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Diffstat (limited to 'includes/external/matrix/node_modules/matrix-js-sdk/lib/models/room-state.js')
-rw-r--r-- | includes/external/matrix/node_modules/matrix-js-sdk/lib/models/room-state.js | 949 |
1 files changed, 0 insertions, 949 deletions
diff --git a/includes/external/matrix/node_modules/matrix-js-sdk/lib/models/room-state.js b/includes/external/matrix/node_modules/matrix-js-sdk/lib/models/room-state.js deleted file mode 100644 index a99ea32..0000000 --- a/includes/external/matrix/node_modules/matrix-js-sdk/lib/models/room-state.js +++ /dev/null @@ -1,949 +0,0 @@ -"use strict"; - -var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); -Object.defineProperty(exports, "__esModule", { - value: true -}); -exports.RoomStateEvent = exports.RoomState = void 0; -var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty")); -var _roomMember = require("./room-member"); -var _logger = require("../logger"); -var utils = _interopRequireWildcard(require("../utils")); -var _event = require("../@types/event"); -var _event2 = require("./event"); -var _partials = require("../@types/partials"); -var _typedEventEmitter = require("./typed-event-emitter"); -var _beacon = require("./beacon"); -var _ReEmitter = require("../ReEmitter"); -var _beacon2 = require("../@types/beacon"); -function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); } -function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } -/* -Copyright 2015 - 2021 The Matrix.org Foundation C.I.C. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. -*/ -// possible statuses for out-of-band member loading -var OobStatus; -(function (OobStatus) { - OobStatus[OobStatus["NotStarted"] = 0] = "NotStarted"; - OobStatus[OobStatus["InProgress"] = 1] = "InProgress"; - OobStatus[OobStatus["Finished"] = 2] = "Finished"; -})(OobStatus || (OobStatus = {})); -let RoomStateEvent; -exports.RoomStateEvent = RoomStateEvent; -(function (RoomStateEvent) { - RoomStateEvent["Events"] = "RoomState.events"; - RoomStateEvent["Members"] = "RoomState.members"; - RoomStateEvent["NewMember"] = "RoomState.newMember"; - RoomStateEvent["Update"] = "RoomState.update"; - RoomStateEvent["BeaconLiveness"] = "RoomState.BeaconLiveness"; - RoomStateEvent["Marker"] = "RoomState.Marker"; -})(RoomStateEvent || (exports.RoomStateEvent = RoomStateEvent = {})); -class RoomState extends _typedEventEmitter.TypedEventEmitter { - // userId: RoomMember - // stores fuzzy matches to a list of userIDs (applies utils.removeHiddenChars to keys) - - // 3pid invite state_key to m.room.member invite - // cache of the number of joined members - // joined members count from summary api - // once set, we know the server supports the summary api - // and we should only trust that - // we could also only trust that before OOB members - // are loaded but doesn't seem worth the hassle atm - - // same for invited member count - - // XXX: Should be read-only - // The room member dictionary, keyed on the user's ID. - // userId: RoomMember - // The state events dictionary, keyed on the event type and then the state_key value. - // Map<eventType, Map<stateKey, MatrixEvent>> - // The pagination token for this state. - - /** - * Construct room state. - * - * Room State represents the state of the room at a given point. - * It can be mutated by adding state events to it. - * There are two types of room member associated with a state event: - * normal member objects (accessed via getMember/getMembers) which mutate - * with the state to represent the current state of that room/user, e.g. - * the object returned by `getMember('@bob:example.com')` will mutate to - * get a different display name if Bob later changes his display name - * in the room. - * There are also 'sentinel' members (accessed via getSentinelMember). - * These also represent the state of room members at the point in time - * represented by the RoomState object, but unlike objects from getMember, - * sentinel objects will always represent the room state as at the time - * getSentinelMember was called, so if Bob subsequently changes his display - * name, a room member object previously acquired with getSentinelMember - * will still have his old display name. Calling getSentinelMember again - * after the display name change will return a new RoomMember object - * with Bob's new display name. - * - * @param roomId - Optional. The ID of the room which has this state. - * If none is specified it just tracks paginationTokens, useful for notifTimelineSet - * @param oobMemberFlags - Optional. The state of loading out of bound members. - * As the timeline might get reset while they are loading, this state needs to be inherited - * and shared when the room state is cloned for the new timeline. - * This should only be passed from clone. - */ - constructor(roomId, oobMemberFlags = { - status: OobStatus.NotStarted - }) { - super(); - this.roomId = roomId; - this.oobMemberFlags = oobMemberFlags; - (0, _defineProperty2.default)(this, "reEmitter", new _ReEmitter.TypedReEmitter(this)); - (0, _defineProperty2.default)(this, "sentinels", {}); - (0, _defineProperty2.default)(this, "displayNameToUserIds", new Map()); - (0, _defineProperty2.default)(this, "userIdsToDisplayNames", {}); - (0, _defineProperty2.default)(this, "tokenToInvite", {}); - (0, _defineProperty2.default)(this, "joinedMemberCount", null); - (0, _defineProperty2.default)(this, "summaryJoinedMemberCount", null); - (0, _defineProperty2.default)(this, "invitedMemberCount", null); - (0, _defineProperty2.default)(this, "summaryInvitedMemberCount", null); - (0, _defineProperty2.default)(this, "modified", -1); - (0, _defineProperty2.default)(this, "members", {}); - (0, _defineProperty2.default)(this, "events", new Map()); - (0, _defineProperty2.default)(this, "paginationToken", null); - (0, _defineProperty2.default)(this, "beacons", new Map()); - (0, _defineProperty2.default)(this, "_liveBeaconIds", []); - this.updateModifiedTime(); - } - - /** - * Returns the number of joined members in this room - * This method caches the result. - * @returns The number of members in this room whose membership is 'join' - */ - getJoinedMemberCount() { - if (this.summaryJoinedMemberCount !== null) { - return this.summaryJoinedMemberCount; - } - if (this.joinedMemberCount === null) { - this.joinedMemberCount = this.getMembers().reduce((count, m) => { - return m.membership === "join" ? count + 1 : count; - }, 0); - } - return this.joinedMemberCount; - } - - /** - * Set the joined member count explicitly (like from summary part of the sync response) - * @param count - the amount of joined members - */ - setJoinedMemberCount(count) { - this.summaryJoinedMemberCount = count; - } - - /** - * Returns the number of invited members in this room - * @returns The number of members in this room whose membership is 'invite' - */ - getInvitedMemberCount() { - if (this.summaryInvitedMemberCount !== null) { - return this.summaryInvitedMemberCount; - } - if (this.invitedMemberCount === null) { - this.invitedMemberCount = this.getMembers().reduce((count, m) => { - return m.membership === "invite" ? count + 1 : count; - }, 0); - } - return this.invitedMemberCount; - } - - /** - * Set the amount of invited members in this room - * @param count - the amount of invited members - */ - setInvitedMemberCount(count) { - this.summaryInvitedMemberCount = count; - } - - /** - * Get all RoomMembers in this room. - * @returns A list of RoomMembers. - */ - getMembers() { - return Object.values(this.members); - } - - /** - * Get all RoomMembers in this room, excluding the user IDs provided. - * @param excludedIds - The user IDs to exclude. - * @returns A list of RoomMembers. - */ - getMembersExcept(excludedIds) { - return this.getMembers().filter(m => !excludedIds.includes(m.userId)); - } - - /** - * Get a room member by their user ID. - * @param userId - The room member's user ID. - * @returns The member or null if they do not exist. - */ - getMember(userId) { - return this.members[userId] || null; - } - - /** - * Get a room member whose properties will not change with this room state. You - * typically want this if you want to attach a RoomMember to a MatrixEvent which - * may no longer be represented correctly by Room.currentState or Room.oldState. - * The term 'sentinel' refers to the fact that this RoomMember is an unchanging - * guardian for state at this particular point in time. - * @param userId - The room member's user ID. - * @returns The member or null if they do not exist. - */ - getSentinelMember(userId) { - if (!userId) return null; - let sentinel = this.sentinels[userId]; - if (sentinel === undefined) { - sentinel = new _roomMember.RoomMember(this.roomId, userId); - const member = this.members[userId]; - if (member !== null && member !== void 0 && member.events.member) { - sentinel.setMembershipEvent(member.events.member, this); - } - this.sentinels[userId] = sentinel; - } - return sentinel; - } - - /** - * Get state events from the state of the room. - * @param eventType - The event type of the state event. - * @param stateKey - Optional. The state_key of the state event. If - * this is `undefined` then all matching state events will be - * returned. - * @returns A list of events if state_key was - * `undefined`, else a single event (or null if no match found). - */ - - getStateEvents(eventType, stateKey) { - if (!this.events.has(eventType)) { - // no match - return stateKey === undefined ? [] : null; - } - if (stateKey === undefined) { - // return all values - return Array.from(this.events.get(eventType).values()); - } - const event = this.events.get(eventType).get(stateKey); - return event ? event : null; - } - get hasLiveBeacons() { - var _this$liveBeaconIds; - return !!((_this$liveBeaconIds = this.liveBeaconIds) !== null && _this$liveBeaconIds !== void 0 && _this$liveBeaconIds.length); - } - get liveBeaconIds() { - return this._liveBeaconIds; - } - - /** - * Creates a copy of this room state so that mutations to either won't affect the other. - * @returns the copy of the room state - */ - clone() { - const copy = new RoomState(this.roomId, this.oobMemberFlags); - - // Ugly hack: because setStateEvents will mark - // members as susperseding future out of bound members - // if loading is in progress (through oobMemberFlags) - // since these are not new members, we're merely copying them - // set the status to not started - // after copying, we set back the status - const status = this.oobMemberFlags.status; - this.oobMemberFlags.status = OobStatus.NotStarted; - Array.from(this.events.values()).forEach(eventsByStateKey => { - copy.setStateEvents(Array.from(eventsByStateKey.values())); - }); - - // Ugly hack: see above - this.oobMemberFlags.status = status; - if (this.summaryInvitedMemberCount !== null) { - copy.setInvitedMemberCount(this.getInvitedMemberCount()); - } - if (this.summaryJoinedMemberCount !== null) { - copy.setJoinedMemberCount(this.getJoinedMemberCount()); - } - - // copy out of band flags if needed - if (this.oobMemberFlags.status == OobStatus.Finished) { - // copy markOutOfBand flags - this.getMembers().forEach(member => { - if (member.isOutOfBand()) { - var _copy$getMember; - (_copy$getMember = copy.getMember(member.userId)) === null || _copy$getMember === void 0 ? void 0 : _copy$getMember.markOutOfBand(); - } - }); - } - return copy; - } - - /** - * Add previously unknown state events. - * When lazy loading members while back-paginating, - * the relevant room state for the timeline chunk at the end - * of the chunk can be set with this method. - * @param events - state events to prepend - */ - setUnknownStateEvents(events) { - const unknownStateEvents = events.filter(event => { - return !this.events.has(event.getType()) || !this.events.get(event.getType()).has(event.getStateKey()); - }); - this.setStateEvents(unknownStateEvents); - } - - /** - * Add an array of one or more state MatrixEvents, overwriting any existing - * state with the same `{type, stateKey}` tuple. Will fire "RoomState.events" - * for every event added. May fire "RoomState.members" if there are - * `m.room.member` events. May fire "RoomStateEvent.Marker" if there are - * `UNSTABLE_MSC2716_MARKER` events. - * @param stateEvents - a list of state events for this room. - * - * @remarks - * Fires {@link RoomStateEvent.Members} - * Fires {@link RoomStateEvent.NewMember} - * Fires {@link RoomStateEvent.Events} - * Fires {@link RoomStateEvent.Marker} - */ - setStateEvents(stateEvents, markerFoundOptions) { - this.updateModifiedTime(); - - // update the core event dict - stateEvents.forEach(event => { - if (event.getRoomId() !== this.roomId || !event.isState()) return; - if (_beacon2.M_BEACON_INFO.matches(event.getType())) { - this.setBeacon(event); - } - const lastStateEvent = this.getStateEventMatching(event); - this.setStateEvent(event); - if (event.getType() === _event.EventType.RoomMember) { - var _event$getContent$dis; - this.updateDisplayNameCache(event.getStateKey(), (_event$getContent$dis = event.getContent().displayname) !== null && _event$getContent$dis !== void 0 ? _event$getContent$dis : ""); - this.updateThirdPartyTokenCache(event); - } - this.emit(RoomStateEvent.Events, event, this, lastStateEvent); - }); - this.onBeaconLivenessChange(); - // update higher level data structures. This needs to be done AFTER the - // core event dict as these structures may depend on other state events in - // the given array (e.g. disambiguating display names in one go to do both - // clashing names rather than progressively which only catches 1 of them). - stateEvents.forEach(event => { - if (event.getRoomId() !== this.roomId || !event.isState()) return; - if (event.getType() === _event.EventType.RoomMember) { - const userId = event.getStateKey(); - - // leave events apparently elide the displayname or avatar_url, - // so let's fake one up so that we don't leak user ids - // into the timeline - if (event.getContent().membership === "leave" || event.getContent().membership === "ban") { - event.getContent().avatar_url = event.getContent().avatar_url || event.getPrevContent().avatar_url; - event.getContent().displayname = event.getContent().displayname || event.getPrevContent().displayname; - } - const member = this.getOrCreateMember(userId, event); - member.setMembershipEvent(event, this); - this.updateMember(member); - this.emit(RoomStateEvent.Members, event, this, member); - } else if (event.getType() === _event.EventType.RoomPowerLevels) { - // events with unknown state keys should be ignored - // and should not aggregate onto members power levels - if (event.getStateKey() !== "") { - return; - } - const members = Object.values(this.members); - members.forEach(member => { - // We only propagate `RoomState.members` event if the - // power levels has been changed - // large room suffer from large re-rendering especially when not needed - const oldLastModified = member.getLastModifiedTime(); - member.setPowerLevelEvent(event); - if (oldLastModified !== member.getLastModifiedTime()) { - this.emit(RoomStateEvent.Members, event, this, member); - } - }); - - // assume all our sentinels are now out-of-date - this.sentinels = {}; - } else if (_event.UNSTABLE_MSC2716_MARKER.matches(event.getType())) { - this.emit(RoomStateEvent.Marker, event, markerFoundOptions); - } - }); - this.emit(RoomStateEvent.Update, this); - } - async processBeaconEvents(events, matrixClient) { - if (!events.length || - // discard locations if we have no beacons - !this.beacons.size) { - return; - } - const beaconByEventIdDict = [...this.beacons.values()].reduce((dict, beacon) => { - dict[beacon.beaconInfoId] = beacon; - return dict; - }, {}); - const processBeaconRelation = (beaconInfoEventId, event) => { - if (!_beacon2.M_BEACON.matches(event.getType())) { - return; - } - const beacon = beaconByEventIdDict[beaconInfoEventId]; - if (beacon) { - beacon.addLocations([event]); - } - }; - for (const event of events) { - var _event$getRelation; - const relatedToEventId = (_event$getRelation = event.getRelation()) === null || _event$getRelation === void 0 ? void 0 : _event$getRelation.event_id; - // not related to a beacon we know about; discard - if (!relatedToEventId || !beaconByEventIdDict[relatedToEventId]) return; - if (!_beacon2.M_BEACON.matches(event.getType()) && !event.isEncrypted()) return; - try { - await matrixClient.decryptEventIfNeeded(event); - processBeaconRelation(relatedToEventId, event); - } catch { - if (event.isDecryptionFailure()) { - // add an event listener for once the event is decrypted. - event.once(_event2.MatrixEventEvent.Decrypted, async () => { - processBeaconRelation(relatedToEventId, event); - }); - } - } - } - } - - /** - * Looks up a member by the given userId, and if it doesn't exist, - * create it and emit the `RoomState.newMember` event. - * This method makes sure the member is added to the members dictionary - * before emitting, as this is done from setStateEvents and setOutOfBandMember. - * @param userId - the id of the user to look up - * @param event - the membership event for the (new) member. Used to emit. - * @returns the member, existing or newly created. - * - * @remarks - * Fires {@link RoomStateEvent.NewMember} - */ - getOrCreateMember(userId, event) { - let member = this.members[userId]; - if (!member) { - member = new _roomMember.RoomMember(this.roomId, userId); - // add member to members before emitting any events, - // as event handlers often lookup the member - this.members[userId] = member; - this.emit(RoomStateEvent.NewMember, event, this, member); - } - return member; - } - setStateEvent(event) { - if (!this.events.has(event.getType())) { - this.events.set(event.getType(), new Map()); - } - this.events.get(event.getType()).set(event.getStateKey(), event); - } - - /** - * @experimental - */ - setBeacon(event) { - const beaconIdentifier = (0, _beacon.getBeaconInfoIdentifier)(event); - if (this.beacons.has(beaconIdentifier)) { - const beacon = this.beacons.get(beaconIdentifier); - if (event.isRedacted()) { - var _event$getRedactionEv; - if (beacon.beaconInfoId === ((_event$getRedactionEv = event.getRedactionEvent()) === null || _event$getRedactionEv === void 0 ? void 0 : _event$getRedactionEv.redacts)) { - beacon.destroy(); - this.beacons.delete(beaconIdentifier); - } - return; - } - return beacon.update(event); - } - if (event.isRedacted()) { - return; - } - const beacon = new _beacon.Beacon(event); - this.reEmitter.reEmit(beacon, [_beacon.BeaconEvent.New, _beacon.BeaconEvent.Update, _beacon.BeaconEvent.Destroy, _beacon.BeaconEvent.LivenessChange]); - this.emit(_beacon.BeaconEvent.New, event, beacon); - beacon.on(_beacon.BeaconEvent.LivenessChange, this.onBeaconLivenessChange.bind(this)); - beacon.on(_beacon.BeaconEvent.Destroy, this.onBeaconLivenessChange.bind(this)); - this.beacons.set(beacon.identifier, beacon); - } - - /** - * @experimental - * Check liveness of room beacons - * emit RoomStateEvent.BeaconLiveness event - */ - onBeaconLivenessChange() { - this._liveBeaconIds = Array.from(this.beacons.values()).filter(beacon => beacon.isLive).map(beacon => beacon.identifier); - this.emit(RoomStateEvent.BeaconLiveness, this, this.hasLiveBeacons); - } - getStateEventMatching(event) { - var _this$events$get$get, _this$events$get; - return (_this$events$get$get = (_this$events$get = this.events.get(event.getType())) === null || _this$events$get === void 0 ? void 0 : _this$events$get.get(event.getStateKey())) !== null && _this$events$get$get !== void 0 ? _this$events$get$get : null; - } - updateMember(member) { - // this member may have a power level already, so set it. - const pwrLvlEvent = this.getStateEvents(_event.EventType.RoomPowerLevels, ""); - if (pwrLvlEvent) { - member.setPowerLevelEvent(pwrLvlEvent); - } - - // blow away the sentinel which is now outdated - delete this.sentinels[member.userId]; - this.members[member.userId] = member; - this.joinedMemberCount = null; - this.invitedMemberCount = null; - } - - /** - * Get the out-of-band members loading state, whether loading is needed or not. - * Note that loading might be in progress and hence isn't needed. - * @returns whether or not the members of this room need to be loaded - */ - needsOutOfBandMembers() { - return this.oobMemberFlags.status === OobStatus.NotStarted; - } - - /** - * Check if loading of out-of-band-members has completed - * - * @returns true if the full membership list of this room has been loaded. False if it is not started or is in - * progress. - */ - outOfBandMembersReady() { - return this.oobMemberFlags.status === OobStatus.Finished; - } - - /** - * Mark this room state as waiting for out-of-band members, - * ensuring it doesn't ask for them to be requested again - * through needsOutOfBandMembers - */ - markOutOfBandMembersStarted() { - if (this.oobMemberFlags.status !== OobStatus.NotStarted) { - return; - } - this.oobMemberFlags.status = OobStatus.InProgress; - } - - /** - * Mark this room state as having failed to fetch out-of-band members - */ - markOutOfBandMembersFailed() { - if (this.oobMemberFlags.status !== OobStatus.InProgress) { - return; - } - this.oobMemberFlags.status = OobStatus.NotStarted; - } - - /** - * Clears the loaded out-of-band members - */ - clearOutOfBandMembers() { - let count = 0; - Object.keys(this.members).forEach(userId => { - const member = this.members[userId]; - if (member.isOutOfBand()) { - ++count; - delete this.members[userId]; - } - }); - _logger.logger.log(`LL: RoomState removed ${count} members...`); - this.oobMemberFlags.status = OobStatus.NotStarted; - } - - /** - * Sets the loaded out-of-band members. - * @param stateEvents - array of membership state events - */ - setOutOfBandMembers(stateEvents) { - _logger.logger.log(`LL: RoomState about to set ${stateEvents.length} OOB members ...`); - if (this.oobMemberFlags.status !== OobStatus.InProgress) { - return; - } - _logger.logger.log(`LL: RoomState put in finished state ...`); - this.oobMemberFlags.status = OobStatus.Finished; - stateEvents.forEach(e => this.setOutOfBandMember(e)); - this.emit(RoomStateEvent.Update, this); - } - - /** - * Sets a single out of band member, used by both setOutOfBandMembers and clone - * @param stateEvent - membership state event - */ - setOutOfBandMember(stateEvent) { - if (stateEvent.getType() !== _event.EventType.RoomMember) { - return; - } - const userId = stateEvent.getStateKey(); - const existingMember = this.getMember(userId); - // never replace members received as part of the sync - if (existingMember && !existingMember.isOutOfBand()) { - return; - } - const member = this.getOrCreateMember(userId, stateEvent); - member.setMembershipEvent(stateEvent, this); - // needed to know which members need to be stored seperately - // as they are not part of the sync accumulator - // this is cleared by setMembershipEvent so when it's updated through /sync - member.markOutOfBand(); - this.updateDisplayNameCache(member.userId, member.name); - this.setStateEvent(stateEvent); - this.updateMember(member); - this.emit(RoomStateEvent.Members, stateEvent, this, member); - } - - /** - * Set the current typing event for this room. - * @param event - The typing event - */ - setTypingEvent(event) { - Object.values(this.members).forEach(function (member) { - member.setTypingEvent(event); - }); - } - - /** - * Get the m.room.member event which has the given third party invite token. - * - * @param token - The token - * @returns The m.room.member event or null - */ - getInviteForThreePidToken(token) { - return this.tokenToInvite[token] || null; - } - - /** - * Update the last modified time to the current time. - */ - updateModifiedTime() { - this.modified = Date.now(); - } - - /** - * Get the timestamp when this room state was last updated. This timestamp is - * updated when this object has received new state events. - * @returns The timestamp - */ - getLastModifiedTime() { - return this.modified; - } - - /** - * Get user IDs with the specified or similar display names. - * @param displayName - The display name to get user IDs from. - * @returns An array of user IDs or an empty array. - */ - getUserIdsWithDisplayName(displayName) { - var _this$displayNameToUs; - return (_this$displayNameToUs = this.displayNameToUserIds.get(utils.removeHiddenChars(displayName))) !== null && _this$displayNameToUs !== void 0 ? _this$displayNameToUs : []; - } - - /** - * Returns true if userId is in room, event is not redacted and either sender of - * mxEvent or has power level sufficient to redact events other than their own. - * @param mxEvent - The event to test permission for - * @param userId - The user ID of the user to test permission for - * @returns true if the given used ID can redact given event - */ - maySendRedactionForEvent(mxEvent, userId) { - const member = this.getMember(userId); - if (!member || member.membership === "leave") return false; - if (mxEvent.status || mxEvent.isRedacted()) return false; - - // The user may have been the sender, but they can't redact their own message - // if redactions are blocked. - const canRedact = this.maySendEvent(_event.EventType.RoomRedaction, userId); - if (mxEvent.getSender() === userId) return canRedact; - return this.hasSufficientPowerLevelFor("redact", member.powerLevel); - } - - /** - * Returns true if the given power level is sufficient for action - * @param action - The type of power level to check - * @param powerLevel - The power level of the member - * @returns true if the given power level is sufficient - */ - hasSufficientPowerLevelFor(action, powerLevel) { - const powerLevelsEvent = this.getStateEvents(_event.EventType.RoomPowerLevels, ""); - let powerLevels = {}; - if (powerLevelsEvent) { - powerLevels = powerLevelsEvent.getContent(); - } - let requiredLevel = 50; - if (utils.isNumber(powerLevels[action])) { - requiredLevel = powerLevels[action]; - } - return powerLevel >= requiredLevel; - } - - /** - * Short-form for maySendEvent('m.room.message', userId) - * @param userId - The user ID of the user to test permission for - * @returns true if the given user ID should be permitted to send - * message events into the given room. - */ - maySendMessage(userId) { - return this.maySendEventOfType(_event.EventType.RoomMessage, userId, false); - } - - /** - * Returns true if the given user ID has permission to send a normal - * event of type `eventType` into this room. - * @param eventType - The type of event to test - * @param userId - The user ID of the user to test permission for - * @returns true if the given user ID should be permitted to send - * the given type of event into this room, - * according to the room's state. - */ - maySendEvent(eventType, userId) { - return this.maySendEventOfType(eventType, userId, false); - } - - /** - * Returns true if the given MatrixClient has permission to send a state - * event of type `stateEventType` into this room. - * @param stateEventType - The type of state events to test - * @param cli - The client to test permission for - * @returns true if the given client should be permitted to send - * the given type of state event into this room, - * according to the room's state. - */ - mayClientSendStateEvent(stateEventType, cli) { - if (cli.isGuest() || !cli.credentials.userId) { - return false; - } - return this.maySendStateEvent(stateEventType, cli.credentials.userId); - } - - /** - * Returns true if the given user ID has permission to send a state - * event of type `stateEventType` into this room. - * @param stateEventType - The type of state events to test - * @param userId - The user ID of the user to test permission for - * @returns true if the given user ID should be permitted to send - * the given type of state event into this room, - * according to the room's state. - */ - maySendStateEvent(stateEventType, userId) { - return this.maySendEventOfType(stateEventType, userId, true); - } - - /** - * Returns true if the given user ID has permission to send a normal or state - * event of type `eventType` into this room. - * @param eventType - The type of event to test - * @param userId - The user ID of the user to test permission for - * @param state - If true, tests if the user may send a state - event of this type. Otherwise tests whether - they may send a regular event. - * @returns true if the given user ID should be permitted to send - * the given type of event into this room, - * according to the room's state. - */ - maySendEventOfType(eventType, userId, state) { - const powerLevelsEvent = this.getStateEvents(_event.EventType.RoomPowerLevels, ""); - let powerLevels; - let eventsLevels = {}; - let stateDefault = 0; - let eventsDefault = 0; - let powerLevel = 0; - if (powerLevelsEvent) { - powerLevels = powerLevelsEvent.getContent(); - eventsLevels = powerLevels.events || {}; - if (Number.isSafeInteger(powerLevels.state_default)) { - stateDefault = powerLevels.state_default; - } else { - stateDefault = 50; - } - const userPowerLevel = powerLevels.users && powerLevels.users[userId]; - if (Number.isSafeInteger(userPowerLevel)) { - powerLevel = userPowerLevel; - } else if (Number.isSafeInteger(powerLevels.users_default)) { - powerLevel = powerLevels.users_default; - } - if (Number.isSafeInteger(powerLevels.events_default)) { - eventsDefault = powerLevels.events_default; - } - } - let requiredLevel = state ? stateDefault : eventsDefault; - if (Number.isSafeInteger(eventsLevels[eventType])) { - requiredLevel = eventsLevels[eventType]; - } - return powerLevel >= requiredLevel; - } - - /** - * Returns true if the given user ID has permission to trigger notification - * of type `notifLevelKey` - * @param notifLevelKey - The level of notification to test (eg. 'room') - * @param userId - The user ID of the user to test permission for - * @returns true if the given user ID has permission to trigger a - * notification of this type. - */ - mayTriggerNotifOfType(notifLevelKey, userId) { - const member = this.getMember(userId); - if (!member) { - return false; - } - const powerLevelsEvent = this.getStateEvents(_event.EventType.RoomPowerLevels, ""); - let notifLevel = 50; - if (powerLevelsEvent && powerLevelsEvent.getContent() && powerLevelsEvent.getContent().notifications && utils.isNumber(powerLevelsEvent.getContent().notifications[notifLevelKey])) { - notifLevel = powerLevelsEvent.getContent().notifications[notifLevelKey]; - } - return member.powerLevel >= notifLevel; - } - - /** - * Returns the join rule based on the m.room.join_rule state event, defaulting to `invite`. - * @returns the join_rule applied to this room - */ - getJoinRule() { - var _joinRuleEvent$getCon; - const joinRuleEvent = this.getStateEvents(_event.EventType.RoomJoinRules, ""); - const joinRuleContent = (_joinRuleEvent$getCon = joinRuleEvent === null || joinRuleEvent === void 0 ? void 0 : joinRuleEvent.getContent()) !== null && _joinRuleEvent$getCon !== void 0 ? _joinRuleEvent$getCon : {}; - return joinRuleContent["join_rule"] || _partials.JoinRule.Invite; - } - - /** - * Returns the history visibility based on the m.room.history_visibility state event, defaulting to `shared`. - * @returns the history_visibility applied to this room - */ - getHistoryVisibility() { - var _historyVisibilityEve; - const historyVisibilityEvent = this.getStateEvents(_event.EventType.RoomHistoryVisibility, ""); - const historyVisibilityContent = (_historyVisibilityEve = historyVisibilityEvent === null || historyVisibilityEvent === void 0 ? void 0 : historyVisibilityEvent.getContent()) !== null && _historyVisibilityEve !== void 0 ? _historyVisibilityEve : {}; - return historyVisibilityContent["history_visibility"] || _partials.HistoryVisibility.Shared; - } - - /** - * Returns the guest access based on the m.room.guest_access state event, defaulting to `shared`. - * @returns the guest_access applied to this room - */ - getGuestAccess() { - var _guestAccessEvent$get; - const guestAccessEvent = this.getStateEvents(_event.EventType.RoomGuestAccess, ""); - const guestAccessContent = (_guestAccessEvent$get = guestAccessEvent === null || guestAccessEvent === void 0 ? void 0 : guestAccessEvent.getContent()) !== null && _guestAccessEvent$get !== void 0 ? _guestAccessEvent$get : {}; - return guestAccessContent["guest_access"] || _partials.GuestAccess.Forbidden; - } - - /** - * Find the predecessor room based on this room state. - * - * @param msc3946ProcessDynamicPredecessor - if true, look for an - * m.room.predecessor state event and use it if found (MSC3946). - * @returns null if this room has no predecessor. Otherwise, returns - * the roomId, last eventId and viaServers of the predecessor room. - * - * If msc3946ProcessDynamicPredecessor is true, use m.predecessor events - * as well as m.room.create events to find predecessors. - * - * Note: if an m.predecessor event is used, eventId may be undefined - * since last_known_event_id is optional. - * - * Note: viaServers may be undefined, and will definitely be undefined if - * this predecessor comes from a RoomCreate event (rather than a - * RoomPredecessor, which has the optional via_servers property). - */ - findPredecessor(msc3946ProcessDynamicPredecessor = false) { - // Note: the tests for this function are against Room.findPredecessor, - // which just calls through to here. - - if (msc3946ProcessDynamicPredecessor) { - const predecessorEvent = this.getStateEvents(_event.EventType.RoomPredecessor, ""); - if (predecessorEvent) { - const content = predecessorEvent.getContent(); - const roomId = content.predecessor_room_id; - let eventId = content.last_known_event_id; - if (typeof eventId !== "string") { - eventId = undefined; - } - let viaServers = content.via_servers; - if (!Array.isArray(viaServers)) { - viaServers = undefined; - } - if (typeof roomId === "string") { - return { - roomId, - eventId, - viaServers - }; - } - } - } - const createEvent = this.getStateEvents(_event.EventType.RoomCreate, ""); - if (createEvent) { - const predecessor = createEvent.getContent()["predecessor"]; - if (predecessor) { - const roomId = predecessor["room_id"]; - if (typeof roomId === "string") { - let eventId = predecessor["event_id"]; - if (typeof eventId !== "string" || eventId === "") { - eventId = undefined; - } - return { - roomId, - eventId - }; - } - } - } - return null; - } - updateThirdPartyTokenCache(memberEvent) { - if (!memberEvent.getContent().third_party_invite) { - return; - } - const token = (memberEvent.getContent().third_party_invite.signed || {}).token; - if (!token) { - return; - } - const threePidInvite = this.getStateEvents(_event.EventType.RoomThirdPartyInvite, token); - if (!threePidInvite) { - return; - } - this.tokenToInvite[token] = memberEvent; - } - updateDisplayNameCache(userId, displayName) { - const oldName = this.userIdsToDisplayNames[userId]; - delete this.userIdsToDisplayNames[userId]; - if (oldName) { - // Remove the old name from the cache. - // We clobber the user_id > name lookup but the name -> [user_id] lookup - // means we need to remove that user ID from that array rather than nuking - // the lot. - const strippedOldName = utils.removeHiddenChars(oldName); - const existingUserIds = this.displayNameToUserIds.get(strippedOldName); - if (existingUserIds) { - // remove this user ID from this array - const filteredUserIDs = existingUserIds.filter(id => id !== userId); - this.displayNameToUserIds.set(strippedOldName, filteredUserIDs); - } - } - this.userIdsToDisplayNames[userId] = displayName; - const strippedDisplayname = displayName && utils.removeHiddenChars(displayName); - // an empty stripped displayname (undefined/'') will be set to MXID in room-member.js - if (strippedDisplayname) { - var _this$displayNameToUs2; - const arr = (_this$displayNameToUs2 = this.displayNameToUserIds.get(strippedDisplayname)) !== null && _this$displayNameToUs2 !== void 0 ? _this$displayNameToUs2 : []; - arr.push(userId); - this.displayNameToUserIds.set(strippedDisplayname, arr); - } - } -} -exports.RoomState = RoomState; -//# sourceMappingURL=room-state.js.map
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