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Diffstat (limited to 'alarm/node_modules/ws/lib/stream.js')
-rw-r--r-- | alarm/node_modules/ws/lib/stream.js | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/alarm/node_modules/ws/lib/stream.js b/alarm/node_modules/ws/lib/stream.js new file mode 100644 index 0000000..19e1bff --- /dev/null +++ b/alarm/node_modules/ws/lib/stream.js @@ -0,0 +1,180 @@ +'use strict'; + +const { Duplex } = require('stream'); + +/** + * Emits the `'close'` event on a stream. + * + * @param {Duplex} stream The stream. + * @private + */ +function emitClose(stream) { + stream.emit('close'); +} + +/** + * The listener of the `'end'` event. + * + * @private + */ +function duplexOnEnd() { + if (!this.destroyed && this._writableState.finished) { + this.destroy(); + } +} + +/** + * The listener of the `'error'` event. + * + * @param {Error} err The error + * @private + */ +function duplexOnError(err) { + this.removeListener('error', duplexOnError); + this.destroy(); + if (this.listenerCount('error') === 0) { + // Do not suppress the throwing behavior. + this.emit('error', err); + } +} + +/** + * Wraps a `WebSocket` in a duplex stream. + * + * @param {WebSocket} ws The `WebSocket` to wrap + * @param {Object} [options] The options for the `Duplex` constructor + * @return {Duplex} The duplex stream + * @public + */ +function createWebSocketStream(ws, options) { + let resumeOnReceiverDrain = true; + let terminateOnDestroy = true; + + function receiverOnDrain() { + if (resumeOnReceiverDrain) ws._socket.resume(); + } + + if (ws.readyState === ws.CONNECTING) { + ws.once('open', function open() { + ws._receiver.removeAllListeners('drain'); + ws._receiver.on('drain', receiverOnDrain); + }); + } else { + ws._receiver.removeAllListeners('drain'); + ws._receiver.on('drain', receiverOnDrain); + } + + const duplex = new Duplex({ + ...options, + autoDestroy: false, + emitClose: false, + objectMode: false, + writableObjectMode: false + }); + + ws.on('message', function message(msg) { + if (!duplex.push(msg)) { + resumeOnReceiverDrain = false; + ws._socket.pause(); + } + }); + + ws.once('error', function error(err) { + if (duplex.destroyed) return; + + // Prevent `ws.terminate()` from being called by `duplex._destroy()`. + // + // - If the `'error'` event is emitted before the `'open'` event, then + // `ws.terminate()` is a noop as no socket is assigned. + // - Otherwise, the error is re-emitted by the listener of the `'error'` + // event of the `Receiver` object. The listener already closes the + // connection by calling `ws.close()`. This allows a close frame to be + // sent to the other peer. If `ws.terminate()` is called right after this, + // then the close frame might not be sent. + terminateOnDestroy = false; + duplex.destroy(err); + }); + + ws.once('close', function close() { + if (duplex.destroyed) return; + + duplex.push(null); + }); + + duplex._destroy = function (err, callback) { + if (ws.readyState === ws.CLOSED) { + callback(err); + process.nextTick(emitClose, duplex); + return; + } + + let called = false; + + ws.once('error', function error(err) { + called = true; + callback(err); + }); + + ws.once('close', function close() { + if (!called) callback(err); + process.nextTick(emitClose, duplex); + }); + + if (terminateOnDestroy) ws.terminate(); + }; + + duplex._final = function (callback) { + if (ws.readyState === ws.CONNECTING) { + ws.once('open', function open() { + duplex._final(callback); + }); + return; + } + + // If the value of the `_socket` property is `null` it means that `ws` is a + // client websocket and the handshake failed. In fact, when this happens, a + // socket is never assigned to the websocket. Wait for the `'error'` event + // that will be emitted by the websocket. + if (ws._socket === null) return; + + if (ws._socket._writableState.finished) { + callback(); + if (duplex._readableState.endEmitted) duplex.destroy(); + } else { + ws._socket.once('finish', function finish() { + // `duplex` is not destroyed here because the `'end'` event will be + // emitted on `duplex` after this `'finish'` event. The EOF signaling + // `null` chunk is, in fact, pushed when the websocket emits `'close'`. + callback(); + }); + ws.close(); + } + }; + + duplex._read = function () { + if ( + (ws.readyState === ws.OPEN || ws.readyState === ws.CLOSING) && + !resumeOnReceiverDrain + ) { + resumeOnReceiverDrain = true; + if (!ws._receiver._writableState.needDrain) ws._socket.resume(); + } + }; + + duplex._write = function (chunk, encoding, callback) { + if (ws.readyState === ws.CONNECTING) { + ws.once('open', function open() { + duplex._write(chunk, encoding, callback); + }); + return; + } + + ws.send(chunk, callback); + }; + + duplex.on('end', duplexOnEnd); + duplex.on('error', duplexOnError); + return duplex; +} + +module.exports = createWebSocketStream; |