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authorMinteck <contact@minteck.org>2022-10-18 08:59:09 +0200
committerMinteck <contact@minteck.org>2022-10-18 08:59:09 +0200
commit2c4ae43e688a9873e86211ea0e7aeb9ba770dd77 (patch)
tree17848d95522dab25d3cdeb9c4a6450e2a234861f /alarm/node_modules/xxhashjs
parent108525534c28013cfe1897c30e4565f9893f3766 (diff)
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Diffstat (limited to 'alarm/node_modules/xxhashjs')
-rw-r--r--alarm/node_modules/xxhashjs/History.md35
-rw-r--r--alarm/node_modules/xxhashjs/LICENSE17
-rw-r--r--alarm/node_modules/xxhashjs/README.md90
-rw-r--r--alarm/node_modules/xxhashjs/bower.json27
-rw-r--r--alarm/node_modules/xxhashjs/build/xxhash.js4101
-rw-r--r--alarm/node_modules/xxhashjs/build/xxhash.min.js2
-rw-r--r--alarm/node_modules/xxhashjs/examples/from_file.js9
-rw-r--r--alarm/node_modules/xxhashjs/examples/from_file64.js9
-rw-r--r--alarm/node_modules/xxhashjs/examples/one_step.js5
-rw-r--r--alarm/node_modules/xxhashjs/examples/xxhash.html23
-rw-r--r--alarm/node_modules/xxhashjs/lib/index.js4
-rw-r--r--alarm/node_modules/xxhashjs/lib/xxhash.js389
-rw-r--r--alarm/node_modules/xxhashjs/lib/xxhash64.js444
-rw-r--r--alarm/node_modules/xxhashjs/package.json32
-rw-r--r--alarm/node_modules/xxhashjs/test/XXH-test.js172
-rw-r--r--alarm/node_modules/xxhashjs/webpack.config.js11
16 files changed, 5370 insertions, 0 deletions
diff --git a/alarm/node_modules/xxhashjs/History.md b/alarm/node_modules/xxhashjs/History.md
new file mode 100644
index 0000000..e377614
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/History.md
@@ -0,0 +1,35 @@
+0.1.0 / 2015-03-12
+==================
+
+* Fix for issue #5: convert all strings to utf-8
+
+0.0.5 / 2014-05-19
+==================
+
+* Added ArrayBuffer support
+
+0.0.4 / 2014-04-25
+==================
+
+* Fixed undefined Buffer in browsers
+
+0.0.3 / 2014-03-21
+==================
+
+* fixed update() on values < 16
+
+0.0.2 / 2014-01-19
+==================
+
+* added tests
+* updated README
+
+0.0.1 / 2014-01-01
+==================
+
+* Improved performance on large inputs (112Mb sample file in 4s instead of 4.6s)
+
+0.0.0 / 2013-12-31
+==================
+
+* Initial release
diff --git a/alarm/node_modules/xxhashjs/LICENSE b/alarm/node_modules/xxhashjs/LICENSE
new file mode 100644
index 0000000..969d061
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/LICENSE
@@ -0,0 +1,17 @@
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/alarm/node_modules/xxhashjs/README.md b/alarm/node_modules/xxhashjs/README.md
new file mode 100644
index 0000000..16c8267
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/README.md
@@ -0,0 +1,90 @@
+# Javascript implementation of xxHash
+
+## Synopsis
+
+xxHash is a very fast hashing algorithm (see the details [here](https://code.google.com/p/xxhash/)). xxhashjs is a Javascript implementation of it, written in 100% Javascript. Although not as fast as the C version, it does perform pretty well given the current Javascript limitations in handling unsigned 32 bits integers.
+
+
+## Installation
+
+In nodejs:
+
+ npm install xxhashjs
+
+In the browser, include the following, and access the constructor with _XXH_:
+
+```javascript
+<script src="/your/path/to/xxhash.js"></script>
+```
+
+
+## Examples
+
+* In one step:
+```javascript
+var h = XXH.h32( 'abcd', 0xABCD ).toString(16) // seed = 0xABCD
+```
+> 0xCDA8FAE4
+
+* In several steps (useful in conjunction of NodeJS streams):
+```javascript
+var H = XXH.h32( 0xABCD ) // seed = 0xABCD
+var h = H.update( 'abcd' ).digest().toString(16)
+```
+> 0xCDA8FAE4
+
+* More examples in the examples directory:
+ * Compute xxHash from a file data
+ * Use xxHashjs in the browser
+
+
+## Usage
+
+* XXH makes 2 functions available for 32 bits XXH and 64 bits XXH respectively, with the same signature:
+
+ * XXH.h32
+ * XXH.h64
+
+* In one step:
+`XXH.h32(<data>, <seed>)`
+The data can either be a string, an ArrayBuffer or a NodeJS Buffer object.
+The seed can either be a number or a UINT32 object.
+
+* In several steps:
+ * instantiate a new XXH object H:
+`XXH.h32(<seed>)` or `XXH.h32()`
+The seed can be set later on with the `init` method
+
+ * add data to the hash calculation:
+`H.update(<data>)`
+
+ * finish the calculations:
+`H.digest()`
+
+The object returned can be converted to a string with `toString(<radix>)` or a number `toNumber()`.
+Once `digest()` has been called, the object can be reused. The same seed will be used or it can be changed with `init(<seed>)`.
+
+
+## Methods
+
+* `XXH.h32()`
+ * `.init(<seed>)`
+ Initialize the XXH object with the given seed. The seed can either be a number or a UINT32 object.
+ * `.update(<data>)`
+ Add data for hashing. The data can either be a string, an ArrayBuffer or a NodeJS Buffer object.
+
+* `digest()` (_UINT32_)
+ Finalize the hash calculations and returns an UINT32 object. The hash value can be retrieved with toString(<radix>).
+
+* `XXH.h64()`
+ * `.init(<seed>)`
+ Initialize the XXH object with the given seed. The seed can either be a number or a UINT64 object.
+ * `.update(<data>)`
+ Add data for hashing. The data can either be a string, an ArrayBuffer or a NodeJS Buffer object.
+ * `.digest()` (_UINT64_)
+ Finalize the hash calculations and returns an UINT64 object. The hash value can be retrieved with toString(<radix>).
+
+
+## License
+
+MIT \ No newline at end of file
diff --git a/alarm/node_modules/xxhashjs/bower.json b/alarm/node_modules/xxhashjs/bower.json
new file mode 100644
index 0000000..66e5235
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/bower.json
@@ -0,0 +1,27 @@
+{
+ "name": "xxhash",
+ "version": "0.2.1",
+ "homepage": "https://github.com/pierrec/js-xxhash",
+ "authors": [
+ "Pierre Curto <pierre.curto@gmail.com>"
+ ],
+ "description": "xxHash - fast 32 and 64 bits hashing algorithm",
+ "main": "build/xxhash.js",
+ "moduleType": [
+ "amd"
+ , "globals"
+ , "node"
+ ],
+ "keywords": [
+ "hash"
+ , "xxhash"
+ ],
+ "license": "MIT",
+ "ignore": [
+ "**/.*"
+ , "node_modules"
+ , "bower_components"
+ , "test"
+ , "tests"
+ ]
+}
diff --git a/alarm/node_modules/xxhashjs/build/xxhash.js b/alarm/node_modules/xxhashjs/build/xxhash.js
new file mode 100644
index 0000000..a46c0e0
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/build/xxhash.js
@@ -0,0 +1,4101 @@
+(function webpackUniversalModuleDefinition(root, factory) {
+ if(typeof exports === 'object' && typeof module === 'object')
+ module.exports = factory();
+ else if(typeof define === 'function' && define.amd)
+ define([], factory);
+ else if(typeof exports === 'object')
+ exports["XXH"] = factory();
+ else
+ root["XXH"] = factory();
+})(typeof self !== 'undefined' ? self : this, function() {
+return /******/ (function(modules) { // webpackBootstrap
+/******/ // The module cache
+/******/ var installedModules = {};
+/******/
+/******/ // The require function
+/******/ function __webpack_require__(moduleId) {
+/******/
+/******/ // Check if module is in cache
+/******/ if(installedModules[moduleId]) {
+/******/ return installedModules[moduleId].exports;
+/******/ }
+/******/ // Create a new module (and put it into the cache)
+/******/ var module = installedModules[moduleId] = {
+/******/ i: moduleId,
+/******/ l: false,
+/******/ exports: {}
+/******/ };
+/******/
+/******/ // Execute the module function
+/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
+/******/
+/******/ // Flag the module as loaded
+/******/ module.l = true;
+/******/
+/******/ // Return the exports of the module
+/******/ return module.exports;
+/******/ }
+/******/
+/******/
+/******/ // expose the modules object (__webpack_modules__)
+/******/ __webpack_require__.m = modules;
+/******/
+/******/ // expose the module cache
+/******/ __webpack_require__.c = installedModules;
+/******/
+/******/ // define getter function for harmony exports
+/******/ __webpack_require__.d = function(exports, name, getter) {
+/******/ if(!__webpack_require__.o(exports, name)) {
+/******/ Object.defineProperty(exports, name, {
+/******/ configurable: false,
+/******/ enumerable: true,
+/******/ get: getter
+/******/ });
+/******/ }
+/******/ };
+/******/
+/******/ // getDefaultExport function for compatibility with non-harmony modules
+/******/ __webpack_require__.n = function(module) {
+/******/ var getter = module && module.__esModule ?
+/******/ function getDefault() { return module['default']; } :
+/******/ function getModuleExports() { return module; };
+/******/ __webpack_require__.d(getter, 'a', getter);
+/******/ return getter;
+/******/ };
+/******/
+/******/ // Object.prototype.hasOwnProperty.call
+/******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
+/******/
+/******/ // __webpack_public_path__
+/******/ __webpack_require__.p = "";
+/******/
+/******/ // Load entry module and return exports
+/******/ return __webpack_require__(__webpack_require__.s = 2);
+/******/ })
+/************************************************************************/
+/******/ ([
+/* 0 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+/* WEBPACK VAR INJECTION */(function(global) {/*!
+ * The buffer module from node.js, for the browser.
+ *
+ * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
+ * @license MIT
+ */
+/* eslint-disable no-proto */
+
+
+
+var base64 = __webpack_require__(5)
+var ieee754 = __webpack_require__(6)
+var isArray = __webpack_require__(7)
+
+exports.Buffer = Buffer
+exports.SlowBuffer = SlowBuffer
+exports.INSPECT_MAX_BYTES = 50
+
+/**
+ * If `Buffer.TYPED_ARRAY_SUPPORT`:
+ * === true Use Uint8Array implementation (fastest)
+ * === false Use Object implementation (most compatible, even IE6)
+ *
+ * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
+ * Opera 11.6+, iOS 4.2+.
+ *
+ * Due to various browser bugs, sometimes the Object implementation will be used even
+ * when the browser supports typed arrays.
+ *
+ * Note:
+ *
+ * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
+ * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
+ *
+ * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
+ *
+ * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
+ * incorrect length in some situations.
+
+ * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
+ * get the Object implementation, which is slower but behaves correctly.
+ */
+Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
+ ? global.TYPED_ARRAY_SUPPORT
+ : typedArraySupport()
+
+/*
+ * Export kMaxLength after typed array support is determined.
+ */
+exports.kMaxLength = kMaxLength()
+
+function typedArraySupport () {
+ try {
+ var arr = new Uint8Array(1)
+ arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
+ return arr.foo() === 42 && // typed array instances can be augmented
+ typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
+ arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
+ } catch (e) {
+ return false
+ }
+}
+
+function kMaxLength () {
+ return Buffer.TYPED_ARRAY_SUPPORT
+ ? 0x7fffffff
+ : 0x3fffffff
+}
+
+function createBuffer (that, length) {
+ if (kMaxLength() < length) {
+ throw new RangeError('Invalid typed array length')
+ }
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ // Return an augmented `Uint8Array` instance, for best performance
+ that = new Uint8Array(length)
+ that.__proto__ = Buffer.prototype
+ } else {
+ // Fallback: Return an object instance of the Buffer class
+ if (that === null) {
+ that = new Buffer(length)
+ }
+ that.length = length
+ }
+
+ return that
+}
+
+/**
+ * The Buffer constructor returns instances of `Uint8Array` that have their
+ * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
+ * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
+ * and the `Uint8Array` methods. Square bracket notation works as expected -- it
+ * returns a single octet.
+ *
+ * The `Uint8Array` prototype remains unmodified.
+ */
+
+function Buffer (arg, encodingOrOffset, length) {
+ if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
+ return new Buffer(arg, encodingOrOffset, length)
+ }
+
+ // Common case.
+ if (typeof arg === 'number') {
+ if (typeof encodingOrOffset === 'string') {
+ throw new Error(
+ 'If encoding is specified then the first argument must be a string'
+ )
+ }
+ return allocUnsafe(this, arg)
+ }
+ return from(this, arg, encodingOrOffset, length)
+}
+
+Buffer.poolSize = 8192 // not used by this implementation
+
+// TODO: Legacy, not needed anymore. Remove in next major version.
+Buffer._augment = function (arr) {
+ arr.__proto__ = Buffer.prototype
+ return arr
+}
+
+function from (that, value, encodingOrOffset, length) {
+ if (typeof value === 'number') {
+ throw new TypeError('"value" argument must not be a number')
+ }
+
+ if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
+ return fromArrayBuffer(that, value, encodingOrOffset, length)
+ }
+
+ if (typeof value === 'string') {
+ return fromString(that, value, encodingOrOffset)
+ }
+
+ return fromObject(that, value)
+}
+
+/**
+ * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
+ * if value is a number.
+ * Buffer.from(str[, encoding])
+ * Buffer.from(array)
+ * Buffer.from(buffer)
+ * Buffer.from(arrayBuffer[, byteOffset[, length]])
+ **/
+Buffer.from = function (value, encodingOrOffset, length) {
+ return from(null, value, encodingOrOffset, length)
+}
+
+if (Buffer.TYPED_ARRAY_SUPPORT) {
+ Buffer.prototype.__proto__ = Uint8Array.prototype
+ Buffer.__proto__ = Uint8Array
+ if (typeof Symbol !== 'undefined' && Symbol.species &&
+ Buffer[Symbol.species] === Buffer) {
+ // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
+ Object.defineProperty(Buffer, Symbol.species, {
+ value: null,
+ configurable: true
+ })
+ }
+}
+
+function assertSize (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('"size" argument must be a number')
+ } else if (size < 0) {
+ throw new RangeError('"size" argument must not be negative')
+ }
+}
+
+function alloc (that, size, fill, encoding) {
+ assertSize(size)
+ if (size <= 0) {
+ return createBuffer(that, size)
+ }
+ if (fill !== undefined) {
+ // Only pay attention to encoding if it's a string. This
+ // prevents accidentally sending in a number that would
+ // be interpretted as a start offset.
+ return typeof encoding === 'string'
+ ? createBuffer(that, size).fill(fill, encoding)
+ : createBuffer(that, size).fill(fill)
+ }
+ return createBuffer(that, size)
+}
+
+/**
+ * Creates a new filled Buffer instance.
+ * alloc(size[, fill[, encoding]])
+ **/
+Buffer.alloc = function (size, fill, encoding) {
+ return alloc(null, size, fill, encoding)
+}
+
+function allocUnsafe (that, size) {
+ assertSize(size)
+ that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
+ if (!Buffer.TYPED_ARRAY_SUPPORT) {
+ for (var i = 0; i < size; ++i) {
+ that[i] = 0
+ }
+ }
+ return that
+}
+
+/**
+ * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
+ * */
+Buffer.allocUnsafe = function (size) {
+ return allocUnsafe(null, size)
+}
+/**
+ * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
+ */
+Buffer.allocUnsafeSlow = function (size) {
+ return allocUnsafe(null, size)
+}
+
+function fromString (that, string, encoding) {
+ if (typeof encoding !== 'string' || encoding === '') {
+ encoding = 'utf8'
+ }
+
+ if (!Buffer.isEncoding(encoding)) {
+ throw new TypeError('"encoding" must be a valid string encoding')
+ }
+
+ var length = byteLength(string, encoding) | 0
+ that = createBuffer(that, length)
+
+ var actual = that.write(string, encoding)
+
+ if (actual !== length) {
+ // Writing a hex string, for example, that contains invalid characters will
+ // cause everything after the first invalid character to be ignored. (e.g.
+ // 'abxxcd' will be treated as 'ab')
+ that = that.slice(0, actual)
+ }
+
+ return that
+}
+
+function fromArrayLike (that, array) {
+ var length = array.length < 0 ? 0 : checked(array.length) | 0
+ that = createBuffer(that, length)
+ for (var i = 0; i < length; i += 1) {
+ that[i] = array[i] & 255
+ }
+ return that
+}
+
+function fromArrayBuffer (that, array, byteOffset, length) {
+ array.byteLength // this throws if `array` is not a valid ArrayBuffer
+
+ if (byteOffset < 0 || array.byteLength < byteOffset) {
+ throw new RangeError('\'offset\' is out of bounds')
+ }
+
+ if (array.byteLength < byteOffset + (length || 0)) {
+ throw new RangeError('\'length\' is out of bounds')
+ }
+
+ if (byteOffset === undefined && length === undefined) {
+ array = new Uint8Array(array)
+ } else if (length === undefined) {
+ array = new Uint8Array(array, byteOffset)
+ } else {
+ array = new Uint8Array(array, byteOffset, length)
+ }
+
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ // Return an augmented `Uint8Array` instance, for best performance
+ that = array
+ that.__proto__ = Buffer.prototype
+ } else {
+ // Fallback: Return an object instance of the Buffer class
+ that = fromArrayLike(that, array)
+ }
+ return that
+}
+
+function fromObject (that, obj) {
+ if (Buffer.isBuffer(obj)) {
+ var len = checked(obj.length) | 0
+ that = createBuffer(that, len)
+
+ if (that.length === 0) {
+ return that
+ }
+
+ obj.copy(that, 0, 0, len)
+ return that
+ }
+
+ if (obj) {
+ if ((typeof ArrayBuffer !== 'undefined' &&
+ obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
+ if (typeof obj.length !== 'number' || isnan(obj.length)) {
+ return createBuffer(that, 0)
+ }
+ return fromArrayLike(that, obj)
+ }
+
+ if (obj.type === 'Buffer' && isArray(obj.data)) {
+ return fromArrayLike(that, obj.data)
+ }
+ }
+
+ throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
+}
+
+function checked (length) {
+ // Note: cannot use `length < kMaxLength()` here because that fails when
+ // length is NaN (which is otherwise coerced to zero.)
+ if (length >= kMaxLength()) {
+ throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
+ 'size: 0x' + kMaxLength().toString(16) + ' bytes')
+ }
+ return length | 0
+}
+
+function SlowBuffer (length) {
+ if (+length != length) { // eslint-disable-line eqeqeq
+ length = 0
+ }
+ return Buffer.alloc(+length)
+}
+
+Buffer.isBuffer = function isBuffer (b) {
+ return !!(b != null && b._isBuffer)
+}
+
+Buffer.compare = function compare (a, b) {
+ if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
+ throw new TypeError('Arguments must be Buffers')
+ }
+
+ if (a === b) return 0
+
+ var x = a.length
+ var y = b.length
+
+ for (var i = 0, len = Math.min(x, y); i < len; ++i) {
+ if (a[i] !== b[i]) {
+ x = a[i]
+ y = b[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+Buffer.isEncoding = function isEncoding (encoding) {
+ switch (String(encoding).toLowerCase()) {
+ case 'hex':
+ case 'utf8':
+ case 'utf-8':
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ case 'base64':
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return true
+ default:
+ return false
+ }
+}
+
+Buffer.concat = function concat (list, length) {
+ if (!isArray(list)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+
+ if (list.length === 0) {
+ return Buffer.alloc(0)
+ }
+
+ var i
+ if (length === undefined) {
+ length = 0
+ for (i = 0; i < list.length; ++i) {
+ length += list[i].length
+ }
+ }
+
+ var buffer = Buffer.allocUnsafe(length)
+ var pos = 0
+ for (i = 0; i < list.length; ++i) {
+ var buf = list[i]
+ if (!Buffer.isBuffer(buf)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+ buf.copy(buffer, pos)
+ pos += buf.length
+ }
+ return buffer
+}
+
+function byteLength (string, encoding) {
+ if (Buffer.isBuffer(string)) {
+ return string.length
+ }
+ if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
+ (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
+ return string.byteLength
+ }
+ if (typeof string !== 'string') {
+ string = '' + string
+ }
+
+ var len = string.length
+ if (len === 0) return 0
+
+ // Use a for loop to avoid recursion
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ return len
+ case 'utf8':
+ case 'utf-8':
+ case undefined:
+ return utf8ToBytes(string).length
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return len * 2
+ case 'hex':
+ return len >>> 1
+ case 'base64':
+ return base64ToBytes(string).length
+ default:
+ if (loweredCase) return utf8ToBytes(string).length // assume utf8
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+Buffer.byteLength = byteLength
+
+function slowToString (encoding, start, end) {
+ var loweredCase = false
+
+ // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
+ // property of a typed array.
+
+ // This behaves neither like String nor Uint8Array in that we set start/end
+ // to their upper/lower bounds if the value passed is out of range.
+ // undefined is handled specially as per ECMA-262 6th Edition,
+ // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
+ if (start === undefined || start < 0) {
+ start = 0
+ }
+ // Return early if start > this.length. Done here to prevent potential uint32
+ // coercion fail below.
+ if (start > this.length) {
+ return ''
+ }
+
+ if (end === undefined || end > this.length) {
+ end = this.length
+ }
+
+ if (end <= 0) {
+ return ''
+ }
+
+ // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
+ end >>>= 0
+ start >>>= 0
+
+ if (end <= start) {
+ return ''
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ while (true) {
+ switch (encoding) {
+ case 'hex':
+ return hexSlice(this, start, end)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Slice(this, start, end)
+
+ case 'ascii':
+ return asciiSlice(this, start, end)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Slice(this, start, end)
+
+ case 'base64':
+ return base64Slice(this, start, end)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return utf16leSlice(this, start, end)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = (encoding + '').toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
+// Buffer instances.
+Buffer.prototype._isBuffer = true
+
+function swap (b, n, m) {
+ var i = b[n]
+ b[n] = b[m]
+ b[m] = i
+}
+
+Buffer.prototype.swap16 = function swap16 () {
+ var len = this.length
+ if (len % 2 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 16-bits')
+ }
+ for (var i = 0; i < len; i += 2) {
+ swap(this, i, i + 1)
+ }
+ return this
+}
+
+Buffer.prototype.swap32 = function swap32 () {
+ var len = this.length
+ if (len % 4 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 32-bits')
+ }
+ for (var i = 0; i < len; i += 4) {
+ swap(this, i, i + 3)
+ swap(this, i + 1, i + 2)
+ }
+ return this
+}
+
+Buffer.prototype.swap64 = function swap64 () {
+ var len = this.length
+ if (len % 8 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 64-bits')
+ }
+ for (var i = 0; i < len; i += 8) {
+ swap(this, i, i + 7)
+ swap(this, i + 1, i + 6)
+ swap(this, i + 2, i + 5)
+ swap(this, i + 3, i + 4)
+ }
+ return this
+}
+
+Buffer.prototype.toString = function toString () {
+ var length = this.length | 0
+ if (length === 0) return ''
+ if (arguments.length === 0) return utf8Slice(this, 0, length)
+ return slowToString.apply(this, arguments)
+}
+
+Buffer.prototype.equals = function equals (b) {
+ if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+ if (this === b) return true
+ return Buffer.compare(this, b) === 0
+}
+
+Buffer.prototype.inspect = function inspect () {
+ var str = ''
+ var max = exports.INSPECT_MAX_BYTES
+ if (this.length > 0) {
+ str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
+ if (this.length > max) str += ' ... '
+ }
+ return '<Buffer ' + str + '>'
+}
+
+Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
+ if (!Buffer.isBuffer(target)) {
+ throw new TypeError('Argument must be a Buffer')
+ }
+
+ if (start === undefined) {
+ start = 0
+ }
+ if (end === undefined) {
+ end = target ? target.length : 0
+ }
+ if (thisStart === undefined) {
+ thisStart = 0
+ }
+ if (thisEnd === undefined) {
+ thisEnd = this.length
+ }
+
+ if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
+ throw new RangeError('out of range index')
+ }
+
+ if (thisStart >= thisEnd && start >= end) {
+ return 0
+ }
+ if (thisStart >= thisEnd) {
+ return -1
+ }
+ if (start >= end) {
+ return 1
+ }
+
+ start >>>= 0
+ end >>>= 0
+ thisStart >>>= 0
+ thisEnd >>>= 0
+
+ if (this === target) return 0
+
+ var x = thisEnd - thisStart
+ var y = end - start
+ var len = Math.min(x, y)
+
+ var thisCopy = this.slice(thisStart, thisEnd)
+ var targetCopy = target.slice(start, end)
+
+ for (var i = 0; i < len; ++i) {
+ if (thisCopy[i] !== targetCopy[i]) {
+ x = thisCopy[i]
+ y = targetCopy[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
+// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
+//
+// Arguments:
+// - buffer - a Buffer to search
+// - val - a string, Buffer, or number
+// - byteOffset - an index into `buffer`; will be clamped to an int32
+// - encoding - an optional encoding, relevant is val is a string
+// - dir - true for indexOf, false for lastIndexOf
+function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
+ // Empty buffer means no match
+ if (buffer.length === 0) return -1
+
+ // Normalize byteOffset
+ if (typeof byteOffset === 'string') {
+ encoding = byteOffset
+ byteOffset = 0
+ } else if (byteOffset > 0x7fffffff) {
+ byteOffset = 0x7fffffff
+ } else if (byteOffset < -0x80000000) {
+ byteOffset = -0x80000000
+ }
+ byteOffset = +byteOffset // Coerce to Number.
+ if (isNaN(byteOffset)) {
+ // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
+ byteOffset = dir ? 0 : (buffer.length - 1)
+ }
+
+ // Normalize byteOffset: negative offsets start from the end of the buffer
+ if (byteOffset < 0) byteOffset = buffer.length + byteOffset
+ if (byteOffset >= buffer.length) {
+ if (dir) return -1
+ else byteOffset = buffer.length - 1
+ } else if (byteOffset < 0) {
+ if (dir) byteOffset = 0
+ else return -1
+ }
+
+ // Normalize val
+ if (typeof val === 'string') {
+ val = Buffer.from(val, encoding)
+ }
+
+ // Finally, search either indexOf (if dir is true) or lastIndexOf
+ if (Buffer.isBuffer(val)) {
+ // Special case: looking for empty string/buffer always fails
+ if (val.length === 0) {
+ return -1
+ }
+ return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
+ } else if (typeof val === 'number') {
+ val = val & 0xFF // Search for a byte value [0-255]
+ if (Buffer.TYPED_ARRAY_SUPPORT &&
+ typeof Uint8Array.prototype.indexOf === 'function') {
+ if (dir) {
+ return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
+ } else {
+ return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
+ }
+ }
+ return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
+ }
+
+ throw new TypeError('val must be string, number or Buffer')
+}
+
+function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
+ var indexSize = 1
+ var arrLength = arr.length
+ var valLength = val.length
+
+ if (encoding !== undefined) {
+ encoding = String(encoding).toLowerCase()
+ if (encoding === 'ucs2' || encoding === 'ucs-2' ||
+ encoding === 'utf16le' || encoding === 'utf-16le') {
+ if (arr.length < 2 || val.length < 2) {
+ return -1
+ }
+ indexSize = 2
+ arrLength /= 2
+ valLength /= 2
+ byteOffset /= 2
+ }
+ }
+
+ function read (buf, i) {
+ if (indexSize === 1) {
+ return buf[i]
+ } else {
+ return buf.readUInt16BE(i * indexSize)
+ }
+ }
+
+ var i
+ if (dir) {
+ var foundIndex = -1
+ for (i = byteOffset; i < arrLength; i++) {
+ if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
+ if (foundIndex === -1) foundIndex = i
+ if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
+ } else {
+ if (foundIndex !== -1) i -= i - foundIndex
+ foundIndex = -1
+ }
+ }
+ } else {
+ if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
+ for (i = byteOffset; i >= 0; i--) {
+ var found = true
+ for (var j = 0; j < valLength; j++) {
+ if (read(arr, i + j) !== read(val, j)) {
+ found = false
+ break
+ }
+ }
+ if (found) return i
+ }
+ }
+
+ return -1
+}
+
+Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
+ return this.indexOf(val, byteOffset, encoding) !== -1
+}
+
+Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
+}
+
+Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
+}
+
+function hexWrite (buf, string, offset, length) {
+ offset = Number(offset) || 0
+ var remaining = buf.length - offset
+ if (!length) {
+ length = remaining
+ } else {
+ length = Number(length)
+ if (length > remaining) {
+ length = remaining
+ }
+ }
+
+ // must be an even number of digits
+ var strLen = string.length
+ if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
+
+ if (length > strLen / 2) {
+ length = strLen / 2
+ }
+ for (var i = 0; i < length; ++i) {
+ var parsed = parseInt(string.substr(i * 2, 2), 16)
+ if (isNaN(parsed)) return i
+ buf[offset + i] = parsed
+ }
+ return i
+}
+
+function utf8Write (buf, string, offset, length) {
+ return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+function asciiWrite (buf, string, offset, length) {
+ return blitBuffer(asciiToBytes(string), buf, offset, length)
+}
+
+function latin1Write (buf, string, offset, length) {
+ return asciiWrite(buf, string, offset, length)
+}
+
+function base64Write (buf, string, offset, length) {
+ return blitBuffer(base64ToBytes(string), buf, offset, length)
+}
+
+function ucs2Write (buf, string, offset, length) {
+ return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+Buffer.prototype.write = function write (string, offset, length, encoding) {
+ // Buffer#write(string)
+ if (offset === undefined) {
+ encoding = 'utf8'
+ length = this.length
+ offset = 0
+ // Buffer#write(string, encoding)
+ } else if (length === undefined && typeof offset === 'string') {
+ encoding = offset
+ length = this.length
+ offset = 0
+ // Buffer#write(string, offset[, length][, encoding])
+ } else if (isFinite(offset)) {
+ offset = offset | 0
+ if (isFinite(length)) {
+ length = length | 0
+ if (encoding === undefined) encoding = 'utf8'
+ } else {
+ encoding = length
+ length = undefined
+ }
+ // legacy write(string, encoding, offset, length) - remove in v0.13
+ } else {
+ throw new Error(
+ 'Buffer.write(string, encoding, offset[, length]) is no longer supported'
+ )
+ }
+
+ var remaining = this.length - offset
+ if (length === undefined || length > remaining) length = remaining
+
+ if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
+ throw new RangeError('Attempt to write outside buffer bounds')
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'hex':
+ return hexWrite(this, string, offset, length)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Write(this, string, offset, length)
+
+ case 'ascii':
+ return asciiWrite(this, string, offset, length)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Write(this, string, offset, length)
+
+ case 'base64':
+ // Warning: maxLength not taken into account in base64Write
+ return base64Write(this, string, offset, length)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return ucs2Write(this, string, offset, length)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+Buffer.prototype.toJSON = function toJSON () {
+ return {
+ type: 'Buffer',
+ data: Array.prototype.slice.call(this._arr || this, 0)
+ }
+}
+
+function base64Slice (buf, start, end) {
+ if (start === 0 && end === buf.length) {
+ return base64.fromByteArray(buf)
+ } else {
+ return base64.fromByteArray(buf.slice(start, end))
+ }
+}
+
+function utf8Slice (buf, start, end) {
+ end = Math.min(buf.length, end)
+ var res = []
+
+ var i = start
+ while (i < end) {
+ var firstByte = buf[i]
+ var codePoint = null
+ var bytesPerSequence = (firstByte > 0xEF) ? 4
+ : (firstByte > 0xDF) ? 3
+ : (firstByte > 0xBF) ? 2
+ : 1
+
+ if (i + bytesPerSequence <= end) {
+ var secondByte, thirdByte, fourthByte, tempCodePoint
+
+ switch (bytesPerSequence) {
+ case 1:
+ if (firstByte < 0x80) {
+ codePoint = firstByte
+ }
+ break
+ case 2:
+ secondByte = buf[i + 1]
+ if ((secondByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
+ if (tempCodePoint > 0x7F) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 3:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
+ if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 4:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ fourthByte = buf[i + 3]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
+ if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
+ codePoint = tempCodePoint
+ }
+ }
+ }
+ }
+
+ if (codePoint === null) {
+ // we did not generate a valid codePoint so insert a
+ // replacement char (U+FFFD) and advance only 1 byte
+ codePoint = 0xFFFD
+ bytesPerSequence = 1
+ } else if (codePoint > 0xFFFF) {
+ // encode to utf16 (surrogate pair dance)
+ codePoint -= 0x10000
+ res.push(codePoint >>> 10 & 0x3FF | 0xD800)
+ codePoint = 0xDC00 | codePoint & 0x3FF
+ }
+
+ res.push(codePoint)
+ i += bytesPerSequence
+ }
+
+ return decodeCodePointsArray(res)
+}
+
+// Based on http://stackoverflow.com/a/22747272/680742, the browser with
+// the lowest limit is Chrome, with 0x10000 args.
+// We go 1 magnitude less, for safety
+var MAX_ARGUMENTS_LENGTH = 0x1000
+
+function decodeCodePointsArray (codePoints) {
+ var len = codePoints.length
+ if (len <= MAX_ARGUMENTS_LENGTH) {
+ return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
+ }
+
+ // Decode in chunks to avoid "call stack size exceeded".
+ var res = ''
+ var i = 0
+ while (i < len) {
+ res += String.fromCharCode.apply(
+ String,
+ codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
+ )
+ }
+ return res
+}
+
+function asciiSlice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i] & 0x7F)
+ }
+ return ret
+}
+
+function latin1Slice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i])
+ }
+ return ret
+}
+
+function hexSlice (buf, start, end) {
+ var len = buf.length
+
+ if (!start || start < 0) start = 0
+ if (!end || end < 0 || end > len) end = len
+
+ var out = ''
+ for (var i = start; i < end; ++i) {
+ out += toHex(buf[i])
+ }
+ return out
+}
+
+function utf16leSlice (buf, start, end) {
+ var bytes = buf.slice(start, end)
+ var res = ''
+ for (var i = 0; i < bytes.length; i += 2) {
+ res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
+ }
+ return res
+}
+
+Buffer.prototype.slice = function slice (start, end) {
+ var len = this.length
+ start = ~~start
+ end = end === undefined ? len : ~~end
+
+ if (start < 0) {
+ start += len
+ if (start < 0) start = 0
+ } else if (start > len) {
+ start = len
+ }
+
+ if (end < 0) {
+ end += len
+ if (end < 0) end = 0
+ } else if (end > len) {
+ end = len
+ }
+
+ if (end < start) end = start
+
+ var newBuf
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ newBuf = this.subarray(start, end)
+ newBuf.__proto__ = Buffer.prototype
+ } else {
+ var sliceLen = end - start
+ newBuf = new Buffer(sliceLen, undefined)
+ for (var i = 0; i < sliceLen; ++i) {
+ newBuf[i] = this[i + start]
+ }
+ }
+
+ return newBuf
+}
+
+/*
+ * Need to make sure that buffer isn't trying to write out of bounds.
+ */
+function checkOffset (offset, ext, length) {
+ if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
+ if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
+}
+
+Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) {
+ checkOffset(offset, byteLength, this.length)
+ }
+
+ var val = this[offset + --byteLength]
+ var mul = 1
+ while (byteLength > 0 && (mul *= 0x100)) {
+ val += this[offset + --byteLength] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ return this[offset]
+}
+
+Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return this[offset] | (this[offset + 1] << 8)
+}
+
+Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return (this[offset] << 8) | this[offset + 1]
+}
+
+Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return ((this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16)) +
+ (this[offset + 3] * 0x1000000)
+}
+
+Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] * 0x1000000) +
+ ((this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ this[offset + 3])
+}
+
+Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var i = byteLength
+ var mul = 1
+ var val = this[offset + --i]
+ while (i > 0 && (mul *= 0x100)) {
+ val += this[offset + --i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ if (!(this[offset] & 0x80)) return (this[offset])
+ return ((0xff - this[offset] + 1) * -1)
+}
+
+Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset] | (this[offset + 1] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset + 1] | (this[offset] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16) |
+ (this[offset + 3] << 24)
+}
+
+Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] << 24) |
+ (this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ (this[offset + 3])
+}
+
+Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, true, 23, 4)
+}
+
+Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, false, 23, 4)
+}
+
+Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, true, 52, 8)
+}
+
+Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, false, 52, 8)
+}
+
+function checkInt (buf, value, offset, ext, max, min) {
+ if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
+ if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+}
+
+Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var mul = 1
+ var i = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
+ if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+function objectWriteUInt16 (buf, value, offset, littleEndian) {
+ if (value < 0) value = 0xffff + value + 1
+ for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {
+ buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
+ (littleEndian ? i : 1 - i) * 8
+ }
+}
+
+Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ } else {
+ objectWriteUInt16(this, value, offset, true)
+ }
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ } else {
+ objectWriteUInt16(this, value, offset, false)
+ }
+ return offset + 2
+}
+
+function objectWriteUInt32 (buf, value, offset, littleEndian) {
+ if (value < 0) value = 0xffffffff + value + 1
+ for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {
+ buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
+ }
+}
+
+Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset + 3] = (value >>> 24)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 1] = (value >>> 8)
+ this[offset] = (value & 0xff)
+ } else {
+ objectWriteUInt32(this, value, offset, true)
+ }
+ return offset + 4
+}
+
+Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ } else {
+ objectWriteUInt32(this, value, offset, false)
+ }
+ return offset + 4
+}
+
+Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) {
+ var limit = Math.pow(2, 8 * byteLength - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = 0
+ var mul = 1
+ var sub = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) {
+ var limit = Math.pow(2, 8 * byteLength - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ var sub = 0
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
+ if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
+ if (value < 0) value = 0xff + value + 1
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ } else {
+ objectWriteUInt16(this, value, offset, true)
+ }
+ return offset + 2
+}
+
+Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ } else {
+ objectWriteUInt16(this, value, offset, false)
+ }
+ return offset + 2
+}
+
+Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 3] = (value >>> 24)
+ } else {
+ objectWriteUInt32(this, value, offset, true)
+ }
+ return offset + 4
+}
+
+Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (value < 0) value = 0xffffffff + value + 1
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ } else {
+ objectWriteUInt32(this, value, offset, false)
+ }
+ return offset + 4
+}
+
+function checkIEEE754 (buf, value, offset, ext, max, min) {
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+ if (offset < 0) throw new RangeError('Index out of range')
+}
+
+function writeFloat (buf, value, offset, littleEndian, noAssert) {
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 23, 4)
+ return offset + 4
+}
+
+Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, false, noAssert)
+}
+
+function writeDouble (buf, value, offset, littleEndian, noAssert) {
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 52, 8)
+ return offset + 8
+}
+
+Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, false, noAssert)
+}
+
+// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
+Buffer.prototype.copy = function copy (target, targetStart, start, end) {
+ if (!start) start = 0
+ if (!end && end !== 0) end = this.length
+ if (targetStart >= target.length) targetStart = target.length
+ if (!targetStart) targetStart = 0
+ if (end > 0 && end < start) end = start
+
+ // Copy 0 bytes; we're done
+ if (end === start) return 0
+ if (target.length === 0 || this.length === 0) return 0
+
+ // Fatal error conditions
+ if (targetStart < 0) {
+ throw new RangeError('targetStart out of bounds')
+ }
+ if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
+ if (end < 0) throw new RangeError('sourceEnd out of bounds')
+
+ // Are we oob?
+ if (end > this.length) end = this.length
+ if (target.length - targetStart < end - start) {
+ end = target.length - targetStart + start
+ }
+
+ var len = end - start
+ var i
+
+ if (this === target && start < targetStart && targetStart < end) {
+ // descending copy from end
+ for (i = len - 1; i >= 0; --i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
+ // ascending copy from start
+ for (i = 0; i < len; ++i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else {
+ Uint8Array.prototype.set.call(
+ target,
+ this.subarray(start, start + len),
+ targetStart
+ )
+ }
+
+ return len
+}
+
+// Usage:
+// buffer.fill(number[, offset[, end]])
+// buffer.fill(buffer[, offset[, end]])
+// buffer.fill(string[, offset[, end]][, encoding])
+Buffer.prototype.fill = function fill (val, start, end, encoding) {
+ // Handle string cases:
+ if (typeof val === 'string') {
+ if (typeof start === 'string') {
+ encoding = start
+ start = 0
+ end = this.length
+ } else if (typeof end === 'string') {
+ encoding = end
+ end = this.length
+ }
+ if (val.length === 1) {
+ var code = val.charCodeAt(0)
+ if (code < 256) {
+ val = code
+ }
+ }
+ if (encoding !== undefined && typeof encoding !== 'string') {
+ throw new TypeError('encoding must be a string')
+ }
+ if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
+ throw new TypeError('Unknown encoding: ' + encoding)
+ }
+ } else if (typeof val === 'number') {
+ val = val & 255
+ }
+
+ // Invalid ranges are not set to a default, so can range check early.
+ if (start < 0 || this.length < start || this.length < end) {
+ throw new RangeError('Out of range index')
+ }
+
+ if (end <= start) {
+ return this
+ }
+
+ start = start >>> 0
+ end = end === undefined ? this.length : end >>> 0
+
+ if (!val) val = 0
+
+ var i
+ if (typeof val === 'number') {
+ for (i = start; i < end; ++i) {
+ this[i] = val
+ }
+ } else {
+ var bytes = Buffer.isBuffer(val)
+ ? val
+ : utf8ToBytes(new Buffer(val, encoding).toString())
+ var len = bytes.length
+ for (i = 0; i < end - start; ++i) {
+ this[i + start] = bytes[i % len]
+ }
+ }
+
+ return this
+}
+
+// HELPER FUNCTIONS
+// ================
+
+var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g
+
+function base64clean (str) {
+ // Node strips out invalid characters like \n and \t from the string, base64-js does not
+ str = stringtrim(str).replace(INVALID_BASE64_RE, '')
+ // Node converts strings with length < 2 to ''
+ if (str.length < 2) return ''
+ // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
+ while (str.length % 4 !== 0) {
+ str = str + '='
+ }
+ return str
+}
+
+function stringtrim (str) {
+ if (str.trim) return str.trim()
+ return str.replace(/^\s+|\s+$/g, '')
+}
+
+function toHex (n) {
+ if (n < 16) return '0' + n.toString(16)
+ return n.toString(16)
+}
+
+function utf8ToBytes (string, units) {
+ units = units || Infinity
+ var codePoint
+ var length = string.length
+ var leadSurrogate = null
+ var bytes = []
+
+ for (var i = 0; i < length; ++i) {
+ codePoint = string.charCodeAt(i)
+
+ // is surrogate component
+ if (codePoint > 0xD7FF && codePoint < 0xE000) {
+ // last char was a lead
+ if (!leadSurrogate) {
+ // no lead yet
+ if (codePoint > 0xDBFF) {
+ // unexpected trail
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ } else if (i + 1 === length) {
+ // unpaired lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ }
+
+ // valid lead
+ leadSurrogate = codePoint
+
+ continue
+ }
+
+ // 2 leads in a row
+ if (codePoint < 0xDC00) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ leadSurrogate = codePoint
+ continue
+ }
+
+ // valid surrogate pair
+ codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
+ } else if (leadSurrogate) {
+ // valid bmp char, but last char was a lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ }
+
+ leadSurrogate = null
+
+ // encode utf8
+ if (codePoint < 0x80) {
+ if ((units -= 1) < 0) break
+ bytes.push(codePoint)
+ } else if (codePoint < 0x800) {
+ if ((units -= 2) < 0) break
+ bytes.push(
+ codePoint >> 0x6 | 0xC0,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x10000) {
+ if ((units -= 3) < 0) break
+ bytes.push(
+ codePoint >> 0xC | 0xE0,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x110000) {
+ if ((units -= 4) < 0) break
+ bytes.push(
+ codePoint >> 0x12 | 0xF0,
+ codePoint >> 0xC & 0x3F | 0x80,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else {
+ throw new Error('Invalid code point')
+ }
+ }
+
+ return bytes
+}
+
+function asciiToBytes (str) {
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ // Node's code seems to be doing this and not & 0x7F..
+ byteArray.push(str.charCodeAt(i) & 0xFF)
+ }
+ return byteArray
+}
+
+function utf16leToBytes (str, units) {
+ var c, hi, lo
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ if ((units -= 2) < 0) break
+
+ c = str.charCodeAt(i)
+ hi = c >> 8
+ lo = c % 256
+ byteArray.push(lo)
+ byteArray.push(hi)
+ }
+
+ return byteArray
+}
+
+function base64ToBytes (str) {
+ return base64.toByteArray(base64clean(str))
+}
+
+function blitBuffer (src, dst, offset, length) {
+ for (var i = 0; i < length; ++i) {
+ if ((i + offset >= dst.length) || (i >= src.length)) break
+ dst[i + offset] = src[i]
+ }
+ return i
+}
+
+function isnan (val) {
+ return val !== val // eslint-disable-line no-self-compare
+}
+
+/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4)))
+
+/***/ }),
+/* 1 */
+/***/ (function(module, exports, __webpack_require__) {
+
+exports.UINT32 = __webpack_require__(8)
+exports.UINT64 = __webpack_require__(9)
+
+/***/ }),
+/* 2 */
+/***/ (function(module, exports, __webpack_require__) {
+
+module.exports = {
+ h32: __webpack_require__(3)
+, h64: __webpack_require__(10)
+}
+
+
+/***/ }),
+/* 3 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(Buffer) {/**
+xxHash implementation in pure Javascript
+
+Copyright (C) 2013, Pierre Curto
+MIT license
+*/
+var UINT32 = __webpack_require__(1).UINT32
+
+/*
+ Merged this sequence of method calls as it speeds up
+ the calculations by a factor of 2
+ */
+// this.v1.add( other.multiply(PRIME32_2) ).rotl(13).multiply(PRIME32_1);
+UINT32.prototype.xxh_update = function (low, high) {
+ var b00 = PRIME32_2._low
+ var b16 = PRIME32_2._high
+
+ var c16, c00
+ c00 = low * b00
+ c16 = c00 >>> 16
+
+ c16 += high * b00
+ c16 &= 0xFFFF // Not required but improves performance
+ c16 += low * b16
+
+ var a00 = this._low + (c00 & 0xFFFF)
+ var a16 = a00 >>> 16
+
+ a16 += this._high + (c16 & 0xFFFF)
+
+ var v = (a16 << 16) | (a00 & 0xFFFF)
+ v = (v << 13) | (v >>> 19)
+
+ a00 = v & 0xFFFF
+ a16 = v >>> 16
+
+ b00 = PRIME32_1._low
+ b16 = PRIME32_1._high
+
+ c00 = a00 * b00
+ c16 = c00 >>> 16
+
+ c16 += a16 * b00
+ c16 &= 0xFFFF // Not required but improves performance
+ c16 += a00 * b16
+
+ this._low = c00 & 0xFFFF
+ this._high = c16 & 0xFFFF
+}
+
+/*
+ * Constants
+ */
+var PRIME32_1 = UINT32( '2654435761' )
+var PRIME32_2 = UINT32( '2246822519' )
+var PRIME32_3 = UINT32( '3266489917' )
+var PRIME32_4 = UINT32( '668265263' )
+var PRIME32_5 = UINT32( '374761393' )
+
+/**
+* Convert string to proper UTF-8 array
+* @param str Input string
+* @returns {Uint8Array} UTF8 array is returned as uint8 array
+*/
+function toUTF8Array (str) {
+ var utf8 = []
+ for (var i=0, n=str.length; i < n; i++) {
+ var charcode = str.charCodeAt(i)
+ if (charcode < 0x80) utf8.push(charcode)
+ else if (charcode < 0x800) {
+ utf8.push(0xc0 | (charcode >> 6),
+ 0x80 | (charcode & 0x3f))
+ }
+ else if (charcode < 0xd800 || charcode >= 0xe000) {
+ utf8.push(0xe0 | (charcode >> 12),
+ 0x80 | ((charcode>>6) & 0x3f),
+ 0x80 | (charcode & 0x3f))
+ }
+ // surrogate pair
+ else {
+ i++;
+ // UTF-16 encodes 0x10000-0x10FFFF by
+ // subtracting 0x10000 and splitting the
+ // 20 bits of 0x0-0xFFFFF into two halves
+ charcode = 0x10000 + (((charcode & 0x3ff)<<10)
+ | (str.charCodeAt(i) & 0x3ff))
+ utf8.push(0xf0 | (charcode >>18),
+ 0x80 | ((charcode>>12) & 0x3f),
+ 0x80 | ((charcode>>6) & 0x3f),
+ 0x80 | (charcode & 0x3f))
+ }
+ }
+
+ return new Uint8Array(utf8)
+}
+
+/**
+ * XXH object used as a constructor or a function
+ * @constructor
+ * or
+ * @param {Object|String} input data
+ * @param {Number|UINT32} seed
+ * @return ThisExpression
+ * or
+ * @return {UINT32} xxHash
+ */
+function XXH () {
+ if (arguments.length == 2)
+ return new XXH( arguments[1] ).update( arguments[0] ).digest()
+
+ if (!(this instanceof XXH))
+ return new XXH( arguments[0] )
+
+ init.call(this, arguments[0])
+}
+
+/**
+ * Initialize the XXH instance with the given seed
+ * @method init
+ * @param {Number|Object} seed as a number or an unsigned 32 bits integer
+ * @return ThisExpression
+ */
+ function init (seed) {
+ this.seed = seed instanceof UINT32 ? seed.clone() : UINT32(seed)
+ this.v1 = this.seed.clone().add(PRIME32_1).add(PRIME32_2)
+ this.v2 = this.seed.clone().add(PRIME32_2)
+ this.v3 = this.seed.clone()
+ this.v4 = this.seed.clone().subtract(PRIME32_1)
+ this.total_len = 0
+ this.memsize = 0
+ this.memory = null
+
+ return this
+}
+XXH.prototype.init = init
+
+/**
+ * Add data to be computed for the XXH hash
+ * @method update
+ * @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer
+ * @return ThisExpression
+ */
+XXH.prototype.update = function (input) {
+ var isString = typeof input == 'string'
+ var isArrayBuffer
+
+ // Convert all strings to utf-8 first (issue #5)
+ if (isString) {
+ input = toUTF8Array(input)
+ isString = false
+ isArrayBuffer = true
+ }
+
+ if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer)
+ {
+ isArrayBuffer = true
+ input = new Uint8Array(input);
+ }
+
+ var p = 0
+ var len = input.length
+ var bEnd = p + len
+
+ if (len == 0) return this
+
+ this.total_len += len
+
+ if (this.memsize == 0)
+ {
+ if (isString) {
+ this.memory = ''
+ } else if (isArrayBuffer) {
+ this.memory = new Uint8Array(16)
+ } else {
+ this.memory = new Buffer(16)
+ }
+ }
+
+ if (this.memsize + len < 16) // fill in tmp buffer
+ {
+ // XXH_memcpy(this.memory + this.memsize, input, len)
+ if (isString) {
+ this.memory += input
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(0, len), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, 0, len )
+ }
+
+ this.memsize += len
+ return this
+ }
+
+ if (this.memsize > 0) // some data left from previous update
+ {
+ // XXH_memcpy(this.memory + this.memsize, input, 16-this.memsize);
+ if (isString) {
+ this.memory += input.slice(0, 16 - this.memsize)
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(0, 16 - this.memsize), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, 0, 16 - this.memsize )
+ }
+
+ var p32 = 0
+ if (isString) {
+ this.v1.xxh_update(
+ (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
+ , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
+ )
+ p32 += 4
+ this.v2.xxh_update(
+ (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
+ , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
+ )
+ p32 += 4
+ this.v3.xxh_update(
+ (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
+ , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
+ )
+ p32 += 4
+ this.v4.xxh_update(
+ (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
+ , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
+ )
+ } else {
+ this.v1.xxh_update(
+ (this.memory[p32+1] << 8) | this.memory[p32]
+ , (this.memory[p32+3] << 8) | this.memory[p32+2]
+ )
+ p32 += 4
+ this.v2.xxh_update(
+ (this.memory[p32+1] << 8) | this.memory[p32]
+ , (this.memory[p32+3] << 8) | this.memory[p32+2]
+ )
+ p32 += 4
+ this.v3.xxh_update(
+ (this.memory[p32+1] << 8) | this.memory[p32]
+ , (this.memory[p32+3] << 8) | this.memory[p32+2]
+ )
+ p32 += 4
+ this.v4.xxh_update(
+ (this.memory[p32+1] << 8) | this.memory[p32]
+ , (this.memory[p32+3] << 8) | this.memory[p32+2]
+ )
+ }
+
+ p += 16 - this.memsize
+ this.memsize = 0
+ if (isString) this.memory = ''
+ }
+
+ if (p <= bEnd - 16)
+ {
+ var limit = bEnd - 16
+
+ do
+ {
+ if (isString) {
+ this.v1.xxh_update(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ p += 4
+ this.v2.xxh_update(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ p += 4
+ this.v3.xxh_update(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ p += 4
+ this.v4.xxh_update(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ } else {
+ this.v1.xxh_update(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ p += 4
+ this.v2.xxh_update(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ p += 4
+ this.v3.xxh_update(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ p += 4
+ this.v4.xxh_update(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ }
+ p += 4
+ } while (p <= limit)
+ }
+
+ if (p < bEnd)
+ {
+ // XXH_memcpy(this.memory, p, bEnd-p);
+ if (isString) {
+ this.memory += input.slice(p)
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(p, bEnd), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, p, bEnd )
+ }
+
+ this.memsize = bEnd - p
+ }
+
+ return this
+}
+
+/**
+ * Finalize the XXH computation. The XXH instance is ready for reuse for the given seed
+ * @method digest
+ * @return {UINT32} xxHash
+ */
+XXH.prototype.digest = function () {
+ var input = this.memory
+ var isString = typeof input == 'string'
+ var p = 0
+ var bEnd = this.memsize
+ var h32, h
+ var u = new UINT32
+
+ if (this.total_len >= 16)
+ {
+ h32 = this.v1.rotl(1).add( this.v2.rotl(7).add( this.v3.rotl(12).add( this.v4.rotl(18) ) ) )
+ }
+ else
+ {
+ h32 = this.seed.clone().add( PRIME32_5 )
+ }
+
+ h32.add( u.fromNumber(this.total_len) )
+
+ while (p <= bEnd - 4)
+ {
+ if (isString) {
+ u.fromBits(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ } else {
+ u.fromBits(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ }
+ h32
+ .add( u.multiply(PRIME32_3) )
+ .rotl(17)
+ .multiply( PRIME32_4 )
+ p += 4
+ }
+
+ while (p < bEnd)
+ {
+ u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0 )
+ h32
+ .add( u.multiply(PRIME32_5) )
+ .rotl(11)
+ .multiply(PRIME32_1)
+ }
+
+ h = h32.clone().shiftRight(15)
+ h32.xor(h).multiply(PRIME32_2)
+
+ h = h32.clone().shiftRight(13)
+ h32.xor(h).multiply(PRIME32_3)
+
+ h = h32.clone().shiftRight(16)
+ h32.xor(h)
+
+ // Reset the state
+ this.init( this.seed )
+
+ return h32
+}
+
+module.exports = XXH
+
+/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0).Buffer))
+
+/***/ }),
+/* 4 */
+/***/ (function(module, exports) {
+
+var g;
+
+// This works in non-strict mode
+g = (function() {
+ return this;
+})();
+
+try {
+ // This works if eval is allowed (see CSP)
+ g = g || Function("return this")() || (1,eval)("this");
+} catch(e) {
+ // This works if the window reference is available
+ if(typeof window === "object")
+ g = window;
+}
+
+// g can still be undefined, but nothing to do about it...
+// We return undefined, instead of nothing here, so it's
+// easier to handle this case. if(!global) { ...}
+
+module.exports = g;
+
+
+/***/ }),
+/* 5 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+
+
+exports.byteLength = byteLength
+exports.toByteArray = toByteArray
+exports.fromByteArray = fromByteArray
+
+var lookup = []
+var revLookup = []
+var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
+
+var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
+for (var i = 0, len = code.length; i < len; ++i) {
+ lookup[i] = code[i]
+ revLookup[code.charCodeAt(i)] = i
+}
+
+revLookup['-'.charCodeAt(0)] = 62
+revLookup['_'.charCodeAt(0)] = 63
+
+function placeHoldersCount (b64) {
+ var len = b64.length
+ if (len % 4 > 0) {
+ throw new Error('Invalid string. Length must be a multiple of 4')
+ }
+
+ // the number of equal signs (place holders)
+ // if there are two placeholders, than the two characters before it
+ // represent one byte
+ // if there is only one, then the three characters before it represent 2 bytes
+ // this is just a cheap hack to not do indexOf twice
+ return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
+}
+
+function byteLength (b64) {
+ // base64 is 4/3 + up to two characters of the original data
+ return (b64.length * 3 / 4) - placeHoldersCount(b64)
+}
+
+function toByteArray (b64) {
+ var i, l, tmp, placeHolders, arr
+ var len = b64.length
+ placeHolders = placeHoldersCount(b64)
+
+ arr = new Arr((len * 3 / 4) - placeHolders)
+
+ // if there are placeholders, only get up to the last complete 4 chars
+ l = placeHolders > 0 ? len - 4 : len
+
+ var L = 0
+
+ for (i = 0; i < l; i += 4) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
+ arr[L++] = (tmp >> 16) & 0xFF
+ arr[L++] = (tmp >> 8) & 0xFF
+ arr[L++] = tmp & 0xFF
+ }
+
+ if (placeHolders === 2) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
+ arr[L++] = tmp & 0xFF
+ } else if (placeHolders === 1) {
+ tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
+ arr[L++] = (tmp >> 8) & 0xFF
+ arr[L++] = tmp & 0xFF
+ }
+
+ return arr
+}
+
+function tripletToBase64 (num) {
+ return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
+}
+
+function encodeChunk (uint8, start, end) {
+ var tmp
+ var output = []
+ for (var i = start; i < end; i += 3) {
+ tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
+ output.push(tripletToBase64(tmp))
+ }
+ return output.join('')
+}
+
+function fromByteArray (uint8) {
+ var tmp
+ var len = uint8.length
+ var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
+ var output = ''
+ var parts = []
+ var maxChunkLength = 16383 // must be multiple of 3
+
+ // go through the array every three bytes, we'll deal with trailing stuff later
+ for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
+ parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
+ }
+
+ // pad the end with zeros, but make sure to not forget the extra bytes
+ if (extraBytes === 1) {
+ tmp = uint8[len - 1]
+ output += lookup[tmp >> 2]
+ output += lookup[(tmp << 4) & 0x3F]
+ output += '=='
+ } else if (extraBytes === 2) {
+ tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
+ output += lookup[tmp >> 10]
+ output += lookup[(tmp >> 4) & 0x3F]
+ output += lookup[(tmp << 2) & 0x3F]
+ output += '='
+ }
+
+ parts.push(output)
+
+ return parts.join('')
+}
+
+
+/***/ }),
+/* 6 */
+/***/ (function(module, exports) {
+
+exports.read = function (buffer, offset, isLE, mLen, nBytes) {
+ var e, m
+ var eLen = nBytes * 8 - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var nBits = -7
+ var i = isLE ? (nBytes - 1) : 0
+ var d = isLE ? -1 : 1
+ var s = buffer[offset + i]
+
+ i += d
+
+ e = s & ((1 << (-nBits)) - 1)
+ s >>= (-nBits)
+ nBits += eLen
+ for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
+
+ m = e & ((1 << (-nBits)) - 1)
+ e >>= (-nBits)
+ nBits += mLen
+ for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
+
+ if (e === 0) {
+ e = 1 - eBias
+ } else if (e === eMax) {
+ return m ? NaN : ((s ? -1 : 1) * Infinity)
+ } else {
+ m = m + Math.pow(2, mLen)
+ e = e - eBias
+ }
+ return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
+}
+
+exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
+ var e, m, c
+ var eLen = nBytes * 8 - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
+ var i = isLE ? 0 : (nBytes - 1)
+ var d = isLE ? 1 : -1
+ var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
+
+ value = Math.abs(value)
+
+ if (isNaN(value) || value === Infinity) {
+ m = isNaN(value) ? 1 : 0
+ e = eMax
+ } else {
+ e = Math.floor(Math.log(value) / Math.LN2)
+ if (value * (c = Math.pow(2, -e)) < 1) {
+ e--
+ c *= 2
+ }
+ if (e + eBias >= 1) {
+ value += rt / c
+ } else {
+ value += rt * Math.pow(2, 1 - eBias)
+ }
+ if (value * c >= 2) {
+ e++
+ c /= 2
+ }
+
+ if (e + eBias >= eMax) {
+ m = 0
+ e = eMax
+ } else if (e + eBias >= 1) {
+ m = (value * c - 1) * Math.pow(2, mLen)
+ e = e + eBias
+ } else {
+ m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
+ e = 0
+ }
+ }
+
+ for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
+
+ e = (e << mLen) | m
+ eLen += mLen
+ for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
+
+ buffer[offset + i - d] |= s * 128
+}
+
+
+/***/ }),
+/* 7 */
+/***/ (function(module, exports) {
+
+var toString = {}.toString;
+
+module.exports = Array.isArray || function (arr) {
+ return toString.call(arr) == '[object Array]';
+};
+
+
+/***/ }),
+/* 8 */
+/***/ (function(module, exports, __webpack_require__) {
+
+var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/**
+ C-like unsigned 32 bits integers in Javascript
+ Copyright (C) 2013, Pierre Curto
+ MIT license
+ */
+;(function (root) {
+
+ // Local cache for typical radices
+ var radixPowerCache = {
+ 36: UINT32( Math.pow(36, 5) )
+ , 16: UINT32( Math.pow(16, 7) )
+ , 10: UINT32( Math.pow(10, 9) )
+ , 2: UINT32( Math.pow(2, 30) )
+ }
+ var radixCache = {
+ 36: UINT32(36)
+ , 16: UINT32(16)
+ , 10: UINT32(10)
+ , 2: UINT32(2)
+ }
+
+ /**
+ * Represents an unsigned 32 bits integer
+ * @constructor
+ * @param {Number|String|Number} low bits | integer as a string | integer as a number
+ * @param {Number|Number|Undefined} high bits | radix (optional, default=10)
+ * @return
+ */
+ function UINT32 (l, h) {
+ if ( !(this instanceof UINT32) )
+ return new UINT32(l, h)
+
+ this._low = 0
+ this._high = 0
+ this.remainder = null
+ if (typeof h == 'undefined')
+ return fromNumber.call(this, l)
+
+ if (typeof l == 'string')
+ return fromString.call(this, l, h)
+
+ fromBits.call(this, l, h)
+ }
+
+ /**
+ * Set the current _UINT32_ object with its low and high bits
+ * @method fromBits
+ * @param {Number} low bits
+ * @param {Number} high bits
+ * @return ThisExpression
+ */
+ function fromBits (l, h) {
+ this._low = l | 0
+ this._high = h | 0
+
+ return this
+ }
+ UINT32.prototype.fromBits = fromBits
+
+ /**
+ * Set the current _UINT32_ object from a number
+ * @method fromNumber
+ * @param {Number} number
+ * @return ThisExpression
+ */
+ function fromNumber (value) {
+ this._low = value & 0xFFFF
+ this._high = value >>> 16
+
+ return this
+ }
+ UINT32.prototype.fromNumber = fromNumber
+
+ /**
+ * Set the current _UINT32_ object from a string
+ * @method fromString
+ * @param {String} integer as a string
+ * @param {Number} radix (optional, default=10)
+ * @return ThisExpression
+ */
+ function fromString (s, radix) {
+ var value = parseInt(s, radix || 10)
+
+ this._low = value & 0xFFFF
+ this._high = value >>> 16
+
+ return this
+ }
+ UINT32.prototype.fromString = fromString
+
+ /**
+ * Convert this _UINT32_ to a number
+ * @method toNumber
+ * @return {Number} the converted UINT32
+ */
+ UINT32.prototype.toNumber = function () {
+ return (this._high * 65536) + this._low
+ }
+
+ /**
+ * Convert this _UINT32_ to a string
+ * @method toString
+ * @param {Number} radix (optional, default=10)
+ * @return {String} the converted UINT32
+ */
+ UINT32.prototype.toString = function (radix) {
+ return this.toNumber().toString(radix || 10)
+ }
+
+ /**
+ * Add two _UINT32_. The current _UINT32_ stores the result
+ * @method add
+ * @param {Object} other UINT32
+ * @return ThisExpression
+ */
+ UINT32.prototype.add = function (other) {
+ var a00 = this._low + other._low
+ var a16 = a00 >>> 16
+
+ a16 += this._high + other._high
+
+ this._low = a00 & 0xFFFF
+ this._high = a16 & 0xFFFF
+
+ return this
+ }
+
+ /**
+ * Subtract two _UINT32_. The current _UINT32_ stores the result
+ * @method subtract
+ * @param {Object} other UINT32
+ * @return ThisExpression
+ */
+ UINT32.prototype.subtract = function (other) {
+ //TODO inline
+ return this.add( other.clone().negate() )
+ }
+
+ /**
+ * Multiply two _UINT32_. The current _UINT32_ stores the result
+ * @method multiply
+ * @param {Object} other UINT32
+ * @return ThisExpression
+ */
+ UINT32.prototype.multiply = function (other) {
+ /*
+ a = a00 + a16
+ b = b00 + b16
+ a*b = (a00 + a16)(b00 + b16)
+ = a00b00 + a00b16 + a16b00 + a16b16
+
+ a16b16 overflows the 32bits
+ */
+ var a16 = this._high
+ var a00 = this._low
+ var b16 = other._high
+ var b00 = other._low
+
+/* Removed to increase speed under normal circumstances (i.e. not multiplying by 0 or 1)
+ // this == 0 or other == 1: nothing to do
+ if ((a00 == 0 && a16 == 0) || (b00 == 1 && b16 == 0)) return this
+
+ // other == 0 or this == 1: this = other
+ if ((b00 == 0 && b16 == 0) || (a00 == 1 && a16 == 0)) {
+ this._low = other._low
+ this._high = other._high
+ return this
+ }
+*/
+
+ var c16, c00
+ c00 = a00 * b00
+ c16 = c00 >>> 16
+
+ c16 += a16 * b00
+ c16 &= 0xFFFF // Not required but improves performance
+ c16 += a00 * b16
+
+ this._low = c00 & 0xFFFF
+ this._high = c16 & 0xFFFF
+
+ return this
+ }
+
+ /**
+ * Divide two _UINT32_. The current _UINT32_ stores the result.
+ * The remainder is made available as the _remainder_ property on
+ * the _UINT32_ object. It can be null, meaning there are no remainder.
+ * @method div
+ * @param {Object} other UINT32
+ * @return ThisExpression
+ */
+ UINT32.prototype.div = function (other) {
+ if ( (other._low == 0) && (other._high == 0) ) throw Error('division by zero')
+
+ // other == 1
+ if (other._high == 0 && other._low == 1) {
+ this.remainder = new UINT32(0)
+ return this
+ }
+
+ // other > this: 0
+ if ( other.gt(this) ) {
+ this.remainder = this.clone()
+ this._low = 0
+ this._high = 0
+ return this
+ }
+ // other == this: 1
+ if ( this.eq(other) ) {
+ this.remainder = new UINT32(0)
+ this._low = 1
+ this._high = 0
+ return this
+ }
+
+ // Shift the divisor left until it is higher than the dividend
+ var _other = other.clone()
+ var i = -1
+ while ( !this.lt(_other) ) {
+ // High bit can overflow the default 16bits
+ // Its ok since we right shift after this loop
+ // The overflown bit must be kept though
+ _other.shiftLeft(1, true)
+ i++
+ }
+
+ // Set the remainder
+ this.remainder = this.clone()
+ // Initialize the current result to 0
+ this._low = 0
+ this._high = 0
+ for (; i >= 0; i--) {
+ _other.shiftRight(1)
+ // If shifted divisor is smaller than the dividend
+ // then subtract it from the dividend
+ if ( !this.remainder.lt(_other) ) {
+ this.remainder.subtract(_other)
+ // Update the current result
+ if (i >= 16) {
+ this._high |= 1 << (i - 16)
+ } else {
+ this._low |= 1 << i
+ }
+ }
+ }
+
+ return this
+ }
+
+ /**
+ * Negate the current _UINT32_
+ * @method negate
+ * @return ThisExpression
+ */
+ UINT32.prototype.negate = function () {
+ var v = ( ~this._low & 0xFFFF ) + 1
+ this._low = v & 0xFFFF
+ this._high = (~this._high + (v >>> 16)) & 0xFFFF
+
+ return this
+ }
+
+ /**
+ * Equals
+ * @method eq
+ * @param {Object} other UINT32
+ * @return {Boolean}
+ */
+ UINT32.prototype.equals = UINT32.prototype.eq = function (other) {
+ return (this._low == other._low) && (this._high == other._high)
+ }
+
+ /**
+ * Greater than (strict)
+ * @method gt
+ * @param {Object} other UINT32
+ * @return {Boolean}
+ */
+ UINT32.prototype.greaterThan = UINT32.prototype.gt = function (other) {
+ if (this._high > other._high) return true
+ if (this._high < other._high) return false
+ return this._low > other._low
+ }
+
+ /**
+ * Less than (strict)
+ * @method lt
+ * @param {Object} other UINT32
+ * @return {Boolean}
+ */
+ UINT32.prototype.lessThan = UINT32.prototype.lt = function (other) {
+ if (this._high < other._high) return true
+ if (this._high > other._high) return false
+ return this._low < other._low
+ }
+
+ /**
+ * Bitwise OR
+ * @method or
+ * @param {Object} other UINT32
+ * @return ThisExpression
+ */
+ UINT32.prototype.or = function (other) {
+ this._low |= other._low
+ this._high |= other._high
+
+ return this
+ }
+
+ /**
+ * Bitwise AND
+ * @method and
+ * @param {Object} other UINT32
+ * @return ThisExpression
+ */
+ UINT32.prototype.and = function (other) {
+ this._low &= other._low
+ this._high &= other._high
+
+ return this
+ }
+
+ /**
+ * Bitwise NOT
+ * @method not
+ * @return ThisExpression
+ */
+ UINT32.prototype.not = function() {
+ this._low = ~this._low & 0xFFFF
+ this._high = ~this._high & 0xFFFF
+
+ return this
+ }
+
+ /**
+ * Bitwise XOR
+ * @method xor
+ * @param {Object} other UINT32
+ * @return ThisExpression
+ */
+ UINT32.prototype.xor = function (other) {
+ this._low ^= other._low
+ this._high ^= other._high
+
+ return this
+ }
+
+ /**
+ * Bitwise shift right
+ * @method shiftRight
+ * @param {Number} number of bits to shift
+ * @return ThisExpression
+ */
+ UINT32.prototype.shiftRight = UINT32.prototype.shiftr = function (n) {
+ if (n > 16) {
+ this._low = this._high >> (n - 16)
+ this._high = 0
+ } else if (n == 16) {
+ this._low = this._high
+ this._high = 0
+ } else {
+ this._low = (this._low >> n) | ( (this._high << (16-n)) & 0xFFFF )
+ this._high >>= n
+ }
+
+ return this
+ }
+
+ /**
+ * Bitwise shift left
+ * @method shiftLeft
+ * @param {Number} number of bits to shift
+ * @param {Boolean} allow overflow
+ * @return ThisExpression
+ */
+ UINT32.prototype.shiftLeft = UINT32.prototype.shiftl = function (n, allowOverflow) {
+ if (n > 16) {
+ this._high = this._low << (n - 16)
+ this._low = 0
+ if (!allowOverflow) {
+ this._high &= 0xFFFF
+ }
+ } else if (n == 16) {
+ this._high = this._low
+ this._low = 0
+ } else {
+ this._high = (this._high << n) | (this._low >> (16-n))
+ this._low = (this._low << n) & 0xFFFF
+ if (!allowOverflow) {
+ // Overflow only allowed on the high bits...
+ this._high &= 0xFFFF
+ }
+ }
+
+ return this
+ }
+
+ /**
+ * Bitwise rotate left
+ * @method rotl
+ * @param {Number} number of bits to rotate
+ * @return ThisExpression
+ */
+ UINT32.prototype.rotateLeft = UINT32.prototype.rotl = function (n) {
+ var v = (this._high << 16) | this._low
+ v = (v << n) | (v >>> (32 - n))
+ this._low = v & 0xFFFF
+ this._high = v >>> 16
+
+ return this
+ }
+
+ /**
+ * Bitwise rotate right
+ * @method rotr
+ * @param {Number} number of bits to rotate
+ * @return ThisExpression
+ */
+ UINT32.prototype.rotateRight = UINT32.prototype.rotr = function (n) {
+ var v = (this._high << 16) | this._low
+ v = (v >>> n) | (v << (32 - n))
+ this._low = v & 0xFFFF
+ this._high = v >>> 16
+
+ return this
+ }
+
+ /**
+ * Clone the current _UINT32_
+ * @method clone
+ * @return {Object} cloned UINT32
+ */
+ UINT32.prototype.clone = function () {
+ return new UINT32(this._low, this._high)
+ }
+
+ if (true) {
+ // AMD / RequireJS
+ !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = (function () {
+ return UINT32
+ }).apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__),
+ __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__))
+ } else if (typeof module != 'undefined' && module.exports) {
+ // Node.js
+ module.exports = UINT32
+ } else {
+ // Browser
+ root['UINT32'] = UINT32
+ }
+
+})(this)
+
+
+/***/ }),
+/* 9 */
+/***/ (function(module, exports, __webpack_require__) {
+
+var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/**
+ C-like unsigned 64 bits integers in Javascript
+ Copyright (C) 2013, Pierre Curto
+ MIT license
+ */
+;(function (root) {
+
+ // Local cache for typical radices
+ var radixPowerCache = {
+ 16: UINT64( Math.pow(16, 5) )
+ , 10: UINT64( Math.pow(10, 5) )
+ , 2: UINT64( Math.pow(2, 5) )
+ }
+ var radixCache = {
+ 16: UINT64(16)
+ , 10: UINT64(10)
+ , 2: UINT64(2)
+ }
+
+ /**
+ * Represents an unsigned 64 bits integer
+ * @constructor
+ * @param {Number} first low bits (8)
+ * @param {Number} second low bits (8)
+ * @param {Number} first high bits (8)
+ * @param {Number} second high bits (8)
+ * or
+ * @param {Number} low bits (32)
+ * @param {Number} high bits (32)
+ * or
+ * @param {String|Number} integer as a string | integer as a number
+ * @param {Number|Undefined} radix (optional, default=10)
+ * @return
+ */
+ function UINT64 (a00, a16, a32, a48) {
+ if ( !(this instanceof UINT64) )
+ return new UINT64(a00, a16, a32, a48)
+
+ this.remainder = null
+ if (typeof a00 == 'string')
+ return fromString.call(this, a00, a16)
+
+ if (typeof a16 == 'undefined')
+ return fromNumber.call(this, a00)
+
+ fromBits.apply(this, arguments)
+ }
+
+ /**
+ * Set the current _UINT64_ object with its low and high bits
+ * @method fromBits
+ * @param {Number} first low bits (8)
+ * @param {Number} second low bits (8)
+ * @param {Number} first high bits (8)
+ * @param {Number} second high bits (8)
+ * or
+ * @param {Number} low bits (32)
+ * @param {Number} high bits (32)
+ * @return ThisExpression
+ */
+ function fromBits (a00, a16, a32, a48) {
+ if (typeof a32 == 'undefined') {
+ this._a00 = a00 & 0xFFFF
+ this._a16 = a00 >>> 16
+ this._a32 = a16 & 0xFFFF
+ this._a48 = a16 >>> 16
+ return this
+ }
+
+ this._a00 = a00 | 0
+ this._a16 = a16 | 0
+ this._a32 = a32 | 0
+ this._a48 = a48 | 0
+
+ return this
+ }
+ UINT64.prototype.fromBits = fromBits
+
+ /**
+ * Set the current _UINT64_ object from a number
+ * @method fromNumber
+ * @param {Number} number
+ * @return ThisExpression
+ */
+ function fromNumber (value) {
+ this._a00 = value & 0xFFFF
+ this._a16 = value >>> 16
+ this._a32 = 0
+ this._a48 = 0
+
+ return this
+ }
+ UINT64.prototype.fromNumber = fromNumber
+
+ /**
+ * Set the current _UINT64_ object from a string
+ * @method fromString
+ * @param {String} integer as a string
+ * @param {Number} radix (optional, default=10)
+ * @return ThisExpression
+ */
+ function fromString (s, radix) {
+ radix = radix || 10
+
+ this._a00 = 0
+ this._a16 = 0
+ this._a32 = 0
+ this._a48 = 0
+
+ /*
+ In Javascript, bitwise operators only operate on the first 32 bits
+ of a number, even though parseInt() encodes numbers with a 53 bits
+ mantissa.
+ Therefore UINT64(<Number>) can only work on 32 bits.
+ The radix maximum value is 36 (as per ECMA specs) (26 letters + 10 digits)
+ maximum input value is m = 32bits as 1 = 2^32 - 1
+ So the maximum substring length n is:
+ 36^(n+1) - 1 = 2^32 - 1
+ 36^(n+1) = 2^32
+ (n+1)ln(36) = 32ln(2)
+ n = 32ln(2)/ln(36) - 1
+ n = 5.189644915687692
+ n = 5
+ */
+ var radixUint = radixPowerCache[radix] || new UINT64( Math.pow(radix, 5) )
+
+ for (var i = 0, len = s.length; i < len; i += 5) {
+ var size = Math.min(5, len - i)
+ var value = parseInt( s.slice(i, i + size), radix )
+ this.multiply(
+ size < 5
+ ? new UINT64( Math.pow(radix, size) )
+ : radixUint
+ )
+ .add( new UINT64(value) )
+ }
+
+ return this
+ }
+ UINT64.prototype.fromString = fromString
+
+ /**
+ * Convert this _UINT64_ to a number (last 32 bits are dropped)
+ * @method toNumber
+ * @return {Number} the converted UINT64
+ */
+ UINT64.prototype.toNumber = function () {
+ return (this._a16 * 65536) + this._a00
+ }
+
+ /**
+ * Convert this _UINT64_ to a string
+ * @method toString
+ * @param {Number} radix (optional, default=10)
+ * @return {String} the converted UINT64
+ */
+ UINT64.prototype.toString = function (radix) {
+ radix = radix || 10
+ var radixUint = radixCache[radix] || new UINT64(radix)
+
+ if ( !this.gt(radixUint) ) return this.toNumber().toString(radix)
+
+ var self = this.clone()
+ var res = new Array(64)
+ for (var i = 63; i >= 0; i--) {
+ self.div(radixUint)
+ res[i] = self.remainder.toNumber().toString(radix)
+ if ( !self.gt(radixUint) ) break
+ }
+ res[i-1] = self.toNumber().toString(radix)
+
+ return res.join('')
+ }
+
+ /**
+ * Add two _UINT64_. The current _UINT64_ stores the result
+ * @method add
+ * @param {Object} other UINT64
+ * @return ThisExpression
+ */
+ UINT64.prototype.add = function (other) {
+ var a00 = this._a00 + other._a00
+
+ var a16 = a00 >>> 16
+ a16 += this._a16 + other._a16
+
+ var a32 = a16 >>> 16
+ a32 += this._a32 + other._a32
+
+ var a48 = a32 >>> 16
+ a48 += this._a48 + other._a48
+
+ this._a00 = a00 & 0xFFFF
+ this._a16 = a16 & 0xFFFF
+ this._a32 = a32 & 0xFFFF
+ this._a48 = a48 & 0xFFFF
+
+ return this
+ }
+
+ /**
+ * Subtract two _UINT64_. The current _UINT64_ stores the result
+ * @method subtract
+ * @param {Object} other UINT64
+ * @return ThisExpression
+ */
+ UINT64.prototype.subtract = function (other) {
+ return this.add( other.clone().negate() )
+ }
+
+ /**
+ * Multiply two _UINT64_. The current _UINT64_ stores the result
+ * @method multiply
+ * @param {Object} other UINT64
+ * @return ThisExpression
+ */
+ UINT64.prototype.multiply = function (other) {
+ /*
+ a = a00 + a16 + a32 + a48
+ b = b00 + b16 + b32 + b48
+ a*b = (a00 + a16 + a32 + a48)(b00 + b16 + b32 + b48)
+ = a00b00 + a00b16 + a00b32 + a00b48
+ + a16b00 + a16b16 + a16b32 + a16b48
+ + a32b00 + a32b16 + a32b32 + a32b48
+ + a48b00 + a48b16 + a48b32 + a48b48
+
+ a16b48, a32b32, a48b16, a48b32 and a48b48 overflow the 64 bits
+ so it comes down to:
+ a*b = a00b00 + a00b16 + a00b32 + a00b48
+ + a16b00 + a16b16 + a16b32
+ + a32b00 + a32b16
+ + a48b00
+ = a00b00
+ + a00b16 + a16b00
+ + a00b32 + a16b16 + a32b00
+ + a00b48 + a16b32 + a32b16 + a48b00
+ */
+ var a00 = this._a00
+ var a16 = this._a16
+ var a32 = this._a32
+ var a48 = this._a48
+ var b00 = other._a00
+ var b16 = other._a16
+ var b32 = other._a32
+ var b48 = other._a48
+
+ var c00 = a00 * b00
+
+ var c16 = c00 >>> 16
+ c16 += a00 * b16
+ var c32 = c16 >>> 16
+ c16 &= 0xFFFF
+ c16 += a16 * b00
+
+ c32 += c16 >>> 16
+ c32 += a00 * b32
+ var c48 = c32 >>> 16
+ c32 &= 0xFFFF
+ c32 += a16 * b16
+ c48 += c32 >>> 16
+ c32 &= 0xFFFF
+ c32 += a32 * b00
+
+ c48 += c32 >>> 16
+ c48 += a00 * b48
+ c48 &= 0xFFFF
+ c48 += a16 * b32
+ c48 &= 0xFFFF
+ c48 += a32 * b16
+ c48 &= 0xFFFF
+ c48 += a48 * b00
+
+ this._a00 = c00 & 0xFFFF
+ this._a16 = c16 & 0xFFFF
+ this._a32 = c32 & 0xFFFF
+ this._a48 = c48 & 0xFFFF
+
+ return this
+ }
+
+ /**
+ * Divide two _UINT64_. The current _UINT64_ stores the result.
+ * The remainder is made available as the _remainder_ property on
+ * the _UINT64_ object. It can be null, meaning there are no remainder.
+ * @method div
+ * @param {Object} other UINT64
+ * @return ThisExpression
+ */
+ UINT64.prototype.div = function (other) {
+ if ( (other._a16 == 0) && (other._a32 == 0) && (other._a48 == 0) ) {
+ if (other._a00 == 0) throw Error('division by zero')
+
+ // other == 1: this
+ if (other._a00 == 1) {
+ this.remainder = new UINT64(0)
+ return this
+ }
+ }
+
+ // other > this: 0
+ if ( other.gt(this) ) {
+ this.remainder = this.clone()
+ this._a00 = 0
+ this._a16 = 0
+ this._a32 = 0
+ this._a48 = 0
+ return this
+ }
+ // other == this: 1
+ if ( this.eq(other) ) {
+ this.remainder = new UINT64(0)
+ this._a00 = 1
+ this._a16 = 0
+ this._a32 = 0
+ this._a48 = 0
+ return this
+ }
+
+ // Shift the divisor left until it is higher than the dividend
+ var _other = other.clone()
+ var i = -1
+ while ( !this.lt(_other) ) {
+ // High bit can overflow the default 16bits
+ // Its ok since we right shift after this loop
+ // The overflown bit must be kept though
+ _other.shiftLeft(1, true)
+ i++
+ }
+
+ // Set the remainder
+ this.remainder = this.clone()
+ // Initialize the current result to 0
+ this._a00 = 0
+ this._a16 = 0
+ this._a32 = 0
+ this._a48 = 0
+ for (; i >= 0; i--) {
+ _other.shiftRight(1)
+ // If shifted divisor is smaller than the dividend
+ // then subtract it from the dividend
+ if ( !this.remainder.lt(_other) ) {
+ this.remainder.subtract(_other)
+ // Update the current result
+ if (i >= 48) {
+ this._a48 |= 1 << (i - 48)
+ } else if (i >= 32) {
+ this._a32 |= 1 << (i - 32)
+ } else if (i >= 16) {
+ this._a16 |= 1 << (i - 16)
+ } else {
+ this._a00 |= 1 << i
+ }
+ }
+ }
+
+ return this
+ }
+
+ /**
+ * Negate the current _UINT64_
+ * @method negate
+ * @return ThisExpression
+ */
+ UINT64.prototype.negate = function () {
+ var v = ( ~this._a00 & 0xFFFF ) + 1
+ this._a00 = v & 0xFFFF
+ v = (~this._a16 & 0xFFFF) + (v >>> 16)
+ this._a16 = v & 0xFFFF
+ v = (~this._a32 & 0xFFFF) + (v >>> 16)
+ this._a32 = v & 0xFFFF
+ this._a48 = (~this._a48 + (v >>> 16)) & 0xFFFF
+
+ return this
+ }
+
+ /**
+
+ * @method eq
+ * @param {Object} other UINT64
+ * @return {Boolean}
+ */
+ UINT64.prototype.equals = UINT64.prototype.eq = function (other) {
+ return (this._a48 == other._a48) && (this._a00 == other._a00)
+ && (this._a32 == other._a32) && (this._a16 == other._a16)
+ }
+
+ /**
+ * Greater than (strict)
+ * @method gt
+ * @param {Object} other UINT64
+ * @return {Boolean}
+ */
+ UINT64.prototype.greaterThan = UINT64.prototype.gt = function (other) {
+ if (this._a48 > other._a48) return true
+ if (this._a48 < other._a48) return false
+ if (this._a32 > other._a32) return true
+ if (this._a32 < other._a32) return false
+ if (this._a16 > other._a16) return true
+ if (this._a16 < other._a16) return false
+ return this._a00 > other._a00
+ }
+
+ /**
+ * Less than (strict)
+ * @method lt
+ * @param {Object} other UINT64
+ * @return {Boolean}
+ */
+ UINT64.prototype.lessThan = UINT64.prototype.lt = function (other) {
+ if (this._a48 < other._a48) return true
+ if (this._a48 > other._a48) return false
+ if (this._a32 < other._a32) return true
+ if (this._a32 > other._a32) return false
+ if (this._a16 < other._a16) return true
+ if (this._a16 > other._a16) return false
+ return this._a00 < other._a00
+ }
+
+ /**
+ * Bitwise OR
+ * @method or
+ * @param {Object} other UINT64
+ * @return ThisExpression
+ */
+ UINT64.prototype.or = function (other) {
+ this._a00 |= other._a00
+ this._a16 |= other._a16
+ this._a32 |= other._a32
+ this._a48 |= other._a48
+
+ return this
+ }
+
+ /**
+ * Bitwise AND
+ * @method and
+ * @param {Object} other UINT64
+ * @return ThisExpression
+ */
+ UINT64.prototype.and = function (other) {
+ this._a00 &= other._a00
+ this._a16 &= other._a16
+ this._a32 &= other._a32
+ this._a48 &= other._a48
+
+ return this
+ }
+
+ /**
+ * Bitwise XOR
+ * @method xor
+ * @param {Object} other UINT64
+ * @return ThisExpression
+ */
+ UINT64.prototype.xor = function (other) {
+ this._a00 ^= other._a00
+ this._a16 ^= other._a16
+ this._a32 ^= other._a32
+ this._a48 ^= other._a48
+
+ return this
+ }
+
+ /**
+ * Bitwise NOT
+ * @method not
+ * @return ThisExpression
+ */
+ UINT64.prototype.not = function() {
+ this._a00 = ~this._a00 & 0xFFFF
+ this._a16 = ~this._a16 & 0xFFFF
+ this._a32 = ~this._a32 & 0xFFFF
+ this._a48 = ~this._a48 & 0xFFFF
+
+ return this
+ }
+
+ /**
+ * Bitwise shift right
+ * @method shiftRight
+ * @param {Number} number of bits to shift
+ * @return ThisExpression
+ */
+ UINT64.prototype.shiftRight = UINT64.prototype.shiftr = function (n) {
+ n %= 64
+ if (n >= 48) {
+ this._a00 = this._a48 >> (n - 48)
+ this._a16 = 0
+ this._a32 = 0
+ this._a48 = 0
+ } else if (n >= 32) {
+ n -= 32
+ this._a00 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF
+ this._a16 = (this._a48 >> n) & 0xFFFF
+ this._a32 = 0
+ this._a48 = 0
+ } else if (n >= 16) {
+ n -= 16
+ this._a00 = ( (this._a16 >> n) | (this._a32 << (16-n)) ) & 0xFFFF
+ this._a16 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF
+ this._a32 = (this._a48 >> n) & 0xFFFF
+ this._a48 = 0
+ } else {
+ this._a00 = ( (this._a00 >> n) | (this._a16 << (16-n)) ) & 0xFFFF
+ this._a16 = ( (this._a16 >> n) | (this._a32 << (16-n)) ) & 0xFFFF
+ this._a32 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF
+ this._a48 = (this._a48 >> n) & 0xFFFF
+ }
+
+ return this
+ }
+
+ /**
+ * Bitwise shift left
+ * @method shiftLeft
+ * @param {Number} number of bits to shift
+ * @param {Boolean} allow overflow
+ * @return ThisExpression
+ */
+ UINT64.prototype.shiftLeft = UINT64.prototype.shiftl = function (n, allowOverflow) {
+ n %= 64
+ if (n >= 48) {
+ this._a48 = this._a00 << (n - 48)
+ this._a32 = 0
+ this._a16 = 0
+ this._a00 = 0
+ } else if (n >= 32) {
+ n -= 32
+ this._a48 = (this._a16 << n) | (this._a00 >> (16-n))
+ this._a32 = (this._a00 << n) & 0xFFFF
+ this._a16 = 0
+ this._a00 = 0
+ } else if (n >= 16) {
+ n -= 16
+ this._a48 = (this._a32 << n) | (this._a16 >> (16-n))
+ this._a32 = ( (this._a16 << n) | (this._a00 >> (16-n)) ) & 0xFFFF
+ this._a16 = (this._a00 << n) & 0xFFFF
+ this._a00 = 0
+ } else {
+ this._a48 = (this._a48 << n) | (this._a32 >> (16-n))
+ this._a32 = ( (this._a32 << n) | (this._a16 >> (16-n)) ) & 0xFFFF
+ this._a16 = ( (this._a16 << n) | (this._a00 >> (16-n)) ) & 0xFFFF
+ this._a00 = (this._a00 << n) & 0xFFFF
+ }
+ if (!allowOverflow) {
+ this._a48 &= 0xFFFF
+ }
+
+ return this
+ }
+
+ /**
+ * Bitwise rotate left
+ * @method rotl
+ * @param {Number} number of bits to rotate
+ * @return ThisExpression
+ */
+ UINT64.prototype.rotateLeft = UINT64.prototype.rotl = function (n) {
+ n %= 64
+ if (n == 0) return this
+ if (n >= 32) {
+ // A.B.C.D
+ // B.C.D.A rotl(16)
+ // C.D.A.B rotl(32)
+ var v = this._a00
+ this._a00 = this._a32
+ this._a32 = v
+ v = this._a48
+ this._a48 = this._a16
+ this._a16 = v
+ if (n == 32) return this
+ n -= 32
+ }
+
+ var high = (this._a48 << 16) | this._a32
+ var low = (this._a16 << 16) | this._a00
+
+ var _high = (high << n) | (low >>> (32 - n))
+ var _low = (low << n) | (high >>> (32 - n))
+
+ this._a00 = _low & 0xFFFF
+ this._a16 = _low >>> 16
+ this._a32 = _high & 0xFFFF
+ this._a48 = _high >>> 16
+
+ return this
+ }
+
+ /**
+ * Bitwise rotate right
+ * @method rotr
+ * @param {Number} number of bits to rotate
+ * @return ThisExpression
+ */
+ UINT64.prototype.rotateRight = UINT64.prototype.rotr = function (n) {
+ n %= 64
+ if (n == 0) return this
+ if (n >= 32) {
+ // A.B.C.D
+ // D.A.B.C rotr(16)
+ // C.D.A.B rotr(32)
+ var v = this._a00
+ this._a00 = this._a32
+ this._a32 = v
+ v = this._a48
+ this._a48 = this._a16
+ this._a16 = v
+ if (n == 32) return this
+ n -= 32
+ }
+
+ var high = (this._a48 << 16) | this._a32
+ var low = (this._a16 << 16) | this._a00
+
+ var _high = (high >>> n) | (low << (32 - n))
+ var _low = (low >>> n) | (high << (32 - n))
+
+ this._a00 = _low & 0xFFFF
+ this._a16 = _low >>> 16
+ this._a32 = _high & 0xFFFF
+ this._a48 = _high >>> 16
+
+ return this
+ }
+
+ /**
+ * Clone the current _UINT64_
+ * @method clone
+ * @return {Object} cloned UINT64
+ */
+ UINT64.prototype.clone = function () {
+ return new UINT64(this._a00, this._a16, this._a32, this._a48)
+ }
+
+ if (true) {
+ // AMD / RequireJS
+ !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = (function () {
+ return UINT64
+ }).apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__),
+ __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__))
+ } else if (typeof module != 'undefined' && module.exports) {
+ // Node.js
+ module.exports = UINT64
+ } else {
+ // Browser
+ root['UINT64'] = UINT64
+ }
+
+})(this)
+
+
+/***/ }),
+/* 10 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(Buffer) {/**
+xxHash64 implementation in pure Javascript
+
+Copyright (C) 2016, Pierre Curto
+MIT license
+*/
+var UINT64 = __webpack_require__(1).UINT64
+
+/*
+ * Constants
+ */
+var PRIME64_1 = UINT64( '11400714785074694791' )
+var PRIME64_2 = UINT64( '14029467366897019727' )
+var PRIME64_3 = UINT64( '1609587929392839161' )
+var PRIME64_4 = UINT64( '9650029242287828579' )
+var PRIME64_5 = UINT64( '2870177450012600261' )
+
+/**
+* Convert string to proper UTF-8 array
+* @param str Input string
+* @returns {Uint8Array} UTF8 array is returned as uint8 array
+*/
+function toUTF8Array (str) {
+ var utf8 = []
+ for (var i=0, n=str.length; i < n; i++) {
+ var charcode = str.charCodeAt(i)
+ if (charcode < 0x80) utf8.push(charcode)
+ else if (charcode < 0x800) {
+ utf8.push(0xc0 | (charcode >> 6),
+ 0x80 | (charcode & 0x3f))
+ }
+ else if (charcode < 0xd800 || charcode >= 0xe000) {
+ utf8.push(0xe0 | (charcode >> 12),
+ 0x80 | ((charcode>>6) & 0x3f),
+ 0x80 | (charcode & 0x3f))
+ }
+ // surrogate pair
+ else {
+ i++;
+ // UTF-16 encodes 0x10000-0x10FFFF by
+ // subtracting 0x10000 and splitting the
+ // 20 bits of 0x0-0xFFFFF into two halves
+ charcode = 0x10000 + (((charcode & 0x3ff)<<10)
+ | (str.charCodeAt(i) & 0x3ff))
+ utf8.push(0xf0 | (charcode >>18),
+ 0x80 | ((charcode>>12) & 0x3f),
+ 0x80 | ((charcode>>6) & 0x3f),
+ 0x80 | (charcode & 0x3f))
+ }
+ }
+
+ return new Uint8Array(utf8)
+}
+
+/**
+ * XXH64 object used as a constructor or a function
+ * @constructor
+ * or
+ * @param {Object|String} input data
+ * @param {Number|UINT64} seed
+ * @return ThisExpression
+ * or
+ * @return {UINT64} xxHash
+ */
+function XXH64 () {
+ if (arguments.length == 2)
+ return new XXH64( arguments[1] ).update( arguments[0] ).digest()
+
+ if (!(this instanceof XXH64))
+ return new XXH64( arguments[0] )
+
+ init.call(this, arguments[0])
+}
+
+/**
+ * Initialize the XXH64 instance with the given seed
+ * @method init
+ * @param {Number|Object} seed as a number or an unsigned 32 bits integer
+ * @return ThisExpression
+ */
+ function init (seed) {
+ this.seed = seed instanceof UINT64 ? seed.clone() : UINT64(seed)
+ this.v1 = this.seed.clone().add(PRIME64_1).add(PRIME64_2)
+ this.v2 = this.seed.clone().add(PRIME64_2)
+ this.v3 = this.seed.clone()
+ this.v4 = this.seed.clone().subtract(PRIME64_1)
+ this.total_len = 0
+ this.memsize = 0
+ this.memory = null
+
+ return this
+}
+XXH64.prototype.init = init
+
+/**
+ * Add data to be computed for the XXH64 hash
+ * @method update
+ * @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer
+ * @return ThisExpression
+ */
+XXH64.prototype.update = function (input) {
+ var isString = typeof input == 'string'
+ var isArrayBuffer
+
+ // Convert all strings to utf-8 first (issue #5)
+ if (isString) {
+ input = toUTF8Array(input)
+ isString = false
+ isArrayBuffer = true
+ }
+
+ if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer)
+ {
+ isArrayBuffer = true
+ input = new Uint8Array(input);
+ }
+
+ var p = 0
+ var len = input.length
+ var bEnd = p + len
+
+ if (len == 0) return this
+
+ this.total_len += len
+
+ if (this.memsize == 0)
+ {
+ if (isString) {
+ this.memory = ''
+ } else if (isArrayBuffer) {
+ this.memory = new Uint8Array(32)
+ } else {
+ this.memory = new Buffer(32)
+ }
+ }
+
+ if (this.memsize + len < 32) // fill in tmp buffer
+ {
+ // XXH64_memcpy(this.memory + this.memsize, input, len)
+ if (isString) {
+ this.memory += input
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(0, len), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, 0, len )
+ }
+
+ this.memsize += len
+ return this
+ }
+
+ if (this.memsize > 0) // some data left from previous update
+ {
+ // XXH64_memcpy(this.memory + this.memsize, input, 16-this.memsize);
+ if (isString) {
+ this.memory += input.slice(0, 32 - this.memsize)
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(0, 32 - this.memsize), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, 0, 32 - this.memsize )
+ }
+
+ var p64 = 0
+ if (isString) {
+ var other
+ other = UINT64(
+ (this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
+ , (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
+ , (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
+ , (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
+ )
+ this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
+ , (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
+ , (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
+ , (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
+ )
+ this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
+ , (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
+ , (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
+ , (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
+ )
+ this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
+ , (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
+ , (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
+ , (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
+ )
+ this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ } else {
+ var other
+ other = UINT64(
+ (this.memory[p64+1] << 8) | this.memory[p64]
+ , (this.memory[p64+3] << 8) | this.memory[p64+2]
+ , (this.memory[p64+5] << 8) | this.memory[p64+4]
+ , (this.memory[p64+7] << 8) | this.memory[p64+6]
+ )
+ this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory[p64+1] << 8) | this.memory[p64]
+ , (this.memory[p64+3] << 8) | this.memory[p64+2]
+ , (this.memory[p64+5] << 8) | this.memory[p64+4]
+ , (this.memory[p64+7] << 8) | this.memory[p64+6]
+ )
+ this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory[p64+1] << 8) | this.memory[p64]
+ , (this.memory[p64+3] << 8) | this.memory[p64+2]
+ , (this.memory[p64+5] << 8) | this.memory[p64+4]
+ , (this.memory[p64+7] << 8) | this.memory[p64+6]
+ )
+ this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory[p64+1] << 8) | this.memory[p64]
+ , (this.memory[p64+3] << 8) | this.memory[p64+2]
+ , (this.memory[p64+5] << 8) | this.memory[p64+4]
+ , (this.memory[p64+7] << 8) | this.memory[p64+6]
+ )
+ this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ }
+
+ p += 32 - this.memsize
+ this.memsize = 0
+ if (isString) this.memory = ''
+ }
+
+ if (p <= bEnd - 32)
+ {
+ var limit = bEnd - 32
+
+ do
+ {
+ if (isString) {
+ var other
+ other = UINT64(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ } else {
+ var other
+ other = UINT64(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ }
+ p += 8
+ } while (p <= limit)
+ }
+
+ if (p < bEnd)
+ {
+ // XXH64_memcpy(this.memory, p, bEnd-p);
+ if (isString) {
+ this.memory += input.slice(p)
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(p, bEnd), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, p, bEnd )
+ }
+
+ this.memsize = bEnd - p
+ }
+
+ return this
+}
+
+/**
+ * Finalize the XXH64 computation. The XXH64 instance is ready for reuse for the given seed
+ * @method digest
+ * @return {UINT64} xxHash
+ */
+XXH64.prototype.digest = function () {
+ var input = this.memory
+ var isString = typeof input == 'string'
+ var p = 0
+ var bEnd = this.memsize
+ var h64, h
+ var u = new UINT64
+
+ if (this.total_len >= 32)
+ {
+ h64 = this.v1.clone().rotl(1)
+ h64.add( this.v2.clone().rotl(7) )
+ h64.add( this.v3.clone().rotl(12) )
+ h64.add( this.v4.clone().rotl(18) )
+
+ h64.xor( this.v1.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
+ h64.multiply(PRIME64_1).add(PRIME64_4)
+
+ h64.xor( this.v2.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
+ h64.multiply(PRIME64_1).add(PRIME64_4)
+
+ h64.xor( this.v3.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
+ h64.multiply(PRIME64_1).add(PRIME64_4)
+
+ h64.xor( this.v4.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
+ h64.multiply(PRIME64_1).add(PRIME64_4)
+ }
+ else
+ {
+ h64 = this.seed.clone().add( PRIME64_5 )
+ }
+
+ h64.add( u.fromNumber(this.total_len) )
+
+ while (p <= bEnd - 8)
+ {
+ if (isString) {
+ u.fromBits(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ } else {
+ u.fromBits(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ }
+ u.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1)
+ h64
+ .xor(u)
+ .rotl(27)
+ .multiply( PRIME64_1 )
+ .add( PRIME64_4 )
+ p += 8
+ }
+
+ if (p + 4 <= bEnd) {
+ if (isString) {
+ u.fromBits(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , 0
+ , 0
+ )
+ } else {
+ u.fromBits(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , 0
+ , 0
+ )
+ }
+ h64
+ .xor( u.multiply(PRIME64_1) )
+ .rotl(23)
+ .multiply( PRIME64_2 )
+ .add( PRIME64_3 )
+ p += 4
+ }
+
+ while (p < bEnd)
+ {
+ u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0, 0, 0 )
+ h64
+ .xor( u.multiply(PRIME64_5) )
+ .rotl(11)
+ .multiply(PRIME64_1)
+ }
+
+ h = h64.clone().shiftRight(33)
+ h64.xor(h).multiply(PRIME64_2)
+
+ h = h64.clone().shiftRight(29)
+ h64.xor(h).multiply(PRIME64_3)
+
+ h = h64.clone().shiftRight(32)
+ h64.xor(h)
+
+ // Reset the state
+ this.init( this.seed )
+
+ return h64
+}
+
+module.exports = XXH64
+
+/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0).Buffer))
+
+/***/ })
+/******/ ]);
+}); \ No newline at end of file
diff --git a/alarm/node_modules/xxhashjs/build/xxhash.min.js b/alarm/node_modules/xxhashjs/build/xxhash.min.js
new file mode 100644
index 0000000..b64e5a5
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/build/xxhash.min.js
@@ -0,0 +1,2 @@
+!function(t,r){"object"==typeof exports&&"object"==typeof module?module.exports=r():"function"==typeof define&&define.amd?define([],r):"object"==typeof exports?exports.XXH=r():t.XXH=r()}("undefined"!=typeof self?self:this,function(){return function(t){function r(e){if(i[e])return i[e].exports;var o=i[e]={i:e,l:!1,exports:{}};return t[e].call(o.exports,o,o.exports,r),o.l=!0,o.exports}var i={};return r.m=t,r.c=i,r.d=function(t,i,e){r.o(t,i)||Object.defineProperty(t,i,{configurable:!1,enumerable:!0,get:e})},r.n=function(t){var i=t&&t.__esModule?function(){return t.default}:function(){return t};return r.d(i,"a",i),i},r.o=function(t,r){return Object.prototype.hasOwnProperty.call(t,r)},r.p="",r(r.s=2)}([function(t,r,i){"use strict";(function(t){function e(){return h.TYPED_ARRAY_SUPPORT?2147483647:1073741823}function o(t,r){if(e()<r)throw new RangeError("Invalid typed array length");return h.TYPED_ARRAY_SUPPORT?(t=new Uint8Array(r),t.__proto__=h.prototype):(null===t&&(t=new 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a=0;o?(this.v1.xxh_update(this.memory.charCodeAt(a+1)<<8|this.memory.charCodeAt(a),this.memory.charCodeAt(a+3)<<8|this.memory.charCodeAt(a+2)),a+=4,this.v2.xxh_update(this.memory.charCodeAt(a+1)<<8|this.memory.charCodeAt(a),this.memory.charCodeAt(a+3)<<8|this.memory.charCodeAt(a+2)),a+=4,this.v3.xxh_update(this.memory.charCodeAt(a+1)<<8|this.memory.charCodeAt(a),this.memory.charCodeAt(a+3)<<8|this.memory.charCodeAt(a+2)),a+=4,this.v4.xxh_update(this.memory.charCodeAt(a+1)<<8|this.memory.charCodeAt(a),this.memory.charCodeAt(a+3)<<8|this.memory.charCodeAt(a+2))):(this.v1.xxh_update(this.memory[a+1]<<8|this.memory[a],this.memory[a+3]<<8|this.memory[a+2]),a+=4,this.v2.xxh_update(this.memory[a+1]<<8|this.memory[a],this.memory[a+3]<<8|this.memory[a+2]),a+=4,this.v3.xxh_update(this.memory[a+1]<<8|this.memory[a],this.memory[a+3]<<8|this.memory[a+2]),a+=4,this.v4.xxh_update(this.memory[a+1]<<8|this.memory[a],this.memory[a+3]<<8|this.memory[a+2])),h+=16-this.memsize,this.memsize=0,o&&(this.memory="")}if(h<=s-16){var u=s-16;do{o?(this.v1.xxh_update(t.charCodeAt(h+1)<<8|t.charCodeAt(h),t.charCodeAt(h+3)<<8|t.charCodeAt(h+2)),h+=4,this.v2.xxh_update(t.charCodeAt(h+1)<<8|t.charCodeAt(h),t.charCodeAt(h+3)<<8|t.charCodeAt(h+2)),h+=4,this.v3.xxh_update(t.charCodeAt(h+1)<<8|t.charCodeAt(h),t.charCodeAt(h+3)<<8|t.charCodeAt(h+2)),h+=4,this.v4.xxh_update(t.charCodeAt(h+1)<<8|t.charCodeAt(h),t.charCodeAt(h+3)<<8|t.charCodeAt(h+2))):(this.v1.xxh_update(t[h+1]<<8|t[h],t[h+3]<<8|t[h+2]),h+=4,this.v2.xxh_update(t[h+1]<<8|t[h],t[h+3]<<8|t[h+2]),h+=4,this.v3.xxh_update(t[h+1]<<8|t[h],t[h+3]<<8|t[h+2]),h+=4,this.v4.xxh_update(t[h+1]<<8|t[h],t[h+3]<<8|t[h+2])),h+=4}while(h<=u)}return h<s&&(o?this.memory+=t.slice(h):i?this.memory.set(t.subarray(h,s),this.memsize):t.copy(this.memory,this.memsize,h,s),this.memsize=s-h),this},o.prototype.digest=function(){var t,r,i=this.memory,e="string"==typeof i,o=0,h=this.memsize,c=new 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h(0),this._low=1,this._high=0,this;for(var r=t.clone(),i=-1;!this.lt(r);)r.shiftLeft(1,!0),i++;for(this.remainder=this.clone(),this._low=0,this._high=0;i>=0;i--)r.shiftRight(1),this.remainder.lt(r)||(this.remainder.subtract(r),i>=16?this._high|=1<<i-16:this._low|=1<<i);return this},h.prototype.negate=function(){var t=1+(65535&~this._low);return this._low=65535&t,this._high=~this._high+(t>>>16)&65535,this},h.prototype.equals=h.prototype.eq=function(t){return this._low==t._low&&this._high==t._high},h.prototype.greaterThan=h.prototype.gt=function(t){return this._high>t._high||!(this._high<t._high)&&this._low>t._low},h.prototype.lessThan=h.prototype.lt=function(t){return this._high<t._high||!(this._high>t._high)&&this._low<t._low},h.prototype.or=function(t){return this._low|=t._low,this._high|=t._high,this},h.prototype.and=function(t){return this._low&=t._low,this._high&=t._high,this},h.prototype.not=function(){return this._low=65535&~this._low,this._high=65535&~this._high,this},h.prototype.xor=function(t){return this._low^=t._low,this._high^=t._high,this},h.prototype.shiftRight=h.prototype.shiftr=function(t){return t>16?(this._low=this._high>>t-16,this._high=0):16==t?(this._low=this._high,this._high=0):(this._low=this._low>>t|this._high<<16-t&65535,this._high>>=t),this},h.prototype.shiftLeft=h.prototype.shiftl=function(t,r){return t>16?(this._high=this._low<<t-16,this._low=0,r||(this._high&=65535)):16==t?(this._high=this._low,this._low=0):(this._high=this._high<<t|this._low>>16-t,this._low=this._low<<t&65535,r||(this._high&=65535)),this},h.prototype.rotateLeft=h.prototype.rotl=function(t){var r=this._high<<16|this._low;return r=r<<t|r>>>32-t,this._low=65535&r,this._high=r>>>16,this},h.prototype.rotateRight=h.prototype.rotr=function(t){var r=this._high<<16|this._low;return r=r>>>t|r<<32-t,this._low=65535&r,this._high=r>>>16,this},h.prototype.clone=function(){return new h(this._low,this._high)},e=[],void 0!==(o=function(){return h}.apply(r,e))&&(t.exports=o)}()},function(t,r,i){var e,o;!function(i){function h(t,r,i,e){return this instanceof h?(this.remainder=null,"string"==typeof t?a.call(this,t,r):void 0===r?s.call(this,t):void n.apply(this,arguments)):new h(t,r,i,e)}function n(t,r,i,e){return void 0===i?(this._a00=65535&t,this._a16=t>>>16,this._a32=65535&r,this._a48=r>>>16,this):(this._a00=0|t,this._a16=0|r,this._a32=0|i,this._a48=0|e,this)}function s(t){return this._a00=65535&t,this._a16=t>>>16,this._a32=0,this._a48=0,this}function a(t,r){r=r||10,this._a00=0,this._a16=0,this._a32=0,this._a48=0;for(var i=u[r]||new h(Math.pow(r,5)),e=0,o=t.length;e<o;e+=5){var n=Math.min(5,o-e),s=parseInt(t.slice(e,e+n),r);this.multiply(n<5?new h(Math.pow(r,n)):i).add(new h(s))}return this}var u={16:h(Math.pow(16,5)),10:h(Math.pow(10,5)),2:h(Math.pow(2,5))},f={16:h(16),10:h(10),2:h(2)};h.prototype.fromBits=n,h.prototype.fromNumber=s,h.prototype.fromString=a,h.prototype.toNumber=function(){return 65536*this._a16+this._a00},h.prototype.toString=function(t){t=t||10;var r=f[t]||new h(t);if(!this.gt(r))return this.toNumber().toString(t)
+;for(var i=this.clone(),e=new Array(64),o=63;o>=0&&(i.div(r),e[o]=i.remainder.toNumber().toString(t),i.gt(r));o--);return e[o-1]=i.toNumber().toString(t),e.join("")},h.prototype.add=function(t){var r=this._a00+t._a00,i=r>>>16;i+=this._a16+t._a16;var e=i>>>16;e+=this._a32+t._a32;var o=e>>>16;return o+=this._a48+t._a48,this._a00=65535&r,this._a16=65535&i,this._a32=65535&e,this._a48=65535&o,this},h.prototype.subtract=function(t){return this.add(t.clone().negate())},h.prototype.multiply=function(t){var r=this._a00,i=this._a16,e=this._a32,o=this._a48,h=t._a00,n=t._a16,s=t._a32,a=t._a48,u=r*h,f=u>>>16;f+=r*n;var l=f>>>16;f&=65535,f+=i*h,l+=f>>>16,l+=r*s;var c=l>>>16;return l&=65535,l+=i*n,c+=l>>>16,l&=65535,l+=e*h,c+=l>>>16,c+=r*a,c&=65535,c+=i*s,c&=65535,c+=e*n,c&=65535,c+=o*h,this._a00=65535&u,this._a16=65535&f,this._a32=65535&l,this._a48=65535&c,this},h.prototype.div=function(t){if(0==t._a16&&0==t._a32&&0==t._a48){if(0==t._a00)throw Error("division by zero");if(1==t._a00)return this.remainder=new h(0),this}if(t.gt(this))return this.remainder=this.clone(),this._a00=0,this._a16=0,this._a32=0,this._a48=0,this;if(this.eq(t))return this.remainder=new h(0),this._a00=1,this._a16=0,this._a32=0,this._a48=0,this;for(var r=t.clone(),i=-1;!this.lt(r);)r.shiftLeft(1,!0),i++;for(this.remainder=this.clone(),this._a00=0,this._a16=0,this._a32=0,this._a48=0;i>=0;i--)r.shiftRight(1),this.remainder.lt(r)||(this.remainder.subtract(r),i>=48?this._a48|=1<<i-48:i>=32?this._a32|=1<<i-32:i>=16?this._a16|=1<<i-16:this._a00|=1<<i);return this},h.prototype.negate=function(){var t=1+(65535&~this._a00);return this._a00=65535&t,t=(65535&~this._a16)+(t>>>16),this._a16=65535&t,t=(65535&~this._a32)+(t>>>16),this._a32=65535&t,this._a48=~this._a48+(t>>>16)&65535,this},h.prototype.equals=h.prototype.eq=function(t){return this._a48==t._a48&&this._a00==t._a00&&this._a32==t._a32&&this._a16==t._a16},h.prototype.greaterThan=h.prototype.gt=function(t){return this._a48>t._a48||!(this._a48<t._a48)&&(this._a32>t._a32||!(this._a32<t._a32)&&(this._a16>t._a16||!(this._a16<t._a16)&&this._a00>t._a00))},h.prototype.lessThan=h.prototype.lt=function(t){return this._a48<t._a48||!(this._a48>t._a48)&&(this._a32<t._a32||!(this._a32>t._a32)&&(this._a16<t._a16||!(this._a16>t._a16)&&this._a00<t._a00))},h.prototype.or=function(t){return this._a00|=t._a00,this._a16|=t._a16,this._a32|=t._a32,this._a48|=t._a48,this},h.prototype.and=function(t){return this._a00&=t._a00,this._a16&=t._a16,this._a32&=t._a32,this._a48&=t._a48,this},h.prototype.xor=function(t){return this._a00^=t._a00,this._a16^=t._a16,this._a32^=t._a32,this._a48^=t._a48,this},h.prototype.not=function(){return this._a00=65535&~this._a00,this._a16=65535&~this._a16,this._a32=65535&~this._a32,this._a48=65535&~this._a48,this},h.prototype.shiftRight=h.prototype.shiftr=function(t){return t%=64,t>=48?(this._a00=this._a48>>t-48,this._a16=0,this._a32=0,this._a48=0):t>=32?(t-=32,this._a00=65535&(this._a32>>t|this._a48<<16-t),this._a16=this._a48>>t&65535,this._a32=0,this._a48=0):t>=16?(t-=16,this._a00=65535&(this._a16>>t|this._a32<<16-t),this._a16=65535&(this._a32>>t|this._a48<<16-t),this._a32=this._a48>>t&65535,this._a48=0):(this._a00=65535&(this._a00>>t|this._a16<<16-t),this._a16=65535&(this._a16>>t|this._a32<<16-t),this._a32=65535&(this._a32>>t|this._a48<<16-t),this._a48=this._a48>>t&65535),this},h.prototype.shiftLeft=h.prototype.shiftl=function(t,r){return t%=64,t>=48?(this._a48=this._a00<<t-48,this._a32=0,this._a16=0,this._a00=0):t>=32?(t-=32,this._a48=this._a16<<t|this._a00>>16-t,this._a32=this._a00<<t&65535,this._a16=0,this._a00=0):t>=16?(t-=16,this._a48=this._a32<<t|this._a16>>16-t,this._a32=65535&(this._a16<<t|this._a00>>16-t),this._a16=this._a00<<t&65535,this._a00=0):(this._a48=this._a48<<t|this._a32>>16-t,this._a32=65535&(this._a32<<t|this._a16>>16-t),this._a16=65535&(this._a16<<t|this._a00>>16-t),this._a00=this._a00<<t&65535),r||(this._a48&=65535),this},h.prototype.rotateLeft=h.prototype.rotl=function(t){if(0==(t%=64))return this;if(t>=32){var r=this._a00;if(this._a00=this._a32,this._a32=r,r=this._a48,this._a48=this._a16,this._a16=r,32==t)return this;t-=32}var i=this._a48<<16|this._a32,e=this._a16<<16|this._a00,o=i<<t|e>>>32-t,h=e<<t|i>>>32-t;return this._a00=65535&h,this._a16=h>>>16,this._a32=65535&o,this._a48=o>>>16,this},h.prototype.rotateRight=h.prototype.rotr=function(t){if(0==(t%=64))return this;if(t>=32){var r=this._a00;if(this._a00=this._a32,this._a32=r,r=this._a48,this._a48=this._a16,this._a16=r,32==t)return this;t-=32}var i=this._a48<<16|this._a32,e=this._a16<<16|this._a00,o=i>>>t|e<<32-t,h=e>>>t|i<<32-t;return this._a00=65535&h,this._a16=h>>>16,this._a32=65535&o,this._a48=o>>>16,this},h.prototype.clone=function(){return new h(this._a00,this._a16,this._a32,this._a48)},e=[],void 0!==(o=function(){return h}.apply(r,e))&&(t.exports=o)}()},function(t,r,i){(function(r){function e(t){for(var r=[],i=0,e=t.length;i<e;i++){var o=t.charCodeAt(i);o<128?r.push(o):o<2048?r.push(192|o>>6,128|63&o):o<55296||o>=57344?r.push(224|o>>12,128|o>>6&63,128|63&o):(i++,o=65536+((1023&o)<<10|1023&t.charCodeAt(i)),r.push(240|o>>18,128|o>>12&63,128|o>>6&63,128|63&o))}return new Uint8Array(r)}function o(){return 2==arguments.length?new o(arguments[1]).update(arguments[0]).digest():this instanceof o?void h.call(this,arguments[0]):new o(arguments[0])}function h(t){return this.seed=t instanceof n?t.clone():n(t),this.v1=this.seed.clone().add(s).add(a),this.v2=this.seed.clone().add(a),this.v3=this.seed.clone(),this.v4=this.seed.clone().subtract(s),this.total_len=0,this.memsize=0,this.memory=null,this}var n=i(1).UINT64,s=n("11400714785074694791"),a=n("14029467366897019727"),u=n("1609587929392839161"),f=n("9650029242287828579"),l=n("2870177450012600261");o.prototype.init=h,o.prototype.update=function(t){var i,o="string"==typeof t;o&&(t=e(t),o=!1,i=!0),"undefined"!=typeof ArrayBuffer&&t instanceof ArrayBuffer&&(i=!0,t=new Uint8Array(t));var h=0,u=t.length,f=h+u;if(0==u)return this;if(this.total_len+=u,0==this.memsize&&(this.memory=o?"":i?new Uint8Array(32):new r(32)),this.memsize+u<32)return o?this.memory+=t:i?this.memory.set(t.subarray(0,u),this.memsize):t.copy(this.memory,this.memsize,0,u),this.memsize+=u,this;if(this.memsize>0){o?this.memory+=t.slice(0,32-this.memsize):i?this.memory.set(t.subarray(0,32-this.memsize),this.memsize):t.copy(this.memory,this.memsize,0,32-this.memsize);var l=0;if(o){var c;c=n(this.memory.charCodeAt(l+1)<<8|this.memory.charCodeAt(l),this.memory.charCodeAt(l+3)<<8|this.memory.charCodeAt(l+2),this.memory.charCodeAt(l+5)<<8|this.memory.charCodeAt(l+4),this.memory.charCodeAt(l+7)<<8|this.memory.charCodeAt(l+6)),this.v1.add(c.multiply(a)).rotl(31).multiply(s),l+=8,c=n(this.memory.charCodeAt(l+1)<<8|this.memory.charCodeAt(l),this.memory.charCodeAt(l+3)<<8|this.memory.charCodeAt(l+2),this.memory.charCodeAt(l+5)<<8|this.memory.charCodeAt(l+4),this.memory.charCodeAt(l+7)<<8|this.memory.charCodeAt(l+6)),this.v2.add(c.multiply(a)).rotl(31).multiply(s),l+=8,c=n(this.memory.charCodeAt(l+1)<<8|this.memory.charCodeAt(l),this.memory.charCodeAt(l+3)<<8|this.memory.charCodeAt(l+2),this.memory.charCodeAt(l+5)<<8|this.memory.charCodeAt(l+4),this.memory.charCodeAt(l+7)<<8|this.memory.charCodeAt(l+6)),this.v3.add(c.multiply(a)).rotl(31).multiply(s),l+=8,c=n(this.memory.charCodeAt(l+1)<<8|this.memory.charCodeAt(l),this.memory.charCodeAt(l+3)<<8|this.memory.charCodeAt(l+2),this.memory.charCodeAt(l+5)<<8|this.memory.charCodeAt(l+4),this.memory.charCodeAt(l+7)<<8|this.memory.charCodeAt(l+6)),this.v4.add(c.multiply(a)).rotl(31).multiply(s)}else{var c;c=n(this.memory[l+1]<<8|this.memory[l],this.memory[l+3]<<8|this.memory[l+2],this.memory[l+5]<<8|this.memory[l+4],this.memory[l+7]<<8|this.memory[l+6]),this.v1.add(c.multiply(a)).rotl(31).multiply(s),l+=8,c=n(this.memory[l+1]<<8|this.memory[l],this.memory[l+3]<<8|this.memory[l+2],this.memory[l+5]<<8|this.memory[l+4],this.memory[l+7]<<8|this.memory[l+6]),this.v2.add(c.multiply(a)).rotl(31).multiply(s),l+=8,c=n(this.memory[l+1]<<8|this.memory[l],this.memory[l+3]<<8|this.memory[l+2],this.memory[l+5]<<8|this.memory[l+4],this.memory[l+7]<<8|this.memory[l+6]),this.v3.add(c.multiply(a)).rotl(31).multiply(s),l+=8,c=n(this.memory[l+1]<<8|this.memory[l],this.memory[l+3]<<8|this.memory[l+2],this.memory[l+5]<<8|this.memory[l+4],this.memory[l+7]<<8|this.memory[l+6]),this.v4.add(c.multiply(a)).rotl(31).multiply(s)}h+=32-this.memsize,this.memsize=0,o&&(this.memory="")}if(h<=f-32){var p=f-32;do{if(o){var c;c=n(t.charCodeAt(h+1)<<8|t.charCodeAt(h),t.charCodeAt(h+3)<<8|t.charCodeAt(h+2),t.charCodeAt(h+5)<<8|t.charCodeAt(h+4),t.charCodeAt(h+7)<<8|t.charCodeAt(h+6)),this.v1.add(c.multiply(a)).rotl(31).multiply(s),h+=8,c=n(t.charCodeAt(h+1)<<8|t.charCodeAt(h),t.charCodeAt(h+3)<<8|t.charCodeAt(h+2),t.charCodeAt(h+5)<<8|t.charCodeAt(h+4),t.charCodeAt(h+7)<<8|t.charCodeAt(h+6)),this.v2.add(c.multiply(a)).rotl(31).multiply(s),h+=8,c=n(t.charCodeAt(h+1)<<8|t.charCodeAt(h),t.charCodeAt(h+3)<<8|t.charCodeAt(h+2),t.charCodeAt(h+5)<<8|t.charCodeAt(h+4),t.charCodeAt(h+7)<<8|t.charCodeAt(h+6)),this.v3.add(c.multiply(a)).rotl(31).multiply(s),h+=8,c=n(t.charCodeAt(h+1)<<8|t.charCodeAt(h),t.charCodeAt(h+3)<<8|t.charCodeAt(h+2),t.charCodeAt(h+5)<<8|t.charCodeAt(h+4),t.charCodeAt(h+7)<<8|t.charCodeAt(h+6)),this.v4.add(c.multiply(a)).rotl(31).multiply(s)}else{var c;c=n(t[h+1]<<8|t[h],t[h+3]<<8|t[h+2],t[h+5]<<8|t[h+4],t[h+7]<<8|t[h+6]),this.v1.add(c.multiply(a)).rotl(31).multiply(s),h+=8,c=n(t[h+1]<<8|t[h],t[h+3]<<8|t[h+2],t[h+5]<<8|t[h+4],t[h+7]<<8|t[h+6]),this.v2.add(c.multiply(a)).rotl(31).multiply(s),h+=8,c=n(t[h+1]<<8|t[h],t[h+3]<<8|t[h+2],t[h+5]<<8|t[h+4],t[h+7]<<8|t[h+6]),this.v3.add(c.multiply(a)).rotl(31).multiply(s),h+=8,c=n(t[h+1]<<8|t[h],t[h+3]<<8|t[h+2],t[h+5]<<8|t[h+4],t[h+7]<<8|t[h+6]),this.v4.add(c.multiply(a)).rotl(31).multiply(s)}h+=8}while(h<=p)}return h<f&&(o?this.memory+=t.slice(h):i?this.memory.set(t.subarray(h,f),this.memsize):t.copy(this.memory,this.memsize,h,f),this.memsize=f-h),this},o.prototype.digest=function(){var t,r,i=this.memory,e="string"==typeof i,o=0,h=this.memsize,c=new n;for(this.total_len>=32?(t=this.v1.clone().rotl(1),t.add(this.v2.clone().rotl(7)),t.add(this.v3.clone().rotl(12)),t.add(this.v4.clone().rotl(18)),t.xor(this.v1.multiply(a).rotl(31).multiply(s)),t.multiply(s).add(f),t.xor(this.v2.multiply(a).rotl(31).multiply(s)),t.multiply(s).add(f),t.xor(this.v3.multiply(a).rotl(31).multiply(s)),t.multiply(s).add(f),t.xor(this.v4.multiply(a).rotl(31).multiply(s)),t.multiply(s).add(f)):t=this.seed.clone().add(l),t.add(c.fromNumber(this.total_len));o<=h-8;)e?c.fromBits(i.charCodeAt(o+1)<<8|i.charCodeAt(o),i.charCodeAt(o+3)<<8|i.charCodeAt(o+2),i.charCodeAt(o+5)<<8|i.charCodeAt(o+4),i.charCodeAt(o+7)<<8|i.charCodeAt(o+6)):c.fromBits(i[o+1]<<8|i[o],i[o+3]<<8|i[o+2],i[o+5]<<8|i[o+4],i[o+7]<<8|i[o+6]),c.multiply(a).rotl(31).multiply(s),t.xor(c).rotl(27).multiply(s).add(f),o+=8;for(o+4<=h&&(e?c.fromBits(i.charCodeAt(o+1)<<8|i.charCodeAt(o),i.charCodeAt(o+3)<<8|i.charCodeAt(o+2),0,0):c.fromBits(i[o+1]<<8|i[o],i[o+3]<<8|i[o+2],0,0),t.xor(c.multiply(s)).rotl(23).multiply(a).add(u),o+=4);o<h;)c.fromBits(e?i.charCodeAt(o++):i[o++],0,0,0),t.xor(c.multiply(l)).rotl(11).multiply(s);return r=t.clone().shiftRight(33),t.xor(r).multiply(a),r=t.clone().shiftRight(29),t.xor(r).multiply(u),r=t.clone().shiftRight(32),t.xor(r),this.init(this.seed),t},t.exports=o}).call(r,i(0).Buffer)}])}); \ No newline at end of file
diff --git a/alarm/node_modules/xxhashjs/examples/from_file.js b/alarm/node_modules/xxhashjs/examples/from_file.js
new file mode 100644
index 0000000..51a3863
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/examples/from_file.js
@@ -0,0 +1,9 @@
+var XXH = require('..')
+var buf = require('fs').readFileSync( process.argv[2] )
+
+// var buf = buf.toString()
+console.log('data loaded:', buf.length, 'bytes')
+var startTime = Date.now()
+var h = XXH.h32(0).update(buf).digest()
+var delta = Date.now() - startTime
+console.log( '0x' + h.toString(16).toUpperCase(), 'in', delta, 'ms' )
diff --git a/alarm/node_modules/xxhashjs/examples/from_file64.js b/alarm/node_modules/xxhashjs/examples/from_file64.js
new file mode 100644
index 0000000..3523d7e
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/examples/from_file64.js
@@ -0,0 +1,9 @@
+var XXH = require('..')
+var buf = require('fs').readFileSync( process.argv[2] )
+
+// var buf = buf.toString()
+console.log('data loaded:', buf.length, 'bytes')
+var startTime = Date.now()
+var h = XXH.h64(0).update(buf).digest()
+var delta = Date.now() - startTime
+console.log( '0x' + h.toString(16).toUpperCase(), 'in', delta, 'ms' )
diff --git a/alarm/node_modules/xxhashjs/examples/one_step.js b/alarm/node_modules/xxhashjs/examples/one_step.js
new file mode 100644
index 0000000..d70bf0f
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/examples/one_step.js
@@ -0,0 +1,5 @@
+var XXH = require('..')
+
+var h = XXH.h32( 'abcd', 0xABCD ).toString(16)
+
+console.log( '0x' + h.toUpperCase() )
diff --git a/alarm/node_modules/xxhashjs/examples/xxhash.html b/alarm/node_modules/xxhashjs/examples/xxhash.html
new file mode 100644
index 0000000..88cdcea
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/examples/xxhash.html
@@ -0,0 +1,23 @@
+<html>
+<head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"></head>
+<body>
+ <div>
+ Result:
+ <div id='input'></div>
+ <div id='seed'></div>
+ <div id='xxhash'></div>
+ <div id='xxhash64'></div>
+ </div>
+ <script type="text/javascript" src="../build/xxhash.min.js"></script>
+ <script type="text/javascript">
+ var input='heiå'
+ var seed = '0'
+ var h = XXH.h32( input, seed ).toString(16)
+ var h64 = XXH.h64( input, seed ).toString(16)
+ document.getElementById('input').innerHTML = "input ='" + input + "'"
+ document.getElementById('seed').innerHTML = "seed='" + seed + "'"
+ document.getElementById('xxhash').innerHTML = "xxHash='" + h + "'"
+ document.getElementById('xxhash64').innerHTML = "xxHash64='" + h64 + "'"
+ </script>
+</body>
+</html>
diff --git a/alarm/node_modules/xxhashjs/lib/index.js b/alarm/node_modules/xxhashjs/lib/index.js
new file mode 100644
index 0000000..9868ca4
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/lib/index.js
@@ -0,0 +1,4 @@
+module.exports = {
+ h32: require("./xxhash")
+, h64: require("./xxhash64")
+}
diff --git a/alarm/node_modules/xxhashjs/lib/xxhash.js b/alarm/node_modules/xxhashjs/lib/xxhash.js
new file mode 100644
index 0000000..8189b85
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/lib/xxhash.js
@@ -0,0 +1,389 @@
+/**
+xxHash implementation in pure Javascript
+
+Copyright (C) 2013, Pierre Curto
+MIT license
+*/
+var UINT32 = require('cuint').UINT32
+
+/*
+ Merged this sequence of method calls as it speeds up
+ the calculations by a factor of 2
+ */
+// this.v1.add( other.multiply(PRIME32_2) ).rotl(13).multiply(PRIME32_1);
+UINT32.prototype.xxh_update = function (low, high) {
+ var b00 = PRIME32_2._low
+ var b16 = PRIME32_2._high
+
+ var c16, c00
+ c00 = low * b00
+ c16 = c00 >>> 16
+
+ c16 += high * b00
+ c16 &= 0xFFFF // Not required but improves performance
+ c16 += low * b16
+
+ var a00 = this._low + (c00 & 0xFFFF)
+ var a16 = a00 >>> 16
+
+ a16 += this._high + (c16 & 0xFFFF)
+
+ var v = (a16 << 16) | (a00 & 0xFFFF)
+ v = (v << 13) | (v >>> 19)
+
+ a00 = v & 0xFFFF
+ a16 = v >>> 16
+
+ b00 = PRIME32_1._low
+ b16 = PRIME32_1._high
+
+ c00 = a00 * b00
+ c16 = c00 >>> 16
+
+ c16 += a16 * b00
+ c16 &= 0xFFFF // Not required but improves performance
+ c16 += a00 * b16
+
+ this._low = c00 & 0xFFFF
+ this._high = c16 & 0xFFFF
+}
+
+/*
+ * Constants
+ */
+var PRIME32_1 = UINT32( '2654435761' )
+var PRIME32_2 = UINT32( '2246822519' )
+var PRIME32_3 = UINT32( '3266489917' )
+var PRIME32_4 = UINT32( '668265263' )
+var PRIME32_5 = UINT32( '374761393' )
+
+/**
+* Convert string to proper UTF-8 array
+* @param str Input string
+* @returns {Uint8Array} UTF8 array is returned as uint8 array
+*/
+function toUTF8Array (str) {
+ var utf8 = []
+ for (var i=0, n=str.length; i < n; i++) {
+ var charcode = str.charCodeAt(i)
+ if (charcode < 0x80) utf8.push(charcode)
+ else if (charcode < 0x800) {
+ utf8.push(0xc0 | (charcode >> 6),
+ 0x80 | (charcode & 0x3f))
+ }
+ else if (charcode < 0xd800 || charcode >= 0xe000) {
+ utf8.push(0xe0 | (charcode >> 12),
+ 0x80 | ((charcode>>6) & 0x3f),
+ 0x80 | (charcode & 0x3f))
+ }
+ // surrogate pair
+ else {
+ i++;
+ // UTF-16 encodes 0x10000-0x10FFFF by
+ // subtracting 0x10000 and splitting the
+ // 20 bits of 0x0-0xFFFFF into two halves
+ charcode = 0x10000 + (((charcode & 0x3ff)<<10)
+ | (str.charCodeAt(i) & 0x3ff))
+ utf8.push(0xf0 | (charcode >>18),
+ 0x80 | ((charcode>>12) & 0x3f),
+ 0x80 | ((charcode>>6) & 0x3f),
+ 0x80 | (charcode & 0x3f))
+ }
+ }
+
+ return new Uint8Array(utf8)
+}
+
+/**
+ * XXH object used as a constructor or a function
+ * @constructor
+ * or
+ * @param {Object|String} input data
+ * @param {Number|UINT32} seed
+ * @return ThisExpression
+ * or
+ * @return {UINT32} xxHash
+ */
+function XXH () {
+ if (arguments.length == 2)
+ return new XXH( arguments[1] ).update( arguments[0] ).digest()
+
+ if (!(this instanceof XXH))
+ return new XXH( arguments[0] )
+
+ init.call(this, arguments[0])
+}
+
+/**
+ * Initialize the XXH instance with the given seed
+ * @method init
+ * @param {Number|Object} seed as a number or an unsigned 32 bits integer
+ * @return ThisExpression
+ */
+ function init (seed) {
+ this.seed = seed instanceof UINT32 ? seed.clone() : UINT32(seed)
+ this.v1 = this.seed.clone().add(PRIME32_1).add(PRIME32_2)
+ this.v2 = this.seed.clone().add(PRIME32_2)
+ this.v3 = this.seed.clone()
+ this.v4 = this.seed.clone().subtract(PRIME32_1)
+ this.total_len = 0
+ this.memsize = 0
+ this.memory = null
+
+ return this
+}
+XXH.prototype.init = init
+
+/**
+ * Add data to be computed for the XXH hash
+ * @method update
+ * @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer
+ * @return ThisExpression
+ */
+XXH.prototype.update = function (input) {
+ var isString = typeof input == 'string'
+ var isArrayBuffer
+
+ // Convert all strings to utf-8 first (issue #5)
+ if (isString) {
+ input = toUTF8Array(input)
+ isString = false
+ isArrayBuffer = true
+ }
+
+ if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer)
+ {
+ isArrayBuffer = true
+ input = new Uint8Array(input);
+ }
+
+ var p = 0
+ var len = input.length
+ var bEnd = p + len
+
+ if (len == 0) return this
+
+ this.total_len += len
+
+ if (this.memsize == 0)
+ {
+ if (isString) {
+ this.memory = ''
+ } else if (isArrayBuffer) {
+ this.memory = new Uint8Array(16)
+ } else {
+ this.memory = new Buffer(16)
+ }
+ }
+
+ if (this.memsize + len < 16) // fill in tmp buffer
+ {
+ // XXH_memcpy(this.memory + this.memsize, input, len)
+ if (isString) {
+ this.memory += input
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(0, len), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, 0, len )
+ }
+
+ this.memsize += len
+ return this
+ }
+
+ if (this.memsize > 0) // some data left from previous update
+ {
+ // XXH_memcpy(this.memory + this.memsize, input, 16-this.memsize);
+ if (isString) {
+ this.memory += input.slice(0, 16 - this.memsize)
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(0, 16 - this.memsize), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, 0, 16 - this.memsize )
+ }
+
+ var p32 = 0
+ if (isString) {
+ this.v1.xxh_update(
+ (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
+ , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
+ )
+ p32 += 4
+ this.v2.xxh_update(
+ (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
+ , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
+ )
+ p32 += 4
+ this.v3.xxh_update(
+ (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
+ , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
+ )
+ p32 += 4
+ this.v4.xxh_update(
+ (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
+ , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
+ )
+ } else {
+ this.v1.xxh_update(
+ (this.memory[p32+1] << 8) | this.memory[p32]
+ , (this.memory[p32+3] << 8) | this.memory[p32+2]
+ )
+ p32 += 4
+ this.v2.xxh_update(
+ (this.memory[p32+1] << 8) | this.memory[p32]
+ , (this.memory[p32+3] << 8) | this.memory[p32+2]
+ )
+ p32 += 4
+ this.v3.xxh_update(
+ (this.memory[p32+1] << 8) | this.memory[p32]
+ , (this.memory[p32+3] << 8) | this.memory[p32+2]
+ )
+ p32 += 4
+ this.v4.xxh_update(
+ (this.memory[p32+1] << 8) | this.memory[p32]
+ , (this.memory[p32+3] << 8) | this.memory[p32+2]
+ )
+ }
+
+ p += 16 - this.memsize
+ this.memsize = 0
+ if (isString) this.memory = ''
+ }
+
+ if (p <= bEnd - 16)
+ {
+ var limit = bEnd - 16
+
+ do
+ {
+ if (isString) {
+ this.v1.xxh_update(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ p += 4
+ this.v2.xxh_update(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ p += 4
+ this.v3.xxh_update(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ p += 4
+ this.v4.xxh_update(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ } else {
+ this.v1.xxh_update(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ p += 4
+ this.v2.xxh_update(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ p += 4
+ this.v3.xxh_update(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ p += 4
+ this.v4.xxh_update(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ }
+ p += 4
+ } while (p <= limit)
+ }
+
+ if (p < bEnd)
+ {
+ // XXH_memcpy(this.memory, p, bEnd-p);
+ if (isString) {
+ this.memory += input.slice(p)
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(p, bEnd), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, p, bEnd )
+ }
+
+ this.memsize = bEnd - p
+ }
+
+ return this
+}
+
+/**
+ * Finalize the XXH computation. The XXH instance is ready for reuse for the given seed
+ * @method digest
+ * @return {UINT32} xxHash
+ */
+XXH.prototype.digest = function () {
+ var input = this.memory
+ var isString = typeof input == 'string'
+ var p = 0
+ var bEnd = this.memsize
+ var h32, h
+ var u = new UINT32
+
+ if (this.total_len >= 16)
+ {
+ h32 = this.v1.rotl(1).add( this.v2.rotl(7).add( this.v3.rotl(12).add( this.v4.rotl(18) ) ) )
+ }
+ else
+ {
+ h32 = this.seed.clone().add( PRIME32_5 )
+ }
+
+ h32.add( u.fromNumber(this.total_len) )
+
+ while (p <= bEnd - 4)
+ {
+ if (isString) {
+ u.fromBits(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ )
+ } else {
+ u.fromBits(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ )
+ }
+ h32
+ .add( u.multiply(PRIME32_3) )
+ .rotl(17)
+ .multiply( PRIME32_4 )
+ p += 4
+ }
+
+ while (p < bEnd)
+ {
+ u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0 )
+ h32
+ .add( u.multiply(PRIME32_5) )
+ .rotl(11)
+ .multiply(PRIME32_1)
+ }
+
+ h = h32.clone().shiftRight(15)
+ h32.xor(h).multiply(PRIME32_2)
+
+ h = h32.clone().shiftRight(13)
+ h32.xor(h).multiply(PRIME32_3)
+
+ h = h32.clone().shiftRight(16)
+ h32.xor(h)
+
+ // Reset the state
+ this.init( this.seed )
+
+ return h32
+}
+
+module.exports = XXH
diff --git a/alarm/node_modules/xxhashjs/lib/xxhash64.js b/alarm/node_modules/xxhashjs/lib/xxhash64.js
new file mode 100644
index 0000000..2956470
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/lib/xxhash64.js
@@ -0,0 +1,444 @@
+/**
+xxHash64 implementation in pure Javascript
+
+Copyright (C) 2016, Pierre Curto
+MIT license
+*/
+var UINT64 = require('cuint').UINT64
+
+/*
+ * Constants
+ */
+var PRIME64_1 = UINT64( '11400714785074694791' )
+var PRIME64_2 = UINT64( '14029467366897019727' )
+var PRIME64_3 = UINT64( '1609587929392839161' )
+var PRIME64_4 = UINT64( '9650029242287828579' )
+var PRIME64_5 = UINT64( '2870177450012600261' )
+
+/**
+* Convert string to proper UTF-8 array
+* @param str Input string
+* @returns {Uint8Array} UTF8 array is returned as uint8 array
+*/
+function toUTF8Array (str) {
+ var utf8 = []
+ for (var i=0, n=str.length; i < n; i++) {
+ var charcode = str.charCodeAt(i)
+ if (charcode < 0x80) utf8.push(charcode)
+ else if (charcode < 0x800) {
+ utf8.push(0xc0 | (charcode >> 6),
+ 0x80 | (charcode & 0x3f))
+ }
+ else if (charcode < 0xd800 || charcode >= 0xe000) {
+ utf8.push(0xe0 | (charcode >> 12),
+ 0x80 | ((charcode>>6) & 0x3f),
+ 0x80 | (charcode & 0x3f))
+ }
+ // surrogate pair
+ else {
+ i++;
+ // UTF-16 encodes 0x10000-0x10FFFF by
+ // subtracting 0x10000 and splitting the
+ // 20 bits of 0x0-0xFFFFF into two halves
+ charcode = 0x10000 + (((charcode & 0x3ff)<<10)
+ | (str.charCodeAt(i) & 0x3ff))
+ utf8.push(0xf0 | (charcode >>18),
+ 0x80 | ((charcode>>12) & 0x3f),
+ 0x80 | ((charcode>>6) & 0x3f),
+ 0x80 | (charcode & 0x3f))
+ }
+ }
+
+ return new Uint8Array(utf8)
+}
+
+/**
+ * XXH64 object used as a constructor or a function
+ * @constructor
+ * or
+ * @param {Object|String} input data
+ * @param {Number|UINT64} seed
+ * @return ThisExpression
+ * or
+ * @return {UINT64} xxHash
+ */
+function XXH64 () {
+ if (arguments.length == 2)
+ return new XXH64( arguments[1] ).update( arguments[0] ).digest()
+
+ if (!(this instanceof XXH64))
+ return new XXH64( arguments[0] )
+
+ init.call(this, arguments[0])
+}
+
+/**
+ * Initialize the XXH64 instance with the given seed
+ * @method init
+ * @param {Number|Object} seed as a number or an unsigned 32 bits integer
+ * @return ThisExpression
+ */
+ function init (seed) {
+ this.seed = seed instanceof UINT64 ? seed.clone() : UINT64(seed)
+ this.v1 = this.seed.clone().add(PRIME64_1).add(PRIME64_2)
+ this.v2 = this.seed.clone().add(PRIME64_2)
+ this.v3 = this.seed.clone()
+ this.v4 = this.seed.clone().subtract(PRIME64_1)
+ this.total_len = 0
+ this.memsize = 0
+ this.memory = null
+
+ return this
+}
+XXH64.prototype.init = init
+
+/**
+ * Add data to be computed for the XXH64 hash
+ * @method update
+ * @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer
+ * @return ThisExpression
+ */
+XXH64.prototype.update = function (input) {
+ var isString = typeof input == 'string'
+ var isArrayBuffer
+
+ // Convert all strings to utf-8 first (issue #5)
+ if (isString) {
+ input = toUTF8Array(input)
+ isString = false
+ isArrayBuffer = true
+ }
+
+ if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer)
+ {
+ isArrayBuffer = true
+ input = new Uint8Array(input);
+ }
+
+ var p = 0
+ var len = input.length
+ var bEnd = p + len
+
+ if (len == 0) return this
+
+ this.total_len += len
+
+ if (this.memsize == 0)
+ {
+ if (isString) {
+ this.memory = ''
+ } else if (isArrayBuffer) {
+ this.memory = new Uint8Array(32)
+ } else {
+ this.memory = new Buffer(32)
+ }
+ }
+
+ if (this.memsize + len < 32) // fill in tmp buffer
+ {
+ // XXH64_memcpy(this.memory + this.memsize, input, len)
+ if (isString) {
+ this.memory += input
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(0, len), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, 0, len )
+ }
+
+ this.memsize += len
+ return this
+ }
+
+ if (this.memsize > 0) // some data left from previous update
+ {
+ // XXH64_memcpy(this.memory + this.memsize, input, 16-this.memsize);
+ if (isString) {
+ this.memory += input.slice(0, 32 - this.memsize)
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(0, 32 - this.memsize), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, 0, 32 - this.memsize )
+ }
+
+ var p64 = 0
+ if (isString) {
+ var other
+ other = UINT64(
+ (this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
+ , (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
+ , (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
+ , (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
+ )
+ this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
+ , (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
+ , (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
+ , (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
+ )
+ this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
+ , (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
+ , (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
+ , (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
+ )
+ this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64)
+ , (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2)
+ , (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4)
+ , (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6)
+ )
+ this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ } else {
+ var other
+ other = UINT64(
+ (this.memory[p64+1] << 8) | this.memory[p64]
+ , (this.memory[p64+3] << 8) | this.memory[p64+2]
+ , (this.memory[p64+5] << 8) | this.memory[p64+4]
+ , (this.memory[p64+7] << 8) | this.memory[p64+6]
+ )
+ this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory[p64+1] << 8) | this.memory[p64]
+ , (this.memory[p64+3] << 8) | this.memory[p64+2]
+ , (this.memory[p64+5] << 8) | this.memory[p64+4]
+ , (this.memory[p64+7] << 8) | this.memory[p64+6]
+ )
+ this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory[p64+1] << 8) | this.memory[p64]
+ , (this.memory[p64+3] << 8) | this.memory[p64+2]
+ , (this.memory[p64+5] << 8) | this.memory[p64+4]
+ , (this.memory[p64+7] << 8) | this.memory[p64+6]
+ )
+ this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p64 += 8
+ other = UINT64(
+ (this.memory[p64+1] << 8) | this.memory[p64]
+ , (this.memory[p64+3] << 8) | this.memory[p64+2]
+ , (this.memory[p64+5] << 8) | this.memory[p64+4]
+ , (this.memory[p64+7] << 8) | this.memory[p64+6]
+ )
+ this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ }
+
+ p += 32 - this.memsize
+ this.memsize = 0
+ if (isString) this.memory = ''
+ }
+
+ if (p <= bEnd - 32)
+ {
+ var limit = bEnd - 32
+
+ do
+ {
+ if (isString) {
+ var other
+ other = UINT64(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ } else {
+ var other
+ other = UINT64(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ p += 8
+ other = UINT64(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1);
+ }
+ p += 8
+ } while (p <= limit)
+ }
+
+ if (p < bEnd)
+ {
+ // XXH64_memcpy(this.memory, p, bEnd-p);
+ if (isString) {
+ this.memory += input.slice(p)
+ } else if (isArrayBuffer) {
+ this.memory.set( input.subarray(p, bEnd), this.memsize )
+ } else {
+ input.copy( this.memory, this.memsize, p, bEnd )
+ }
+
+ this.memsize = bEnd - p
+ }
+
+ return this
+}
+
+/**
+ * Finalize the XXH64 computation. The XXH64 instance is ready for reuse for the given seed
+ * @method digest
+ * @return {UINT64} xxHash
+ */
+XXH64.prototype.digest = function () {
+ var input = this.memory
+ var isString = typeof input == 'string'
+ var p = 0
+ var bEnd = this.memsize
+ var h64, h
+ var u = new UINT64
+
+ if (this.total_len >= 32)
+ {
+ h64 = this.v1.clone().rotl(1)
+ h64.add( this.v2.clone().rotl(7) )
+ h64.add( this.v3.clone().rotl(12) )
+ h64.add( this.v4.clone().rotl(18) )
+
+ h64.xor( this.v1.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
+ h64.multiply(PRIME64_1).add(PRIME64_4)
+
+ h64.xor( this.v2.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
+ h64.multiply(PRIME64_1).add(PRIME64_4)
+
+ h64.xor( this.v3.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
+ h64.multiply(PRIME64_1).add(PRIME64_4)
+
+ h64.xor( this.v4.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) )
+ h64.multiply(PRIME64_1).add(PRIME64_4)
+ }
+ else
+ {
+ h64 = this.seed.clone().add( PRIME64_5 )
+ }
+
+ h64.add( u.fromNumber(this.total_len) )
+
+ while (p <= bEnd - 8)
+ {
+ if (isString) {
+ u.fromBits(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4)
+ , (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6)
+ )
+ } else {
+ u.fromBits(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , (input[p+5] << 8) | input[p+4]
+ , (input[p+7] << 8) | input[p+6]
+ )
+ }
+ u.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1)
+ h64
+ .xor(u)
+ .rotl(27)
+ .multiply( PRIME64_1 )
+ .add( PRIME64_4 )
+ p += 8
+ }
+
+ if (p + 4 <= bEnd) {
+ if (isString) {
+ u.fromBits(
+ (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
+ , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
+ , 0
+ , 0
+ )
+ } else {
+ u.fromBits(
+ (input[p+1] << 8) | input[p]
+ , (input[p+3] << 8) | input[p+2]
+ , 0
+ , 0
+ )
+ }
+ h64
+ .xor( u.multiply(PRIME64_1) )
+ .rotl(23)
+ .multiply( PRIME64_2 )
+ .add( PRIME64_3 )
+ p += 4
+ }
+
+ while (p < bEnd)
+ {
+ u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0, 0, 0 )
+ h64
+ .xor( u.multiply(PRIME64_5) )
+ .rotl(11)
+ .multiply(PRIME64_1)
+ }
+
+ h = h64.clone().shiftRight(33)
+ h64.xor(h).multiply(PRIME64_2)
+
+ h = h64.clone().shiftRight(29)
+ h64.xor(h).multiply(PRIME64_3)
+
+ h = h64.clone().shiftRight(32)
+ h64.xor(h)
+
+ // Reset the state
+ this.init( this.seed )
+
+ return h64
+}
+
+module.exports = XXH64
diff --git a/alarm/node_modules/xxhashjs/package.json b/alarm/node_modules/xxhashjs/package.json
new file mode 100644
index 0000000..baa7fb4
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/package.json
@@ -0,0 +1,32 @@
+{
+ "name": "xxhashjs",
+ "version": "0.2.2",
+ "description": "xxHash in Javascript",
+ "main": "./lib/index.js",
+ "scripts": {
+ "test": "mocha",
+ "prepublish": "webpack && uglifyjs -m -c -o build/xxhash.min.js build/xxhash.js"
+ },
+ "repository": {
+ "type": "git",
+ "url": "https://github.com/pierrec/js-xxhash"
+ },
+ "keywords": [
+ "xxhash",
+ "xxh"
+ ],
+ "author": "Pierre Curto",
+ "license": "MIT",
+ "bugs": {
+ "url": "https://github.com/pierrec/js-xxhash/issues"
+ },
+ "homepage": "https://github.com/pierrec/js-xxhash",
+ "dependencies": {
+ "cuint": "^0.2.2"
+ },
+ "devDependencies": {
+ "benchmark": "*",
+ "uglifyjs": "^2.4.11",
+ "webpack": "^3.10.0"
+ }
+}
diff --git a/alarm/node_modules/xxhashjs/test/XXH-test.js b/alarm/node_modules/xxhashjs/test/XXH-test.js
new file mode 100644
index 0000000..a2765c0
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/test/XXH-test.js
@@ -0,0 +1,172 @@
+var assert = require('assert')
+var XXH = require('..')
+
+describe('XXH', function () {
+ var seed = 0
+
+ describe('with small input multiple of 4', function () {
+ var input = 'abcd'
+ var expected = 'A3643705' // Computed with xxHash C version
+
+ it('should return hash in a single step', function (done) {
+ var h = XXH.h32( input, seed ).toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ it('should return hash in many steps', function (done) {
+ var H = XXH.h32( seed )
+ var h = H.update( input ).digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ })
+
+ describe('with medium input multiple of 4', function () {
+ var input = Array(1001).join('abcd')
+ var expected = 'E18CBEA'
+
+ it('should return hash in a single step', function (done) {
+ var h = XXH.h32( input, seed ).toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ it('should return hash in many steps', function (done) {
+ var H = XXH.h32( seed )
+ var h = H.update( input ).digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ })
+
+ describe('with small input', function () {
+ var input = 'abc'
+ var expected = '32D153FF' // Computed with xxHash C version
+
+ it('should return hash in a single step', function (done) {
+ var h = XXH.h32( input, seed ).toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ it('should return hash in many steps', function (done) {
+ var H = XXH.h32( seed )
+ var h = H.update( input ).digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ })
+
+ describe('with medium input', function () {
+ var input = Array(1000).join('abc')
+ var expected = '89DA9B6E'
+
+ it('should return hash in a single step', function (done) {
+ var h = XXH.h32( input, seed ).toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ it('should return hash in many steps', function (done) {
+ var H = XXH.h32( seed )
+ var h = H.update( input ).digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ })
+
+ describe('with split medium input', function () {
+ var input = Array(1000).join('abc')
+ var expected = '89DA9B6E'
+
+ it('should return hash with split input < 16', function (done) {
+ var H = XXH.h32( seed )
+ var h = H
+ .update( input.slice(0, 10) )
+ .update( input.slice(10) )
+ .digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ it('should return hash with split input = 16', function (done) {
+ var H = XXH.h32( seed )
+ var h = H
+ .update( input.slice(0, 16) )
+ .update( input.slice(16) )
+ .digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ it('should return hash with split input > 16', function (done) {
+ var H = XXH.h32( seed )
+ var h = H
+ .update( input.slice(0, 20) )
+ .update( input.slice(20) )
+ .digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ })
+
+ describe('with utf-8 strings', function () {
+ var input = 'heiå'
+ var expected = 'DB5ABCCC' // Computed with xxHash C version
+
+ it('should return hash', function (done) {
+ var h = XXH.h32( input, seed ).toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ it('should return hash in many steps', function (done) {
+ var H = XXH.h32( seed )
+ var h = H.update( input ).digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ })
+
+ describe('with utf-8 strings', function () {
+ var input = 'κόσμε'
+ var expected = 'D855F606' // Computed with xxHash C version
+
+ it('should return hash', function (done) {
+ var h = XXH.h32( input, seed ).toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ it('should return hash in many steps', function (done) {
+ var H = XXH.h32( seed )
+ var h = H.update( input ).digest().toString(16).toUpperCase()
+
+ assert.equal( h, expected )
+ done()
+ })
+
+ })
+
+})
diff --git a/alarm/node_modules/xxhashjs/webpack.config.js b/alarm/node_modules/xxhashjs/webpack.config.js
new file mode 100644
index 0000000..fa8c5c9
--- /dev/null
+++ b/alarm/node_modules/xxhashjs/webpack.config.js
@@ -0,0 +1,11 @@
+var path = require("path")
+
+module.exports = {
+ "entry": "./lib/index.js"
+, "output": {
+ "path": __dirname + "/build"
+ , "filename": "xxhash.js"
+ , "library": "XXH"
+ , "libraryTarget": "umd"
+ }
+}