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Diffstat (limited to 'includes/external/matrix/node_modules/loglevel/index.d.ts')
-rw-r--r-- | includes/external/matrix/node_modules/loglevel/index.d.ts | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/includes/external/matrix/node_modules/loglevel/index.d.ts b/includes/external/matrix/node_modules/loglevel/index.d.ts new file mode 100644 index 0000000..acb4d55 --- /dev/null +++ b/includes/external/matrix/node_modules/loglevel/index.d.ts @@ -0,0 +1,194 @@ +// Originally from Definitely Typed, see: +// https://github.com/DefinitelyTyped/DefinitelyTyped/blob/b4683d7/types/loglevel/index.d.ts +// Original definitions by: Stefan Profanter <https://github.com/Pro> +// Gabor Szmetanko <https://github.com/szmeti> +// Christian Rackerseder <https://github.com/screendriver> + +declare const log: log.RootLogger; +export = log; + +declare namespace log { + /** + * Log levels + */ + interface LogLevel { + TRACE: 0; + DEBUG: 1; + INFO: 2; + WARN: 3; + ERROR: 4; + SILENT: 5; + } + + /** + * Possible log level numbers. + */ + type LogLevelNumbers = LogLevel[keyof LogLevel]; + + /** + * Possible log level descriptors, may be string, lower or upper case, or number. + */ + type LogLevelDesc = LogLevelNumbers | LogLevelNames | 'silent' | keyof LogLevel; + + type LogLevelNames = + | 'trace' + | 'debug' + | 'info' + | 'warn' + | 'error'; + + type LoggingMethod = (...message: any[]) => void; + + type MethodFactory = (methodName: LogLevelNames, level: LogLevelNumbers, loggerName: string | symbol) => LoggingMethod; + + interface RootLogger extends Logger { + /** + * If you're using another JavaScript library that exposes a 'log' global, you can run into conflicts with loglevel. + * Similarly to jQuery, you can solve this by putting loglevel into no-conflict mode immediately after it is loaded + * onto the page. This resets to 'log' global to its value before loglevel was loaded (typically undefined), and + * returns the loglevel object, which you can then bind to another name yourself. + */ + noConflict(): any; + + /** + * This gets you a new logger object that works exactly like the root log object, but can have its level and + * logging methods set independently. All loggers must have a name (which is a non-empty string or a symbol) + * Calling * getLogger() multiple times with the same name will return an identical logger object. + * In large applications, it can be incredibly useful to turn logging on and off for particular modules as you are + * working with them. Using the getLogger() method lets you create a separate logger for each part of your + * application with its own logging level. Likewise, for small, independent modules, using a named logger instead + * of the default root logger allows developers using your module to selectively turn on deep, trace-level logging + * when trying to debug problems, while logging only errors or silencing logging altogether under normal + * circumstances. + * @param name The name of the produced logger + */ + getLogger(name: string | symbol): Logger; + + /** + * This will return you the dictionary of all loggers created with getLogger, keyed off of their names. + */ + getLoggers(): { [name: string]: Logger }; + + /** + * A .default property for ES6 default import compatibility + */ + default: RootLogger; + } + + interface Logger { + /** + * Available log levels. + */ + readonly levels: LogLevel; + + /** + * Plugin API entry point. This will be called for each enabled method each time the level is set + * (including initially), and should return a MethodFactory to be used for the given log method, at the given level, + * for a logger with the given name. If you'd like to retain all the reliability and features of loglevel, it's + * recommended that this wraps the initially provided value of log.methodFactory + */ + methodFactory: MethodFactory; + + /** + * Output trace message to console. + * This will also include a full stack trace + * + * @param msg any data to log to the console + */ + trace(...msg: any[]): void; + + /** + * Output debug message to console including appropriate icons + * + * @param msg any data to log to the console + */ + debug(...msg: any[]): void; + + /** + * Output debug message to console including appropriate icons + * + * @param msg any data to log to the console + */ + log(...msg: any[]): void; + + /** + * Output info message to console including appropriate icons + * + * @param msg any data to log to the console + */ + info(...msg: any[]): void; + + /** + * Output warn message to console including appropriate icons + * + * @param msg any data to log to the console + */ + warn(...msg: any[]): void; + + /** + * Output error message to console including appropriate icons + * + * @param msg any data to log to the console + */ + error(...msg: any[]): void; + + /** + * This disables all logging below the given level, so that after a log.setLevel("warn") call log.warn("something") + * or log.error("something") will output messages, but log.info("something") will not. + * + * @param level as a string, like 'error' (case-insensitive) or as a number from 0 to 5 (or as log.levels. values) + * @param persist Where possible the log level will be persisted. LocalStorage will be used if available, falling + * back to cookies if not. If neither is available in the current environment (i.e. in Node), or if you pass + * false as the optional 'persist' second argument, persistence will be skipped. + */ + setLevel(level: LogLevelDesc, persist?: boolean): void; + + /** + * Returns the current logging level, as a value from LogLevel. + * It's very unlikely you'll need to use this for normal application logging; it's provided partly to help plugin + * development, and partly to let you optimize logging code as below, where debug data is only generated if the + * level is set such that it'll actually be logged. This probably doesn't affect you, unless you've run profiling + * on your code and you have hard numbers telling you that your log data generation is a real performance problem. + */ + getLevel(): LogLevel[keyof LogLevel]; + + /** + * This sets the current log level only if one has not been persisted and can’t be loaded. This is useful when + * initializing scripts; if a developer or user has previously called setLevel(), this won’t alter their settings. + * For example, your application might set the log level to error in a production environment, but when debugging + * an issue, you might call setLevel("trace") on the console to see all the logs. If that error setting was set + * using setDefaultLevel(), it will still say as trace on subsequent page loads and refreshes instead of resetting + * to error. + * + * The level argument takes is the same values that you might pass to setLevel(). Levels set using + * setDefaultLevel() never persist to subsequent page loads. + * + * @param level as a string, like 'error' (case-insensitive) or as a number from 0 to 5 (or as log.levels. values) + */ + setDefaultLevel(level: LogLevelDesc): void; + + /** + * This resets the current log level to the default level (or `warn` if no explicit default was set) and clears + * the persisted level if one was previously persisted. + */ + resetLevel(): void; + + /** + * This enables all log messages, and is equivalent to log.setLevel("trace"). + * + * @param persist Where possible the log level will be persisted. LocalStorage will be used if available, falling + * back to cookies if not. If neither is available in the current environment (i.e. in Node), or if you pass + * false as the optional 'persist' second argument, persistence will be skipped. + */ + enableAll(persist?: boolean): void; + + /** + * This disables all log messages, and is equivalent to log.setLevel("silent"). + * + * @param persist Where possible the log level will be persisted. LocalStorage will be used if available, falling + * back to cookies if not. If neither is available in the current environment (i.e. in Node), or if you pass + * false as the optional 'persist' second argument, persistence will be skipped. + */ + disableAll(persist?: boolean): void; + } +} |