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authorRaindropsSys <contact@minteck.org>2023-04-24 14:03:36 +0200
committerRaindropsSys <contact@minteck.org>2023-04-24 14:03:36 +0200
commit633c92eae865e957121e08de634aeee11a8b3992 (patch)
tree09d881bee1dae0b6eee49db1dfaf0f500240606c /includes/external/matrix/node_modules/matrix-js-sdk/src/webrtc/call.ts
parentc4657e4509733699c0f26a3c900bab47e915d5a0 (diff)
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+/*
+Copyright 2015, 2016 OpenMarket Ltd
+Copyright 2017 New Vector Ltd
+Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
+Copyright 2021 - 2022 Šimon Brandner <simon.bra.ag@gmail.com>
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+/**
+ * This is an internal module. See {@link createNewMatrixCall} for the public API.
+ */
+
+import { v4 as uuidv4 } from "uuid";
+import { parse as parseSdp, write as writeSdp } from "sdp-transform";
+
+import { logger } from "../logger";
+import * as utils from "../utils";
+import { IContent, MatrixEvent } from "../models/event";
+import { EventType, ToDeviceMessageId } from "../@types/event";
+import { RoomMember } from "../models/room-member";
+import { randomString } from "../randomstring";
+import {
+ MCallReplacesEvent,
+ MCallAnswer,
+ MCallInviteNegotiate,
+ CallCapabilities,
+ SDPStreamMetadataPurpose,
+ SDPStreamMetadata,
+ SDPStreamMetadataKey,
+ MCallSDPStreamMetadataChanged,
+ MCallSelectAnswer,
+ MCAllAssertedIdentity,
+ MCallCandidates,
+ MCallBase,
+ MCallHangupReject,
+} from "./callEventTypes";
+import { CallFeed } from "./callFeed";
+import { MatrixClient } from "../client";
+import { EventEmitterEvents, TypedEventEmitter } from "../models/typed-event-emitter";
+import { DeviceInfo } from "../crypto/deviceinfo";
+import { GroupCallUnknownDeviceError } from "./groupCall";
+import { IScreensharingOpts } from "./mediaHandler";
+import { MatrixError } from "../http-api";
+import { GroupCallStats } from "./stats/groupCallStats";
+
+interface CallOpts {
+ // The room ID for this call.
+ roomId: string;
+ invitee?: string;
+ // The Matrix Client instance to send events to.
+ client: MatrixClient;
+ /**
+ * Whether relay through TURN should be forced.
+ * @deprecated use opts.forceTURN when creating the matrix client
+ * since it's only possible to set this option on outbound calls.
+ */
+ forceTURN?: boolean;
+ // A list of TURN servers.
+ turnServers?: Array<TurnServer>;
+ opponentDeviceId?: string;
+ opponentSessionId?: string;
+ groupCallId?: string;
+}
+
+interface TurnServer {
+ urls: Array<string>;
+ username?: string;
+ password?: string;
+ ttl?: number;
+}
+
+interface AssertedIdentity {
+ id: string;
+ displayName: string;
+}
+
+enum MediaType {
+ AUDIO = "audio",
+ VIDEO = "video",
+}
+
+enum CodecName {
+ OPUS = "opus",
+ // add more as needed
+}
+
+// Used internally to specify modifications to codec parameters in SDP
+interface CodecParamsMod {
+ mediaType: MediaType;
+ codec: CodecName;
+ enableDtx?: boolean; // true to enable discontinuous transmission, false to disable, undefined to leave as-is
+ maxAverageBitrate?: number; // sets the max average bitrate, or undefined to leave as-is
+}
+
+export enum CallState {
+ Fledgling = "fledgling",
+ InviteSent = "invite_sent",
+ WaitLocalMedia = "wait_local_media",
+ CreateOffer = "create_offer",
+ CreateAnswer = "create_answer",
+ Connecting = "connecting",
+ Connected = "connected",
+ Ringing = "ringing",
+ Ended = "ended",
+}
+
+export enum CallType {
+ Voice = "voice",
+ Video = "video",
+}
+
+export enum CallDirection {
+ Inbound = "inbound",
+ Outbound = "outbound",
+}
+
+export enum CallParty {
+ Local = "local",
+ Remote = "remote",
+}
+
+export enum CallEvent {
+ Hangup = "hangup",
+ State = "state",
+ Error = "error",
+ Replaced = "replaced",
+
+ // The value of isLocalOnHold() has changed
+ LocalHoldUnhold = "local_hold_unhold",
+ // The value of isRemoteOnHold() has changed
+ RemoteHoldUnhold = "remote_hold_unhold",
+ // backwards compat alias for LocalHoldUnhold: remove in a major version bump
+ HoldUnhold = "hold_unhold",
+ // Feeds have changed
+ FeedsChanged = "feeds_changed",
+
+ AssertedIdentityChanged = "asserted_identity_changed",
+
+ LengthChanged = "length_changed",
+
+ DataChannel = "datachannel",
+
+ SendVoipEvent = "send_voip_event",
+}
+
+export enum CallErrorCode {
+ /** The user chose to end the call */
+ UserHangup = "user_hangup",
+
+ /** An error code when the local client failed to create an offer. */
+ LocalOfferFailed = "local_offer_failed",
+ /**
+ * An error code when there is no local mic/camera to use. This may be because
+ * the hardware isn't plugged in, or the user has explicitly denied access.
+ */
+ NoUserMedia = "no_user_media",
+
+ /**
+ * Error code used when a call event failed to send
+ * because unknown devices were present in the room
+ */
+ UnknownDevices = "unknown_devices",
+
+ /**
+ * Error code used when we fail to send the invite
+ * for some reason other than there being unknown devices
+ */
+ SendInvite = "send_invite",
+
+ /**
+ * An answer could not be created
+ */
+ CreateAnswer = "create_answer",
+
+ /**
+ * An offer could not be created
+ */
+ CreateOffer = "create_offer",
+
+ /**
+ * Error code used when we fail to send the answer
+ * for some reason other than there being unknown devices
+ */
+ SendAnswer = "send_answer",
+
+ /**
+ * The session description from the other side could not be set
+ */
+ SetRemoteDescription = "set_remote_description",
+
+ /**
+ * The session description from this side could not be set
+ */
+ SetLocalDescription = "set_local_description",
+
+ /**
+ * A different device answered the call
+ */
+ AnsweredElsewhere = "answered_elsewhere",
+
+ /**
+ * No media connection could be established to the other party
+ */
+ IceFailed = "ice_failed",
+
+ /**
+ * The invite timed out whilst waiting for an answer
+ */
+ InviteTimeout = "invite_timeout",
+
+ /**
+ * The call was replaced by another call
+ */
+ Replaced = "replaced",
+
+ /**
+ * Signalling for the call could not be sent (other than the initial invite)
+ */
+ SignallingFailed = "signalling_timeout",
+
+ /**
+ * The remote party is busy
+ */
+ UserBusy = "user_busy",
+
+ /**
+ * We transferred the call off to somewhere else
+ */
+ Transferred = "transferred",
+
+ /**
+ * A call from the same user was found with a new session id
+ */
+ NewSession = "new_session",
+}
+
+/**
+ * The version field that we set in m.call.* events
+ */
+const VOIP_PROTO_VERSION = "1";
+
+/** The fallback ICE server to use for STUN or TURN protocols. */
+const FALLBACK_ICE_SERVER = "stun:turn.matrix.org";
+
+/** The length of time a call can be ringing for. */
+const CALL_TIMEOUT_MS = 60 * 1000; // ms
+/** The time after which we increment callLength */
+const CALL_LENGTH_INTERVAL = 1000; // ms
+/** The time after which we end the call, if ICE got disconnected */
+const ICE_DISCONNECTED_TIMEOUT = 30 * 1000; // ms
+
+export class CallError extends Error {
+ public readonly code: string;
+
+ public constructor(code: CallErrorCode, msg: string, err: Error) {
+ // Still don't think there's any way to have proper nested errors
+ super(msg + ": " + err);
+
+ this.code = code;
+ }
+}
+
+export function genCallID(): string {
+ return Date.now().toString() + randomString(16);
+}
+
+function getCodecParamMods(isPtt: boolean): CodecParamsMod[] {
+ const mods = [
+ {
+ mediaType: "audio",
+ codec: "opus",
+ enableDtx: true,
+ maxAverageBitrate: isPtt ? 12000 : undefined,
+ },
+ ] as CodecParamsMod[];
+
+ return mods;
+}
+
+export interface VoipEvent {
+ type: "toDevice" | "sendEvent";
+ eventType: string;
+ userId?: string;
+ opponentDeviceId?: string;
+ roomId?: string;
+ content: Record<string, unknown>;
+}
+
+/**
+ * These now all have the call object as an argument. Why? Well, to know which call a given event is
+ * about you have three options:
+ * 1. Use a closure as the callback that remembers what call it's listening to. This can be
+ * a pain because you need to pass the listener function again when you remove the listener,
+ * which might be somewhere else.
+ * 2. Use not-very-well-known fact that EventEmitter sets 'this' to the emitter object in the
+ * callback. This doesn't really play well with modern Typescript and eslint and doesn't work
+ * with our pattern of re-emitting events.
+ * 3. Pass the object in question as an argument to the callback.
+ *
+ * Now that we have group calls which have to deal with multiple call objects, this will
+ * become more important, and I think methods 1 and 2 are just going to cause issues.
+ */
+export type CallEventHandlerMap = {
+ [CallEvent.DataChannel]: (channel: RTCDataChannel, call: MatrixCall) => void;
+ [CallEvent.FeedsChanged]: (feeds: CallFeed[], call: MatrixCall) => void;
+ [CallEvent.Replaced]: (newCall: MatrixCall, oldCall: MatrixCall) => void;
+ [CallEvent.Error]: (error: CallError, call: MatrixCall) => void;
+ [CallEvent.RemoteHoldUnhold]: (onHold: boolean, call: MatrixCall) => void;
+ [CallEvent.LocalHoldUnhold]: (onHold: boolean, call: MatrixCall) => void;
+ [CallEvent.LengthChanged]: (length: number, call: MatrixCall) => void;
+ [CallEvent.State]: (state: CallState, oldState: CallState, call: MatrixCall) => void;
+ [CallEvent.Hangup]: (call: MatrixCall) => void;
+ [CallEvent.AssertedIdentityChanged]: (call: MatrixCall) => void;
+ /* @deprecated */
+ [CallEvent.HoldUnhold]: (onHold: boolean) => void;
+ [CallEvent.SendVoipEvent]: (event: VoipEvent, call: MatrixCall) => void;
+};
+
+// The key of the transceiver map (purpose + media type, separated by ':')
+type TransceiverKey = string;
+
+// generates keys for the map of transceivers
+// kind is unfortunately a string rather than MediaType as this is the type of
+// track.kind
+function getTransceiverKey(purpose: SDPStreamMetadataPurpose, kind: TransceiverKey): string {
+ return purpose + ":" + kind;
+}
+
+export class MatrixCall extends TypedEventEmitter<CallEvent, CallEventHandlerMap> {
+ public roomId: string;
+ public callId: string;
+ public invitee?: string;
+ public hangupParty?: CallParty;
+ public hangupReason?: string;
+ public direction?: CallDirection;
+ public ourPartyId: string;
+ public peerConn?: RTCPeerConnection;
+ public toDeviceSeq = 0;
+
+ // whether this call should have push-to-talk semantics
+ // This should be set by the consumer on incoming & outgoing calls.
+ public isPtt = false;
+
+ private _state = CallState.Fledgling;
+ private readonly client: MatrixClient;
+ private readonly forceTURN?: boolean;
+ private readonly turnServers: Array<TurnServer>;
+ // A queue for candidates waiting to go out.
+ // We try to amalgamate candidates into a single candidate message where
+ // possible
+ private candidateSendQueue: Array<RTCIceCandidate> = [];
+ private candidateSendTries = 0;
+ private candidatesEnded = false;
+ private feeds: Array<CallFeed> = [];
+
+ // our transceivers for each purpose and type of media
+ private transceivers = new Map<TransceiverKey, RTCRtpTransceiver>();
+
+ private inviteOrAnswerSent = false;
+ private waitForLocalAVStream = false;
+ private successor?: MatrixCall;
+ private opponentMember?: RoomMember;
+ private opponentVersion?: number | string;
+ // The party ID of the other side: undefined if we haven't chosen a partner
+ // yet, null if we have but they didn't send a party ID.
+ private opponentPartyId: string | null | undefined;
+ private opponentCaps?: CallCapabilities;
+ private iceDisconnectedTimeout?: ReturnType<typeof setTimeout>;
+ private inviteTimeout?: ReturnType<typeof setTimeout>;
+ private readonly removeTrackListeners = new Map<MediaStream, () => void>();
+
+ // The logic of when & if a call is on hold is nontrivial and explained in is*OnHold
+ // This flag represents whether we want the other party to be on hold
+ private remoteOnHold = false;
+
+ // the stats for the call at the point it ended. We can't get these after we
+ // tear the call down, so we just grab a snapshot before we stop the call.
+ // The typescript definitions have this type as 'any' :(
+ private callStatsAtEnd?: any[];
+
+ // Perfect negotiation state: https://www.w3.org/TR/webrtc/#perfect-negotiation-example
+ private makingOffer = false;
+ private ignoreOffer = false;
+
+ private responsePromiseChain?: Promise<void>;
+
+ // If candidates arrive before we've picked an opponent (which, in particular,
+ // will happen if the opponent sends candidates eagerly before the user answers
+ // the call) we buffer them up here so we can then add the ones from the party we pick
+ private remoteCandidateBuffer = new Map<string, RTCIceCandidate[]>();
+
+ private remoteAssertedIdentity?: AssertedIdentity;
+ private remoteSDPStreamMetadata?: SDPStreamMetadata;
+
+ private callLengthInterval?: ReturnType<typeof setInterval>;
+ private callStartTime?: number;
+
+ private opponentDeviceId?: string;
+ private opponentDeviceInfo?: DeviceInfo;
+ private opponentSessionId?: string;
+ public groupCallId?: string;
+
+ // Used to keep the timer for the delay before actually stopping our
+ // video track after muting (see setLocalVideoMuted)
+ private stopVideoTrackTimer?: ReturnType<typeof setTimeout>;
+ // Used to allow connection without Video and Audio. To establish a webrtc connection without media a Data channel is
+ // needed At the moment this property is true if we allow MatrixClient with isVoipWithNoMediaAllowed = true
+ private readonly isOnlyDataChannelAllowed: boolean;
+ private stats: GroupCallStats | undefined;
+
+ /**
+ * Construct a new Matrix Call.
+ * @param opts - Config options.
+ */
+ public constructor(opts: CallOpts) {
+ super();
+
+ this.roomId = opts.roomId;
+ this.invitee = opts.invitee;
+ this.client = opts.client;
+
+ if (!this.client.deviceId) throw new Error("Client must have a device ID to start calls");
+
+ this.forceTURN = opts.forceTURN ?? false;
+ this.ourPartyId = this.client.deviceId;
+ this.opponentDeviceId = opts.opponentDeviceId;
+ this.opponentSessionId = opts.opponentSessionId;
+ this.groupCallId = opts.groupCallId;
+ // Array of Objects with urls, username, credential keys
+ this.turnServers = opts.turnServers || [];
+ if (this.turnServers.length === 0 && this.client.isFallbackICEServerAllowed()) {
+ this.turnServers.push({
+ urls: [FALLBACK_ICE_SERVER],
+ });
+ }
+ for (const server of this.turnServers) {
+ utils.checkObjectHasKeys(server, ["urls"]);
+ }
+ this.callId = genCallID();
+ // If the Client provides calls without audio and video we need a datachannel for a webrtc connection
+ this.isOnlyDataChannelAllowed = this.client.isVoipWithNoMediaAllowed;
+ }
+
+ /**
+ * Place a voice call to this room.
+ * @throws If you have not specified a listener for 'error' events.
+ */
+ public async placeVoiceCall(): Promise<void> {
+ await this.placeCall(true, false);
+ }
+
+ /**
+ * Place a video call to this room.
+ * @throws If you have not specified a listener for 'error' events.
+ */
+ public async placeVideoCall(): Promise<void> {
+ await this.placeCall(true, true);
+ }
+
+ /**
+ * Create a datachannel using this call's peer connection.
+ * @param label - A human readable label for this datachannel
+ * @param options - An object providing configuration options for the data channel.
+ */
+ public createDataChannel(label: string, options: RTCDataChannelInit | undefined): RTCDataChannel {
+ const dataChannel = this.peerConn!.createDataChannel(label, options);
+ this.emit(CallEvent.DataChannel, dataChannel, this);
+ return dataChannel;
+ }
+
+ public getOpponentMember(): RoomMember | undefined {
+ return this.opponentMember;
+ }
+
+ public getOpponentDeviceId(): string | undefined {
+ return this.opponentDeviceId;
+ }
+
+ public getOpponentSessionId(): string | undefined {
+ return this.opponentSessionId;
+ }
+
+ public opponentCanBeTransferred(): boolean {
+ return Boolean(this.opponentCaps && this.opponentCaps["m.call.transferee"]);
+ }
+
+ public opponentSupportsDTMF(): boolean {
+ return Boolean(this.opponentCaps && this.opponentCaps["m.call.dtmf"]);
+ }
+
+ public getRemoteAssertedIdentity(): AssertedIdentity | undefined {
+ return this.remoteAssertedIdentity;
+ }
+
+ public get state(): CallState {
+ return this._state;
+ }
+
+ private set state(state: CallState) {
+ const oldState = this._state;
+ this._state = state;
+ this.emit(CallEvent.State, state, oldState, this);
+ }
+
+ public get type(): CallType {
+ // we may want to look for a video receiver here rather than a track to match the
+ // sender behaviour, although in practice they should be the same thing
+ return this.hasUserMediaVideoSender || this.hasRemoteUserMediaVideoTrack ? CallType.Video : CallType.Voice;
+ }
+
+ public get hasLocalUserMediaVideoTrack(): boolean {
+ return !!this.localUsermediaStream?.getVideoTracks().length;
+ }
+
+ public get hasRemoteUserMediaVideoTrack(): boolean {
+ return this.getRemoteFeeds().some((feed) => {
+ return feed.purpose === SDPStreamMetadataPurpose.Usermedia && feed.stream?.getVideoTracks().length;
+ });
+ }
+
+ public get hasLocalUserMediaAudioTrack(): boolean {
+ return !!this.localUsermediaStream?.getAudioTracks().length;
+ }
+
+ public get hasRemoteUserMediaAudioTrack(): boolean {
+ return this.getRemoteFeeds().some((feed) => {
+ return feed.purpose === SDPStreamMetadataPurpose.Usermedia && !!feed.stream?.getAudioTracks().length;
+ });
+ }
+
+ private get hasUserMediaAudioSender(): boolean {
+ return Boolean(this.transceivers.get(getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, "audio"))?.sender);
+ }
+
+ private get hasUserMediaVideoSender(): boolean {
+ return Boolean(this.transceivers.get(getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, "video"))?.sender);
+ }
+
+ public get localUsermediaFeed(): CallFeed | undefined {
+ return this.getLocalFeeds().find((feed) => feed.purpose === SDPStreamMetadataPurpose.Usermedia);
+ }
+
+ public get localScreensharingFeed(): CallFeed | undefined {
+ return this.getLocalFeeds().find((feed) => feed.purpose === SDPStreamMetadataPurpose.Screenshare);
+ }
+
+ public get localUsermediaStream(): MediaStream | undefined {
+ return this.localUsermediaFeed?.stream;
+ }
+
+ public get localScreensharingStream(): MediaStream | undefined {
+ return this.localScreensharingFeed?.stream;
+ }
+
+ public get remoteUsermediaFeed(): CallFeed | undefined {
+ return this.getRemoteFeeds().find((feed) => feed.purpose === SDPStreamMetadataPurpose.Usermedia);
+ }
+
+ public get remoteScreensharingFeed(): CallFeed | undefined {
+ return this.getRemoteFeeds().find((feed) => feed.purpose === SDPStreamMetadataPurpose.Screenshare);
+ }
+
+ public get remoteUsermediaStream(): MediaStream | undefined {
+ return this.remoteUsermediaFeed?.stream;
+ }
+
+ public get remoteScreensharingStream(): MediaStream | undefined {
+ return this.remoteScreensharingFeed?.stream;
+ }
+
+ private getFeedByStreamId(streamId: string): CallFeed | undefined {
+ return this.getFeeds().find((feed) => feed.stream.id === streamId);
+ }
+
+ /**
+ * Returns an array of all CallFeeds
+ * @returns CallFeeds
+ */
+ public getFeeds(): Array<CallFeed> {
+ return this.feeds;
+ }
+
+ /**
+ * Returns an array of all local CallFeeds
+ * @returns local CallFeeds
+ */
+ public getLocalFeeds(): Array<CallFeed> {
+ return this.feeds.filter((feed) => feed.isLocal());
+ }
+
+ /**
+ * Returns an array of all remote CallFeeds
+ * @returns remote CallFeeds
+ */
+ public getRemoteFeeds(): Array<CallFeed> {
+ return this.feeds.filter((feed) => !feed.isLocal());
+ }
+
+ private async initOpponentCrypto(): Promise<void> {
+ if (!this.opponentDeviceId) return;
+ if (!this.client.getUseE2eForGroupCall()) return;
+ // It's possible to want E2EE and yet not have the means to manage E2EE
+ // ourselves (for example if the client is a RoomWidgetClient)
+ if (!this.client.isCryptoEnabled()) {
+ // All we know is the device ID
+ this.opponentDeviceInfo = new DeviceInfo(this.opponentDeviceId);
+ return;
+ }
+ // if we've got to this point, we do want to init crypto, so throw if we can't
+ if (!this.client.crypto) throw new Error("Crypto is not initialised.");
+
+ const userId = this.invitee || this.getOpponentMember()?.userId;
+
+ if (!userId) throw new Error("Couldn't find opponent user ID to init crypto");
+
+ const deviceInfoMap = await this.client.crypto.deviceList.downloadKeys([userId], false);
+ this.opponentDeviceInfo = deviceInfoMap.get(userId)?.get(this.opponentDeviceId);
+ if (this.opponentDeviceInfo === undefined) {
+ throw new GroupCallUnknownDeviceError(userId);
+ }
+ }
+
+ /**
+ * Generates and returns localSDPStreamMetadata
+ * @returns localSDPStreamMetadata
+ */
+ private getLocalSDPStreamMetadata(updateStreamIds = false): SDPStreamMetadata {
+ const metadata: SDPStreamMetadata = {};
+ for (const localFeed of this.getLocalFeeds()) {
+ if (updateStreamIds) {
+ localFeed.sdpMetadataStreamId = localFeed.stream.id;
+ }
+
+ metadata[localFeed.sdpMetadataStreamId] = {
+ purpose: localFeed.purpose,
+ audio_muted: localFeed.isAudioMuted(),
+ video_muted: localFeed.isVideoMuted(),
+ };
+ }
+ return metadata;
+ }
+
+ /**
+ * Returns true if there are no incoming feeds,
+ * otherwise returns false
+ * @returns no incoming feeds
+ */
+ public noIncomingFeeds(): boolean {
+ return !this.feeds.some((feed) => !feed.isLocal());
+ }
+
+ private pushRemoteFeed(stream: MediaStream): void {
+ // Fallback to old behavior if the other side doesn't support SDPStreamMetadata
+ if (!this.opponentSupportsSDPStreamMetadata()) {
+ this.pushRemoteFeedWithoutMetadata(stream);
+ return;
+ }
+
+ const userId = this.getOpponentMember()!.userId;
+ const purpose = this.remoteSDPStreamMetadata![stream.id].purpose;
+ const audioMuted = this.remoteSDPStreamMetadata![stream.id].audio_muted;
+ const videoMuted = this.remoteSDPStreamMetadata![stream.id].video_muted;
+
+ if (!purpose) {
+ logger.warn(
+ `Call ${this.callId} pushRemoteFeed() ignoring stream because we didn't get any metadata about it (streamId=${stream.id})`,
+ );
+ return;
+ }
+
+ if (this.getFeedByStreamId(stream.id)) {
+ logger.warn(
+ `Call ${this.callId} pushRemoteFeed() ignoring stream because we already have a feed for it (streamId=${stream.id})`,
+ );
+ return;
+ }
+
+ this.feeds.push(
+ new CallFeed({
+ client: this.client,
+ call: this,
+ roomId: this.roomId,
+ userId,
+ deviceId: this.getOpponentDeviceId(),
+ stream,
+ purpose,
+ audioMuted,
+ videoMuted,
+ }),
+ );
+
+ this.emit(CallEvent.FeedsChanged, this.feeds, this);
+
+ logger.info(
+ `Call ${this.callId} pushRemoteFeed() pushed stream (streamId=${stream.id}, active=${stream.active}, purpose=${purpose})`,
+ );
+ }
+
+ /**
+ * This method is used ONLY if the other client doesn't support sending SDPStreamMetadata
+ */
+ private pushRemoteFeedWithoutMetadata(stream: MediaStream): void {
+ const userId = this.getOpponentMember()!.userId;
+ // We can guess the purpose here since the other client can only send one stream
+ const purpose = SDPStreamMetadataPurpose.Usermedia;
+ const oldRemoteStream = this.feeds.find((feed) => !feed.isLocal())?.stream;
+
+ // Note that we check by ID and always set the remote stream: Chrome appears
+ // to make new stream objects when transceiver directionality is changed and the 'active'
+ // status of streams change - Dave
+ // If we already have a stream, check this stream has the same id
+ if (oldRemoteStream && stream.id !== oldRemoteStream.id) {
+ logger.warn(
+ `Call ${this.callId} pushRemoteFeedWithoutMetadata() ignoring new stream because we already have stream (streamId=${stream.id})`,
+ );
+ return;
+ }
+
+ if (this.getFeedByStreamId(stream.id)) {
+ logger.warn(
+ `Call ${this.callId} pushRemoteFeedWithoutMetadata() ignoring stream because we already have a feed for it (streamId=${stream.id})`,
+ );
+ return;
+ }
+
+ this.feeds.push(
+ new CallFeed({
+ client: this.client,
+ call: this,
+ roomId: this.roomId,
+ audioMuted: false,
+ videoMuted: false,
+ userId,
+ deviceId: this.getOpponentDeviceId(),
+ stream,
+ purpose,
+ }),
+ );
+
+ this.emit(CallEvent.FeedsChanged, this.feeds, this);
+
+ logger.info(
+ `Call ${this.callId} pushRemoteFeedWithoutMetadata() pushed stream (streamId=${stream.id}, active=${stream.active})`,
+ );
+ }
+
+ private pushNewLocalFeed(stream: MediaStream, purpose: SDPStreamMetadataPurpose, addToPeerConnection = true): void {
+ const userId = this.client.getUserId()!;
+
+ // Tracks don't always start off enabled, eg. chrome will give a disabled
+ // audio track if you ask for user media audio and already had one that
+ // you'd set to disabled (presumably because it clones them internally).
+ setTracksEnabled(stream.getAudioTracks(), true);
+ setTracksEnabled(stream.getVideoTracks(), true);
+
+ if (this.getFeedByStreamId(stream.id)) {
+ logger.warn(
+ `Call ${this.callId} pushNewLocalFeed() ignoring stream because we already have a feed for it (streamId=${stream.id})`,
+ );
+ return;
+ }
+
+ this.pushLocalFeed(
+ new CallFeed({
+ client: this.client,
+ roomId: this.roomId,
+ audioMuted: false,
+ videoMuted: false,
+ userId,
+ deviceId: this.getOpponentDeviceId(),
+ stream,
+ purpose,
+ }),
+ addToPeerConnection,
+ );
+ }
+
+ /**
+ * Pushes supplied feed to the call
+ * @param callFeed - to push
+ * @param addToPeerConnection - whether to add the tracks to the peer connection
+ */
+ public pushLocalFeed(callFeed: CallFeed, addToPeerConnection = true): void {
+ if (this.feeds.some((feed) => callFeed.stream.id === feed.stream.id)) {
+ logger.info(
+ `Call ${this.callId} pushLocalFeed() ignoring duplicate local stream (streamId=${callFeed.stream.id})`,
+ );
+ return;
+ }
+
+ this.feeds.push(callFeed);
+
+ if (addToPeerConnection) {
+ for (const track of callFeed.stream.getTracks()) {
+ logger.info(
+ `Call ${this.callId} pushLocalFeed() adding track to peer connection (id=${track.id}, kind=${track.kind}, streamId=${callFeed.stream.id}, streamPurpose=${callFeed.purpose}, enabled=${track.enabled})`,
+ );
+
+ const tKey = getTransceiverKey(callFeed.purpose, track.kind);
+ if (this.transceivers.has(tKey)) {
+ // we already have a sender, so we re-use it. We try to re-use transceivers as much
+ // as possible because they can't be removed once added, so otherwise they just
+ // accumulate which makes the SDP very large very quickly: in fact it only takes
+ // about 6 video tracks to exceed the maximum size of an Olm-encrypted
+ // Matrix event.
+ const transceiver = this.transceivers.get(tKey)!;
+
+ transceiver.sender.replaceTrack(track);
+ // set the direction to indicate we're going to start sending again
+ // (this will trigger the re-negotiation)
+ transceiver.direction = transceiver.direction === "inactive" ? "sendonly" : "sendrecv";
+ } else {
+ // create a new one. We need to use addTrack rather addTransceiver for this because firefox
+ // doesn't yet implement RTCRTPSender.setStreams()
+ // (https://bugzilla.mozilla.org/show_bug.cgi?id=1510802) so we'd have no way to group the
+ // two tracks together into a stream.
+ const newSender = this.peerConn!.addTrack(track, callFeed.stream);
+
+ // now go & fish for the new transceiver
+ const newTransceiver = this.peerConn!.getTransceivers().find((t) => t.sender === newSender);
+ if (newTransceiver) {
+ this.transceivers.set(tKey, newTransceiver);
+ } else {
+ logger.warn(
+ `Call ${this.callId} pushLocalFeed() didn't find a matching transceiver after adding track!`,
+ );
+ }
+ }
+ }
+ }
+
+ logger.info(
+ `Call ${this.callId} pushLocalFeed() pushed stream (id=${callFeed.stream.id}, active=${callFeed.stream.active}, purpose=${callFeed.purpose})`,
+ );
+
+ this.emit(CallEvent.FeedsChanged, this.feeds, this);
+ }
+
+ /**
+ * Removes local call feed from the call and its tracks from the peer
+ * connection
+ * @param callFeed - to remove
+ */
+ public removeLocalFeed(callFeed: CallFeed): void {
+ const audioTransceiverKey = getTransceiverKey(callFeed.purpose, "audio");
+ const videoTransceiverKey = getTransceiverKey(callFeed.purpose, "video");
+
+ for (const transceiverKey of [audioTransceiverKey, videoTransceiverKey]) {
+ // this is slightly mixing the track and transceiver API but is basically just shorthand.
+ // There is no way to actually remove a transceiver, so this just sets it to inactive
+ // (or recvonly) and replaces the source with nothing.
+ if (this.transceivers.has(transceiverKey)) {
+ const transceiver = this.transceivers.get(transceiverKey)!;
+ if (transceiver.sender) this.peerConn!.removeTrack(transceiver.sender);
+ }
+ }
+
+ if (callFeed.purpose === SDPStreamMetadataPurpose.Screenshare) {
+ this.client.getMediaHandler().stopScreensharingStream(callFeed.stream);
+ }
+
+ this.deleteFeed(callFeed);
+ }
+
+ private deleteAllFeeds(): void {
+ for (const feed of this.feeds) {
+ if (!feed.isLocal() || !this.groupCallId) {
+ feed.dispose();
+ }
+ }
+
+ this.feeds = [];
+ this.emit(CallEvent.FeedsChanged, this.feeds, this);
+ }
+
+ private deleteFeedByStream(stream: MediaStream): void {
+ const feed = this.getFeedByStreamId(stream.id);
+ if (!feed) {
+ logger.warn(
+ `Call ${this.callId} deleteFeedByStream() didn't find the feed to delete (streamId=${stream.id})`,
+ );
+ return;
+ }
+ this.deleteFeed(feed);
+ }
+
+ private deleteFeed(feed: CallFeed): void {
+ feed.dispose();
+ this.feeds.splice(this.feeds.indexOf(feed), 1);
+ this.emit(CallEvent.FeedsChanged, this.feeds, this);
+ }
+
+ // The typescript definitions have this type as 'any' :(
+ public async getCurrentCallStats(): Promise<any[] | undefined> {
+ if (this.callHasEnded()) {
+ return this.callStatsAtEnd;
+ }
+
+ return this.collectCallStats();
+ }
+
+ private async collectCallStats(): Promise<any[] | undefined> {
+ // This happens when the call fails before it starts.
+ // For example when we fail to get capture sources
+ if (!this.peerConn) return;
+
+ const statsReport = await this.peerConn.getStats();
+ const stats: any[] = [];
+ statsReport.forEach((item) => {
+ stats.push(item);
+ });
+
+ return stats;
+ }
+
+ /**
+ * Configure this call from an invite event. Used by MatrixClient.
+ * @param event - The m.call.invite event
+ */
+ public async initWithInvite(event: MatrixEvent): Promise<void> {
+ const invite = event.getContent<MCallInviteNegotiate>();
+ this.direction = CallDirection.Inbound;
+
+ // make sure we have valid turn creds. Unless something's gone wrong, it should
+ // poll and keep the credentials valid so this should be instant.
+ const haveTurnCreds = await this.client.checkTurnServers();
+ if (!haveTurnCreds) {
+ logger.warn(
+ `Call ${this.callId} initWithInvite() failed to get TURN credentials! Proceeding with call anyway...`,
+ );
+ }
+
+ const sdpStreamMetadata = invite[SDPStreamMetadataKey];
+ if (sdpStreamMetadata) {
+ this.updateRemoteSDPStreamMetadata(sdpStreamMetadata);
+ } else {
+ logger.debug(
+ `Call ${this.callId} initWithInvite() did not get any SDPStreamMetadata! Can not send/receive multiple streams`,
+ );
+ }
+
+ this.peerConn = this.createPeerConnection();
+ // we must set the party ID before await-ing on anything: the call event
+ // handler will start giving us more call events (eg. candidates) so if
+ // we haven't set the party ID, we'll ignore them.
+ this.chooseOpponent(event);
+ await this.initOpponentCrypto();
+ try {
+ await this.peerConn.setRemoteDescription(invite.offer);
+ await this.addBufferedIceCandidates();
+ } catch (e) {
+ logger.debug(`Call ${this.callId} initWithInvite() failed to set remote description`, e);
+ this.terminate(CallParty.Local, CallErrorCode.SetRemoteDescription, false);
+ return;
+ }
+
+ const remoteStream = this.feeds.find((feed) => !feed.isLocal())?.stream;
+
+ // According to previous comments in this file, firefox at some point did not
+ // add streams until media started arriving on them. Testing latest firefox
+ // (81 at time of writing), this is no longer a problem, so let's do it the correct way.
+ //
+ // For example in case of no media webrtc connections like screen share only call we have to allow webrtc
+ // connections without remote media. In this case we always use a data channel. At the moment we allow as well
+ // only data channel as media in the WebRTC connection with this setup here.
+ if (!this.isOnlyDataChannelAllowed && (!remoteStream || remoteStream.getTracks().length === 0)) {
+ logger.error(
+ `Call ${this.callId} initWithInvite() no remote stream or no tracks after setting remote description!`,
+ );
+ this.terminate(CallParty.Local, CallErrorCode.SetRemoteDescription, false);
+ return;
+ }
+
+ this.state = CallState.Ringing;
+
+ if (event.getLocalAge()) {
+ // Time out the call if it's ringing for too long
+ const ringingTimer = setTimeout(() => {
+ if (this.state == CallState.Ringing) {
+ logger.debug(`Call ${this.callId} initWithInvite() invite has expired. Hanging up.`);
+ this.hangupParty = CallParty.Remote; // effectively
+ this.state = CallState.Ended;
+ this.stopAllMedia();
+ if (this.peerConn!.signalingState != "closed") {
+ this.peerConn!.close();
+ }
+ this.stats?.removeStatsReportGatherer(this.callId);
+ this.emit(CallEvent.Hangup, this);
+ }
+ }, invite.lifetime - event.getLocalAge());
+
+ const onState = (state: CallState): void => {
+ if (state !== CallState.Ringing) {
+ clearTimeout(ringingTimer);
+ this.off(CallEvent.State, onState);
+ }
+ };
+ this.on(CallEvent.State, onState);
+ }
+ }
+
+ /**
+ * Configure this call from a hangup or reject event. Used by MatrixClient.
+ * @param event - The m.call.hangup event
+ */
+ public initWithHangup(event: MatrixEvent): void {
+ // perverse as it may seem, sometimes we want to instantiate a call with a
+ // hangup message (because when getting the state of the room on load, events
+ // come in reverse order and we want to remember that a call has been hung up)
+ this.state = CallState.Ended;
+ }
+
+ private shouldAnswerWithMediaType(
+ wantedValue: boolean | undefined,
+ valueOfTheOtherSide: boolean,
+ type: "audio" | "video",
+ ): boolean {
+ if (wantedValue && !valueOfTheOtherSide) {
+ // TODO: Figure out how to do this
+ logger.warn(
+ `Call ${this.callId} shouldAnswerWithMediaType() unable to answer with ${type} because the other side isn't sending it either.`,
+ );
+ return false;
+ } else if (
+ !utils.isNullOrUndefined(wantedValue) &&
+ wantedValue !== valueOfTheOtherSide &&
+ !this.opponentSupportsSDPStreamMetadata()
+ ) {
+ logger.warn(
+ `Call ${this.callId} shouldAnswerWithMediaType() unable to answer with ${type}=${wantedValue} because the other side doesn't support it. Answering with ${type}=${valueOfTheOtherSide}.`,
+ );
+ return valueOfTheOtherSide!;
+ }
+ return wantedValue ?? valueOfTheOtherSide!;
+ }
+
+ /**
+ * Answer a call.
+ */
+ public async answer(audio?: boolean, video?: boolean): Promise<void> {
+ if (this.inviteOrAnswerSent) return;
+ // TODO: Figure out how to do this
+ if (audio === false && video === false) throw new Error("You CANNOT answer a call without media");
+
+ if (!this.localUsermediaStream && !this.waitForLocalAVStream) {
+ const prevState = this.state;
+ const answerWithAudio = this.shouldAnswerWithMediaType(audio, this.hasRemoteUserMediaAudioTrack, "audio");
+ const answerWithVideo = this.shouldAnswerWithMediaType(video, this.hasRemoteUserMediaVideoTrack, "video");
+
+ this.state = CallState.WaitLocalMedia;
+ this.waitForLocalAVStream = true;
+
+ try {
+ const stream = await this.client.getMediaHandler().getUserMediaStream(answerWithAudio, answerWithVideo);
+ this.waitForLocalAVStream = false;
+ const usermediaFeed = new CallFeed({
+ client: this.client,
+ roomId: this.roomId,
+ userId: this.client.getUserId()!,
+ deviceId: this.client.getDeviceId() ?? undefined,
+ stream,
+ purpose: SDPStreamMetadataPurpose.Usermedia,
+ audioMuted: false,
+ videoMuted: false,
+ });
+
+ const feeds = [usermediaFeed];
+
+ if (this.localScreensharingFeed) {
+ feeds.push(this.localScreensharingFeed);
+ }
+
+ this.answerWithCallFeeds(feeds);
+ } catch (e) {
+ if (answerWithVideo) {
+ // Try to answer without video
+ logger.warn(
+ `Call ${this.callId} answer() failed to getUserMedia(), trying to getUserMedia() without video`,
+ );
+ this.state = prevState;
+ this.waitForLocalAVStream = false;
+ await this.answer(answerWithAudio, false);
+ } else {
+ this.getUserMediaFailed(<Error>e);
+ return;
+ }
+ }
+ } else if (this.waitForLocalAVStream) {
+ this.state = CallState.WaitLocalMedia;
+ }
+ }
+
+ public answerWithCallFeeds(callFeeds: CallFeed[]): void {
+ if (this.inviteOrAnswerSent) return;
+
+ this.queueGotCallFeedsForAnswer(callFeeds);
+ }
+
+ /**
+ * Replace this call with a new call, e.g. for glare resolution. Used by
+ * MatrixClient.
+ * @param newCall - The new call.
+ */
+ public replacedBy(newCall: MatrixCall): void {
+ logger.debug(`Call ${this.callId} replacedBy() running (newCallId=${newCall.callId})`);
+ if (this.state === CallState.WaitLocalMedia) {
+ logger.debug(
+ `Call ${this.callId} replacedBy() telling new call to wait for local media (newCallId=${newCall.callId})`,
+ );
+ newCall.waitForLocalAVStream = true;
+ } else if ([CallState.CreateOffer, CallState.InviteSent].includes(this.state)) {
+ if (newCall.direction === CallDirection.Outbound) {
+ newCall.queueGotCallFeedsForAnswer([]);
+ } else {
+ logger.debug(
+ `Call ${this.callId} replacedBy() handing local stream to new call(newCallId=${newCall.callId})`,
+ );
+ newCall.queueGotCallFeedsForAnswer(this.getLocalFeeds().map((feed) => feed.clone()));
+ }
+ }
+ this.successor = newCall;
+ this.emit(CallEvent.Replaced, newCall, this);
+ this.hangup(CallErrorCode.Replaced, true);
+ }
+
+ /**
+ * Hangup a call.
+ * @param reason - The reason why the call is being hung up.
+ * @param suppressEvent - True to suppress emitting an event.
+ */
+ public hangup(reason: CallErrorCode, suppressEvent: boolean): void {
+ if (this.callHasEnded()) return;
+
+ logger.debug(`Call ${this.callId} hangup() ending call (reason=${reason})`);
+ this.terminate(CallParty.Local, reason, !suppressEvent);
+ // We don't want to send hangup here if we didn't even get to sending an invite
+ if ([CallState.Fledgling, CallState.WaitLocalMedia].includes(this.state)) return;
+ const content: IContent = {};
+ // Don't send UserHangup reason to older clients
+ if ((this.opponentVersion && this.opponentVersion !== 0) || reason !== CallErrorCode.UserHangup) {
+ content["reason"] = reason;
+ }
+ this.sendVoipEvent(EventType.CallHangup, content);
+ }
+
+ /**
+ * Reject a call
+ * This used to be done by calling hangup, but is a separate method and protocol
+ * event as of MSC2746.
+ */
+ public reject(): void {
+ if (this.state !== CallState.Ringing) {
+ throw Error("Call must be in 'ringing' state to reject!");
+ }
+
+ if (this.opponentVersion === 0) {
+ logger.info(
+ `Call ${this.callId} reject() opponent version is less than 1: sending hangup instead of reject (opponentVersion=${this.opponentVersion})`,
+ );
+ this.hangup(CallErrorCode.UserHangup, true);
+ return;
+ }
+
+ logger.debug("Rejecting call: " + this.callId);
+ this.terminate(CallParty.Local, CallErrorCode.UserHangup, true);
+ this.sendVoipEvent(EventType.CallReject, {});
+ }
+
+ /**
+ * Adds an audio and/or video track - upgrades the call
+ * @param audio - should add an audio track
+ * @param video - should add an video track
+ */
+ private async upgradeCall(audio: boolean, video: boolean): Promise<void> {
+ // We don't do call downgrades
+ if (!audio && !video) return;
+ if (!this.opponentSupportsSDPStreamMetadata()) return;
+
+ try {
+ logger.debug(`Call ${this.callId} upgradeCall() upgrading call (audio=${audio}, video=${video})`);
+ const getAudio = audio || this.hasLocalUserMediaAudioTrack;
+ const getVideo = video || this.hasLocalUserMediaVideoTrack;
+
+ // updateLocalUsermediaStream() will take the tracks, use them as
+ // replacement and throw the stream away, so it isn't reusable
+ const stream = await this.client.getMediaHandler().getUserMediaStream(getAudio, getVideo, false);
+ await this.updateLocalUsermediaStream(stream, audio, video);
+ } catch (error) {
+ logger.error(`Call ${this.callId} upgradeCall() failed to upgrade the call`, error);
+ this.emit(
+ CallEvent.Error,
+ new CallError(CallErrorCode.NoUserMedia, "Failed to get camera access: ", <Error>error),
+ this,
+ );
+ }
+ }
+
+ /**
+ * Returns true if this.remoteSDPStreamMetadata is defined, otherwise returns false
+ * @returns can screenshare
+ */
+ public opponentSupportsSDPStreamMetadata(): boolean {
+ return Boolean(this.remoteSDPStreamMetadata);
+ }
+
+ /**
+ * If there is a screensharing stream returns true, otherwise returns false
+ * @returns is screensharing
+ */
+ public isScreensharing(): boolean {
+ return Boolean(this.localScreensharingStream);
+ }
+
+ /**
+ * Starts/stops screensharing
+ * @param enabled - the desired screensharing state
+ * @param desktopCapturerSourceId - optional id of the desktop capturer source to use
+ * @returns new screensharing state
+ */
+ public async setScreensharingEnabled(enabled: boolean, opts?: IScreensharingOpts): Promise<boolean> {
+ // Skip if there is nothing to do
+ if (enabled && this.isScreensharing()) {
+ logger.warn(
+ `Call ${this.callId} setScreensharingEnabled() there is already a screensharing stream - there is nothing to do!`,
+ );
+ return true;
+ } else if (!enabled && !this.isScreensharing()) {
+ logger.warn(
+ `Call ${this.callId} setScreensharingEnabled() there already isn't a screensharing stream - there is nothing to do!`,
+ );
+ return false;
+ }
+
+ // Fallback to replaceTrack()
+ if (!this.opponentSupportsSDPStreamMetadata()) {
+ return this.setScreensharingEnabledWithoutMetadataSupport(enabled, opts);
+ }
+
+ logger.debug(`Call ${this.callId} setScreensharingEnabled() running (enabled=${enabled})`);
+ if (enabled) {
+ try {
+ const stream = await this.client.getMediaHandler().getScreensharingStream(opts);
+ if (!stream) return false;
+ this.pushNewLocalFeed(stream, SDPStreamMetadataPurpose.Screenshare);
+ return true;
+ } catch (err) {
+ logger.error(`Call ${this.callId} setScreensharingEnabled() failed to get screen-sharing stream:`, err);
+ return false;
+ }
+ } else {
+ const audioTransceiver = this.transceivers.get(
+ getTransceiverKey(SDPStreamMetadataPurpose.Screenshare, "audio"),
+ );
+ const videoTransceiver = this.transceivers.get(
+ getTransceiverKey(SDPStreamMetadataPurpose.Screenshare, "video"),
+ );
+
+ for (const transceiver of [audioTransceiver, videoTransceiver]) {
+ // this is slightly mixing the track and transceiver API but is basically just shorthand
+ // for removing the sender.
+ if (transceiver && transceiver.sender) this.peerConn!.removeTrack(transceiver.sender);
+ }
+
+ this.client.getMediaHandler().stopScreensharingStream(this.localScreensharingStream!);
+ this.deleteFeedByStream(this.localScreensharingStream!);
+ return false;
+ }
+ }
+
+ /**
+ * Starts/stops screensharing
+ * Should be used ONLY if the opponent doesn't support SDPStreamMetadata
+ * @param enabled - the desired screensharing state
+ * @param desktopCapturerSourceId - optional id of the desktop capturer source to use
+ * @returns new screensharing state
+ */
+ private async setScreensharingEnabledWithoutMetadataSupport(
+ enabled: boolean,
+ opts?: IScreensharingOpts,
+ ): Promise<boolean> {
+ logger.debug(
+ `Call ${this.callId} setScreensharingEnabledWithoutMetadataSupport() running (enabled=${enabled})`,
+ );
+ if (enabled) {
+ try {
+ const stream = await this.client.getMediaHandler().getScreensharingStream(opts);
+ if (!stream) return false;
+
+ const track = stream.getTracks().find((track) => track.kind === "video");
+
+ const sender = this.transceivers.get(
+ getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, "video"),
+ )?.sender;
+
+ sender?.replaceTrack(track ?? null);
+
+ this.pushNewLocalFeed(stream, SDPStreamMetadataPurpose.Screenshare, false);
+
+ return true;
+ } catch (err) {
+ logger.error(
+ `Call ${this.callId} setScreensharingEnabledWithoutMetadataSupport() failed to get screen-sharing stream:`,
+ err,
+ );
+ return false;
+ }
+ } else {
+ const track = this.localUsermediaStream?.getTracks().find((track) => track.kind === "video");
+ const sender = this.transceivers.get(
+ getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, "video"),
+ )?.sender;
+ sender?.replaceTrack(track ?? null);
+
+ this.client.getMediaHandler().stopScreensharingStream(this.localScreensharingStream!);
+ this.deleteFeedByStream(this.localScreensharingStream!);
+
+ return false;
+ }
+ }
+
+ /**
+ * Replaces/adds the tracks from the passed stream to the localUsermediaStream
+ * @param stream - to use a replacement for the local usermedia stream
+ */
+ public async updateLocalUsermediaStream(
+ stream: MediaStream,
+ forceAudio = false,
+ forceVideo = false,
+ ): Promise<void> {
+ const callFeed = this.localUsermediaFeed!;
+ const audioEnabled = forceAudio || (!callFeed.isAudioMuted() && !this.remoteOnHold);
+ const videoEnabled = forceVideo || (!callFeed.isVideoMuted() && !this.remoteOnHold);
+ logger.log(
+ `Call ${this.callId} updateLocalUsermediaStream() running (streamId=${stream.id}, audio=${audioEnabled}, video=${videoEnabled})`,
+ );
+ setTracksEnabled(stream.getAudioTracks(), audioEnabled);
+ setTracksEnabled(stream.getVideoTracks(), videoEnabled);
+
+ // We want to keep the same stream id, so we replace the tracks rather
+ // than the whole stream.
+
+ // Firstly, we replace the tracks in our localUsermediaStream.
+ for (const track of this.localUsermediaStream!.getTracks()) {
+ this.localUsermediaStream!.removeTrack(track);
+ track.stop();
+ }
+ for (const track of stream.getTracks()) {
+ this.localUsermediaStream!.addTrack(track);
+ }
+
+ // Then replace the old tracks, if possible.
+ for (const track of stream.getTracks()) {
+ const tKey = getTransceiverKey(SDPStreamMetadataPurpose.Usermedia, track.kind);
+
+ const transceiver = this.transceivers.get(tKey);
+ const oldSender = transceiver?.sender;
+ let added = false;
+ if (oldSender) {
+ try {
+ logger.info(
+ `Call ${this.callId} updateLocalUsermediaStream() replacing track (id=${track.id}, kind=${track.kind}, streamId=${stream.id}, streamPurpose=${callFeed.purpose})`,
+ );
+ await oldSender.replaceTrack(track);
+ // Set the direction to indicate we're going to be sending.
+ // This is only necessary in the cases where we're upgrading
+ // the call to video after downgrading it.
+ transceiver.direction = transceiver.direction === "inactive" ? "sendonly" : "sendrecv";
+ added = true;
+ } catch (error) {
+ logger.warn(
+ `Call ${this.callId} updateLocalUsermediaStream() replaceTrack failed: adding new transceiver instead`,
+ error,
+ );
+ }
+ }
+
+ if (!added) {
+ logger.info(
+ `Call ${this.callId} updateLocalUsermediaStream() adding track to peer connection (id=${track.id}, kind=${track.kind}, streamId=${stream.id}, streamPurpose=${callFeed.purpose})`,
+ );
+
+ const newSender = this.peerConn!.addTrack(track, this.localUsermediaStream!);
+ const newTransceiver = this.peerConn!.getTransceivers().find((t) => t.sender === newSender);
+ if (newTransceiver) {
+ this.transceivers.set(tKey, newTransceiver);
+ } else {
+ logger.warn(
+ `Call ${this.callId} updateLocalUsermediaStream() couldn't find matching transceiver for newly added track!`,
+ );
+ }
+ }
+ }
+ }
+
+ /**
+ * Set whether our outbound video should be muted or not.
+ * @param muted - True to mute the outbound video.
+ * @returns the new mute state
+ */
+ public async setLocalVideoMuted(muted: boolean): Promise<boolean> {
+ logger.log(`Call ${this.callId} setLocalVideoMuted() running ${muted}`);
+
+ // if we were still thinking about stopping and removing the video
+ // track: don't, because we want it back.
+ if (!muted && this.stopVideoTrackTimer !== undefined) {
+ clearTimeout(this.stopVideoTrackTimer);
+ this.stopVideoTrackTimer = undefined;
+ }
+
+ if (!(await this.client.getMediaHandler().hasVideoDevice())) {
+ return this.isLocalVideoMuted();
+ }
+
+ if (!this.hasUserMediaVideoSender && !muted) {
+ this.localUsermediaFeed?.setAudioVideoMuted(null, muted);
+ await this.upgradeCall(false, true);
+ return this.isLocalVideoMuted();
+ }
+
+ // we may not have a video track - if not, re-request usermedia
+ if (!muted && this.localUsermediaStream!.getVideoTracks().length === 0) {
+ const stream = await this.client.getMediaHandler().getUserMediaStream(true, true);
+ await this.updateLocalUsermediaStream(stream);
+ }
+
+ this.localUsermediaFeed?.setAudioVideoMuted(null, muted);
+
+ this.updateMuteStatus();
+ await this.sendMetadataUpdate();
+
+ // if we're muting video, set a timeout to stop & remove the video track so we release
+ // the camera. We wait a short time to do this because when we disable a track, WebRTC
+ // will send black video for it. If we just stop and remove it straight away, the video
+ // will just freeze which means that when we unmute video, the other side will briefly
+ // get a static frame of us from before we muted. This way, the still frame is just black.
+ // A very small delay is not always enough so the theory here is that it needs to be long
+ // enough for WebRTC to encode a frame: 120ms should be long enough even if we're only
+ // doing 10fps.
+ if (muted) {
+ this.stopVideoTrackTimer = setTimeout(() => {
+ for (const t of this.localUsermediaStream!.getVideoTracks()) {
+ t.stop();
+ this.localUsermediaStream!.removeTrack(t);
+ }
+ }, 120);
+ }
+
+ return this.isLocalVideoMuted();
+ }
+
+ /**
+ * Check if local video is muted.
+ *
+ * If there are multiple video tracks, <i>all</i> of the tracks need to be muted
+ * for this to return true. This means if there are no video tracks, this will
+ * return true.
+ * @returns True if the local preview video is muted, else false
+ * (including if the call is not set up yet).
+ */
+ public isLocalVideoMuted(): boolean {
+ return this.localUsermediaFeed?.isVideoMuted() ?? false;
+ }
+
+ /**
+ * Set whether the microphone should be muted or not.
+ * @param muted - True to mute the mic.
+ * @returns the new mute state
+ */
+ public async setMicrophoneMuted(muted: boolean): Promise<boolean> {
+ logger.log(`Call ${this.callId} setMicrophoneMuted() running ${muted}`);
+ if (!(await this.client.getMediaHandler().hasAudioDevice())) {
+ return this.isMicrophoneMuted();
+ }
+
+ if (!muted && (!this.hasUserMediaAudioSender || !this.hasLocalUserMediaAudioTrack)) {
+ await this.upgradeCall(true, false);
+ return this.isMicrophoneMuted();
+ }
+ this.localUsermediaFeed?.setAudioVideoMuted(muted, null);
+ this.updateMuteStatus();
+ await this.sendMetadataUpdate();
+ return this.isMicrophoneMuted();
+ }
+
+ /**
+ * Check if the microphone is muted.
+ *
+ * If there are multiple audio tracks, <i>all</i> of the tracks need to be muted
+ * for this to return true. This means if there are no audio tracks, this will
+ * return true.
+ * @returns True if the mic is muted, else false (including if the call
+ * is not set up yet).
+ */
+ public isMicrophoneMuted(): boolean {
+ return this.localUsermediaFeed?.isAudioMuted() ?? false;
+ }
+
+ /**
+ * @returns true if we have put the party on the other side of the call on hold
+ * (that is, we are signalling to them that we are not listening)
+ */
+ public isRemoteOnHold(): boolean {
+ return this.remoteOnHold;
+ }
+
+ public setRemoteOnHold(onHold: boolean): void {
+ if (this.isRemoteOnHold() === onHold) return;
+ this.remoteOnHold = onHold;
+
+ for (const transceiver of this.peerConn!.getTransceivers()) {
+ // We don't send hold music or anything so we're not actually
+ // sending anything, but sendrecv is fairly standard for hold and
+ // it makes it a lot easier to figure out who's put who on hold.
+ transceiver.direction = onHold ? "sendonly" : "sendrecv";
+ }
+ this.updateMuteStatus();
+ this.sendMetadataUpdate();
+
+ this.emit(CallEvent.RemoteHoldUnhold, this.remoteOnHold, this);
+ }
+
+ /**
+ * Indicates whether we are 'on hold' to the remote party (ie. if true,
+ * they cannot hear us).
+ * @returns true if the other party has put us on hold
+ */
+ public isLocalOnHold(): boolean {
+ if (this.state !== CallState.Connected) return false;
+
+ let callOnHold = true;
+
+ // We consider a call to be on hold only if *all* the tracks are on hold
+ // (is this the right thing to do?)
+ for (const transceiver of this.peerConn!.getTransceivers()) {
+ const trackOnHold = ["inactive", "recvonly"].includes(transceiver.currentDirection!);
+
+ if (!trackOnHold) callOnHold = false;
+ }
+
+ return callOnHold;
+ }
+
+ /**
+ * Sends a DTMF digit to the other party
+ * @param digit - The digit (nb. string - '#' and '*' are dtmf too)
+ */
+ public sendDtmfDigit(digit: string): void {
+ for (const sender of this.peerConn!.getSenders()) {
+ if (sender.track?.kind === "audio" && sender.dtmf) {
+ sender.dtmf.insertDTMF(digit);
+ return;
+ }
+ }
+
+ throw new Error("Unable to find a track to send DTMF on");
+ }
+
+ private updateMuteStatus(): void {
+ const micShouldBeMuted = this.isMicrophoneMuted() || this.remoteOnHold;
+ const vidShouldBeMuted = this.isLocalVideoMuted() || this.remoteOnHold;
+
+ logger.log(
+ `Call ${this.callId} updateMuteStatus stream ${
+ this.localUsermediaStream!.id
+ } micShouldBeMuted ${micShouldBeMuted} vidShouldBeMuted ${vidShouldBeMuted}`,
+ );
+
+ setTracksEnabled(this.localUsermediaStream!.getAudioTracks(), !micShouldBeMuted);
+ setTracksEnabled(this.localUsermediaStream!.getVideoTracks(), !vidShouldBeMuted);
+ }
+
+ public async sendMetadataUpdate(): Promise<void> {
+ await this.sendVoipEvent(EventType.CallSDPStreamMetadataChangedPrefix, {
+ [SDPStreamMetadataKey]: this.getLocalSDPStreamMetadata(),
+ });
+ }
+
+ private gotCallFeedsForInvite(callFeeds: CallFeed[], requestScreenshareFeed = false): void {
+ if (this.successor) {
+ this.successor.queueGotCallFeedsForAnswer(callFeeds);
+ return;
+ }
+ if (this.callHasEnded()) {
+ this.stopAllMedia();
+ return;
+ }
+
+ for (const feed of callFeeds) {
+ this.pushLocalFeed(feed);
+ }
+
+ if (requestScreenshareFeed) {
+ this.peerConn!.addTransceiver("video", {
+ direction: "recvonly",
+ });
+ }
+
+ this.state = CallState.CreateOffer;
+
+ logger.debug(`Call ${this.callId} gotUserMediaForInvite() run`);
+ // Now we wait for the negotiationneeded event
+ }
+
+ private async sendAnswer(): Promise<void> {
+ const answerContent = {
+ answer: {
+ sdp: this.peerConn!.localDescription!.sdp,
+ // type is now deprecated as of Matrix VoIP v1, but
+ // required to still be sent for backwards compat
+ type: this.peerConn!.localDescription!.type,
+ },
+ [SDPStreamMetadataKey]: this.getLocalSDPStreamMetadata(true),
+ } as MCallAnswer;
+
+ answerContent.capabilities = {
+ "m.call.transferee": this.client.supportsCallTransfer,
+ "m.call.dtmf": false,
+ };
+
+ // We have just taken the local description from the peerConn which will
+ // contain all the local candidates added so far, so we can discard any candidates
+ // we had queued up because they'll be in the answer.
+ const discardCount = this.discardDuplicateCandidates();
+ logger.info(
+ `Call ${this.callId} sendAnswer() discarding ${discardCount} candidates that will be sent in answer`,
+ );
+
+ try {
+ await this.sendVoipEvent(EventType.CallAnswer, answerContent);
+ // If this isn't the first time we've tried to send the answer,
+ // we may have candidates queued up, so send them now.
+ this.inviteOrAnswerSent = true;
+ } catch (error) {
+ // We've failed to answer: back to the ringing state
+ this.state = CallState.Ringing;
+ if (error instanceof MatrixError && error.event) this.client.cancelPendingEvent(error.event);
+
+ let code = CallErrorCode.SendAnswer;
+ let message = "Failed to send answer";
+ if ((<Error>error).name == "UnknownDeviceError") {
+ code = CallErrorCode.UnknownDevices;
+ message = "Unknown devices present in the room";
+ }
+ this.emit(CallEvent.Error, new CallError(code, message, <Error>error), this);
+ throw error;
+ }
+
+ // error handler re-throws so this won't happen on error, but
+ // we don't want the same error handling on the candidate queue
+ this.sendCandidateQueue();
+ }
+
+ private queueGotCallFeedsForAnswer(callFeeds: CallFeed[]): void {
+ // Ensure only one negotiate/answer event is being processed at a time.
+ if (this.responsePromiseChain) {
+ this.responsePromiseChain = this.responsePromiseChain.then(() => this.gotCallFeedsForAnswer(callFeeds));
+ } else {
+ this.responsePromiseChain = this.gotCallFeedsForAnswer(callFeeds);
+ }
+ }
+
+ // Enables DTX (discontinuous transmission) on the given session to reduce
+ // bandwidth when transmitting silence
+ private mungeSdp(description: RTCSessionDescriptionInit, mods: CodecParamsMod[]): void {
+ // The only way to enable DTX at this time is through SDP munging
+ const sdp = parseSdp(description.sdp!);
+
+ sdp.media.forEach((media) => {
+ const payloadTypeToCodecMap = new Map<number, string>();
+ const codecToPayloadTypeMap = new Map<string, number>();
+ for (const rtp of media.rtp) {
+ payloadTypeToCodecMap.set(rtp.payload, rtp.codec);
+ codecToPayloadTypeMap.set(rtp.codec, rtp.payload);
+ }
+
+ for (const mod of mods) {
+ if (mod.mediaType !== media.type) continue;
+
+ if (!codecToPayloadTypeMap.has(mod.codec)) {
+ logger.info(
+ `Call ${this.callId} mungeSdp() ignoring SDP modifications for ${mod.codec} as it's not present.`,
+ );
+ continue;
+ }
+
+ const extraConfig: string[] = [];
+ if (mod.enableDtx !== undefined) {
+ extraConfig.push(`usedtx=${mod.enableDtx ? "1" : "0"}`);
+ }
+ if (mod.maxAverageBitrate !== undefined) {
+ extraConfig.push(`maxaveragebitrate=${mod.maxAverageBitrate}`);
+ }
+
+ let found = false;
+ for (const fmtp of media.fmtp) {
+ if (payloadTypeToCodecMap.get(fmtp.payload) === mod.codec) {
+ found = true;
+ fmtp.config += ";" + extraConfig.join(";");
+ }
+ }
+ if (!found) {
+ media.fmtp.push({
+ payload: codecToPayloadTypeMap.get(mod.codec)!,
+ config: extraConfig.join(";"),
+ });
+ }
+ }
+ });
+ description.sdp = writeSdp(sdp);
+ }
+
+ private async createOffer(): Promise<RTCSessionDescriptionInit> {
+ const offer = await this.peerConn!.createOffer();
+ this.mungeSdp(offer, getCodecParamMods(this.isPtt));
+ return offer;
+ }
+
+ private async createAnswer(): Promise<RTCSessionDescriptionInit> {
+ const answer = await this.peerConn!.createAnswer();
+ this.mungeSdp(answer, getCodecParamMods(this.isPtt));
+ return answer;
+ }
+
+ private async gotCallFeedsForAnswer(callFeeds: CallFeed[]): Promise<void> {
+ if (this.callHasEnded()) return;
+
+ this.waitForLocalAVStream = false;
+
+ for (const feed of callFeeds) {
+ this.pushLocalFeed(feed);
+ }
+
+ this.state = CallState.CreateAnswer;
+
+ let answer: RTCSessionDescriptionInit;
+ try {
+ this.getRidOfRTXCodecs();
+ answer = await this.createAnswer();
+ } catch (err) {
+ logger.debug(`Call ${this.callId} gotCallFeedsForAnswer() failed to create answer: `, err);
+ this.terminate(CallParty.Local, CallErrorCode.CreateAnswer, true);
+ return;
+ }
+
+ try {
+ await this.peerConn!.setLocalDescription(answer);
+
+ // make sure we're still going
+ if (this.callHasEnded()) return;
+
+ this.state = CallState.Connecting;
+
+ // Allow a short time for initial candidates to be gathered
+ await new Promise((resolve) => {
+ setTimeout(resolve, 200);
+ });
+
+ // make sure the call hasn't ended before we continue
+ if (this.callHasEnded()) return;
+
+ this.sendAnswer();
+ } catch (err) {
+ logger.debug(`Call ${this.callId} gotCallFeedsForAnswer() error setting local description!`, err);
+ this.terminate(CallParty.Local, CallErrorCode.SetLocalDescription, true);
+ return;
+ }
+ }
+
+ /**
+ * Internal
+ */
+ private gotLocalIceCandidate = (event: RTCPeerConnectionIceEvent): void => {
+ if (event.candidate) {
+ if (this.candidatesEnded) {
+ logger.warn(
+ `Call ${this.callId} gotLocalIceCandidate() got candidate after candidates have ended - ignoring!`,
+ );
+ return;
+ }
+
+ logger.debug(`Call ${this.callId} got local ICE ${event.candidate.sdpMid} ${event.candidate.candidate}`);
+
+ if (this.callHasEnded()) return;
+
+ // As with the offer, note we need to make a copy of this object, not
+ // pass the original: that broke in Chrome ~m43.
+ if (event.candidate.candidate === "") {
+ this.queueCandidate(null);
+ } else {
+ this.queueCandidate(event.candidate);
+ }
+ }
+ };
+
+ private onIceGatheringStateChange = (event: Event): void => {
+ logger.debug(
+ `Call ${this.callId} onIceGatheringStateChange() ice gathering state changed to ${
+ this.peerConn!.iceGatheringState
+ }`,
+ );
+ if (this.peerConn?.iceGatheringState === "complete") {
+ this.queueCandidate(null);
+ }
+ };
+
+ public async onRemoteIceCandidatesReceived(ev: MatrixEvent): Promise<void> {
+ if (this.callHasEnded()) {
+ //debuglog("Ignoring remote ICE candidate because call has ended");
+ return;
+ }
+
+ const content = ev.getContent<MCallCandidates>();
+ const candidates = content.candidates;
+ if (!candidates) {
+ logger.info(
+ `Call ${this.callId} onRemoteIceCandidatesReceived() ignoring candidates event with no candidates!`,
+ );
+ return;
+ }
+
+ const fromPartyId = content.version === 0 ? null : content.party_id || null;
+
+ if (this.opponentPartyId === undefined) {
+ // we haven't picked an opponent yet so save the candidates
+ if (fromPartyId) {
+ logger.info(
+ `Call ${this.callId} onRemoteIceCandidatesReceived() buffering ${candidates.length} candidates until we pick an opponent`,
+ );
+ const bufferedCandidates = this.remoteCandidateBuffer.get(fromPartyId) || [];
+ bufferedCandidates.push(...candidates);
+ this.remoteCandidateBuffer.set(fromPartyId, bufferedCandidates);
+ }
+ return;
+ }
+
+ if (!this.partyIdMatches(content)) {
+ logger.info(
+ `Call ${this.callId} onRemoteIceCandidatesReceived() ignoring candidates from party ID ${content.party_id}: we have chosen party ID ${this.opponentPartyId}`,
+ );
+
+ return;
+ }
+
+ await this.addIceCandidates(candidates);
+ }
+
+ /**
+ * Used by MatrixClient.
+ */
+ public async onAnswerReceived(event: MatrixEvent): Promise<void> {
+ const content = event.getContent<MCallAnswer>();
+ logger.debug(`Call ${this.callId} onAnswerReceived() running (hangupParty=${content.party_id})`);
+
+ if (this.callHasEnded()) {
+ logger.debug(`Call ${this.callId} onAnswerReceived() ignoring answer because call has ended`);
+ return;
+ }
+
+ if (this.opponentPartyId !== undefined) {
+ logger.info(
+ `Call ${this.callId} onAnswerReceived() ignoring answer from party ID ${content.party_id}: we already have an answer/reject from ${this.opponentPartyId}`,
+ );
+ return;
+ }
+
+ this.chooseOpponent(event);
+ await this.addBufferedIceCandidates();
+
+ this.state = CallState.Connecting;
+
+ const sdpStreamMetadata = content[SDPStreamMetadataKey];
+ if (sdpStreamMetadata) {
+ this.updateRemoteSDPStreamMetadata(sdpStreamMetadata);
+ } else {
+ logger.warn(
+ `Call ${this.callId} onAnswerReceived() did not get any SDPStreamMetadata! Can not send/receive multiple streams`,
+ );
+ }
+
+ try {
+ await this.peerConn!.setRemoteDescription(content.answer);
+ } catch (e) {
+ logger.debug(`Call ${this.callId} onAnswerReceived() failed to set remote description`, e);
+ this.terminate(CallParty.Local, CallErrorCode.SetRemoteDescription, false);
+ return;
+ }
+
+ // If the answer we selected has a party_id, send a select_answer event
+ // We do this after setting the remote description since otherwise we'd block
+ // call setup on it
+ if (this.opponentPartyId !== null) {
+ try {
+ await this.sendVoipEvent(EventType.CallSelectAnswer, {
+ selected_party_id: this.opponentPartyId,
+ });
+ } catch (err) {
+ // This isn't fatal, and will just mean that if another party has raced to answer
+ // the call, they won't know they got rejected, so we carry on & don't retry.
+ logger.warn(`Call ${this.callId} onAnswerReceived() failed to send select_answer event`, err);
+ }
+ }
+ }
+
+ public async onSelectAnswerReceived(event: MatrixEvent): Promise<void> {
+ if (this.direction !== CallDirection.Inbound) {
+ logger.warn(
+ `Call ${this.callId} onSelectAnswerReceived() got select_answer for an outbound call: ignoring`,
+ );
+ return;
+ }
+
+ const selectedPartyId = event.getContent<MCallSelectAnswer>().selected_party_id;
+
+ if (selectedPartyId === undefined || selectedPartyId === null) {
+ logger.warn(
+ `Call ${this.callId} onSelectAnswerReceived() got nonsensical select_answer with null/undefined selected_party_id: ignoring`,
+ );
+ return;
+ }
+
+ if (selectedPartyId !== this.ourPartyId) {
+ logger.info(
+ `Call ${this.callId} onSelectAnswerReceived() got select_answer for party ID ${selectedPartyId}: we are party ID ${this.ourPartyId}.`,
+ );
+ // The other party has picked somebody else's answer
+ await this.terminate(CallParty.Remote, CallErrorCode.AnsweredElsewhere, true);
+ }
+ }
+
+ public async onNegotiateReceived(event: MatrixEvent): Promise<void> {
+ const content = event.getContent<MCallInviteNegotiate>();
+ const description = content.description;
+ if (!description || !description.sdp || !description.type) {
+ logger.info(`Call ${this.callId} onNegotiateReceived() ignoring invalid m.call.negotiate event`);
+ return;
+ }
+ // Politeness always follows the direction of the call: in a glare situation,
+ // we pick either the inbound or outbound call, so one side will always be
+ // inbound and one outbound
+ const polite = this.direction === CallDirection.Inbound;
+
+ // Here we follow the perfect negotiation logic from
+ // https://developer.mozilla.org/en-US/docs/Web/API/WebRTC_API/Perfect_negotiation
+ const offerCollision =
+ description.type === "offer" && (this.makingOffer || this.peerConn!.signalingState !== "stable");
+
+ this.ignoreOffer = !polite && offerCollision;
+ if (this.ignoreOffer) {
+ logger.info(
+ `Call ${this.callId} onNegotiateReceived() ignoring colliding negotiate event because we're impolite`,
+ );
+ return;
+ }
+
+ const prevLocalOnHold = this.isLocalOnHold();
+
+ const sdpStreamMetadata = content[SDPStreamMetadataKey];
+ if (sdpStreamMetadata) {
+ this.updateRemoteSDPStreamMetadata(sdpStreamMetadata);
+ } else {
+ logger.warn(
+ `Call ${this.callId} onNegotiateReceived() received negotiation event without SDPStreamMetadata!`,
+ );
+ }
+
+ try {
+ await this.peerConn!.setRemoteDescription(description);
+
+ if (description.type === "offer") {
+ let answer: RTCSessionDescriptionInit;
+ try {
+ this.getRidOfRTXCodecs();
+ answer = await this.createAnswer();
+ } catch (err) {
+ logger.debug(`Call ${this.callId} onNegotiateReceived() failed to create answer: `, err);
+ this.terminate(CallParty.Local, CallErrorCode.CreateAnswer, true);
+ return;
+ }
+
+ await this.peerConn!.setLocalDescription(answer);
+
+ this.sendVoipEvent(EventType.CallNegotiate, {
+ description: this.peerConn!.localDescription?.toJSON(),
+ [SDPStreamMetadataKey]: this.getLocalSDPStreamMetadata(true),
+ });
+ }
+ } catch (err) {
+ logger.warn(`Call ${this.callId} onNegotiateReceived() failed to complete negotiation`, err);
+ }
+
+ const newLocalOnHold = this.isLocalOnHold();
+ if (prevLocalOnHold !== newLocalOnHold) {
+ this.emit(CallEvent.LocalHoldUnhold, newLocalOnHold, this);
+ // also this one for backwards compat
+ this.emit(CallEvent.HoldUnhold, newLocalOnHold);
+ }
+ }
+
+ private updateRemoteSDPStreamMetadata(metadata: SDPStreamMetadata): void {
+ this.remoteSDPStreamMetadata = utils.recursivelyAssign(this.remoteSDPStreamMetadata || {}, metadata, true);
+ for (const feed of this.getRemoteFeeds()) {
+ const streamId = feed.stream.id;
+ const metadata = this.remoteSDPStreamMetadata![streamId];
+
+ feed.setAudioVideoMuted(metadata?.audio_muted, metadata?.video_muted);
+ feed.purpose = this.remoteSDPStreamMetadata![streamId]?.purpose;
+ }
+ }
+
+ public onSDPStreamMetadataChangedReceived(event: MatrixEvent): void {
+ const content = event.getContent<MCallSDPStreamMetadataChanged>();
+ const metadata = content[SDPStreamMetadataKey];
+ this.updateRemoteSDPStreamMetadata(metadata);
+ }
+
+ public async onAssertedIdentityReceived(event: MatrixEvent): Promise<void> {
+ const content = event.getContent<MCAllAssertedIdentity>();
+ if (!content.asserted_identity) return;
+
+ this.remoteAssertedIdentity = {
+ id: content.asserted_identity.id,
+ displayName: content.asserted_identity.display_name,
+ };
+ this.emit(CallEvent.AssertedIdentityChanged, this);
+ }
+
+ public callHasEnded(): boolean {
+ // This exists as workaround to typescript trying to be clever and erroring
+ // when putting if (this.state === CallState.Ended) return; twice in the same
+ // function, even though that function is async.
+ return this.state === CallState.Ended;
+ }
+
+ private queueGotLocalOffer(): void {
+ // Ensure only one negotiate/answer event is being processed at a time.
+ if (this.responsePromiseChain) {
+ this.responsePromiseChain = this.responsePromiseChain.then(() => this.wrappedGotLocalOffer());
+ } else {
+ this.responsePromiseChain = this.wrappedGotLocalOffer();
+ }
+ }
+
+ private async wrappedGotLocalOffer(): Promise<void> {
+ this.makingOffer = true;
+ try {
+ // XXX: in what situations do we believe gotLocalOffer actually throws? It appears
+ // to handle most of its exceptions itself and terminate the call. I'm not entirely
+ // sure it would ever throw, so I can't add a test for these lines.
+ // Also the tense is different between "gotLocalOffer" and "getLocalOfferFailed" so
+ // it's not entirely clear whether getLocalOfferFailed is just misnamed or whether
+ // they've been cross-polinated somehow at some point.
+ await this.gotLocalOffer();
+ } catch (e) {
+ this.getLocalOfferFailed(e as Error);
+ return;
+ } finally {
+ this.makingOffer = false;
+ }
+ }
+
+ private async gotLocalOffer(): Promise<void> {
+ logger.debug(`Call ${this.callId} gotLocalOffer() running`);
+
+ if (this.callHasEnded()) {
+ logger.debug(
+ `Call ${this.callId} gotLocalOffer() ignoring newly created offer because the call has ended"`,
+ );
+ return;
+ }
+
+ let offer: RTCSessionDescriptionInit;
+ try {
+ this.getRidOfRTXCodecs();
+ offer = await this.createOffer();
+ } catch (err) {
+ logger.debug(`Call ${this.callId} gotLocalOffer() failed to create offer: `, err);
+ this.terminate(CallParty.Local, CallErrorCode.CreateOffer, true);
+ return;
+ }
+
+ try {
+ await this.peerConn!.setLocalDescription(offer);
+ } catch (err) {
+ logger.debug(`Call ${this.callId} gotLocalOffer() error setting local description!`, err);
+ this.terminate(CallParty.Local, CallErrorCode.SetLocalDescription, true);
+ return;
+ }
+
+ if (this.peerConn!.iceGatheringState === "gathering") {
+ // Allow a short time for initial candidates to be gathered
+ await new Promise((resolve) => {
+ setTimeout(resolve, 200);
+ });
+ }
+
+ if (this.callHasEnded()) return;
+
+ const eventType = this.state === CallState.CreateOffer ? EventType.CallInvite : EventType.CallNegotiate;
+
+ const content = {
+ lifetime: CALL_TIMEOUT_MS,
+ } as MCallInviteNegotiate;
+
+ if (eventType === EventType.CallInvite && this.invitee) {
+ content.invitee = this.invitee;
+ }
+
+ // clunky because TypeScript can't follow the types through if we use an expression as the key
+ if (this.state === CallState.CreateOffer) {
+ content.offer = this.peerConn!.localDescription?.toJSON();
+ } else {
+ content.description = this.peerConn!.localDescription?.toJSON();
+ }
+
+ content.capabilities = {
+ "m.call.transferee": this.client.supportsCallTransfer,
+ "m.call.dtmf": false,
+ };
+
+ content[SDPStreamMetadataKey] = this.getLocalSDPStreamMetadata(true);
+
+ // Get rid of any candidates waiting to be sent: they'll be included in the local
+ // description we just got and will send in the offer.
+ const discardCount = this.discardDuplicateCandidates();
+ logger.info(
+ `Call ${this.callId} gotLocalOffer() discarding ${discardCount} candidates that will be sent in offer`,
+ );
+
+ try {
+ await this.sendVoipEvent(eventType, content);
+ } catch (error) {
+ logger.error(`Call ${this.callId} gotLocalOffer() failed to send invite`, error);
+ if (error instanceof MatrixError && error.event) this.client.cancelPendingEvent(error.event);
+
+ let code = CallErrorCode.SignallingFailed;
+ let message = "Signalling failed";
+ if (this.state === CallState.CreateOffer) {
+ code = CallErrorCode.SendInvite;
+ message = "Failed to send invite";
+ }
+ if ((<Error>error).name == "UnknownDeviceError") {
+ code = CallErrorCode.UnknownDevices;
+ message = "Unknown devices present in the room";
+ }
+
+ this.emit(CallEvent.Error, new CallError(code, message, <Error>error), this);
+ this.terminate(CallParty.Local, code, false);
+
+ // no need to carry on & send the candidate queue, but we also
+ // don't want to rethrow the error
+ return;
+ }
+
+ this.sendCandidateQueue();
+ if (this.state === CallState.CreateOffer) {
+ this.inviteOrAnswerSent = true;
+ this.state = CallState.InviteSent;
+ this.inviteTimeout = setTimeout(() => {
+ this.inviteTimeout = undefined;
+ if (this.state === CallState.InviteSent) {
+ this.hangup(CallErrorCode.InviteTimeout, false);
+ }
+ }, CALL_TIMEOUT_MS);
+ }
+ }
+
+ private getLocalOfferFailed = (err: Error): void => {
+ logger.error(`Call ${this.callId} getLocalOfferFailed() running`, err);
+
+ this.emit(
+ CallEvent.Error,
+ new CallError(CallErrorCode.LocalOfferFailed, "Failed to get local offer!", err),
+ this,
+ );
+ this.terminate(CallParty.Local, CallErrorCode.LocalOfferFailed, false);
+ };
+
+ private getUserMediaFailed = (err: Error): void => {
+ if (this.successor) {
+ this.successor.getUserMediaFailed(err);
+ return;
+ }
+
+ logger.warn(`Call ${this.callId} getUserMediaFailed() failed to get user media - ending call`, err);
+
+ this.emit(
+ CallEvent.Error,
+ new CallError(
+ CallErrorCode.NoUserMedia,
+ "Couldn't start capturing media! Is your microphone set up and " + "does this app have permission?",
+ err,
+ ),
+ this,
+ );
+ this.terminate(CallParty.Local, CallErrorCode.NoUserMedia, false);
+ };
+
+ private onIceConnectionStateChanged = (): void => {
+ if (this.callHasEnded()) {
+ return; // because ICE can still complete as we're ending the call
+ }
+ logger.debug(
+ `Call ${this.callId} onIceConnectionStateChanged() running (state=${this.peerConn?.iceConnectionState})`,
+ );
+
+ // ideally we'd consider the call to be connected when we get media but
+ // chrome doesn't implement any of the 'onstarted' events yet
+ if (["connected", "completed"].includes(this.peerConn?.iceConnectionState ?? "")) {
+ clearTimeout(this.iceDisconnectedTimeout);
+ this.iceDisconnectedTimeout = undefined;
+ this.state = CallState.Connected;
+
+ if (!this.callLengthInterval && !this.callStartTime) {
+ this.callStartTime = Date.now();
+
+ this.callLengthInterval = setInterval(() => {
+ this.emit(CallEvent.LengthChanged, Math.round((Date.now() - this.callStartTime!) / 1000), this);
+ }, CALL_LENGTH_INTERVAL);
+ }
+ } else if (this.peerConn?.iceConnectionState == "failed") {
+ // Firefox for Android does not yet have support for restartIce()
+ // (the types say it's always defined though, so we have to cast
+ // to prevent typescript from warning).
+ if (this.peerConn?.restartIce as (() => void) | null) {
+ this.candidatesEnded = false;
+ this.peerConn!.restartIce();
+ } else {
+ logger.info(
+ `Call ${this.callId} onIceConnectionStateChanged() hanging up call (ICE failed and no ICE restart method)`,
+ );
+ this.hangup(CallErrorCode.IceFailed, false);
+ }
+ } else if (this.peerConn?.iceConnectionState == "disconnected") {
+ this.iceDisconnectedTimeout = setTimeout(() => {
+ logger.info(
+ `Call ${this.callId} onIceConnectionStateChanged() hanging up call (ICE disconnected for too long)`,
+ );
+ this.hangup(CallErrorCode.IceFailed, false);
+ }, ICE_DISCONNECTED_TIMEOUT);
+ this.state = CallState.Connecting;
+ }
+
+ // In PTT mode, override feed status to muted when we lose connection to
+ // the peer, since we don't want to block the line if they're not saying anything.
+ // Experimenting in Chrome, this happens after 5 or 6 seconds, which is probably
+ // fast enough.
+ if (this.isPtt && ["failed", "disconnected"].includes(this.peerConn!.iceConnectionState)) {
+ for (const feed of this.getRemoteFeeds()) {
+ feed.setAudioVideoMuted(true, true);
+ }
+ }
+ };
+
+ private onSignallingStateChanged = (): void => {
+ logger.debug(`Call ${this.callId} onSignallingStateChanged() running (state=${this.peerConn?.signalingState})`);
+ };
+
+ private onTrack = (ev: RTCTrackEvent): void => {
+ if (ev.streams.length === 0) {
+ logger.warn(
+ `Call ${this.callId} onTrack() called with streamless track streamless (kind=${ev.track.kind})`,
+ );
+ return;
+ }
+
+ const stream = ev.streams[0];
+ this.pushRemoteFeed(stream);
+
+ if (!this.removeTrackListeners.has(stream)) {
+ const onRemoveTrack = (): void => {
+ if (stream.getTracks().length === 0) {
+ logger.info(`Call ${this.callId} onTrack() removing track (streamId=${stream.id})`);
+ this.deleteFeedByStream(stream);
+ stream.removeEventListener("removetrack", onRemoveTrack);
+ this.removeTrackListeners.delete(stream);
+ }
+ };
+ stream.addEventListener("removetrack", onRemoveTrack);
+ this.removeTrackListeners.set(stream, onRemoveTrack);
+ }
+ };
+
+ private onDataChannel = (ev: RTCDataChannelEvent): void => {
+ this.emit(CallEvent.DataChannel, ev.channel, this);
+ };
+
+ /**
+ * This method removes all video/rtx codecs from screensharing video
+ * transceivers. This is necessary since they can cause problems. Without
+ * this the following steps should produce an error:
+ * Chromium calls Firefox
+ * Firefox answers
+ * Firefox starts screen-sharing
+ * Chromium starts screen-sharing
+ * Call crashes for Chromium with:
+ * [96685:23:0518/162603.933321:ERROR:webrtc_video_engine.cc(3296)] RTX codec (PT=97) mapped to PT=96 which is not in the codec list.
+ * [96685:23:0518/162603.933377:ERROR:webrtc_video_engine.cc(1171)] GetChangedRecvParameters called without any video codecs.
+ * [96685:23:0518/162603.933430:ERROR:sdp_offer_answer.cc(4302)] Failed to set local video description recv parameters for m-section with mid='2'. (INVALID_PARAMETER)
+ */
+ private getRidOfRTXCodecs(): void {
+ // RTCRtpReceiver.getCapabilities and RTCRtpSender.getCapabilities don't seem to be supported on FF
+ if (!RTCRtpReceiver.getCapabilities || !RTCRtpSender.getCapabilities) return;
+
+ const recvCodecs = RTCRtpReceiver.getCapabilities("video")!.codecs;
+ const sendCodecs = RTCRtpSender.getCapabilities("video")!.codecs;
+ const codecs = [...sendCodecs, ...recvCodecs];
+
+ for (const codec of codecs) {
+ if (codec.mimeType === "video/rtx") {
+ const rtxCodecIndex = codecs.indexOf(codec);
+ codecs.splice(rtxCodecIndex, 1);
+ }
+ }
+
+ const screenshareVideoTransceiver = this.transceivers.get(
+ getTransceiverKey(SDPStreamMetadataPurpose.Screenshare, "video"),
+ );
+ if (screenshareVideoTransceiver) screenshareVideoTransceiver.setCodecPreferences(codecs);
+ }
+
+ private onNegotiationNeeded = async (): Promise<void> => {
+ logger.info(`Call ${this.callId} onNegotiationNeeded() negotiation is needed!`);
+
+ if (this.state !== CallState.CreateOffer && this.opponentVersion === 0) {
+ logger.info(
+ `Call ${this.callId} onNegotiationNeeded() opponent does not support renegotiation: ignoring negotiationneeded event`,
+ );
+ return;
+ }
+
+ this.queueGotLocalOffer();
+ };
+
+ public onHangupReceived = (msg: MCallHangupReject): void => {
+ logger.debug(`Call ${this.callId} onHangupReceived() running`);
+
+ // party ID must match (our chosen partner hanging up the call) or be undefined (we haven't chosen
+ // a partner yet but we're treating the hangup as a reject as per VoIP v0)
+ if (this.partyIdMatches(msg) || this.state === CallState.Ringing) {
+ // default reason is user_hangup
+ this.terminate(CallParty.Remote, msg.reason || CallErrorCode.UserHangup, true);
+ } else {
+ logger.info(
+ `Call ${this.callId} onHangupReceived() ignoring message from party ID ${msg.party_id}: our partner is ${this.opponentPartyId}`,
+ );
+ }
+ };
+
+ public onRejectReceived = (msg: MCallHangupReject): void => {
+ logger.debug(`Call ${this.callId} onRejectReceived() running`);
+
+ // No need to check party_id for reject because if we'd received either
+ // an answer or reject, we wouldn't be in state InviteSent
+
+ const shouldTerminate =
+ // reject events also end the call if it's ringing: it's another of
+ // our devices rejecting the call.
+ [CallState.InviteSent, CallState.Ringing].includes(this.state) ||
+ // also if we're in the init state and it's an inbound call, since
+ // this means we just haven't entered the ringing state yet
+ (this.state === CallState.Fledgling && this.direction === CallDirection.Inbound);
+
+ if (shouldTerminate) {
+ this.terminate(CallParty.Remote, msg.reason || CallErrorCode.UserHangup, true);
+ } else {
+ logger.debug(`Call ${this.callId} onRejectReceived() called in wrong state (state=${this.state})`);
+ }
+ };
+
+ public onAnsweredElsewhere = (msg: MCallAnswer): void => {
+ logger.debug(`Call ${this.callId} onAnsweredElsewhere() running`);
+ this.terminate(CallParty.Remote, CallErrorCode.AnsweredElsewhere, true);
+ };
+
+ /**
+ * @internal
+ */
+ private async sendVoipEvent(eventType: string, content: object): Promise<void> {
+ const realContent = Object.assign({}, content, {
+ version: VOIP_PROTO_VERSION,
+ call_id: this.callId,
+ party_id: this.ourPartyId,
+ conf_id: this.groupCallId,
+ });
+
+ if (this.opponentDeviceId) {
+ const toDeviceSeq = this.toDeviceSeq++;
+ const content = {
+ ...realContent,
+ device_id: this.client.deviceId,
+ sender_session_id: this.client.getSessionId(),
+ dest_session_id: this.opponentSessionId,
+ seq: toDeviceSeq,
+ [ToDeviceMessageId]: uuidv4(),
+ };
+
+ this.emit(
+ CallEvent.SendVoipEvent,
+ {
+ type: "toDevice",
+ eventType,
+ userId: this.invitee || this.getOpponentMember()?.userId,
+ opponentDeviceId: this.opponentDeviceId,
+ content,
+ },
+ this,
+ );
+
+ const userId = this.invitee || this.getOpponentMember()!.userId;
+ if (this.client.getUseE2eForGroupCall()) {
+ if (!this.opponentDeviceInfo) {
+ logger.warn(`Call ${this.callId} sendVoipEvent() failed: we do not have opponentDeviceInfo`);
+ return;
+ }
+
+ await this.client.encryptAndSendToDevices(
+ [
+ {
+ userId,
+ deviceInfo: this.opponentDeviceInfo,
+ },
+ ],
+ {
+ type: eventType,
+ content,
+ },
+ );
+ } else {
+ await this.client.sendToDevice(
+ eventType,
+ new Map<string, any>([[userId, new Map([[this.opponentDeviceId, content]])]]),
+ );
+ }
+ } else {
+ this.emit(
+ CallEvent.SendVoipEvent,
+ {
+ type: "sendEvent",
+ eventType,
+ roomId: this.roomId,
+ content: realContent,
+ userId: this.invitee || this.getOpponentMember()?.userId,
+ },
+ this,
+ );
+
+ await this.client.sendEvent(this.roomId!, eventType, realContent);
+ }
+ }
+
+ /**
+ * Queue a candidate to be sent
+ * @param content - The candidate to queue up, or null if candidates have finished being generated
+ * and end-of-candidates should be signalled
+ */
+ private queueCandidate(content: RTCIceCandidate | null): void {
+ // We partially de-trickle candidates by waiting for `delay` before sending them
+ // amalgamated, in order to avoid sending too many m.call.candidates events and hitting
+ // rate limits in Matrix.
+ // In practice, it'd be better to remove rate limits for m.call.*
+
+ // N.B. this deliberately lets you queue and send blank candidates, which MSC2746
+ // currently proposes as the way to indicate that candidate gathering is complete.
+ // This will hopefully be changed to an explicit rather than implicit notification
+ // shortly.
+ if (content) {
+ this.candidateSendQueue.push(content);
+ } else {
+ this.candidatesEnded = true;
+ }
+
+ // Don't send the ICE candidates yet if the call is in the ringing state: this
+ // means we tried to pick (ie. started generating candidates) and then failed to
+ // send the answer and went back to the ringing state. Queue up the candidates
+ // to send if we successfully send the answer.
+ // Equally don't send if we haven't yet sent the answer because we can send the
+ // first batch of candidates along with the answer
+ if (this.state === CallState.Ringing || !this.inviteOrAnswerSent) return;
+
+ // MSC2746 recommends these values (can be quite long when calling because the
+ // callee will need a while to answer the call)
+ const delay = this.direction === CallDirection.Inbound ? 500 : 2000;
+
+ if (this.candidateSendTries === 0) {
+ setTimeout(() => {
+ this.sendCandidateQueue();
+ }, delay);
+ }
+ }
+
+ // Discard all non-end-of-candidates messages
+ // Return the number of candidate messages that were discarded.
+ // Call this method before sending an invite or answer message
+ private discardDuplicateCandidates(): number {
+ let discardCount = 0;
+ const newQueue: RTCIceCandidate[] = [];
+
+ for (let i = 0; i < this.candidateSendQueue.length; i++) {
+ const candidate = this.candidateSendQueue[i];
+ if (candidate.candidate === "") {
+ newQueue.push(candidate);
+ } else {
+ discardCount++;
+ }
+ }
+
+ this.candidateSendQueue = newQueue;
+
+ return discardCount;
+ }
+
+ /*
+ * Transfers this call to another user
+ */
+ public async transfer(targetUserId: string): Promise<void> {
+ // Fetch the target user's global profile info: their room avatar / displayname
+ // could be different in whatever room we share with them.
+ const profileInfo = await this.client.getProfileInfo(targetUserId);
+
+ const replacementId = genCallID();
+
+ const body = {
+ replacement_id: genCallID(),
+ target_user: {
+ id: targetUserId,
+ display_name: profileInfo.displayname,
+ avatar_url: profileInfo.avatar_url,
+ },
+ create_call: replacementId,
+ } as MCallReplacesEvent;
+
+ await this.sendVoipEvent(EventType.CallReplaces, body);
+
+ await this.terminate(CallParty.Local, CallErrorCode.Transferred, true);
+ }
+
+ /*
+ * Transfers this call to the target call, effectively 'joining' the
+ * two calls (so the remote parties on each call are connected together).
+ */
+ public async transferToCall(transferTargetCall: MatrixCall): Promise<void> {
+ const targetUserId = transferTargetCall.getOpponentMember()?.userId;
+ const targetProfileInfo = targetUserId ? await this.client.getProfileInfo(targetUserId) : undefined;
+ const opponentUserId = this.getOpponentMember()?.userId;
+ const transfereeProfileInfo = opponentUserId ? await this.client.getProfileInfo(opponentUserId) : undefined;
+
+ const newCallId = genCallID();
+
+ const bodyToTransferTarget = {
+ // the replacements on each side have their own ID, and it's distinct from the
+ // ID of the new call (but we can use the same function to generate it)
+ replacement_id: genCallID(),
+ target_user: {
+ id: opponentUserId,
+ display_name: transfereeProfileInfo?.displayname,
+ avatar_url: transfereeProfileInfo?.avatar_url,
+ },
+ await_call: newCallId,
+ } as MCallReplacesEvent;
+
+ await transferTargetCall.sendVoipEvent(EventType.CallReplaces, bodyToTransferTarget);
+
+ const bodyToTransferee = {
+ replacement_id: genCallID(),
+ target_user: {
+ id: targetUserId,
+ display_name: targetProfileInfo?.displayname,
+ avatar_url: targetProfileInfo?.avatar_url,
+ },
+ create_call: newCallId,
+ } as MCallReplacesEvent;
+
+ await this.sendVoipEvent(EventType.CallReplaces, bodyToTransferee);
+
+ await this.terminate(CallParty.Local, CallErrorCode.Transferred, true);
+ await transferTargetCall.terminate(CallParty.Local, CallErrorCode.Transferred, true);
+ }
+
+ private async terminate(hangupParty: CallParty, hangupReason: CallErrorCode, shouldEmit: boolean): Promise<void> {
+ if (this.callHasEnded()) return;
+
+ this.hangupParty = hangupParty;
+ this.hangupReason = hangupReason;
+ this.state = CallState.Ended;
+
+ if (this.inviteTimeout) {
+ clearTimeout(this.inviteTimeout);
+ this.inviteTimeout = undefined;
+ }
+ if (this.iceDisconnectedTimeout !== undefined) {
+ clearTimeout(this.iceDisconnectedTimeout);
+ this.iceDisconnectedTimeout = undefined;
+ }
+ if (this.callLengthInterval) {
+ clearInterval(this.callLengthInterval);
+ this.callLengthInterval = undefined;
+ }
+ if (this.stopVideoTrackTimer !== undefined) {
+ clearTimeout(this.stopVideoTrackTimer);
+ this.stopVideoTrackTimer = undefined;
+ }
+
+ for (const [stream, listener] of this.removeTrackListeners) {
+ stream.removeEventListener("removetrack", listener);
+ }
+ this.removeTrackListeners.clear();
+
+ this.callStatsAtEnd = await this.collectCallStats();
+
+ // Order is important here: first we stopAllMedia() and only then we can deleteAllFeeds()
+ this.stopAllMedia();
+ this.deleteAllFeeds();
+
+ if (this.peerConn && this.peerConn.signalingState !== "closed") {
+ this.peerConn.close();
+ }
+ this.stats?.removeStatsReportGatherer(this.callId);
+
+ if (shouldEmit) {
+ this.emit(CallEvent.Hangup, this);
+ }
+
+ this.client.callEventHandler!.calls.delete(this.callId);
+ }
+
+ private stopAllMedia(): void {
+ logger.debug(`Call ${this.callId} stopAllMedia() running`);
+
+ for (const feed of this.feeds) {
+ // Slightly awkward as local feed need to go via the correct method on
+ // the MediaHandler so they get removed from MediaHandler (remote tracks
+ // don't)
+ // NB. We clone local streams when passing them to individual calls in a group
+ // call, so we can (and should) stop the clones once we no longer need them:
+ // the other clones will continue fine.
+ if (feed.isLocal() && feed.purpose === SDPStreamMetadataPurpose.Usermedia) {
+ this.client.getMediaHandler().stopUserMediaStream(feed.stream);
+ } else if (feed.isLocal() && feed.purpose === SDPStreamMetadataPurpose.Screenshare) {
+ this.client.getMediaHandler().stopScreensharingStream(feed.stream);
+ } else if (!feed.isLocal()) {
+ logger.debug(`Call ${this.callId} stopAllMedia() stopping stream (streamId=${feed.stream.id})`);
+ for (const track of feed.stream.getTracks()) {
+ track.stop();
+ }
+ }
+ }
+ }
+
+ private checkForErrorListener(): void {
+ if (this.listeners(EventEmitterEvents.Error).length === 0) {
+ throw new Error("You MUST attach an error listener using call.on('error', function() {})");
+ }
+ }
+
+ private async sendCandidateQueue(): Promise<void> {
+ if (this.candidateSendQueue.length === 0 || this.callHasEnded()) {
+ return;
+ }
+
+ const candidates = this.candidateSendQueue;
+ this.candidateSendQueue = [];
+ ++this.candidateSendTries;
+ const content = { candidates: candidates.map((candidate) => candidate.toJSON()) };
+ if (this.candidatesEnded) {
+ // If there are no more candidates, signal this by adding an empty string candidate
+ content.candidates.push({
+ candidate: "",
+ });
+ }
+ logger.debug(`Call ${this.callId} sendCandidateQueue() attempting to send ${candidates.length} candidates`);
+ try {
+ await this.sendVoipEvent(EventType.CallCandidates, content);
+ // reset our retry count if we have successfully sent our candidates
+ // otherwise queueCandidate() will refuse to try to flush the queue
+ this.candidateSendTries = 0;
+
+ // Try to send candidates again just in case we received more candidates while sending.
+ this.sendCandidateQueue();
+ } catch (error) {
+ // don't retry this event: we'll send another one later as we might
+ // have more candidates by then.
+ if (error instanceof MatrixError && error.event) this.client.cancelPendingEvent(error.event);
+
+ // put all the candidates we failed to send back in the queue
+ this.candidateSendQueue.push(...candidates);
+
+ if (this.candidateSendTries > 5) {
+ logger.debug(
+ `Call ${this.callId} sendCandidateQueue() failed to send candidates on attempt ${this.candidateSendTries}. Giving up on this call.`,
+ error,
+ );
+
+ const code = CallErrorCode.SignallingFailed;
+ const message = "Signalling failed";
+
+ this.emit(CallEvent.Error, new CallError(code, message, <Error>error), this);
+ this.hangup(code, false);
+
+ return;
+ }
+
+ const delayMs = 500 * Math.pow(2, this.candidateSendTries);
+ ++this.candidateSendTries;
+ logger.debug(
+ `Call ${this.callId} sendCandidateQueue() failed to send candidates. Retrying in ${delayMs}ms`,
+ error,
+ );
+ setTimeout(() => {
+ this.sendCandidateQueue();
+ }, delayMs);
+ }
+ }
+
+ /**
+ * Place a call to this room.
+ * @throws if you have not specified a listener for 'error' events.
+ * @throws if have passed audio=false.
+ */
+ public async placeCall(audio: boolean, video: boolean): Promise<void> {
+ if (!audio) {
+ throw new Error("You CANNOT start a call without audio");
+ }
+ this.state = CallState.WaitLocalMedia;
+
+ try {
+ const stream = await this.client.getMediaHandler().getUserMediaStream(audio, video);
+
+ // make sure all the tracks are enabled (same as pushNewLocalFeed -
+ // we probably ought to just have one code path for adding streams)
+ setTracksEnabled(stream.getAudioTracks(), true);
+ setTracksEnabled(stream.getVideoTracks(), true);
+
+ const callFeed = new CallFeed({
+ client: this.client,
+ roomId: this.roomId,
+ userId: this.client.getUserId()!,
+ deviceId: this.client.getDeviceId() ?? undefined,
+ stream,
+ purpose: SDPStreamMetadataPurpose.Usermedia,
+ audioMuted: false,
+ videoMuted: false,
+ });
+ await this.placeCallWithCallFeeds([callFeed]);
+ } catch (e) {
+ this.getUserMediaFailed(<Error>e);
+ return;
+ }
+ }
+
+ /**
+ * Place a call to this room with call feed.
+ * @param callFeeds - to use
+ * @throws if you have not specified a listener for 'error' events.
+ * @throws if have passed audio=false.
+ */
+ public async placeCallWithCallFeeds(callFeeds: CallFeed[], requestScreenshareFeed = false): Promise<void> {
+ this.checkForErrorListener();
+ this.direction = CallDirection.Outbound;
+
+ await this.initOpponentCrypto();
+
+ // XXX Find a better way to do this
+ this.client.callEventHandler!.calls.set(this.callId, this);
+
+ // make sure we have valid turn creds. Unless something's gone wrong, it should
+ // poll and keep the credentials valid so this should be instant.
+ const haveTurnCreds = await this.client.checkTurnServers();
+ if (!haveTurnCreds) {
+ logger.warn(
+ `Call ${this.callId} placeCallWithCallFeeds() failed to get TURN credentials! Proceeding with call anyway...`,
+ );
+ }
+
+ // create the peer connection now so it can be gathering candidates while we get user
+ // media (assuming a candidate pool size is configured)
+ this.peerConn = this.createPeerConnection();
+ this.gotCallFeedsForInvite(callFeeds, requestScreenshareFeed);
+ }
+
+ private createPeerConnection(): RTCPeerConnection {
+ const pc = new window.RTCPeerConnection({
+ iceTransportPolicy: this.forceTURN ? "relay" : undefined,
+ iceServers: this.turnServers,
+ iceCandidatePoolSize: this.client.iceCandidatePoolSize,
+ bundlePolicy: "max-bundle",
+ });
+
+ // 'connectionstatechange' would be better, but firefox doesn't implement that.
+ pc.addEventListener("iceconnectionstatechange", this.onIceConnectionStateChanged);
+ pc.addEventListener("signalingstatechange", this.onSignallingStateChanged);
+ pc.addEventListener("icecandidate", this.gotLocalIceCandidate);
+ pc.addEventListener("icegatheringstatechange", this.onIceGatheringStateChange);
+ pc.addEventListener("track", this.onTrack);
+ pc.addEventListener("negotiationneeded", this.onNegotiationNeeded);
+ pc.addEventListener("datachannel", this.onDataChannel);
+
+ this.stats?.addStatsReportGatherer(this.callId, "unknown", pc);
+ return pc;
+ }
+
+ private partyIdMatches(msg: MCallBase): boolean {
+ // They must either match or both be absent (in which case opponentPartyId will be null)
+ // Also we ignore party IDs on the invite/offer if the version is 0, so we must do the same
+ // here and use null if the version is 0 (woe betide any opponent sending messages in the
+ // same call with different versions)
+ const msgPartyId = msg.version === 0 ? null : msg.party_id || null;
+ return msgPartyId === this.opponentPartyId;
+ }
+
+ // Commits to an opponent for the call
+ // ev: An invite or answer event
+ private chooseOpponent(ev: MatrixEvent): void {
+ // I choo-choo-choose you
+ const msg = ev.getContent<MCallInviteNegotiate | MCallAnswer>();
+
+ logger.debug(`Call ${this.callId} chooseOpponent() running (partyId=${msg.party_id})`);
+
+ this.opponentVersion = msg.version;
+ if (this.opponentVersion === 0) {
+ // set to null to indicate that we've chosen an opponent, but because
+ // they're v0 they have no party ID (even if they sent one, we're ignoring it)
+ this.opponentPartyId = null;
+ } else {
+ // set to their party ID, or if they're naughty and didn't send one despite
+ // not being v0, set it to null to indicate we picked an opponent with no
+ // party ID
+ this.opponentPartyId = msg.party_id || null;
+ }
+ this.opponentCaps = msg.capabilities || ({} as CallCapabilities);
+ this.opponentMember = this.client.getRoom(this.roomId)!.getMember(ev.getSender()!) ?? undefined;
+ }
+
+ private async addBufferedIceCandidates(): Promise<void> {
+ const bufferedCandidates = this.remoteCandidateBuffer.get(this.opponentPartyId!);
+ if (bufferedCandidates) {
+ logger.info(
+ `Call ${this.callId} addBufferedIceCandidates() adding ${bufferedCandidates.length} buffered candidates for opponent ${this.opponentPartyId}`,
+ );
+ await this.addIceCandidates(bufferedCandidates);
+ }
+ this.remoteCandidateBuffer.clear();
+ }
+
+ private async addIceCandidates(candidates: RTCIceCandidate[]): Promise<void> {
+ for (const candidate of candidates) {
+ if (
+ (candidate.sdpMid === null || candidate.sdpMid === undefined) &&
+ (candidate.sdpMLineIndex === null || candidate.sdpMLineIndex === undefined)
+ ) {
+ logger.debug(`Call ${this.callId} addIceCandidates() got remote ICE end-of-candidates`);
+ } else {
+ logger.debug(
+ `Call ${this.callId} addIceCandidates() got remote ICE candidate (sdpMid=${candidate.sdpMid}, candidate=${candidate.candidate})`,
+ );
+ }
+
+ try {
+ await this.peerConn!.addIceCandidate(candidate);
+ } catch (err) {
+ if (!this.ignoreOffer) {
+ logger.info(`Call ${this.callId} addIceCandidates() failed to add remote ICE candidate`, err);
+ }
+ }
+ }
+ }
+
+ public get hasPeerConnection(): boolean {
+ return Boolean(this.peerConn);
+ }
+
+ public initStats(stats: GroupCallStats, peerId = "unknown"): void {
+ this.stats = stats;
+ this.stats.start();
+ }
+}
+
+export function setTracksEnabled(tracks: Array<MediaStreamTrack>, enabled: boolean): void {
+ for (const track of tracks) {
+ track.enabled = enabled;
+ }
+}
+
+export function supportsMatrixCall(): boolean {
+ // typeof prevents Node from erroring on an undefined reference
+ if (typeof window === "undefined" || typeof document === "undefined") {
+ // NB. We don't log here as apps try to create a call object as a test for
+ // whether calls are supported, so we shouldn't fill the logs up.
+ return false;
+ }
+
+ // Firefox throws on so little as accessing the RTCPeerConnection when operating in a secure mode.
+ // There's some information at https://bugzilla.mozilla.org/show_bug.cgi?id=1542616 though the concern
+ // is that the browser throwing a SecurityError will brick the client creation process.
+ try {
+ const supported = Boolean(
+ window.RTCPeerConnection ||
+ window.RTCSessionDescription ||
+ window.RTCIceCandidate ||
+ navigator.mediaDevices,
+ );
+ if (!supported) {
+ /* istanbul ignore if */ // Adds a lot of noise to test runs, so disable logging there.
+ if (process.env.NODE_ENV !== "test") {
+ logger.error("WebRTC is not supported in this browser / environment");
+ }
+ return false;
+ }
+ } catch (e) {
+ logger.error("Exception thrown when trying to access WebRTC", e);
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * DEPRECATED
+ * Use client.createCall()
+ *
+ * Create a new Matrix call for the browser.
+ * @param client - The client instance to use.
+ * @param roomId - The room the call is in.
+ * @param options - DEPRECATED optional options map.
+ * @returns the call or null if the browser doesn't support calling.
+ */
+export function createNewMatrixCall(
+ client: MatrixClient,
+ roomId: string,
+ options?: Pick<CallOpts, "forceTURN" | "invitee" | "opponentDeviceId" | "opponentSessionId" | "groupCallId">,
+): MatrixCall | null {
+ if (!supportsMatrixCall()) return null;
+
+ const optionsForceTURN = options ? options.forceTURN : false;
+
+ const opts: CallOpts = {
+ client: client,
+ roomId: roomId,
+ invitee: options?.invitee,
+ turnServers: client.getTurnServers(),
+ // call level options
+ forceTURN: client.forceTURN || optionsForceTURN,
+ opponentDeviceId: options?.opponentDeviceId,
+ opponentSessionId: options?.opponentSessionId,
+ groupCallId: options?.groupCallId,
+ };
+ const call = new MatrixCall(opts);
+
+ client.reEmitter.reEmit(call, Object.values(CallEvent));
+
+ return call;
+}