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author | RaindropsSys <contact@minteck.org> | 2023-04-06 22:18:28 +0200 |
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committer | RaindropsSys <contact@minteck.org> | 2023-04-06 22:18:28 +0200 |
commit | 83354b2b88218090988dd6e526b0a2505b57e0f1 (patch) | |
tree | e3c73c38a122a78bb7e66fbb99056407edd9d4b9 /includes/external/addressbook/node_modules/iconv-lite/encodings/utf16.js | |
parent | 47b8f2299a483024c4a6a8876af825a010954caa (diff) | |
download | pluralconnect-83354b2b88218090988dd6e526b0a2505b57e0f1.tar.gz pluralconnect-83354b2b88218090988dd6e526b0a2505b57e0f1.tar.bz2 pluralconnect-83354b2b88218090988dd6e526b0a2505b57e0f1.zip |
Updated 5 files and added 1110 files (automated)
Diffstat (limited to 'includes/external/addressbook/node_modules/iconv-lite/encodings/utf16.js')
-rw-r--r-- | includes/external/addressbook/node_modules/iconv-lite/encodings/utf16.js | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/includes/external/addressbook/node_modules/iconv-lite/encodings/utf16.js b/includes/external/addressbook/node_modules/iconv-lite/encodings/utf16.js new file mode 100644 index 0000000..97d0669 --- /dev/null +++ b/includes/external/addressbook/node_modules/iconv-lite/encodings/utf16.js @@ -0,0 +1,197 @@ +"use strict"; +var Buffer = require("safer-buffer").Buffer; + +// Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js + +// == UTF16-BE codec. ========================================================== + +exports.utf16be = Utf16BECodec; +function Utf16BECodec() { +} + +Utf16BECodec.prototype.encoder = Utf16BEEncoder; +Utf16BECodec.prototype.decoder = Utf16BEDecoder; +Utf16BECodec.prototype.bomAware = true; + + +// -- Encoding + +function Utf16BEEncoder() { +} + +Utf16BEEncoder.prototype.write = function(str) { + var buf = Buffer.from(str, 'ucs2'); + for (var i = 0; i < buf.length; i += 2) { + var tmp = buf[i]; buf[i] = buf[i+1]; buf[i+1] = tmp; + } + return buf; +} + +Utf16BEEncoder.prototype.end = function() { +} + + +// -- Decoding + +function Utf16BEDecoder() { + this.overflowByte = -1; +} + +Utf16BEDecoder.prototype.write = function(buf) { + if (buf.length == 0) + return ''; + + var buf2 = Buffer.alloc(buf.length + 1), + i = 0, j = 0; + + if (this.overflowByte !== -1) { + buf2[0] = buf[0]; + buf2[1] = this.overflowByte; + i = 1; j = 2; + } + + for (; i < buf.length-1; i += 2, j+= 2) { + buf2[j] = buf[i+1]; + buf2[j+1] = buf[i]; + } + + this.overflowByte = (i == buf.length-1) ? buf[buf.length-1] : -1; + + return buf2.slice(0, j).toString('ucs2'); +} + +Utf16BEDecoder.prototype.end = function() { + this.overflowByte = -1; +} + + +// == UTF-16 codec ============================================================= +// Decoder chooses automatically from UTF-16LE and UTF-16BE using BOM and space-based heuristic. +// Defaults to UTF-16LE, as it's prevalent and default in Node. +// http://en.wikipedia.org/wiki/UTF-16 and http://encoding.spec.whatwg.org/#utf-16le +// Decoder default can be changed: iconv.decode(buf, 'utf16', {defaultEncoding: 'utf-16be'}); + +// Encoder uses UTF-16LE and prepends BOM (which can be overridden with addBOM: false). + +exports.utf16 = Utf16Codec; +function Utf16Codec(codecOptions, iconv) { + this.iconv = iconv; +} + +Utf16Codec.prototype.encoder = Utf16Encoder; +Utf16Codec.prototype.decoder = Utf16Decoder; + + +// -- Encoding (pass-through) + +function Utf16Encoder(options, codec) { + options = options || {}; + if (options.addBOM === undefined) + options.addBOM = true; + this.encoder = codec.iconv.getEncoder('utf-16le', options); +} + +Utf16Encoder.prototype.write = function(str) { + return this.encoder.write(str); +} + +Utf16Encoder.prototype.end = function() { + return this.encoder.end(); +} + + +// -- Decoding + +function Utf16Decoder(options, codec) { + this.decoder = null; + this.initialBufs = []; + this.initialBufsLen = 0; + + this.options = options || {}; + this.iconv = codec.iconv; +} + +Utf16Decoder.prototype.write = function(buf) { + if (!this.decoder) { + // Codec is not chosen yet. Accumulate initial bytes. + this.initialBufs.push(buf); + this.initialBufsLen += buf.length; + + if (this.initialBufsLen < 16) // We need more bytes to use space heuristic (see below) + return ''; + + // We have enough bytes -> detect endianness. + var encoding = detectEncoding(this.initialBufs, this.options.defaultEncoding); + this.decoder = this.iconv.getDecoder(encoding, this.options); + + var resStr = ''; + for (var i = 0; i < this.initialBufs.length; i++) + resStr += this.decoder.write(this.initialBufs[i]); + + this.initialBufs.length = this.initialBufsLen = 0; + return resStr; + } + + return this.decoder.write(buf); +} + +Utf16Decoder.prototype.end = function() { + if (!this.decoder) { + var encoding = detectEncoding(this.initialBufs, this.options.defaultEncoding); + this.decoder = this.iconv.getDecoder(encoding, this.options); + + var resStr = ''; + for (var i = 0; i < this.initialBufs.length; i++) + resStr += this.decoder.write(this.initialBufs[i]); + + var trail = this.decoder.end(); + if (trail) + resStr += trail; + + this.initialBufs.length = this.initialBufsLen = 0; + return resStr; + } + return this.decoder.end(); +} + +function detectEncoding(bufs, defaultEncoding) { + var b = []; + var charsProcessed = 0; + var asciiCharsLE = 0, asciiCharsBE = 0; // Number of ASCII chars when decoded as LE or BE. + + outer_loop: + for (var i = 0; i < bufs.length; i++) { + var buf = bufs[i]; + for (var j = 0; j < buf.length; j++) { + b.push(buf[j]); + if (b.length === 2) { + if (charsProcessed === 0) { + // Check BOM first. + if (b[0] === 0xFF && b[1] === 0xFE) return 'utf-16le'; + if (b[0] === 0xFE && b[1] === 0xFF) return 'utf-16be'; + } + + if (b[0] === 0 && b[1] !== 0) asciiCharsBE++; + if (b[0] !== 0 && b[1] === 0) asciiCharsLE++; + + b.length = 0; + charsProcessed++; + + if (charsProcessed >= 100) { + break outer_loop; + } + } + } + } + + // Make decisions. + // Most of the time, the content has ASCII chars (U+00**), but the opposite (U+**00) is uncommon. + // So, we count ASCII as if it was LE or BE, and decide from that. + if (asciiCharsBE > asciiCharsLE) return 'utf-16be'; + if (asciiCharsBE < asciiCharsLE) return 'utf-16le'; + + // Couldn't decide (likely all zeros or not enough data). + return defaultEncoding || 'utf-16le'; +} + + |