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-/*
-Copyright 2017 - 2021 The Matrix.org Foundation C.I.C.
-
-Licensed under the Apache License, Version 2.0 (the "License");
-you may not use this file except in compliance with the License.
-You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
-Unless required by applicable law or agreed to in writing, software
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-*/
-
-/**
- * This is an internal module. See {@link SyncAccumulator} for the public class.
- */
-
-import { logger } from "./logger";
-import { deepCopy, isSupportedReceiptType, MapWithDefault, recursiveMapToObject } from "./utils";
-import { IContent, IUnsigned } from "./models/event";
-import { IRoomSummary } from "./models/room-summary";
-import { EventType } from "./@types/event";
-import { MAIN_ROOM_TIMELINE, ReceiptContent, ReceiptType } from "./@types/read_receipts";
-import { UNREAD_THREAD_NOTIFICATIONS } from "./@types/sync";
-
-interface IOpts {
- /**
- * The ideal maximum number of timeline entries to keep in the sync response.
- * This is best-effort, as clients do not always have a back-pagination token for each event,
- * so it's possible there may be slightly *less* than this value. There will never be more.
- * This cannot be 0 or else it makes it impossible to scroll back in a room.
- * Default: 50.
- */
- maxTimelineEntries?: number;
-}
-
-export interface IMinimalEvent {
- content: IContent;
- type: EventType | string;
- unsigned?: IUnsigned;
-}
-
-export interface IEphemeral {
- events: IMinimalEvent[];
-}
-
-/* eslint-disable camelcase */
-interface UnreadNotificationCounts {
- highlight_count?: number;
- notification_count?: number;
-}
-
-export interface IRoomEvent extends IMinimalEvent {
- event_id: string;
- sender: string;
- origin_server_ts: number;
- /** @deprecated - legacy field */
- age?: number;
-}
-
-export interface IStateEvent extends IRoomEvent {
- prev_content?: IContent;
- state_key: string;
-}
-
-interface IState {
- events: IStateEvent[];
-}
-
-export interface ITimeline {
- events: Array<IRoomEvent | IStateEvent>;
- limited?: boolean;
- prev_batch: string | null;
-}
-
-export interface IJoinedRoom {
- "summary": IRoomSummary;
- "state": IState;
- "timeline": ITimeline;
- "ephemeral": IEphemeral;
- "account_data": IAccountData;
- "unread_notifications": UnreadNotificationCounts;
- "unread_thread_notifications"?: Record<string, UnreadNotificationCounts>;
- "org.matrix.msc3773.unread_thread_notifications"?: Record<string, UnreadNotificationCounts>;
-}
-
-export interface IStrippedState {
- content: IContent;
- state_key: string;
- type: EventType | string;
- sender: string;
-}
-
-export interface IInviteState {
- events: IStrippedState[];
-}
-
-export interface IInvitedRoom {
- invite_state: IInviteState;
-}
-
-export interface ILeftRoom {
- state: IState;
- timeline: ITimeline;
- account_data: IAccountData;
-}
-
-export interface IRooms {
- [Category.Join]: Record<string, IJoinedRoom>;
- [Category.Invite]: Record<string, IInvitedRoom>;
- [Category.Leave]: Record<string, ILeftRoom>;
-}
-
-interface IPresence {
- events: IMinimalEvent[];
-}
-
-interface IAccountData {
- events: IMinimalEvent[];
-}
-
-export interface IToDeviceEvent {
- content: IContent;
- sender: string;
- type: string;
-}
-
-interface IToDevice {
- events: IToDeviceEvent[];
-}
-
-interface IDeviceLists {
- changed?: string[];
- left?: string[];
-}
-
-export interface ISyncResponse {
- "next_batch": string;
- "rooms": IRooms;
- "presence"?: IPresence;
- "account_data": IAccountData;
- "to_device"?: IToDevice;
- "device_lists"?: IDeviceLists;
- "device_one_time_keys_count"?: Record<string, number>;
-
- "device_unused_fallback_key_types"?: string[];
- "org.matrix.msc2732.device_unused_fallback_key_types"?: string[];
-}
-/* eslint-enable camelcase */
-
-export enum Category {
- Invite = "invite",
- Leave = "leave",
- Join = "join",
-}
-
-interface IRoom {
- _currentState: { [eventType: string]: { [stateKey: string]: IStateEvent } };
- _timeline: {
- event: IRoomEvent | IStateEvent;
- token: string | null;
- }[];
- _summary: Partial<IRoomSummary>;
- _accountData: { [eventType: string]: IMinimalEvent };
- _unreadNotifications: Partial<UnreadNotificationCounts>;
- _unreadThreadNotifications?: Record<string, Partial<UnreadNotificationCounts>>;
- _readReceipts: {
- [userId: string]: {
- data: IMinimalEvent;
- type: ReceiptType;
- eventId: string;
- };
- };
- _threadReadReceipts: {
- [threadId: string]: {
- [userId: string]: {
- data: IMinimalEvent;
- type: ReceiptType;
- eventId: string;
- };
- };
- };
-}
-
-export interface ISyncData {
- nextBatch: string;
- accountData: IMinimalEvent[];
- roomsData: IRooms;
-}
-
-type TaggedEvent = IRoomEvent & { _localTs?: number };
-
-function isTaggedEvent(event: IRoomEvent): event is TaggedEvent {
- return "_localTs" in event && event["_localTs"] !== undefined;
-}
-
-/**
- * The purpose of this class is to accumulate /sync responses such that a
- * complete "initial" JSON response can be returned which accurately represents
- * the sum total of the /sync responses accumulated to date. It only handles
- * room data: that is, everything under the "rooms" top-level key.
- *
- * This class is used when persisting room data so a complete /sync response can
- * be loaded from disk and incremental syncs can be performed on the server,
- * rather than asking the server to do an initial sync on startup.
- */
-export class SyncAccumulator {
- private accountData: Record<string, IMinimalEvent> = {}; // $event_type: Object
- private inviteRooms: Record<string, IInvitedRoom> = {}; // $roomId: { ... sync 'invite' json data ... }
- private joinRooms: { [roomId: string]: IRoom } = {};
- // the /sync token which corresponds to the last time rooms were
- // accumulated. We remember this so that any caller can obtain a
- // coherent /sync response and know at what point they should be
- // streaming from without losing events.
- private nextBatch: string | null = null;
-
- public constructor(private readonly opts: IOpts = {}) {
- this.opts.maxTimelineEntries = this.opts.maxTimelineEntries || 50;
- }
-
- public accumulate(syncResponse: ISyncResponse, fromDatabase = false): void {
- this.accumulateRooms(syncResponse, fromDatabase);
- this.accumulateAccountData(syncResponse);
- this.nextBatch = syncResponse.next_batch;
- }
-
- private accumulateAccountData(syncResponse: ISyncResponse): void {
- if (!syncResponse.account_data || !syncResponse.account_data.events) {
- return;
- }
- // Clobbers based on event type.
- syncResponse.account_data.events.forEach((e) => {
- this.accountData[e.type] = e;
- });
- }
-
- /**
- * Accumulate incremental /sync room data.
- * @param syncResponse - the complete /sync JSON
- * @param fromDatabase - True if the sync response is one saved to the database
- */
- private accumulateRooms(syncResponse: ISyncResponse, fromDatabase = false): void {
- if (!syncResponse.rooms) {
- return;
- }
- if (syncResponse.rooms.invite) {
- Object.keys(syncResponse.rooms.invite).forEach((roomId) => {
- this.accumulateRoom(roomId, Category.Invite, syncResponse.rooms.invite[roomId], fromDatabase);
- });
- }
- if (syncResponse.rooms.join) {
- Object.keys(syncResponse.rooms.join).forEach((roomId) => {
- this.accumulateRoom(roomId, Category.Join, syncResponse.rooms.join[roomId], fromDatabase);
- });
- }
- if (syncResponse.rooms.leave) {
- Object.keys(syncResponse.rooms.leave).forEach((roomId) => {
- this.accumulateRoom(roomId, Category.Leave, syncResponse.rooms.leave[roomId], fromDatabase);
- });
- }
- }
-
- private accumulateRoom(roomId: string, category: Category.Invite, data: IInvitedRoom, fromDatabase: boolean): void;
- private accumulateRoom(roomId: string, category: Category.Join, data: IJoinedRoom, fromDatabase: boolean): void;
- private accumulateRoom(roomId: string, category: Category.Leave, data: ILeftRoom, fromDatabase: boolean): void;
- private accumulateRoom(roomId: string, category: Category, data: any, fromDatabase = false): void {
- // Valid /sync state transitions
- // +--------+ <======+ 1: Accept an invite
- // +== | INVITE | | (5) 2: Leave a room
- // | +--------+ =====+ | 3: Join a public room previously
- // |(1) (4) | | left (handle as if new room)
- // V (2) V | 4: Reject an invite
- // +------+ ========> +--------+ 5: Invite to a room previously
- // | JOIN | (3) | LEAVE* | left (handle as if new room)
- // +------+ <======== +--------+
- //
- // * equivalent to "no state"
- switch (category) {
- case Category.Invite: // (5)
- this.accumulateInviteState(roomId, data as IInvitedRoom);
- break;
-
- case Category.Join:
- if (this.inviteRooms[roomId]) {
- // (1)
- // was previously invite, now join. We expect /sync to give
- // the entire state and timeline on 'join', so delete previous
- // invite state
- delete this.inviteRooms[roomId];
- }
- // (3)
- this.accumulateJoinState(roomId, data as IJoinedRoom, fromDatabase);
- break;
-
- case Category.Leave:
- if (this.inviteRooms[roomId]) {
- // (4)
- delete this.inviteRooms[roomId];
- } else {
- // (2)
- delete this.joinRooms[roomId];
- }
- break;
-
- default:
- logger.error("Unknown cateogory: ", category);
- }
- }
-
- private accumulateInviteState(roomId: string, data: IInvitedRoom): void {
- if (!data.invite_state || !data.invite_state.events) {
- // no new data
- return;
- }
- if (!this.inviteRooms[roomId]) {
- this.inviteRooms[roomId] = {
- invite_state: data.invite_state,
- };
- return;
- }
- // accumulate extra keys for invite->invite transitions
- // clobber based on event type / state key
- // We expect invite_state to be small, so just loop over the events
- const currentData = this.inviteRooms[roomId];
- data.invite_state.events.forEach((e) => {
- let hasAdded = false;
- for (let i = 0; i < currentData.invite_state.events.length; i++) {
- const current = currentData.invite_state.events[i];
- if (current.type === e.type && current.state_key == e.state_key) {
- currentData.invite_state.events[i] = e; // update
- hasAdded = true;
- }
- }
- if (!hasAdded) {
- currentData.invite_state.events.push(e);
- }
- });
- }
-
- // Accumulate timeline and state events in a room.
- private accumulateJoinState(roomId: string, data: IJoinedRoom, fromDatabase = false): void {
- // We expect this function to be called a lot (every /sync) so we want
- // this to be fast. /sync stores events in an array but we often want
- // to clobber based on type/state_key. Rather than convert arrays to
- // maps all the time, just keep private maps which contain
- // the actual current accumulated sync state, and array-ify it when
- // getJSON() is called.
-
- // State resolution:
- // The 'state' key is the delta from the previous sync (or start of time
- // if no token was supplied), to the START of the timeline. To obtain
- // the current state, we need to "roll forward" state by reading the
- // timeline. We want to store the current state so we can drop events
- // out the end of the timeline based on opts.maxTimelineEntries.
- //
- // 'state' 'timeline' current state
- // |-------x<======================>x
- // T I M E
- //
- // When getJSON() is called, we 'roll back' the current state by the
- // number of entries in the timeline to work out what 'state' should be.
-
- // Back-pagination:
- // On an initial /sync, the server provides a back-pagination token for
- // the start of the timeline. When /sync deltas come down, they also
- // include back-pagination tokens for the start of the timeline. This
- // means not all events in the timeline have back-pagination tokens, as
- // it is only the ones at the START of the timeline which have them.
- // In order for us to have a valid timeline (and back-pagination token
- // to match), we need to make sure that when we remove old timeline
- // events, that we roll forward to an event which has a back-pagination
- // token. This means we can't keep a strict sliding-window based on
- // opts.maxTimelineEntries, and we may have a few less. We should never
- // have more though, provided that the /sync limit is less than or equal
- // to opts.maxTimelineEntries.
-
- if (!this.joinRooms[roomId]) {
- // Create truly empty objects so event types of 'hasOwnProperty' and co
- // don't cause this code to break.
- this.joinRooms[roomId] = {
- _currentState: Object.create(null),
- _timeline: [],
- _accountData: Object.create(null),
- _unreadNotifications: {},
- _unreadThreadNotifications: {},
- _summary: {},
- _readReceipts: {},
- _threadReadReceipts: {},
- };
- }
- const currentData = this.joinRooms[roomId];
-
- if (data.account_data && data.account_data.events) {
- // clobber based on type
- data.account_data.events.forEach((e) => {
- currentData._accountData[e.type] = e;
- });
- }
-
- // these probably clobber, spec is unclear.
- if (data.unread_notifications) {
- currentData._unreadNotifications = data.unread_notifications;
- }
- currentData._unreadThreadNotifications =
- data[UNREAD_THREAD_NOTIFICATIONS.stable!] ?? data[UNREAD_THREAD_NOTIFICATIONS.unstable!] ?? undefined;
-
- if (data.summary) {
- const HEROES_KEY = "m.heroes";
- const INVITED_COUNT_KEY = "m.invited_member_count";
- const JOINED_COUNT_KEY = "m.joined_member_count";
-
- const acc = currentData._summary;
- const sum = data.summary;
- acc[HEROES_KEY] = sum[HEROES_KEY] || acc[HEROES_KEY];
- acc[JOINED_COUNT_KEY] = sum[JOINED_COUNT_KEY] || acc[JOINED_COUNT_KEY];
- acc[INVITED_COUNT_KEY] = sum[INVITED_COUNT_KEY] || acc[INVITED_COUNT_KEY];
- }
-
- data.ephemeral?.events?.forEach((e) => {
- // We purposefully do not persist m.typing events.
- // Technically you could refresh a browser before the timer on a
- // typing event is up, so it'll look like you aren't typing when
- // you really still are. However, the alternative is worse. If
- // we do persist typing events, it will look like people are
- // typing forever until someone really does start typing (which
- // will prompt Synapse to send down an actual m.typing event to
- // clobber the one we persisted).
- if (e.type !== EventType.Receipt || !e.content) {
- // This means we'll drop unknown ephemeral events but that
- // seems okay.
- return;
- }
- // Handle m.receipt events. They clobber based on:
- // (user_id, receipt_type)
- // but they are keyed in the event as:
- // content:{ $event_id: { $receipt_type: { $user_id: {json} }}}
- // so store them in the former so we can accumulate receipt deltas
- // quickly and efficiently (we expect a lot of them). Fold the
- // receipt type into the key name since we only have 1 at the
- // moment (m.read) and nested JSON objects are slower and more
- // of a hassle to work with. We'll inflate this back out when
- // getJSON() is called.
- Object.keys(e.content).forEach((eventId) => {
- Object.entries<ReceiptContent>(e.content[eventId]).forEach(([key, value]) => {
- if (!isSupportedReceiptType(key)) return;
-
- for (const userId of Object.keys(value)) {
- const data = e.content[eventId][key][userId];
-
- const receipt = {
- data: e.content[eventId][key][userId],
- type: key as ReceiptType,
- eventId: eventId,
- };
-
- if (!data.thread_id || data.thread_id === MAIN_ROOM_TIMELINE) {
- currentData._readReceipts[userId] = receipt;
- } else {
- currentData._threadReadReceipts = {
- ...currentData._threadReadReceipts,
- [data.thread_id]: {
- ...(currentData._threadReadReceipts[data.thread_id] ?? {}),
- [userId]: receipt,
- },
- };
- }
- }
- });
- });
- });
-
- // if we got a limited sync, we need to remove all timeline entries or else
- // we will have gaps in the timeline.
- if (data.timeline && data.timeline.limited) {
- currentData._timeline = [];
- }
-
- // Work out the current state. The deltas need to be applied in the order:
- // - existing state which didn't come down /sync.
- // - State events under the 'state' key.
- // - State events in the 'timeline'.
- data.state?.events?.forEach((e) => {
- setState(currentData._currentState, e);
- });
- data.timeline?.events?.forEach((e, index) => {
- // this nops if 'e' isn't a state event
- setState(currentData._currentState, e);
- // append the event to the timeline. The back-pagination token
- // corresponds to the first event in the timeline
- let transformedEvent: TaggedEvent;
- if (!fromDatabase) {
- transformedEvent = Object.assign({}, e);
- if (transformedEvent.unsigned !== undefined) {
- transformedEvent.unsigned = Object.assign({}, transformedEvent.unsigned);
- }
- const age = e.unsigned ? e.unsigned.age : e.age;
- if (age !== undefined) transformedEvent._localTs = Date.now() - age;
- } else {
- transformedEvent = e;
- }
-
- currentData._timeline.push({
- event: transformedEvent,
- token: index === 0 ? data.timeline.prev_batch ?? null : null,
- });
- });
-
- // attempt to prune the timeline by jumping between events which have
- // pagination tokens.
- if (currentData._timeline.length > this.opts.maxTimelineEntries!) {
- const startIndex = currentData._timeline.length - this.opts.maxTimelineEntries!;
- for (let i = startIndex; i < currentData._timeline.length; i++) {
- if (currentData._timeline[i].token) {
- // keep all events after this, including this one
- currentData._timeline = currentData._timeline.slice(i, currentData._timeline.length);
- break;
- }
- }
- }
- }
-
- /**
- * Return everything under the 'rooms' key from a /sync response which
- * represents all room data that should be stored. This should be paired
- * with the sync token which represents the most recent /sync response
- * provided to accumulate().
- * @param forDatabase - True to generate a sync to be saved to storage
- * @returns An object with a "nextBatch", "roomsData" and "accountData"
- * keys.
- * The "nextBatch" key is a string which represents at what point in the
- * /sync stream the accumulator reached. This token should be used when
- * restarting a /sync stream at startup. Failure to do so can lead to missing
- * events. The "roomsData" key is an Object which represents the entire
- * /sync response from the 'rooms' key onwards. The "accountData" key is
- * a list of raw events which represent global account data.
- */
- public getJSON(forDatabase = false): ISyncData {
- const data: IRooms = {
- join: {},
- invite: {},
- // always empty. This is set by /sync when a room was previously
- // in 'invite' or 'join'. On fresh startup, the client won't know
- // about any previous room being in 'invite' or 'join' so we can
- // just omit mentioning it at all, even if it has previously come
- // down /sync.
- // The notable exception is when a client is kicked or banned:
- // we may want to hold onto that room so the client can clearly see
- // why their room has disappeared. We don't persist it though because
- // it is unclear *when* we can safely remove the room from the DB.
- // Instead, we assume that if you're loading from the DB, you've
- // refreshed the page, which means you've seen the kick/ban already.
- leave: {},
- };
- Object.keys(this.inviteRooms).forEach((roomId) => {
- data.invite[roomId] = this.inviteRooms[roomId];
- });
- Object.keys(this.joinRooms).forEach((roomId) => {
- const roomData = this.joinRooms[roomId];
- const roomJson: IJoinedRoom = {
- ephemeral: { events: [] },
- account_data: { events: [] },
- state: { events: [] },
- timeline: {
- events: [],
- prev_batch: null,
- },
- unread_notifications: roomData._unreadNotifications,
- unread_thread_notifications: roomData._unreadThreadNotifications,
- summary: roomData._summary as IRoomSummary,
- };
- // Add account data
- Object.keys(roomData._accountData).forEach((evType) => {
- roomJson.account_data.events.push(roomData._accountData[evType]);
- });
-
- // Add receipt data
- const receiptEvent = {
- type: EventType.Receipt,
- room_id: roomId,
- content: {
- // $event_id: { "m.read": { $user_id: $json } }
- } as IContent,
- };
-
- const receiptEventContent: MapWithDefault<
- string,
- MapWithDefault<ReceiptType, Map<string, object>>
- > = new MapWithDefault(() => new MapWithDefault(() => new Map()));
-
- for (const [userId, receiptData] of Object.entries(roomData._readReceipts)) {
- receiptEventContent
- .getOrCreate(receiptData.eventId)
- .getOrCreate(receiptData.type)
- .set(userId, receiptData.data);
- }
-
- for (const threadReceipts of Object.values(roomData._threadReadReceipts)) {
- for (const [userId, receiptData] of Object.entries(threadReceipts)) {
- receiptEventContent
- .getOrCreate(receiptData.eventId)
- .getOrCreate(receiptData.type)
- .set(userId, receiptData.data);
- }
- }
-
- receiptEvent.content = recursiveMapToObject(receiptEventContent);
-
- // add only if we have some receipt data
- if (receiptEventContent.size > 0) {
- roomJson.ephemeral.events.push(receiptEvent as IMinimalEvent);
- }
-
- // Add timeline data
- roomData._timeline.forEach((msgData) => {
- if (!roomJson.timeline.prev_batch) {
- // the first event we add to the timeline MUST match up to
- // the prev_batch token.
- if (!msgData.token) {
- return; // this shouldn't happen as we prune constantly.
- }
- roomJson.timeline.prev_batch = msgData.token;
- }
-
- let transformedEvent: (IRoomEvent | IStateEvent) & { _localTs?: number };
- if (!forDatabase && isTaggedEvent(msgData.event)) {
- // This means we have to copy each event, so we can fix it up to
- // set a correct 'age' parameter whilst keeping the local timestamp
- // on our stored event. If this turns out to be a bottleneck, it could
- // be optimised either by doing this in the main process after the data
- // has been structured-cloned to go between the worker & main process,
- // or special-casing data from saved syncs to read the local timestamp
- // directly rather than turning it into age to then immediately be
- // transformed back again into a local timestamp.
- transformedEvent = Object.assign({}, msgData.event);
- if (transformedEvent.unsigned !== undefined) {
- transformedEvent.unsigned = Object.assign({}, transformedEvent.unsigned);
- }
- delete transformedEvent._localTs;
- transformedEvent.unsigned = transformedEvent.unsigned || {};
- transformedEvent.unsigned.age = Date.now() - msgData.event._localTs!;
- } else {
- transformedEvent = msgData.event;
- }
- roomJson.timeline.events.push(transformedEvent);
- });
-
- // Add state data: roll back current state to the start of timeline,
- // by "reverse clobbering" from the end of the timeline to the start.
- // Convert maps back into arrays.
- const rollBackState = Object.create(null);
- for (let i = roomJson.timeline.events.length - 1; i >= 0; i--) {
- const timelineEvent = roomJson.timeline.events[i];
- if (
- (timelineEvent as IStateEvent).state_key === null ||
- (timelineEvent as IStateEvent).state_key === undefined
- ) {
- continue; // not a state event
- }
- // since we're going back in time, we need to use the previous
- // state value else we'll break causality. We don't have the
- // complete previous state event, so we need to create one.
- const prevStateEvent = deepCopy(timelineEvent);
- if (prevStateEvent.unsigned) {
- if (prevStateEvent.unsigned.prev_content) {
- prevStateEvent.content = prevStateEvent.unsigned.prev_content;
- }
- if (prevStateEvent.unsigned.prev_sender) {
- prevStateEvent.sender = prevStateEvent.unsigned.prev_sender;
- }
- }
- setState(rollBackState, prevStateEvent);
- }
- Object.keys(roomData._currentState).forEach((evType) => {
- Object.keys(roomData._currentState[evType]).forEach((stateKey) => {
- let ev = roomData._currentState[evType][stateKey];
- if (rollBackState[evType] && rollBackState[evType][stateKey]) {
- // use the reverse clobbered event instead.
- ev = rollBackState[evType][stateKey];
- }
- roomJson.state.events.push(ev);
- });
- });
- data.join[roomId] = roomJson;
- });
-
- // Add account data
- const accData: IMinimalEvent[] = [];
- Object.keys(this.accountData).forEach((evType) => {
- accData.push(this.accountData[evType]);
- });
-
- return {
- nextBatch: this.nextBatch!,
- roomsData: data,
- accountData: accData,
- };
- }
-
- public getNextBatchToken(): string {
- return this.nextBatch!;
- }
-}
-
-function setState(eventMap: Record<string, Record<string, IStateEvent>>, event: IRoomEvent | IStateEvent): void {
- if ((event as IStateEvent).state_key === null || (event as IStateEvent).state_key === undefined || !event.type) {
- return;
- }
- if (!eventMap[event.type]) {
- eventMap[event.type] = Object.create(null);
- }
- eventMap[event.type][(event as IStateEvent).state_key] = event as IStateEvent;
-}