logger.warn(
- `Call ${this.callId} pushNewLocalFeed() ignoring stream because we already have a feed for it (streamId=${stream.id})`,
- );
- return;
- }
-
- this.pushLocalFeed(
- new CallFeed({
- client: this.client,
- roomId: this.roomId,
- audioMuted: false,
- videoMuted: false,
- userId,
- deviceId: this.getOpponentDeviceId(),
- stream,
- purpose,
- }),
- addToPeerConnection,
- );
- }
-
- /**
- * Pushes supplied feed to the call
- * @param callFeed - to push
- * @param addToPeerConnection - whether to add the tracks to the peer connection
- */
- public pushLocalFeed(callFeed: CallFeed, addToPeerConnection = true): void {
- if (this.feeds.some((feed) => callFeed.stream.id === feed.stream.id)) {
- logger.info(
- `Call ${this.callId} pushLocalFeed() ignoring duplicate local stream (streamId=${callFeed.stream.id})`,
- );
- return;
- }
-
- this.feeds.push(callFeed);
-
- if (addToPeerConnection) {
- for (const track of callFeed.stream.getTracks()) {
- logger.info(
- `Call ${this.callId} pushLocalFeed() adding track to peer connection (id=${track.id}, kind=${track.kind}, streamId=${callFeed.stream.id}, streamPurpose=${callFeed.purpose}, enabled=${track.enabled})`,
- );
-
- const tKey = getTransceiverKey(callFeed.purpose, track.kind);
- if (this.transceivers.has(tKey)) {
- // we already have a sender, so we re-use it. We try to re-use transceivers as much
- // as possible because they can't be removed once added, so otherwise they just
- // accumulate which makes the SDP very large very quickly: in fact it only takes
- // about 6 video tracks to exceed the maximum size of an Olm-encrypted
- // Matrix event.
- const transceiver = this.transceivers.get(tKey)!;
-
- transceiver.sender.replaceTrack(track);
- // set the direction to indicate we're going to start sending again
- // (this will trigger the re-negotiation)
- transceiver.direction = transceiver.direction === "inactive" ? "sendonly" : "sendrecv";
- } else {
- // create a new one. We need to use addTrack rather addTransceiver for this because firefox
- // doesn't yet implement RTCRTPSender.setStreams()
- // (https://bugzilla.mozilla.org/show_bug.cgi?id=1510802) so we'd have no way to group the
- // two tracks together into a stream.
- const newSender = this.peerConn!.addTrack(track, callFeed.stream);
-
- // now go & fish for the new transceiver
- const newTransceiver = this.peerConn!.getTransceivers().find((t) => t.sender === newSender);
- if (newTransceiver) {
- this.transceivers.set(tKey, newTransceiver);
- } else {
- logger.warn(
- `Call ${this.callId} pushLocalFeed() didn't find a matching transceiver after adding track!`,
- );
- }
- }
- }
- }
-
- logger.info(
- `Call ${this.callId} pushLocalFeed() pushed stream (id=${callFeed.stream.id}, active=${callFeed.stream.active}, purpose=${callFeed.purpose})`,
- );
-
- this.emit(CallEvent.FeedsChanged, this.feeds, this);
- }
-
- /**
- * Removes local call feed from the call and its tracks from the peer
- * connection
- * @param callFeed - to remove
- */
- public removeLocalFeed(callFeed: CallFeed): void {
- const audioTransceiverKey = getTransceiverKey(callFeed.purpose, "audio");
- const videoTransceiverKey = getTransceiverKey(callFeed.purpose, "video");
-
- for (const transceiverKey of [audioTransceiverKey, videoTransceiverKey]) {
- // this is slightly mixing the track and transceiver API but is basically just shorthand.
- // There is no way to actually remove a transceiver, so this just sets it to inactive
- // (or recvonly) and replaces the source with nothing.
- if (this.transceivers.has(transceiverKey)) {
- const transceiver = this.transceivers.get(transceiverKey)!;
- if (transceiver.sender) this.peerConn!.removeTrack(transceiver.sender);
- }
- }
-
- if (callFeed.purpose === SDPStreamMetadataPurpose.Screenshare) {
- this.client.getMediaHandler().stopScreensharingStream(callFeed.stream);
- }
-
- this.deleteFeed(callFeed);
- }
-
- private deleteAllFeeds(): void {
- for (const feed of this.feeds) {
- if (!feed.isLocal() || !this.groupCallId) {
- feed.dispose();
- }
- }
-
- this.feeds = [];
- this.emit(CallEvent.FeedsChanged, this.feeds, this);
- }
-
- private deleteFeedByStream(stream: MediaStream): void {
- const feed = this.getFeedByStreamId(stream.id);
- if (!feed) {
- logger.warn(
- `Call ${this.callId} deleteFeedByStream() didn't find the feed to delete (streamId=${stream.id})`,
- );
- return;
- }
- this.deleteFeed(feed);
- }
-
- private deleteFeed(feed: CallFeed): void {
- feed.dispose();
- this.feeds.splice(this.feeds.indexOf(feed), 1);
- this.emit(CallEvent.FeedsChanged, this.feeds, this);
- }
-
- // The typescript definitions have this type as 'any' :(
- public async getCurrentCallStats(): Promise<any[] | undefined> {
- if (this.callHasEnded()) {
- return this.callStatsAtEnd;
- }
-
- return this.collectCallStats();
- }
-
- private async collectCallStats(): Promise<any[] | undefined> {
- // This happens when the call fails before it starts.
- // For example when we fail to get capture sources
- if (!this.peerConn) return;
-
- const statsReport = await this.peerConn.getStats();
- const stats: any[] = [];
- statsReport.forEach((item) => {
- stats.push(item);
- });
-
- return stats;
- }
-
- /**
- * Configure this call from an invite event. Used by MatrixClient.
- * @param event - The m.call.invite event
- */
- public async initWithInvite(event: MatrixEvent): Promise<void> {
- const invite = event.getContent<MCallInviteNegotiate>();
- this.direction = CallDirection.Inbound;
-
- // make sure we have valid turn creds. Unless something's gone wrong, it should
- // poll and keep the credentials valid so this should be instant.
- const haveTurnCreds = await this.client.checkTurnServers();
- if (!haveTurnCreds) {
- logger.warn(
- `Call ${this.callId} initWithInvite() failed to get TURN credentials! Proceeding with call anyway...`,
- );
- }
-
- const sdpStreamMetadata = invite[SDPStreamMetadataKey];
- if (sdpStreamMetadata) {
- this.updateRemoteSDPStreamMetadata(sdpStreamMetadata);
- } else {
- logger.debug(
- `Call ${this.callId} initWithInvite() did not get any SDPStreamMetadata! Can not send/receive multiple streams`,
- );
- }
-
- this.peerConn = this.createPeerConnection();
- // we must set the party ID before await-ing on anything: the call event
- // handler will start giving us more call events (eg. candidates) so if
- // we haven't set the party ID, we'll ignore them.
- this.chooseOpponent(event);
- await this.initOpponentCrypto();
- try {
- await this.peerConn.setRemoteDescription(invite.offer);
- await this.addBufferedIceCandidates();
- } catch (e) {
- logger.debug(`Call ${this.callId} initWithInvite() failed to set remote description`, e);
- this.terminate(CallParty.Local, CallErrorCode.SetRemoteDescription, false);
- return;
- }
-
- const remoteStream = this.feeds.find((feed) => !feed.isLocal())?.stream;
-
- // According to previous comments in this file, firefox at some point did not
- // add streams until media started arriving on them. Testing latest firefox
- // (81 at time of writing), this is no longer a problem, so let's do it the correct way.
- //
- // For example in case of no media webrtc connections like screen share only call we have to allow webrtc
- // connections without remote media. In this case we always use a data channel. At the moment we allow as well
- // only data channel as media in the WebRTC connection with this setup here.
- if (!this.isOnlyDataChannelAllowed && (!remoteStream || remoteStream.getTracks().length === 0)) {
- logger.error(
- `Call ${this.callId} initWithInvite() no remote stream or no tracks after setting remote description!`,
- );
- this.terminate(CallParty.Local, CallErrorCode.SetRemoteDescription, false);
- return;
- }
-
- this.state = CallState.Ringing;
-
- if (event.getLocalAge()) {
- // Time out the call if it's ringing for too long
- const ringingTimer = setTimeout(() => {
- if (this.state == CallState.Ringing) {
- logger.debug(`Call ${this.callId} initWithInvite() invite has expired. Hanging up.`);
- this.hangupParty = CallParty.Remote; // effectively
- this.state = CallState.Ended;
- this.stopAllMedia();
- if (this.peerConn!.signalingState != "closed") {
- this.peerConn!.close();
- }
- this.stats?.removeStatsReportGatherer(this.callId);
- this.emit(CallEvent.Hangup, this);
- }
- }, invite.lifetime - event.getLocalAge());
-
- const onState = (state: CallState): void => {
- if (state !== CallState.Ringing) {
- clearTimeout(ringingTimer);
- this.off(CallEvent.State, onState);
- }
- };
- this.on(CallEvent.State, onState);
- }
- }
-
- /**
- * Configure this call from a hangup or reject event. Used by MatrixClient.
- * @param event - The m.call.hangup event
- */
- public initWithHangup(event: MatrixEvent): void {
- // perverse as it may seem, sometimes we want to instantiate a call with a
- // hangup message (because when getting the state of the room on load, events
- // come in reverse order and we want to remember that a call has been hung up)
- this.state = CallState.Ended;
- }
-
- private shouldAnswerWithMediaType(
- wantedValue: boolean | undefined,
- valueOfTheOtherSide: boolean,
- type: "audio" | "video",
- ): boolean {
- if (wantedValue && !valueOfTheOtherSide) {
- // TODO: Figure out how to do this
- logger.warn(
- `Call ${this.callId} shouldAnswerWithMediaType() unable to answer with ${type} because the other side isn't sending it either.`,
- );
- return false;
- } else if (
- !utils.isNullOrUndefined(wantedValue) &&
- wantedValue !== valueOfTheOtherSide &&
- !this.opponentSupportsSDPStreamMetadata()
- ) {
- logger.warn(
- `Call ${this.callId} shouldAnswerWithMediaType() unable to answer with ${type}=${wantedValue} because the other side doesn't support it. Answering with ${type}=${valueOfTheOtherSide}.`,
- );
- return valueOfTheOtherSide!;
- }
- return wantedValue ?? valueOfTheOtherSide!;
- }
-
- /**
- * Answer a call.
- */
- public async answer(audio?: boolean, video?: boolean): Promise<void> {
- if (this.inviteOrAnswerSent) return;
- // TODO: Figure out how to do this
- if (audio === false && video === false) throw new Error("You CANNOT answer a call without media");
-
- if (!this.localUsermediaStream && !this.waitForLocalAVStream) {
- const prevState = this.state;
- const answerWithAudio = this.shouldAnswerWithMediaType(audio, this.hasRemoteUserMediaAudioTrack, "audio");
- const answerWithVideo = this.shouldAnswerWithMediaType(video, this.hasRemoteUserMediaVideoTrack, "video");
-
- this.state = CallState.WaitLocalMedia;
- this.waitForLocalAVStream = true;
-
- try {
- const stream = await this.client.getMediaHandler().getUserMediaStream(answerWithAudio, answerWithVideo);
- this.waitForLocalAVStream = false;
- const usermediaFeed = new CallFeed({
- client: this.client,
- roomId: this.roomId,
- userId: this.client.getUserId()!,
- deviceId: this.client.getDeviceId() ?? undefined,
- stream,
- purpose: SDPStreamMetadataPurpose.Usermedia,
- audioMuted: false,
- videoMuted: false,
- });
-
- const feeds = [usermediaFeed];
-
- if (this.localScreensharingFeed) {
- feeds.push(this.localScreensharingFeed);
- }
-
- this.answerWithCallFeeds(feeds);
- } catch (e) {
- if (answerWithVideo) {
- // Try to answer without video
- logger.warn(
- `Call ${this.callId} answer() failed to getUserMedia(), trying to getUserMedia() without video`,
- );
- this.state = prevState;
- this.waitForLocalAVStream = false;
- await this.answer(answerWithAudio, false);
- } else {
- this.getUserMediaFailed(<Error>e);
- return;
- }
- }
- } else if (this.waitForLocalAVStream) {
- this.state = CallState.WaitLocalMedia;
- }
- }
-
- public answerWithCallFeeds(callFeeds: CallFeed[]): void {
- if (this.inviteOrAnswerSent) return;
-
- this.queueGotCallFeedsForAnswer(callFeeds);
- }
-
- /**
- * Replace this call with a new call, e.g. for glare resolution. Used by
- * MatrixClient.
- * @param newCall - The new call.
- */
- public replacedBy(newCall: MatrixCall): void {
- logger.debug(`Call ${this.callId} replacedBy() running (newCallId=${newCall.callId})`);
- if (this.state === CallState.WaitLocalMedia) {
- logger.debug(
- `Call ${this.callId} replacedBy() telling new call to wait for local media (newCallId=${newCall.callId})`,
- );
- newCall.waitForLocalAVStream = true;
- } else if ([CallState.CreateOffer, CallState.InviteSent].includes(this.state)) {
- if (newCall.direction === CallDirection.Outbound) {
- newCall.queueGotCallFeedsForAnswer([]);
- } else {
- logger.debug(
- `Call ${this.callId} replacedBy() handing local stream to new call(newCallId=${newCall.callId})`,
- );
- newCall.queueGotCallFeedsForAnswer(this.getLocalFeeds().map((feed) => feed.clone()));
- }
- }
- this.successor = newCall;
- this.emit(CallEvent.Replaced, newCall, this);
- this.hangup(CallErrorCode.Replaced, true);
- }
-
- /**
- * Hangup a call.
- * @param reason - The reason why the call is being hung up.
- * @param suppressEvent - True to suppress emitting an event.
- */
- public hangup(reason: CallErrorCode, suppressEvent: boolean): void {
- if (this.callHasEnded()) return;
-
- logger.debug(`Call ${this.callId} hangup() ending call (reason=${reason})`);
- this.terminate(CallParty.Local, reason, !suppressEvent);
- // We don't want to send hangup here if we didn't even get to sending an invite
- if ([CallState.Fledgling, CallState.WaitLocalMedia].includes(this.state)) return;
- const content: IContent = {};
- // Don't send UserHangup reason to older clients
- if ((this.opponentVersion && this.opponentVersion !== 0) || reason !== CallErrorCode.UserHangup) {
- content["reason"] = reason;
- }
- this.sendVoipEvent(EventType.CallHangup, content);
- }
-
- /**
- * Reject a call
- * This used to be done by calling hangup, but is a separate method and protocol
- * event as of MSC2746.
- */
- public reject(): void {
- if (this.state !== CallState.Ringing) {
- throw Error("Call must be in 'ringing' state to reject!");
- }
-
- if (this.opponentVersion === 0) {
- logger.info(
- `Call ${this.callId} reject() opponent version is less than 1: sending hangup instead of reject (opponentVersion=${this.opponentVersion})`,
- );
- this.hangup(CallErrorCode.UserHangup, true);
- return;
- }
-
- logger.debug("Rejecting call: " + this.callId);
- this.terminate(CallParty.Local, CallErrorCode.UserHangup, true);
- this.sendVoipEvent(EventType.CallReject, {});
- }
-
- /**
- * Adds an audio and/or video track - upgrades the call
- * @param audio - should add an audio track
- * @param video - should add an video track
- */
- private async upgradeCall(audio: boolean, video: boolean): Promise<void> {
- // We don't do call downgrades
- if (!audio && !video) return;
- if (!this.opponentSupportsSDPStreamMetadata()) return;
-
- try {
- logger.debug(`Call ${this.callId} upgradeCall() upgrading call (audio=${audio}, video=${video})`);
- const getAudio = audio || this.hasLocalUserMediaAudioTrack;
- const getVideo = video || this.hasLocalUserMediaVideoTrack;
-
- // updateLocalUsermediaStream() will take the tracks, use them as
- // replacement and throw the stream away, so it isn't reusable
- const stream = await this.client.getMediaHandler().getUserMediaStream(getAudio, getVideo, false);
- await this.updateLocalUsermediaStream(stream, audio, video);
- } catch (error) {
- logger.error(`Call ${this.callId} upgradeCall() failed to upgrade the call`, error);
- this.emit(
- CallEvent.Error,
- new CallError(CallErrorCode.NoUserMedia, "Failed to get camera access: ", <Error>error),
- this,
- );
- }
- }
-
- /**
- * Returns true if this.remoteSDPStreamMetadata is defined, otherwise returns false
- * @returns can screenshare
- */
- public opponentSupportsSDPStreamMetadata(): boolean {
- return Boolean(this.remoteSDPStreamMetadata);
- }
-
- /**
- * If there is a screensharing stream returns true, otherwise returns false
- * @returns is screensharing
- */
- public isScreensharing(): boolean {
- return Boolean(this.localScreensharingStream);
- }
-
- /**
- * Starts/stops screensharing
- * @param enabled - the desired screensharing state
- * @param desktopCapturerSourceId - optional id of the desktop capturer source to use
- * @returns new screensharing state
- */
- public async setScreensharingEnabled(enabled: boolean, opts?: IScreensharingOpts): Promise<boolean> {
- // Skip if there is nothing to do
- if (enabled && this.isScreensharing()) {
- logger.warn(
- `Call ${this.callId} setScreensharingEnabled() there is already a screensharing stream - there is nothing to do!`,
- );
- return true;
- } else if (!enabled && !this.isScreensharing()) {
- logger.warn(
- `Call ${this.callId} setScreensharingEnabled() there already isn't a screensharing stream - there is nothing to do!`,
- );
- return false;
- }
-
- // Fallback to replaceTrack()
- if (!this.opponentSupportsSDPStreamMetadata()) {
- return this.setScreensharingEnabledWithoutMetadataSupport(enabled, opts);
- }
-
- logger.debug(`Call ${this.callId} setScreensharingEnabled() running (enabled=${enabled})`);
- if (enabled) {
- try {
- const stream = await this.client.getMediaHandler().getScreensharingStream(opts);
- if (!stream) return false;
- this.pushNewLocalFeed(stream, SDPStreamMetadataPurpose.Screenshare);
- return true;
- } catch (err) {
- logger.error(`Call ${this.callId} setScreensharingEnabled() failed to get screen-sharing stream:`, err);
- return false;
- }
- } else {
- const audioTransceiver = this.transceivers.get(
- getTransceiverKey(SDPStreamMetadataPurpose.Screenshare, "audio"),
- );
- const videoTransceiver = this.transceivers.get(
- getTransceiverKey(SDPStreamMetadataPurpose.Screenshare, "video"),
- );
-
- for (const transceiver of [audioTransceiver, videoTransceiver]) {
- // this is slightly mixing the track and transceiver API but is basically just shorthand
- // for removing the sender.
- if (transceiver && transceiver.sender) this.peerConn!.removeTrack(transceiver.sender);
- }
-
- this.client.getMediaHandler().stopScreensharingStream(this.localScreensharingStream!);
- this.deleteFeedByStream(this.localScreensharingStream!);
- return false;
- }
- }
-
- /**
- * Starts/stops screensharing
- * Should be used ONLY if the opponent doesn't support SDPStreamMetadata
- * @param enabled - the desired screensharing state
- * @param desktopCapturerSourceId - optional id of the desktop capturer source to use
- * @returns new screensharing state
- */
- private async setScreensharingEnabledWithoutMetadataSupport(
- enabled: boolean,
- opts?: IScreensharingOpts,
- ): Promise<boolean> {
- logger.debug(
- `Call ${this.callId} setScreensharingEnabledWithoutMetadataSupport() running (enabled=${enabled})`,
- );
- if (enabled) {
- try {
- const stream = await this.client.getMediaHandler().getScreensharingStream(opts);
- if (!stream) return false;
-
- const track = stream.getTracks().find((track) => track.kind === "video");
-
- const sender = this.transceivers.get(
- getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, "video"),
- )?.sender;
-
- sender?.replaceTrack(track ?? null);
-
- this.pushNewLocalFeed(stream, SDPStreamMetadataPurpose.Screenshare, false);
-
- return true;
- } catch (err) {
- logger.error(
- `Call ${this.callId} setScreensharingEnabledWithoutMetadataSupport() failed to get screen-sharing stream:`,
- err,
- );
- return false;
- }
- } else {
- const track = this.localUsermediaStream?.getTracks().find((track) => track.kind === "video");
- const sender = this.transceivers.get(
- getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, "video"),
- )?.sender;
- sender?.replaceTrack(track ?? null);
-
- this.client.getMediaHandler().stopScreensharingStream(this.localScreensharingStream!);
- this.deleteFeedByStream(this.localScreensharingStream!);
-
- return false;
- }
- }
-
- /**
- * Replaces/adds the tracks from the passed stream to the localUsermediaStream
- * @param stream - to use a replacement for the local usermedia stream
- */
- public async updateLocalUsermediaStream(
- stream: MediaStream,
- forceAudio = false,
- forceVideo = false,
- ): Promise<void> {
- const callFeed = this.localUsermediaFeed!;
- const audioEnabled = forceAudio || (!callFeed.isAudioMuted() && !this.remoteOnHold);
- const videoEnabled = forceVideo || (!callFeed.isVideoMuted() && !this.remoteOnHold);
- logger.log(
- `Call ${this.callId} updateLocalUsermediaStream() running (streamId=${stream.id}, audio=${audioEnabled}, video=${videoEnabled})`,
- );
- setTracksEnabled(stream.getAudioTracks(), audioEnabled);
- setTracksEnabled(stream.getVideoTracks(), videoEnabled);
-
- // We want to keep the same stream id, so we replace the tracks rather
- // than the whole stream.
-
- // Firstly, we replace the tracks in our localUsermediaStream.
- for (const track of this.localUsermediaStream!.getTracks()) {
- this.localUsermediaStream!.removeTrack(track);
- track.stop();
- }
- for (const track of stream.getTracks()) {
- this.localUsermediaStream!.addTrack(track);
- }
-
- // Then replace the old tracks, if possible.
- for (const track of stream.getTracks()) {
- const tKey = getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, track.kind);
-
- const transceiver = this.transceivers.get(tKey);
- const oldSender = transceiver?.sender;
- let added = false;
- if (oldSender) {
- try {
- logger.info(
- `Call ${this.callId} updateLocalUsermediaStream() replacing track (id=${track.id}, kind=${track.kind}, streamId=${stream.id}, streamPurpose=${callFeed.purpose})`,
- );
- await oldSender.replaceTrack(track);
- // Set the direction to indicate we're going to be sending.
- // This is only necessary in the cases where we're upgrading
- // the call to video after downgrading it.
- transceiver.direction = transceiver.direction === "inactive" ? "sendonly" : "sendrecv";
- added = true;
- } catch (error) {
- logger.warn(
- `Call ${this.callId} updateLocalUsermediaStream() replaceTrack failed: adding new transceiver instead`,
- error,
- );
- }
- }
-
- if (!added) {
- logger.info(
- `Call ${this.callId} updateLocalUsermediaStream() adding track to peer connection (id=${track.id}, kind=${track.kind}, streamId=${stream.id}, streamPurpose=${callFeed.purpose})`,
- );
-
- const newSender = this.peerConn!.addTrack(track, this.localUsermediaStream!);
- const newTransceiver = this.peerConn!.getTransceivers().find((t) => t.sender === newSender);
- if (newTransceiver) {
- this.transceivers.set(tKey, newTransceiver);
- } else {
- logger.warn(
- `Call ${this.callId} updateLocalUsermediaStream() couldn't find matching transceiver for newly added track!`,
- );
- }
- }
- }
- }
-
- /**
- * Set whether our outbound video should be muted or not.
- * @param muted - True to mute the outbound video.
- * @returns the new mute state
- */
- public async setLocalVideoMuted(muted: boolean): Promise<boolean> {
- logger.log(`Call ${this.callId} setLocalVideoMuted() running ${muted}`);
-
- // if we were still thinking about stopping and removing the video
- // track: don't, because we want it back.
- if (!muted && this.stopVideoTrackTimer !== undefined) {
- clearTimeout(this.stopVideoTrackTimer);
- this.stopVideoTrackTimer = undefined;
- }
-
- if (!(await this.client.getMediaHandler().hasVideoDevice())) {
- return this.isLocalVideoMuted();
- }
-
- if (!this.hasUserMediaVideoSender && !muted) {
- this.localUsermediaFeed?.setAudioVideoMuted(null, muted);
- await this.upgradeCall(false, true);
- return this.isLocalVideoMuted();
- }
-
- // we may not have a video track - if not, re-request usermedia
- if (!muted && this.localUsermediaStream!.getVideoTracks().length === 0) {
- const stream = await this.client.getMediaHandler().getUserMediaStream(true, true);
- await this.updateLocalUsermediaStream(stream);
- }
-
- this.localUsermediaFeed?.setAudioVideoMuted(null, muted);
-
- this.updateMuteStatus();
- await this.sendMetadataUpdate();
-
- // if we're muting video, set a timeout to stop & remove the video track so we release
- // the camera. We wait a short time to do this because when we disable a track, WebRTC
- // will send black video for it. If we just stop and remove it straight away, the video
- // will just freeze which means that when we unmute video, the other side will briefly
- // get a static frame of us from before we muted. This way, the still frame is just black.
- // A very small delay is not always enough so the theory here is that it needs to be long
- // enough for WebRTC to encode a frame: 120ms should be long enough even if we're only
- // doing 10fps.
- if (muted) {
- this.stopVideoTrackTimer = setTimeout(() => {
- for (const t of this.localUsermediaStream!.getVideoTracks()) {
- t.stop();
- this.localUsermediaStream!.removeTrack(t);
- }
- }, 120);
- }
-
- return this.isLocalVideoMuted();
- }
-
- /**
- * Check if local video is muted.
- *
- * If there are multiple video tracks, <i>all</i> of the tracks need to be muted
- * for this to return true. This means if there are no video tracks, this will
- * return true.
- * @returns True if the local preview video is muted, else false
- * (including if the call is not set up yet).
- */
- public isLocalVideoMuted(): boolean {
- return this.localUsermediaFeed?.isVideoMuted() ?? false;
- }
-
- /**
- * Set whether the microphone should be muted or not.
- * @param muted - True to mute the mic.
- * @returns the new mute state
- */
- public async setMicrophoneMuted(muted: boolean): Promise<boolean> {
- logger.log(`Call ${this.callId} setMicrophoneMuted() running ${muted}`);
- if (!(await this.client.getMediaHandler().hasAudioDevice())) {
- return this.isMicrophoneMuted();
- }
-
- if (!muted && (!this.hasUserMediaAudioSender || !this.hasLocalUserMediaAudioTrack)) {
- await this.upgradeCall(true, false);
- return this.isMicrophoneMuted();
- }
- this.localUsermediaFeed?.setAudioVideoMuted(muted, null);
- this.updateMuteStatus();
- await this.sendMetadataUpdate();
- return this.isMicrophoneMuted();
- }
-
- /**
- * Check if the microphone is muted.
- *
- * If there are multiple audio tracks, <i>all</i> of the tracks need to be muted
- * for this to return true. This means if there are no audio tracks, this will
- * return true.
- * @returns True if the mic is muted, else false (including if the call
- * is not set up yet).
- */
- public isMicrophoneMuted(): boolean {
- return this.localUsermediaFeed?.isAudioMuted() ?? false;
- }
-
- /**
- * @returns true if we have put the party on the other side of the call on hold
- * (that is, we are signalling to them that we are not listening)
- */
- public isRemoteOnHold(): boolean {
- return this.remoteOnHold;
- }
-
- public setRemoteOnHold(onHold: boolean): void {
- if (this.isRemoteOnHold() === onHold) return;
- this.remoteOnHold = onHold;
-
- for (const transceiver of this.peerConn!.getTransceivers()) {
- // We don't send hold music or anything so we're not actually
- // sending anything, but sendrecv is fairly standard for hold and
- // it makes it a lot easier to figure out who's put who on hold.
- transceiver.direction = onHold ? "sendonly" : "sendrecv";
- }
- this.updateMuteStatus();
- this.sendMetadataUpdate();
-
- this.emit(CallEvent.RemoteHoldUnhold, this.remoteOnHold, this);
- }
-
- /**
- * Indicates whether we are 'on hold' to the remote party (ie. if true,
- * they cannot hear us).
- * @returns true if the other party has put us on hold
- */
- public isLocalOnHold(): boolean {
- if (this.state !== CallState.Connected) return false;
-
- let callOnHold = true;
-
- // We consider a call to be on hold only if *all* the tracks are on hold
- // (is this the right thing to do?)
- for (const transceiver of this.peerConn!.getTransceivers()) {
- const trackOnHold = ["inactive", "recvonly"].includes(transceiver.currentDirection!);
-
- if (!trackOnHold) callOnHold = false;
- }
-
- return callOnHold;
- }
-
- /**
- * Sends a DTMF digit to the other party
- * @param digit - The digit (nb. string - '#' and '*' are dtmf too)
- */
- public sendDtmfDigit(digit: string): void {
- for (const sender of this.peerConn!.getSenders()) {
- if (sender.track?.kind === "audio" && sender.dtmf) {
- sender.dtmf.insertDTMF(digit);
- return;
- }
- }
-
- throw new Error("Unable to find a track to send DTMF on");
- }
-
- private updateMuteStatus(): void {
- const micShouldBeMuted = this.isMicrophoneMuted() || this.remoteOnHold;
- const vidShouldBeMuted = this.isLocalVideoMuted() || this.remoteOnHold;
-
- logger.log(
- `Call ${this.callId} updateMuteStatus stream ${
- this.localUsermediaStream!.id
- } micShouldBeMuted ${micShouldBeMuted} vidShouldBeMuted ${vidShouldBeMuted}`,
- );
-
- setTracksEnabled(this.localUsermediaStream!.getAudioTracks(), !micShouldBeMuted);
- setTracksEnabled(this.localUsermediaStream!.getVideoTracks(), !vidShouldBeMuted);
- }
-
- public async sendMetadataUpdate(): Promise<void> {
- await this.sendVoipEvent(EventType.CallSDPStreamMetadataChangedPrefix, {
- [SDPStreamMetadataKey]: this.getLocalSDPStreamMetadata(),
- });
- }
-
- private gotCallFeedsForInvite(callFeeds: CallFeed[], requestScreenshareFeed = false): void {
- if (this.successor) {
- this.successor.queueGotCallFeedsForAnswer(callFeeds);
- return;
- }
- if (this.callHasEnded()) {
- this.stopAllMedia();
- return;
- }
-
- for (const feed of callFeeds) {
- this.pushLocalFeed(feed);
- }
-
- if (requestScreenshareFeed) {
- this.peerConn!.addTransceiver("video", {
- direction: "recvonly",
- });
- }
-
- this.state = CallState.CreateOffer;
-
- logger.debug(`Call ${this.callId} gotUserMediaForInvite() run`);
- // Now we wait for the negotiationneeded event
- }
-
- private async sendAnswer(): Promise<void> {
- const answerContent = {
- answer: {
- sdp: this.peerConn!.localDescription!.sdp,
- // type is now deprecated as of Matrix VoIP v1, but
- // required to still be sent for backwards compat
- type: this.peerConn!.localDescription!.type,
- },
- [SDPStreamMetadataKey]: this.getLocalSDPStreamMetadata(true),
- } as MCallAnswer;
-
- answerContent.capabilities = {
- "m.call.transferee": this.client.supportsCallTransfer,
- "m.call.dtmf": false,
- };
-
- // We have just taken the local description from the peerConn which will
- // contain all the local candidates added so far, so we can discard any candidates
- // we had queued up because they'll be in the answer.
- const discardCount = this.discardDuplicateCandidates();
- logger.info(
- `Call ${this.callId} sendAnswer() discarding ${discardCount} candidates that will be sent in answer`,
- );
-
- try {
- await this.sendVoipEvent(EventType.CallAnswer, answerContent);
- // If this isn't the first time we've tried to send the answer,
- // we may have candidates queued up, so send them now.
- this.inviteOrAnswerSent = true;
- } catch (error) {
- // We've failed to answer: back to the ringing state
- this.state = CallState.Ringing;
- if (error instanceof MatrixError && error.event) this.client.cancelPendingEvent(error.event);
-
- let code = CallErrorCode.SendAnswer;
- let message = "Failed to send answer";
- if ((<Error>error).name == "UnknownDeviceError") {
- code = CallErrorCode.UnknownDevices;
- message = "Unknown devices present in the room";
- }
- this.emit(CallEvent.Error, new CallError(code, message, <Error>error), this);
- throw error;
- }
-
- // error handler re-throws so this won't happen on error, but
- // we don't want the same error handling on the candidate queue
- this.sendCandidateQueue();
- }
-
- private queueGotCallFeedsForAnswer(callFeeds: CallFeed[]): void {
- // Ensure only one negotiate/answer event is being processed at a time.
- if (this.responsePromiseChain) {
- this.responsePromiseChain = this.responsePromiseChain.then(() => this.gotCallFeedsForAnswer(callFeeds));
- } else {
- this.responsePromiseChain = this.gotCallFeedsForAnswer(callFeeds);
- }
- }
-
- // Enables DTX (discontinuous transmission) on the given session to reduce
- // bandwidth when transmitting silence
- private mungeSdp(description: RTCSessionDescriptionInit, mods: CodecParamsMod[]): void {
- // The only way to enable DTX at this time is through SDP munging
- const sdp = parseSdp(description.sdp!);
-
- sdp.media.forEach((media) => {
- const payloadTypeToCodecMap = new Map<number, string>();
- const codecToPayloadTypeMap = new Map<string, number>();
- for (const rtp of media.rtp) {
- payloadTypeToCodecMap.set(rtp.payload, rtp.codec);
- codecToPayloadTypeMap.set(rtp.codec, rtp.payload);
- }
-
- for (const mod of mods) {
- if (mod.mediaType !== media.type) continue;
-
- if (!codecToPayloadTypeMap.has(mod.codec)) {
- logger.info(
- `Call ${this.callId} mungeSdp() ignoring SDP modifications for ${mod.codec} as it's not present.`,
- );
- continue;
- }
-
- const extraConfig: string[] = [];
- if (mod.enableDtx !== undefined) {
- extraConfig.push(`usedtx=${mod.enableDtx ? "1" : "0"}`);
- }
- if (mod.maxAverageBitrate !== undefined) {
- extraConfig.push(`maxaveragebitrate=${mod.maxAverageBitrate}`);
- }
-
- let found = false;
- for (const fmtp of media.fmtp) {
- if (payloadTypeToCodecMap.get(fmtp.payload) === mod.codec) {
- found = true;
- fmtp.config += ";" + extraConfig.join(";");
- }
- }
- if (!found) {
- media.fmtp.push({
- payload: codecToPayloadTypeMap.get(mod.codec)!,
- config: extraConfig.join(";"),
- });
- }
- }
- });
- description.sdp = writeSdp(sdp);
- }
-
- private async createOffer(): Promise<RTCSessionDescriptionInit> {
- const offer = await this.peerConn!.createOffer();
- this.mungeSdp(offer, getCodecParamMods(this.isPtt));
- return offer;
- }
-
- private async createAnswer(): Promise<RTCSessionDescriptionInit> {
- const answer = await this.peerConn!.createAnswer();
- this.mungeSdp(answer, getCodecParamMods(this.isPtt));
- return answer;
- }
-
- private async gotCallFeedsForAnswer(callFeeds: CallFeed[]): Promise<void> {
- if (this.callHasEnded()) return;
-
- this.waitForLocalAVStream = false;
-
- for (const feed of callFeeds) {
- this.pushLocalFeed(feed);
- }
-
- this.state = CallState.CreateAnswer;
-
- let answer: RTCSessionDescriptionInit;
- try {
- this.getRidOfRTXCodecs();
- answer = await this.createAnswer();
- } catch (err) {
- logger.debug(`Call ${this.callId} gotCallFeedsForAnswer() failed to create answer: `, err);
- this.terminate(CallParty.Local, CallErrorCode.CreateAnswer, true);
- return;
- }
-
- try {
- await this.peerConn!.setLocalDescription(answer);
-
- // make sure we're still going
- if (this.callHasEnded()) return;
-
- this.state = CallState.Connecting;
-
- // Allow a short time for initial candidates to be gathered
- await new Promise((resolve) => {
- setTimeout(resolve, 200);
- });
-
- // make sure the call hasn't ended before we continue
- if (this.callHasEnded()) return;
-
- this.sendAnswer();
- } catch (err) {
- logger.debug(`Call ${this.callId} gotCallFeedsForAnswer() error setting local description!`, err);
- this.terminate(CallParty.Local, CallErrorCode.SetLocalDescription, true);
- return;
- }
- }
-
- /**
- * Internal
- */
- private gotLocalIceCandidate = (event: RTCPeerConnectionIceEvent): void => {
- if (event.candidate) {
- if (this.candidatesEnded) {
- logger.warn(
- `Call ${this.callId} gotLocalIceCandidate() got candidate after candidates have ended - ignoring!`,
- );
- return;
- }
-
- logger.debug(`Call ${this.callId} got local ICE ${event.candidate.sdpMid} ${event.candidate.candidate}`);
-
- if (this.callHasEnded()) return;
-
- // As with the offer, note we need to make a copy of this object, not
- // pass the original: that broke in Chrome ~m43.
- if (event.candidate.candidate === "") {
- this.queueCandidate(null);
- } else {
- this.queueCandidate(event.candidate);
- }
- }
- };
-
- private onIceGatheringStateChange = (event: Event): void => {
- logger.debug(
- `Call ${this.callId} onIceGatheringStateChange() ice gathering state changed to ${
- this.peerConn!.iceGatheringState
- }`,
- );
- if (this.peerConn?.iceGatheringState === "complete") {
- this.queueCandidate(null);
- }
- };
-
- public async onRemoteIceCandidatesReceived(ev: MatrixEvent): Promise<void> {
- if (this.callHasEnded()) {
- //debuglog("Ignoring remote ICE candidate because call has ended");
- return;
- }
-
- const content = ev.getContent<MCallCandidates>();
- const candidates = content.candidates;
- if (!candidates) {
- logger.info(
- `Call ${this.callId} onRemoteIceCandidatesReceived() ignoring candidates event with no candidates!`,
- );
- return;
- }
-
- const fromPartyId = content.version === 0 ? null : content.party_id || null;
-
- if (this.opponentPartyId === undefined) {
- // we haven't picked an opponent yet so save the candidates
- if (fromPartyId) {
- logger.info(
- `Call ${this.callId} onRemoteIceCandidatesReceived() buffering ${candidates.length} candidates until we pick an opponent`,
- );
- const bufferedCandidates = this.remoteCandidateBuffer.get(fromPartyId) || [];
- bufferedCandidates.push(...candidates);
- this.remoteCandidateBuffer.set(fromPartyId, bufferedCandidates);
- }
- return;
- }
-
- if (!this.partyIdMatches(content)) {
- logger.info(
- `Call ${this.callId} onRemoteIceCandidatesReceived() ignoring candidates from party ID ${content.party_id}: we have chosen party ID ${this.opponentPartyId}`,
- );
-
- return;
- }
-
- await this.addIceCandidates(candidates);
- }
-
- /**
- * Used by MatrixClient.
- */
- public async onAnswerReceived(event: MatrixEvent): Promise<void> {
- const content = event.getContent<MCallAnswer>();
- logger.debug(`Call ${this.callId} onAnswerReceived() running (hangupParty=${content.party_id})`);
-
- if (this.callHasEnded()) {
- logger.debug(`Call ${this.callId} onAnswerReceived() ignoring answer because call has ended`);
- return;
- }
-
- if (this.opponentPartyId !== undefined) {
- logger.info(
- `Call ${this.callId} onAnswerReceived() ignoring answer from party ID ${content.party_id}: we already have an answer/reject from ${this.opponentPartyId}`,
- );
- return;
- }
-
- this.chooseOpponent(event);
- await this.addBufferedIceCandidates();
-
- this.state = CallState.Connecting;
-
- const sdpStreamMetadata = content[SDPStreamMetadataKey];
- if (sdpStreamMetadata) {
- this.updateRemoteSDPStreamMetadata(sdpStreamMetadata);
- } else {
- logger.warn(
- `Call ${this.callId} onAnswerReceived() did not get any SDPStreamMetadata! Can not send/receive multiple streams`,
- );
- }
-
- try {
- await this.peerConn!.setRemoteDescription(content.answer);
- } catch (e) {
- logger.debug(`Call ${this.callId} onAnswerReceived() failed to set remote description`, e);
- this.terminate(CallParty.Local, CallErrorCode.SetRemoteDescription, false);
- return;
- }
-
- // If the answer we selected has a party_id, send a select_answer event
- // We do this after setting the remote description since otherwise we'd block
- // call setup on it
- if (this.opponentPartyId !== null) {
- try {
- await this.sendVoipEvent(EventType.CallSelectAnswer, {
- selected_party_id: this.opponentPartyId,
- });
- } catch (err) {
- // This isn't fatal, and will just mean that if another party has raced to answer
- // the call, they won't know they got rejected, so we carry on & don't retry.
- logger.warn(`Call ${this.callId} onAnswerReceived() failed to send select_answer event`, err);
- }
- }
- }
-
- public async onSelectAnswerReceived(event: MatrixEvent): Promise<void> {
- if (this.direction !== CallDirection.Inbound) {
- logger.warn(
- `Call ${this.callId} onSelectAnswerReceived() got select_answer for an outbound call: ignoring`,
- );
- return;
- }
-
- const selectedPartyId = event.getContent<MCallSelectAnswer>().selected_party_id;
-
- if (selectedPartyId === undefined || selectedPartyId === null) {
- logger.warn(
- `Call ${this.callId} onSelectAnswerReceived() got nonsensical select_answer with null/undefined selected_party_id: ignoring`,
- );
- return;
- }
-
- if (selectedPartyId !== this.ourPartyId) {
- logger.info(
- `Call ${this.callId} onSelectAnswerReceived() got select_answer for party ID ${selectedPartyId}: we are party ID ${this.ourPartyId}.`,
- );
- // The other party has picked somebody else's answer
- await this.terminate(CallParty.Remote, CallErrorCode.AnsweredElsewhere, true);
- }
- }
-
- public async onNegotiateReceived(event: MatrixEvent): Promise<void> {
- const content = event.getContent<MCallInviteNegotiate>();
- const description = content.description;
- if (!description || !description.sdp || !description.type) {
- logger.info(`Call ${this.callId} onNegotiateReceived() ignoring invalid m.call.negotiate event`);
- return;
- }
- // Politeness always follows the direction of the call: in a glare situation,
- // we pick either the inbound or outbound call, so one side will always be
- // inbound and one outbound
- const polite = this.direction === CallDirection.Inbound;
-
- // Here we follow the perfect negotiation logic from
- // https://developer.mozilla.org/en-US/docs/Web/API/WebRTC_API/Perfect_negotiation
- const offerCollision =
- description.type === "offer" && (this.makingOffer || this.peerConn!.signalingState !== "stable");
-
- this.ignoreOffer = !polite && offerCollision;
- if (this.ignoreOffer) {
- logger.info(
- `Call ${this.callId} onNegotiateReceived() ignoring colliding negotiate event because we're impolite`,
- );
- return;
- }
-
- const prevLocalOnHold = this.isLocalOnHold();
-
- const sdpStreamMetadata = content[SDPStreamMetadataKey];
- if (sdpStreamMetadata) {
- this.updateRemoteSDPStreamMetadata(sdpStreamMetadata);
- } else {
- logger.warn(
- `Call ${this.callId} onNegotiateReceived() received negotiation event without SDPStreamMetadata!`,
- );
- }
-
- try {
- await this.peerConn!.setRemoteDescription(description);
-
- if (description.type === "offer") {
- let answer: RTCSessionDescriptionInit;
- try {
- this.getRidOfRTXCodecs();
- answer = await this.createAnswer();
- } catch (err) {
- logger.debug(`Call ${this.callId} onNegotiateReceived() failed to create answer: `, err);
- this.terminate(CallParty.Local, CallErrorCode.CreateAnswer, true);
- return;
- }
-
- await this.peerConn!.setLocalDescription(answer);
-
- this.sendVoipEvent(EventType.CallNegotiate, {
- description: this.peerConn!.localDescription?.toJSON(),
- [SDPStreamMetadataKey]: this.getLocalSDPStreamMetadata(true),
- });
- }
- } catch (err) {
- logger.warn(`Call ${this.callId} onNegotiateReceived() failed to complete negotiation`, err);
- }
-
- const newLocalOnHold = this.isLocalOnHold();
- if (prevLocalOnHold !== newLocalOnHold) {
- this.emit(CallEvent.LocalHoldUnhold, newLocalOnHold, this);
- // also this one for backwards compat
- this.emit(CallEvent.HoldUnhold, newLocalOnHold);
- }
- }
-
- private updateRemoteSDPStreamMetadata(metadata: SDPStreamMetadata): void {
- this.remoteSDPStreamMetadata = utils.recursivelyAssign(this.remoteSDPStreamMetadata || {}, metadata, true);
- for (const feed of this.getRemoteFeeds()) {
- const streamId = feed.stream.id;
- const metadata = this.remoteSDPStreamMetadata![streamId];
-
- feed.setAudioVideoMuted(metadata?.audio_muted, metadata?.video_muted);
- feed.purpose = this.remoteSDPStreamMetadata![streamId]?.purpose;
- }
- }
-
- public onSDPStreamMetadataChangedReceived(event: MatrixEvent): void {
- const content = event.getContent<MCallSDPStreamMetadataChanged>();
- const metadata = content[SDPStreamMetadataKey];
- this.updateRemoteSDPStreamMetadata(metadata);
- }
-
- public async onAssertedIdentityReceived(event: MatrixEvent): Promise<void> {
- const content = event.getContent<MCAllAssertedIdentity>();
- if (!content.asserted_identity) return;
-
- this.remoteAssertedIdentity = {
- id: content.asserted_identity.id,
- displayName: content.asserted_identity.display_name,
- };
- this.emit(CallEvent.AssertedIdentityChanged, this);
- }
-
- public callHasEnded(): boolean {
- // This exists as workaround to typescript trying to be clever and erroring
- // when putting if (this.state === CallState.Ended) return; twice in the same
- // function, even though that function is async.
- return this.state === CallState.Ended;
- }
-
- private queueGotLocalOffer(): void {
- // Ensure only one negotiate/answer event is being processed at a time.
- if (this.responsePromiseChain) {
- this.responsePromiseChain = this.responsePromiseChain.then(() => this.wrappedGotLocalOffer());
- } else {
- this.responsePromiseChain = this.wrappedGotLocalOffer();
- }
- }
-
- private async wrappedGotLocalOffer(): Promise<void> {
- this.makingOffer = true;
- try {
- // XXX: in what situations do we believe gotLocalOffer actually throws? It appears
- // to handle most of its exceptions itself and terminate the call. I'm not entirely
- // sure it would ever throw, so I can't add a test for these lines.
- // Also the tense is different between "gotLocalOffer" and "getLocalOfferFailed" so
- // it's not entirely clear whether getLocalOfferFailed is just misnamed or whether
- // they've been cross-polinated somehow at some point.
- await this.gotLocalOffer();
- } catch (e) {
- this.getLocalOfferFailed(e as Error);
- return;
- } finally {
- this.makingOffer = false;
- }
- }
-
- private async gotLocalOffer(): Promise<void> {
- logger.debug(`Call ${this.callId} gotLocalOffer() running`);
-
- if (this.callHasEnded()) {
- logger.debug(
- `Call ${this.callId} gotLocalOffer() ignoring newly created offer because the call has ended"`,
- );
- return;
- }
-
- let offer: RTCSessionDescriptionInit;
- try {
- this.getRidOfRTXCodecs();
- offer = await this.createOffer();
- } catch (err) {
- logger.debug(`Call ${this.callId} gotLocalOffer() failed to create offer: `, err);
- this.terminate(CallParty.Local, CallErrorCode.CreateOffer, true);
- return;
- }
-
- try {
- await this.peerConn!.setLocalDescription(offer);
- } catch (err) {
- logger.debug(`Call ${this.callId} gotLocalOffer() error setting local description!`, err);
- this.terminate(CallParty.Local, CallErrorCode.SetLocalDescription, true);
- return;
- }
-
- if (this.peerConn!.iceGatheringState === "gathering") {
- // Allow a short time for initial candidates to be gathered
- await new Promise((resolve) => {
- setTimeout(resolve, 200);
- });
- }
-
- if (this.callHasEnded()) return;
-
- const eventType = this.state === CallState.CreateOffer ? EventType.CallInvite : EventType.CallNegotiate;
-
- const content = {
- lifetime: CALL_TIMEOUT_MS,
- } as MCallInviteNegotiate;
-
- if (eventType === EventType.CallInvite && this.invitee) {
- content.invitee = this.invitee;
- }
-
- // clunky because TypeScript can't follow the types through if we use an expression as the key
- if (this.state === CallState.CreateOffer) {
- content.offer = this.peerConn!.localDescription?.toJSON();
- } else {
- content.description = this.peerConn!.localDescription?.toJSON();
- }
-
- content.capabilities = {
- "m.call.transferee": this.client.supportsCallTransfer,
- "m.call.dtmf": false,
- };
-
- content[SDPStreamMetadataKey] = this.getLocalSDPStreamMetadata(true);
-
- // Get rid of any candidates waiting to be sent: they'll be included in the local
- // description we just got and will send in the offer.
- const discardCount = this.discardDuplicateCandidates();
- logger.info(
- `Call ${this.callId} gotLocalOffer() discarding ${discardCount} candidates that will be sent in offer`,
- );
-
- try {
- await this.sendVoipEvent(eventType, content);
- } catch (error) {
- logger.error(`Call ${this.callId} gotLocalOffer() failed to send invite`, error);
- if (error instanceof MatrixError && error.event) this.client.cancelPendingEvent(error.event);
-
- let code = CallErrorCode.SignallingFailed;
- let message = "Signalling failed";
- if (this.state === CallState.CreateOffer) {
- code = CallErrorCode.SendInvite;
- message = "Failed to send invite";
- }
- if ((<Error>error).name == "UnknownDeviceError") {
- code = CallErrorCode.UnknownDevices;
- message = "Unknown devices present in the room";
- }
-
- this.emit(CallEvent.Error, new CallError(code, message, <Error>error), this);
- this.terminate(CallParty.Local, code, false);
-
- // no need to carry on & send the candidate queue, but we also
- // don't want to rethrow the error
- return;
- }
-
- this.sendCandidateQueue();
- if (this.state === CallState.CreateOffer) {
- this.inviteOrAnswerSent = true;
- this.state = CallState.InviteSent;
- this.inviteTimeout = setTimeout(() => {
- this.inviteTimeout = undefined;
- if (this.state === CallState.InviteSent) {
- this.hangup(CallErrorCode.InviteTimeout, false);
- }
- }, CALL_TIMEOUT_MS);
- }
- }
-
- private getLocalOfferFailed = (err: Error): void => {
- logger.error(`Call ${this.callId} getLocalOfferFailed() running`, err);
-
- this.emit(
- CallEvent.Error,
- new CallError(CallErrorCode.LocalOfferFailed, "Failed to get local offer!", err),
- this,
- );
- this.terminate(CallParty.Local, CallErrorCode.LocalOfferFailed, false);
- };
-
- private getUserMediaFailed = (err: Error): void => {
- if (this.successor) {
- this.successor.getUserMediaFailed(err);
- return;
- }
-
- logger.warn(`Call ${this.callId} getUserMediaFailed() failed to get user media - ending call`, err);
-
- this.emit(
- CallEvent.Error,
- new CallError(
- CallErrorCode.NoUserMedia,
- "Couldn't start capturing media! Is your microphone set up and " + "does this app have permission?",
- err,
- ),
- this,
- );
- this.terminate(CallParty.Local, CallErrorCode.NoUserMedia, false);
- };
-
- private onIceConnectionStateChanged = (): void => {
- if (this.callHasEnded()) {
- return; // because ICE can still complete as we're ending the call
- }
- logger.debug(
- `Call ${this.callId} onIceConnectionStateChanged() running (state=${this.peerConn?.iceConnectionState})`,
- );
-
- // ideally we'd consider the call to be connected when we get media but
- // chrome doesn't implement any of the 'onstarted' events yet
- if (["connected", "completed"].includes(this.peerConn?.iceConnectionState ?? "")) {
- clearTimeout(this.iceDisconnectedTimeout);
- this.iceDisconnectedTimeout = undefined;
- this.state = CallState.Connected;
-
- if (!this.callLengthInterval && !this.callStartTime) {
- this.callStartTime = Date.now();
-
- this.callLengthInterval = setInterval(() => {
- this.emit(CallEvent.LengthChanged, Math.round((Date.now() - this.callStartTime!) / 1000), this);
- }, CALL_LENGTH_INTERVAL);
- }
- } else if (this.peerConn?.iceConnectionState == "failed") {
- // Firefox for Android does not yet have support for restartIce()
- // (the types say it's always defined though, so we have to cast
- // to prevent typescript from warning).
- if (this.peerConn?.restartIce as (() => void) | null) {
- this.candidatesEnded = false;
- this.peerConn!.restartIce();
- } else {
- logger.info(
- `Call ${this.callId} onIceConnectionStateChanged() hanging up call (ICE failed and no ICE restart method)`,
- );
- this.hangup(CallErrorCode.IceFailed, false);
- }
- } else if (this.peerConn?.iceConnectionState == "disconnected") {
- this.iceDisconnectedTimeout = setTimeout(() => {
- logger.info(
- `Call ${this.callId} onIceConnectionStateChanged() hanging up call (ICE disconnected for too long)`,
- );
- this.hangup(CallErrorCode.IceFailed, false);
- }, ICE_DISCONNECTED_TIMEOUT);
- this.state = CallState.Connecting;
- }
-
- // In PTT mode, override feed status to muted when we lose connection to
- // the peer, since we don't want to block the line if they're not saying anything.
- // Experimenting in Chrome, this happens after 5 or 6 seconds, which is probably
- // fast enough.
- if (this.isPtt && ["failed", "disconnected"].includes(this.peerConn!.iceConnectionState)) {
- for (const feed of this.getRemoteFeeds()) {
- feed.setAudioVideoMuted(true, true);
- }
- }
- };
-
- private onSignallingStateChanged = (): void => {
- logger.debug(`Call ${this.callId} onSignallingStateChanged() running (state=${this.peerConn?.signalingState})`);
- };
-
- private onTrack = (ev: RTCTrackEvent): void => {
- if (ev.streams.length === 0) {
- logger.warn(
- `Call ${this.callId} onTrack() called with streamless track streamless (kind=${ev.track.kind})`,
- );
- return;
- }
-
- const stream = ev.streams[0];
- this.pushRemoteFeed(stream);
-
- if (!this.removeTrackListeners.has(stream)) {
- const onRemoveTrack = (): void => {
- if (stream.getTracks().length === 0) {
- logger.info(`Call ${this.callId} onTrack() removing track (streamId=${stream.id})`);
- this.deleteFeedByStream(stream);
- stream.removeEventListener("removetrack", onRemoveTrack);
- this.removeTrackListeners.delete(stream);
- }
- };
- stream.addEventListener("removetrack", onRemoveTrack);
- this.removeTrackListeners.set(stream, onRemoveTrack);
- }
- };
-
- private onDataChannel = (ev: RTCDataChannelEvent): void => {
- this.emit(CallEvent.DataChannel, ev.channel, this);
- };
-
- /**
- * This method removes all video/rtx codecs from screensharing video
- * transceivers. This is necessary since they can cause problems. Without
- * this the following steps should produce an error:
- * Chromium calls Firefox
- * Firefox answers
- * Firefox starts screen-sharing
- * Chromium starts screen-sharing
- * Call crashes for Chromium with:
- * [96685:23:0518/162603.933321:ERROR:webrtc_video_engine.cc(3296)] RTX codec (PT=97) mapped to PT=96 which is not in the codec list.
- * [96685:23:0518/162603.933377:ERROR:webrtc_video_engine.cc(1171)] GetChangedRecvParameters called without any video codecs.
- * [96685:23:0518/162603.933430:ERROR:sdp_offer_answer.cc(4302)] Failed to set local video description recv parameters for m-section with mid='2'. (INVALID_PARAMETER)
- */
- private getRidOfRTXCodecs(): void {
- // RTCRtpReceiver.getCapabilities and RTCRtpSender.getCapabilities don't seem to be supported on FF
- if (!RTCRtpReceiver.getCapabilities || !RTCRtpSender.getCapabilities) return;
-
- const recvCodecs = RTCRtpReceiver.getCapabilities("video")!.codecs;
- const sendCodecs = RTCRtpSender.getCapabilities("video")!.codecs;
- const codecs = [...sendCodecs, ...recvCodecs];
-
- for (const codec of codecs) {
- if (codec.mimeType === "video/rtx") {
- const rtxCodecIndex = codecs.indexOf(codec);
- codecs.splice(rtxCodecIndex, 1);
- }
- }
-
- const screenshareVideoTransceiver = this.transceivers.get(
- getTransceiverKey(SDPStreamMetadataPurpose.Screenshare, "video"),
- );
- if (screenshareVideoTransceiver) screenshareVideoTransceiver.setCodecPreferences(codecs);
- }
-
- private onNegotiationNeeded = async (): Promise<void> => {
- logger.info(`Call ${this.callId} onNegotiationNeeded() negotiation is needed!`);
-
- if (this.state !== CallState.CreateOffer && this.opponentVersion === 0) {
- logger.info(
- `Call ${this.callId} onNegotiationNeeded() opponent does not support renegotiation: ignoring negotiationneeded event`,
- );
- return;
- }
-
- this.queueGotLocalOffer();
- };
-
- public onHangupReceived = (msg: MCallHangupReject): void => {
- logger.debug(`Call ${this.callId} onHangupReceived() running`);
-
- // party ID must match (our chosen partner hanging up the call) or be undefined (we haven't chosen
- // a partner yet but we're treating the hangup as a reject as per VoIP v0)
- if (this.partyIdMatches(msg) || this.state === CallState.Ringing) {
- // default reason is user_hangup
- this.terminate(CallParty.Remote, msg.reason || CallErrorCode.UserHangup, true);
- } else {
- logger.info(
- `Call ${this.callId} onHangupReceived() ignoring message from party ID ${msg.party_id}: our partner is ${this.opponentPartyId}`,
- );
- }
- };
-
- public onRejectReceived = (msg: MCallHangupReject): void => {
- logger.debug(`Call ${this.callId} onRejectReceived() running`);
-
- // No need to check party_id for reject because if we'd received either
- // an answer or reject, we wouldn't be in state InviteSent
-
- const shouldTerminate =
- // reject events also end the call if it's ringing: it's another of
- // our devices rejecting the call.
- [CallState.InviteSent, CallState.Ringing].includes(this.state) ||
- // also if we're in the init state and it's an inbound call, since
- // this means we just haven't entered the ringing state yet
- (this.state === CallState.Fledgling && this.direction === CallDirection.Inbound);
-
- if (shouldTerminate) {
- this.terminate(CallParty.Remote, msg.reason || CallErrorCode.UserHangup, true);
- } else {
- logger.debug(`Call ${this.callId} onRejectReceived() called in wrong state (state=${this.state})`);
- }
- };
-
- public onAnsweredElsewhere = (msg: MCallAnswer): void => {
- logger.debug(`Call ${this.callId} onAnsweredElsewhere() running`);
- this.terminate(CallParty.Remote, CallErrorCode.AnsweredElsewhere, true);
- };
-
- /**
- * @internal
- */
- private async sendVoipEvent(eventType: string, content: object): Promise<void> {
- const realContent = Object.assign({}, content, {
- version: VOIP_PROTO_VERSION,
- call_id: this.callId,
- party_id: this.ourPartyId,
- conf_id: this.groupCallId,
- });
-
- if (this.opponentDeviceId) {
- const toDeviceSeq = this.toDeviceSeq++;
- const content = {
- ...realContent,
- device_id: this.client.deviceId,
- sender_session_id: this.client.getSessionId(),
- dest_session_id: this.opponentSessionId,
- seq: toDeviceSeq,
- [ToDeviceMessageId]: uuidv4(),
- };
-
- this.emit(
- CallEvent.SendVoipEvent,
- {
- type: "toDevice",
- eventType,
- userId: this.invitee || this.getOpponentMember()?.userId,
- opponentDeviceId: this.opponentDeviceId,
- content,
- },
- this,
- );
-
- const userId = this.invitee || this.getOpponentMember()!.userId;
- if (this.client.getUseE2eForGroupCall()) {
- if (!this.opponentDeviceInfo) {
- logger.warn(`Call ${this.callId} sendVoipEvent() failed: we do not have opponentDeviceInfo`);
- return;
- }
-
- await this.client.encryptAndSendToDevices(
- [
- {
- userId,
- deviceInfo: this.opponentDeviceInfo,
- },
- ],
- {
- type: eventType,
- content,
- },
- );
- } else {
- await this.client.sendToDevice(
- eventType,
- new Map<string, any>([[userId, new Map([[this.opponentDeviceId, content]])]]),
- );
- }
- } else {
- this.emit(
- CallEvent.SendVoipEvent,
- {
- type: "sendEvent",
- eventType,
- roomId: this.roomId,
- content: realContent,
- userId: this.invitee || this.getOpponentMember()?.userId,
- },
- this,
- );
-
- await this.client.sendEvent(this.roomId!, eventType, realContent);
- }
- }
-
- /**
- * Queue a candidate to be sent
- * @param content - The candidate to queue up, or null if candidates have finished being generated
- * and end-of-candidates should be signalled
- */
- private queueCandidate(content: RTCIceCandidate | null): void {
- // We partially de-trickle candidates by waiting for `delay` before sending them
- // amalgamated, in order to avoid sending too many m.call.candidates events and hitting
- // rate limits in Matrix.
- // In practice, it'd be better to remove rate limits for m.call.*
-
- // N.B. this deliberately lets you queue and send blank candidates, which MSC2746
- // currently proposes as the way to indicate that candidate gathering is complete.
- // This will hopefully be changed to an explicit rather than implicit notification
- // shortly.
- if (content) {
- this.candidateSendQueue.push(content);
- } else {
- this.candidatesEnded = true;
- }
-
- // Don't send the ICE candidates yet if the call is in the ringing state: this
- // means we tried to pick (ie. started generating candidates) and then failed to
- // send the answer and went back to the ringing state. Queue up the candidates
- // to send if we successfully send the answer.
- // Equally don't send if we haven't yet sent the answer because we can send the
- // first batch of candidates along with the answer
- if (this.state === CallState.Ringing || !this.inviteOrAnswerSent) return;
-
- // MSC2746 recommends these values (can be quite long when calling because the
- // callee will need a while to answer the call)
- const delay = this.direction === CallDirection.Inbound ? 500 : 2000;
-
- if (this.candidateSendTries === 0) {
- setTimeout(() => {
- this.sendCandidateQueue();
- }, delay);
- }
- }
-
- // Discard all non-end-of-candidates messages
- // Return the number of candidate messages that were discarded.
- // Call this method before sending an invite or answer message
- private discardDuplicateCandidates(): number {
- let discardCount = 0;
- const newQueue: RTCIceCandidate[] = [];
-
- for (let i = 0; i < this.candidateSendQueue.length; i++) {
- const candidate = this.candidateSendQueue[i];
- if (candidate.candidate === "") {
- newQueue.push(candidate);
- } else {
- discardCount++;
- }
- }
-
- this.candidateSendQueue = newQueue;
-
- return discardCount;
- }
-
- /*
- * Transfers this call to another user
- */
- public async transfer(targetUserId: string): Promise<void> {
- // Fetch the target user's global profile info: their room avatar / displayname
- // could be different in whatever room we share with them.
- const profileInfo = await this.client.getProfileInfo(targetUserId);
-
- const replacementId = genCallID();
-
- const body = {
- replacement_id: genCallID(),
- target_user: {
- id: targetUserId,
- display_name: profileInfo.displayname,
- avatar_url: profileInfo.avatar_url,
- },
- create_call: replacementId,
- } as MCallReplacesEvent;
-
- await this.sendVoipEvent(EventType.CallReplaces, body);
-
- await this.terminate(CallParty.Local, CallErrorCode.Transferred, true);
- }
-
- /*
- * Transfers this call to the target call, effectively 'joining' the
- * two calls (so the remote parties on each call are connected together).
- */
- public async transferToCall(transferTargetCall: MatrixCall): Promise<void> {
- const targetUserId = transferTargetCall.getOpponentMember()?.userId;
- const targetProfileInfo = targetUserId ? await this.client.getProfileInfo(targetUserId) : undefined;
- const opponentUserId = this.getOpponentMember()?.userId;
- const transfereeProfileInfo = opponentUserId ? await this.client.getProfileInfo(opponentUserId) : undefined;
-
- const newCallId = genCallID();
-
- const bodyToTransferTarget = {
- // the replacements on each side have their own ID, and it's distinct from the
- // ID of the new call (but we can use the same function to generate it)
- replacement_id: genCallID(),
- target_user: {
- id: opponentUserId,
- display_name: transfereeProfileInfo?.displayname,
- avatar_url: transfereeProfileInfo?.avatar_url,
- },
- await_call: newCallId,
- } as MCallReplacesEvent;
-
- await transferTargetCall.sendVoipEvent(EventType.CallReplaces, bodyToTransferTarget);
-
- const bodyToTransferee = {
- replacement_id: genCallID(),
- target_user: {
- id: targetUserId,
- display_name: targetProfileInfo?.displayname,
- avatar_url: targetProfileInfo?.avatar_url,
- },
- create_call: newCallId,
- } as MCallReplacesEvent;
-
- await this.sendVoipEvent(EventType.CallReplaces, bodyToTransferee);
-
- await this.terminate(CallParty.Local, CallErrorCode.Transferred, true);
- await transferTargetCall.terminate(CallParty.Local, CallErrorCode.Transferred, true);
- }
-
- private async terminate(hangupParty: CallParty, hangupReason: CallErrorCode, shouldEmit: boolean): Promise<void> {
- if (this.callHasEnded()) return;
-
- this.hangupParty = hangupParty;
- this.hangupReason = hangupReason;
- this.state = CallState.Ended;
-
- if (this.inviteTimeout) {
- clearTimeout(this.inviteTimeout);
- this.inviteTimeout = undefined;
- }
- if (this.iceDisconnectedTimeout !== undefined) {
- clearTimeout(this.iceDisconnectedTimeout);
- this.iceDisconnectedTimeout = undefined;
- }
- if (this.callLengthInterval) {
- clearInterval(this.callLengthInterval);
- this.callLengthInterval = undefined;
- }
- if (this.stopVideoTrackTimer !== undefined) {
- clearTimeout(this.stopVideoTrackTimer);
- this.stopVideoTrackTimer = undefined;
- }
-
- for (const [stream, listener] of this.removeTrackListeners) {
- stream.removeEventListener("removetrack", listener);
- }
- this.removeTrackListeners.clear();
-
- this.callStatsAtEnd = await this.collectCallStats();
-
- // Order is important here: first we stopAllMedia() and only then we can deleteAllFeeds()
- this.stopAllMedia();
- this.deleteAllFeeds();
-
- if (this.peerConn && this.peerConn.signalingState !== "closed") {
- this.peerConn.close();
- }
- this.stats?.removeStatsReportGatherer(this.callId);
-
- if (shouldEmit) {
- this.emit(CallEvent.Hangup, this);
- }
-
- this.client.callEventHandler!.calls.delete(this.callId);
- }
-
- private stopAllMedia(): void {
- logger.debug(`Call ${this.callId} stopAllMedia() running`);
-
- for (const feed of this.feeds) {
- // Slightly awkward as local feed need to go via the correct method on
- // the MediaHandler so they get removed from MediaHandler (remote tracks
- // don't)
- // NB. We clone local streams when passing them to individual calls in a group
- // call, so we can (and should) stop the clones once we no longer need them:
- // the other clones will continue fine.
- if (feed.isLocal() && feed.purpose === SDPStreamMetadataPurpose.Usermedia) {
- this.client.getMediaHandler().stopUserMediaStream(feed.stream);
- } else if (feed.isLocal() && feed.purpose === SDPStreamMetadataPurpose.Screenshare) {
- this.client.getMediaHandler().stopScreensharingStream(feed.stream);
- } else if (!feed.isLocal()) {
- logger.debug(`Call ${this.callId} stopAllMedia() stopping stream (streamId=${feed.stream.id})`);
- for (const track of feed.stream.getTracks()) {
- track.stop();
- }
- }
- }
- }
-
- private checkForErrorListener(): void {
- if (this.listeners(EventEmitterEvents.Error).length === 0) {
- throw new Error("You MUST attach an error listener using call.on('error', function() {})");
- }
- }
-
- private async sendCandidateQueue(): Promise<void> {
- if (this.candidateSendQueue.length === 0 || this.callHasEnded()) {
- return;
- }
-
- const candidates = this.candidateSendQueue;
- this.candidateSendQueue = [];
- ++this.candidateSendTries;
- const content = { candidates: candidates.map((candidate) => candidate.toJSON()) };
- if (this.candidatesEnded) {
- // If there are no more candidates, signal this by adding an empty string candidate
- content.candidates.push({
- candidate: "",
- });
- }
- logger.debug(`Call ${this.callId} sendCandidateQueue() attempting to send ${candidates.length} candidates`);
- try {
- await this.sendVoipEvent(EventType.CallCandidates, content);
- // reset our retry count if we have successfully sent our candidates
- // otherwise queueCandidate() will refuse to try to flush the queue
- this.candidateSendTries = 0;
-
- // Try to send candidates again just in case we received more candidates while sending.
- this.sendCandidateQueue();
- } catch (error) {
- // don't retry this event: we'll send another one later as we might
- // have more candidates by then.
- if (error instanceof MatrixError && error.event) this.client.cancelPendingEvent(error.event);
-
- // put all the candidates we failed to send back in the queue
- this.candidateSendQueue.push(...candidates);
-
- if (this.candidateSendTries > 5) {
- logger.debug(
- `Call ${this.callId} sendCandidateQueue() failed to send candidates on attempt ${this.candidateSendTries}. Giving up on this call.`,
- error,
- );
-
- const code = CallErrorCode.SignallingFailed;
- const message = "Signalling failed";
-
- this.emit(CallEvent.Error, new CallError(code, message, <Error>error), this);
- this.hangup(code, false);
-
- return;
- }
-
- const delayMs = 500 * Math.pow(2, this.candidateSendTries);
- ++this.candidateSendTries;
- logger.debug(
- `Call ${this.callId} sendCandidateQueue() failed to send candidates. Retrying in ${delayMs}ms`,
- error,
- );
- setTimeout(() => {
- this.sendCandidateQueue();
- }, delayMs);
- }
- }
-
- /**
- * Place a call to this room.
- * @throws if you have not specified a listener for 'error' events.
- * @throws if have passed audio=false.
- */
- public async placeCall(audio: boolean, video: boolean): Promise<void> {
- if (!audio) {
- throw new Error("You CANNOT start a call without audio");
- }
- this.state = CallState.WaitLocalMedia;
-
- try {
- const stream = await this.client.getMediaHandler().getUserMediaStream(audio, video);
-
- // make sure all the tracks are enabled (same as pushNewLocalFeed -
- // we probably ought to just have one code path for adding streams)
- setTracksEnabled(stream.getAudioTracks(), true);
- setTracksEnabled(stream.getVideoTracks(), true);
-
- const callFeed = new CallFeed({
- client: this.client,
- roomId: this.roomId,
- userId: this.client.getUserId()!,
- deviceId: this.client.getDeviceId() ?? undefined,
- stream,
- purpose: SDPStreamMetadataPurpose.Usermedia,
- audioMuted: false,
- videoMuted: false,
- });
- await this.placeCallWithCallFeeds([callFeed]);
- } catch (e) {
- this.getUserMediaFailed(<Error>e);
- return;
- }
- }
-
- /**
- * Place a call to this room with call feed.
- * @param callFeeds - to use
- * @throws if you have not specified a listener for 'error' events.
- * @throws if have passed audio=false.
- */
- public async placeCallWithCallFeeds(callFeeds: CallFeed[], requestScreenshareFeed = false): Promise<void> {
- this.checkForErrorListener();
- this.direction = CallDirection.Outbound;
-
- await this.initOpponentCrypto();
-
- // XXX Find a better way to do this
- this.client.callEventHandler!.calls.set(this.callId, this);
-
- // make sure we have valid turn creds. Unless something's gone wrong, it should
- // poll and keep the credentials valid so this should be instant.
- const haveTurnCreds = await this.client.checkTurnServers();
- if (!haveTurnCreds) {
- logger.warn(
- `Call ${this.callId} placeCallWithCallFeeds() failed to get TURN credentials! Proceeding with call anyway...`,
- );
- }
-
- // create the peer connection now so it can be gathering candidates while we get user
- // media (assuming a candidate pool size is configured)
- this.peerConn = this.createPeerConnection();
- this.gotCallFeedsForInvite(callFeeds, requestScreenshareFeed);
- }
-
- private createPeerConnection(): RTCPeerConnection {
- const pc = new window.RTCPeerConnection({
- iceTransportPolicy: this.forceTURN ? "relay" : undefined,
- iceServers: this.turnServers,
- iceCandidatePoolSize: this.client.iceCandidatePoolSize,
- bundlePolicy: "max-bundle",
- });
-
- // 'connectionstatechange' would be better, but firefox doesn't implement that.
- pc.addEventListener("iceconnectionstatechange", this.onIceConnectionStateChanged);
- pc.addEventListener("signalingstatechange", this.onSignallingStateChanged);
- pc.addEventListener("icecandidate", this.gotLocalIceCandidate);
- pc.addEventListener("icegatheringstatechange", this.onIceGatheringStateChange);
- pc.addEventListener("track", this.onTrack);
- pc.addEventListener("negotiationneeded", this.onNegotiationNeeded);
- pc.addEventListener("datachannel", this.onDataChannel);
-
- this.stats?.addStatsReportGatherer(this.callId, "unknown", pc);
- return pc;
- }
-
- private partyIdMatches(msg: MCallBase): boolean {
- // They must either match or both be absent (in which case opponentPartyId will be null)
- // Also we ignore party IDs on the invite/offer if the version is 0, so we must do the same
- // here and use null if the version is 0 (woe betide any opponent sending messages in the
- // same call with different versions)
- const msgPartyId = msg.version === 0 ? null : msg.party_id || null;
- return msgPartyId === this.opponentPartyId;
- }
-
- // Commits to an opponent for the call
- // ev: An invite or answer event
- private chooseOpponent(ev: MatrixEvent): void {
- // I choo-choo-choose you
- const msg = ev.getContent<MCallInviteNegotiate | MCallAnswer>();
-
- logger.debug(`Call ${this.callId} chooseOpponent() running (partyId=${msg.party_id})`);
-
- this.opponentVersion = msg.version;
- if (this.opponentVersion === 0) {
- // set to null to indicate that we've chosen an opponent, but because
- // they're v0 they have no party ID (even if they sent one, we're ignoring it)
- this.opponentPartyId = null;
- } else {
- // set to their party ID, or if they're naughty and didn't send one despite
- // not being v0, set it to null to indicate we picked an opponent with no
- // party ID
- this.opponentPartyId = msg.party_id || null;
- }
- this.opponentCaps = msg.capabilities || ({} as CallCapabilities);
- this.opponentMember = this.client.getRoom(this.roomId)!.getMember(ev.getSender()!) ?? undefined;
- }
-
- private async addBufferedIceCandidates(): Promise<void> {
- const bufferedCandidates = this.remoteCandidateBuffer.get(this.opponentPartyId!);
- if (bufferedCandidates) {
- logger.info(
- `Call ${this.callId} addBufferedIceCandidates() adding ${bufferedCandidates.length} buffered candidates for opponent ${this.opponentPartyId}`,
- );
- await this.addIceCandidates(bufferedCandidates);
- }
- this.remoteCandidateBuffer.clear();
- }
-
- private async addIceCandidates(candidates: RTCIceCandidate[]): Promise<void> {
- for (const candidate of candidates) {
- if (
- (candidate.sdpMid === null || candidate.sdpMid === undefined) &&
- (candidate.sdpMLineIndex === null || candidate.sdpMLineIndex === undefined)
- ) {
- logger.debug(`Call ${this.callId} addIceCandidates() got remote ICE end-of-candidates`);
- } else {
- logger.debug(
- `Call ${this.callId} addIceCandidates() got remote ICE candidate (sdpMid=${candidate.sdpMid}, candidate=${candidate.candidate})`,
- );
- }
-
- try {
- await this.peerConn!.addIceCandidate(candidate);
- } catch (err) {
- if (!this.ignoreOffer) {
- logger.info(`Call ${this.callId} addIceCandidates() failed to add remote ICE candidate`, err);
- }
- }
- }
- }
-
- public get hasPeerConnection(): boolean {
- return Boolean(this.peerConn);
- }
-
- public initStats(stats: GroupCallStats, peerId = "unknown"): void {
- this.stats = stats;
- this.stats.start();
- }
-}
-
-export function setTracksEnabled(tracks: Array<MediaStreamTrack>, enabled: boolean): void {
- for (const track of tracks) {
- track.enabled = enabled;
- }
-}
-
-export function supportsMatrixCall(): boolean {
- // typeof prevents Node from erroring on an undefined reference
- if (typeof window === "undefined" || typeof document === "undefined") {
- // NB. We don't log here as apps try to create a call object as a test for
- // whether calls are supported, so we shouldn't fill the logs up.
- return false;
- }
-
- // Firefox throws on so little as accessing the RTCPeerConnection when operating in a secure mode.
- // There's some information at https://bugzilla.mozilla.org/show_bug.cgi?id=1542616 though the concern
- // is that the browser throwing a SecurityError will brick the client creation process.
- try {
- const supported = Boolean(
- window.RTCPeerConnection ||
- window.RTCSessionDescription ||
- window.RTCIceCandidate ||
- navigator.mediaDevices,
- );
- if (!supported) {
- /* istanbul ignore if */ // Adds a lot of noise to test runs, so disable logging there.
- if (process.env.NODE_ENV !== "test") {
- logger.error("WebRTC is not supported in this browser / environment");
- }
- return false;
- }
- } catch (e) {
- logger.error("Exception thrown when trying to access WebRTC", e);
- return false;
- }
-
- return true;
-}
-
-/**
- * DEPRECATED
- * Use client.createCall()
- *
- * Create a new Matrix call for the browser.
- * @param client - The client instance to use.
- * @param roomId - The room the call is in.
- * @param options - DEPRECATED optional options map.
- * @returns the call or null if the browser doesn't support calling.
- */
-export function createNewMatrixCall(
- client: MatrixClient,
- roomId: string,
- options?: Pick<CallOpts, "forceTURN" | "invitee" | "opponentDeviceId" | "opponentSessionId" | "groupCallId">,
-): MatrixCall | null {
- if (!supportsMatrixCall()) return null;
-
- const optionsForceTURN = options ? options.forceTURN : false;
-
- const opts: CallOpts = {
- client: client,
- roomId: roomId,
- invitee: options?.invitee,
- turnServers: client.getTurnServers(),
- // call level options
- forceTURN: client.forceTURN || optionsForceTURN,
- opponentDeviceId: options?.opponentDeviceId,
- opponentSessionId: options?.opponentSessionId,
- groupCallId: options?.groupCallId,
- };
- const call = new MatrixCall(opts);
-
- client.reEmitter.reEmit(call, Object.values(CallEvent));
-
- return call;
-}