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+import { MatrixEvent } from "./models/event";
+import { MatrixError } from "./http-api";
+import { ISendEventResponse } from "./@types/requests";
+/**
+ * The function to invoke to process (send) events in the queue.
+ * @param event - The event to send.
+ * @returns Resolved/rejected depending on the outcome of the request.
+ */
+type ProcessFunction<T> = (event: MatrixEvent) => Promise<T>;
+export declare class MatrixScheduler<T = ISendEventResponse> {
+ /**
+ * The retry algorithm to apply when retrying events. To stop retrying, return
+ * `-1`. If this event was part of a queue, it will be removed from
+ * the queue.
+ * @param event - The event being retried.
+ * @param attempts - The number of failed attempts. This will always be \>= 1.
+ * @param err - The most recent error message received when trying
+ * to send this event.
+ * @returns The number of milliseconds to wait before trying again. If
+ * this is 0, the request will be immediately retried. If this is
+ * `-1`, the event will be marked as
+ * {@link EventStatus.NOT_SENT} and will not be retried.
+ */
+ readonly retryAlgorithm: typeof MatrixScheduler.RETRY_BACKOFF_RATELIMIT;
+ /**
+ * The queuing algorithm to apply to events. This function must be idempotent as
+ * it may be called multiple times with the same event. All queues created are
+ * serviced in a FIFO manner. To send the event ASAP, return `null`
+ * which will not put this event in a queue. Events that fail to send that form
+ * part of a queue will be removed from the queue and the next event in the
+ * queue will be sent.
+ * @param event - The event to be sent.
+ * @returns The name of the queue to put the event into. If a queue with
+ * this name does not exist, it will be created. If this is `null`,
+ * the event is not put into a queue and will be sent concurrently.
+ */
+ readonly queueAlgorithm: typeof MatrixScheduler.QUEUE_MESSAGES;
+ /**
+ * Retries events up to 4 times using exponential backoff. This produces wait
+ * times of 2, 4, 8, and 16 seconds (30s total) after which we give up. If the
+ * failure was due to a rate limited request, the time specified in the error is
+ * waited before being retried.
+ * @param attempts - Number of attempts that have been made, including the one that just failed (ie. starting at 1)
+ * @see retryAlgorithm
+ */
+ static RETRY_BACKOFF_RATELIMIT(event: MatrixEvent | null, attempts: number, err: MatrixError): number;
+ /**
+ * Queues `m.room.message` events and lets other events continue
+ * concurrently.
+ * @see queueAlgorithm
+ */
+ static QUEUE_MESSAGES(event: MatrixEvent): string | null;
+ private readonly queues;
+ private activeQueues;
+ private procFn;
+ /**
+ * Construct a scheduler for Matrix. Requires
+ * {@link MatrixScheduler#setProcessFunction} to be provided
+ * with a way of processing events.
+ * @param retryAlgorithm - Optional. The retry
+ * algorithm to apply when determining when to try to send an event again.
+ * Defaults to {@link MatrixScheduler.RETRY_BACKOFF_RATELIMIT}.
+ * @param queueAlgorithm - Optional. The queuing
+ * algorithm to apply when determining which events should be sent before the
+ * given event. Defaults to {@link MatrixScheduler.QUEUE_MESSAGES}.
+ */
+ constructor(
+ /**
+ * The retry algorithm to apply when retrying events. To stop retrying, return
+ * `-1`. If this event was part of a queue, it will be removed from
+ * the queue.
+ * @param event - The event being retried.
+ * @param attempts - The number of failed attempts. This will always be \>= 1.
+ * @param err - The most recent error message received when trying
+ * to send this event.
+ * @returns The number of milliseconds to wait before trying again. If
+ * this is 0, the request will be immediately retried. If this is
+ * `-1`, the event will be marked as
+ * {@link EventStatus.NOT_SENT} and will not be retried.
+ */
+ retryAlgorithm?: typeof MatrixScheduler.RETRY_BACKOFF_RATELIMIT,
+ /**
+ * The queuing algorithm to apply to events. This function must be idempotent as
+ * it may be called multiple times with the same event. All queues created are
+ * serviced in a FIFO manner. To send the event ASAP, return `null`
+ * which will not put this event in a queue. Events that fail to send that form
+ * part of a queue will be removed from the queue and the next event in the
+ * queue will be sent.
+ * @param event - The event to be sent.
+ * @returns The name of the queue to put the event into. If a queue with
+ * this name does not exist, it will be created. If this is `null`,
+ * the event is not put into a queue and will be sent concurrently.
+ */
+ queueAlgorithm?: typeof MatrixScheduler.QUEUE_MESSAGES);
+ /**
+ * Retrieve a queue based on an event. The event provided does not need to be in
+ * the queue.
+ * @param event - An event to get the queue for.
+ * @returns A shallow copy of events in the queue or null.
+ * Modifying this array will not modify the list itself. Modifying events in
+ * this array <i>will</i> modify the underlying event in the queue.
+ * @see MatrixScheduler.removeEventFromQueue To remove an event from the queue.
+ */
+ getQueueForEvent(event: MatrixEvent): MatrixEvent[] | null;
+ /**
+ * Remove this event from the queue. The event is equal to another event if they
+ * have the same ID returned from event.getId().
+ * @param event - The event to remove.
+ * @returns True if this event was removed.
+ */
+ removeEventFromQueue(event: MatrixEvent): boolean;
+ /**
+ * Set the process function. Required for events in the queue to be processed.
+ * If set after events have been added to the queue, this will immediately start
+ * processing them.
+ * @param fn - The function that can process events
+ * in the queue.
+ */
+ setProcessFunction(fn: ProcessFunction<T>): void;
+ /**
+ * Queue an event if it is required and start processing queues.
+ * @param event - The event that may be queued.
+ * @returns A promise if the event was queued, which will be
+ * resolved or rejected in due time, else null.
+ */
+ queueEvent(event: MatrixEvent): Promise<T> | null;
+ private startProcessingQueues;
+ private processQueue;
+ private disableQueue;
+ private clearQueue;
+ private peekNextEvent;
+ private removeNextEvent;
+}
+export {};
+//# sourceMappingURL=scheduler.d.ts.map \ No newline at end of file