diff options
author | Minteck <contact@minteck.org> | 2023-01-10 14:54:04 +0100 |
---|---|---|
committer | Minteck <contact@minteck.org> | 2023-01-10 14:54:04 +0100 |
commit | 99c1d9af689e5325f3cf535c4007b3aeb8325229 (patch) | |
tree | e663b3c2ebdbd67c818ac0c5147f0ce1d2463cda /alarm/node_modules/node-forge/js/log.js | |
parent | 9871b03912fc28ad38b4037ebf26a78aa937baba (diff) | |
download | pluralconnect-99c1d9af689e5325f3cf535c4007b3aeb8325229.tar.gz pluralconnect-99c1d9af689e5325f3cf535c4007b3aeb8325229.tar.bz2 pluralconnect-99c1d9af689e5325f3cf535c4007b3aeb8325229.zip |
Update - This is an automated commit
Diffstat (limited to 'alarm/node_modules/node-forge/js/log.js')
-rw-r--r-- | alarm/node_modules/node-forge/js/log.js | 372 |
1 files changed, 0 insertions, 372 deletions
diff --git a/alarm/node_modules/node-forge/js/log.js b/alarm/node_modules/node-forge/js/log.js deleted file mode 100644 index c7931f5..0000000 --- a/alarm/node_modules/node-forge/js/log.js +++ /dev/null @@ -1,372 +0,0 @@ -/** - * Cross-browser support for logging in a web application. - * - * @author David I. Lehn <dlehn@digitalbazaar.com> - * - * Copyright (c) 2008-2013 Digital Bazaar, Inc. - */ -(function() { -/* ########## Begin module implementation ########## */ -function initModule(forge) { - -/* LOG API */ -forge.log = forge.log || {}; - -/** - * Application logging system. - * - * Each logger level available as it's own function of the form: - * forge.log.level(category, args...) - * The category is an arbitrary string, and the args are the same as - * Firebug's console.log API. By default the call will be output as: - * 'LEVEL [category] <args[0]>, args[1], ...' - * This enables proper % formatting via the first argument. - * Each category is enabled by default but can be enabled or disabled with - * the setCategoryEnabled() function. - */ -// list of known levels -forge.log.levels = [ - 'none', 'error', 'warning', 'info', 'debug', 'verbose', 'max']; -// info on the levels indexed by name: -// index: level index -// name: uppercased display name -var sLevelInfo = {}; -// list of loggers -var sLoggers = []; -/** - * Standard console logger. If no console support is enabled this will - * remain null. Check before using. - */ -var sConsoleLogger = null; - -// logger flags -/** - * Lock the level at the current value. Used in cases where user config may - * set the level such that only critical messages are seen but more verbose - * messages are needed for debugging or other purposes. - */ -forge.log.LEVEL_LOCKED = (1 << 1); -/** - * Always call log function. By default, the logging system will check the - * message level against logger.level before calling the log function. This - * flag allows the function to do its own check. - */ -forge.log.NO_LEVEL_CHECK = (1 << 2); -/** - * Perform message interpolation with the passed arguments. "%" style - * fields in log messages will be replaced by arguments as needed. Some - * loggers, such as Firebug, may do this automatically. The original log - * message will be available as 'message' and the interpolated version will - * be available as 'fullMessage'. - */ -forge.log.INTERPOLATE = (1 << 3); - -// setup each log level -for(var i = 0; i < forge.log.levels.length; ++i) { - var level = forge.log.levels[i]; - sLevelInfo[level] = { - index: i, - name: level.toUpperCase() - }; -} - -/** - * Message logger. Will dispatch a message to registered loggers as needed. - * - * @param message message object - */ -forge.log.logMessage = function(message) { - var messageLevelIndex = sLevelInfo[message.level].index; - for(var i = 0; i < sLoggers.length; ++i) { - var logger = sLoggers[i]; - if(logger.flags & forge.log.NO_LEVEL_CHECK) { - logger.f(message); - } else { - // get logger level - var loggerLevelIndex = sLevelInfo[logger.level].index; - // check level - if(messageLevelIndex <= loggerLevelIndex) { - // message critical enough, call logger - logger.f(logger, message); - } - } - } -}; - -/** - * Sets the 'standard' key on a message object to: - * "LEVEL [category] " + message - * - * @param message a message log object - */ -forge.log.prepareStandard = function(message) { - if(!('standard' in message)) { - message.standard = - sLevelInfo[message.level].name + - //' ' + +message.timestamp + - ' [' + message.category + '] ' + - message.message; - } -}; - -/** - * Sets the 'full' key on a message object to the original message - * interpolated via % formatting with the message arguments. - * - * @param message a message log object. - */ -forge.log.prepareFull = function(message) { - if(!('full' in message)) { - // copy args and insert message at the front - var args = [message.message]; - args = args.concat([] || message['arguments']); - // format the message - message.full = forge.util.format.apply(this, args); - } -}; - -/** - * Applies both preparseStandard() and prepareFull() to a message object and - * store result in 'standardFull'. - * - * @param message a message log object. - */ -forge.log.prepareStandardFull = function(message) { - if(!('standardFull' in message)) { - // FIXME implement 'standardFull' logging - forge.log.prepareStandard(message); - message.standardFull = message.standard; - } -}; - -// create log level functions -if(true) { - // levels for which we want functions - var levels = ['error', 'warning', 'info', 'debug', 'verbose']; - for(var i = 0; i < levels.length; ++i) { - // wrap in a function to ensure proper level var is passed - (function(level) { - // create function for this level - forge.log[level] = function(category, message/*, args...*/) { - // convert arguments to real array, remove category and message - var args = Array.prototype.slice.call(arguments).slice(2); - // create message object - // Note: interpolation and standard formatting is done lazily - var msg = { - timestamp: new Date(), - level: level, - category: category, - message: message, - 'arguments': args - /*standard*/ - /*full*/ - /*fullMessage*/ - }; - // process this message - forge.log.logMessage(msg); - }; - })(levels[i]); - } -} - -/** - * Creates a new logger with specified custom logging function. - * - * The logging function has a signature of: - * function(logger, message) - * logger: current logger - * message: object: - * level: level id - * category: category - * message: string message - * arguments: Array of extra arguments - * fullMessage: interpolated message and arguments if INTERPOLATE flag set - * - * @param logFunction a logging function which takes a log message object - * as a parameter. - * - * @return a logger object. - */ -forge.log.makeLogger = function(logFunction) { - var logger = { - flags: 0, - f: logFunction - }; - forge.log.setLevel(logger, 'none'); - return logger; -}; - -/** - * Sets the current log level on a logger. - * - * @param logger the target logger. - * @param level the new maximum log level as a string. - * - * @return true if set, false if not. - */ -forge.log.setLevel = function(logger, level) { - var rval = false; - if(logger && !(logger.flags & forge.log.LEVEL_LOCKED)) { - for(var i = 0; i < forge.log.levels.length; ++i) { - var aValidLevel = forge.log.levels[i]; - if(level == aValidLevel) { - // set level - logger.level = level; - rval = true; - break; - } - } - } - - return rval; -}; - -/** - * Locks the log level at its current value. - * - * @param logger the target logger. - * @param lock boolean lock value, default to true. - */ -forge.log.lock = function(logger, lock) { - if(typeof lock === 'undefined' || lock) { - logger.flags |= forge.log.LEVEL_LOCKED; - } else { - logger.flags &= ~forge.log.LEVEL_LOCKED; - } -}; - -/** - * Adds a logger. - * - * @param logger the logger object. - */ -forge.log.addLogger = function(logger) { - sLoggers.push(logger); -}; - -// setup the console logger if possible, else create fake console.log -if(typeof(console) !== 'undefined' && 'log' in console) { - var logger; - if(console.error && console.warn && console.info && console.debug) { - // looks like Firebug-style logging is available - // level handlers map - var levelHandlers = { - error: console.error, - warning: console.warn, - info: console.info, - debug: console.debug, - verbose: console.debug - }; - var f = function(logger, message) { - forge.log.prepareStandard(message); - var handler = levelHandlers[message.level]; - // prepend standard message and concat args - var args = [message.standard]; - args = args.concat(message['arguments'].slice()); - // apply to low-level console function - handler.apply(console, args); - }; - logger = forge.log.makeLogger(f); - } else { - // only appear to have basic console.log - var f = function(logger, message) { - forge.log.prepareStandardFull(message); - console.log(message.standardFull); - }; - logger = forge.log.makeLogger(f); - } - forge.log.setLevel(logger, 'debug'); - forge.log.addLogger(logger); - sConsoleLogger = logger; -} else { - // define fake console.log to avoid potential script errors on - // browsers that do not have console logging - console = { - log: function() {} - }; -} - -/* - * Check for logging control query vars. - * - * console.level=<level-name> - * Set's the console log level by name. Useful to override defaults and - * allow more verbose logging before a user config is loaded. - * - * console.lock=<true|false> - * Lock the console log level at whatever level it is set at. This is run - * after console.level is processed. Useful to force a level of verbosity - * that could otherwise be limited by a user config. - */ -if(sConsoleLogger !== null) { - var query = forge.util.getQueryVariables(); - if('console.level' in query) { - // set with last value - forge.log.setLevel( - sConsoleLogger, query['console.level'].slice(-1)[0]); - } - if('console.lock' in query) { - // set with last value - var lock = query['console.lock'].slice(-1)[0]; - if(lock == 'true') { - forge.log.lock(sConsoleLogger); - } - } -} - -// provide public access to console logger -forge.log.consoleLogger = sConsoleLogger; - -} // end module implementation - -/* ########## Begin module wrapper ########## */ -var name = 'log'; -if(typeof define !== 'function') { - // NodeJS -> AMD - if(typeof module === 'object' && module.exports) { - var nodeJS = true; - define = function(ids, factory) { - factory(require, module); - }; - } else { - // <script> - if(typeof forge === 'undefined') { - forge = {}; - } - return initModule(forge); - } -} -// AMD -var deps; -var defineFunc = function(require, module) { - module.exports = function(forge) { - var mods = deps.map(function(dep) { - return require(dep); - }).concat(initModule); - // handle circular dependencies - forge = forge || {}; - forge.defined = forge.defined || {}; - if(forge.defined[name]) { - return forge[name]; - } - forge.defined[name] = true; - for(var i = 0; i < mods.length; ++i) { - mods[i](forge); - } - return forge[name]; - }; -}; -var tmpDefine = define; -define = function(ids, factory) { - deps = (typeof ids === 'string') ? factory.slice(2) : ids.slice(2); - if(nodeJS) { - delete define; - return tmpDefine.apply(null, Array.prototype.slice.call(arguments, 0)); - } - define = tmpDefine; - return define.apply(null, Array.prototype.slice.call(arguments, 0)); -}; -define(['require', 'module', './util'], function() { - defineFunc.apply(null, Array.prototype.slice.call(arguments, 0)); -}); -})(); |