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author | Minteck <contact@minteck.org> | 2023-01-10 14:54:04 +0100 |
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committer | Minteck <contact@minteck.org> | 2023-01-10 14:54:04 +0100 |
commit | 99c1d9af689e5325f3cf535c4007b3aeb8325229 (patch) | |
tree | e663b3c2ebdbd67c818ac0c5147f0ce1d2463cda /alarm/node_modules/acorn-walk | |
parent | 9871b03912fc28ad38b4037ebf26a78aa937baba (diff) | |
download | pluralconnect-99c1d9af689e5325f3cf535c4007b3aeb8325229.tar.gz pluralconnect-99c1d9af689e5325f3cf535c4007b3aeb8325229.tar.bz2 pluralconnect-99c1d9af689e5325f3cf535c4007b3aeb8325229.zip |
Update - This is an automated commit
Diffstat (limited to 'alarm/node_modules/acorn-walk')
-rw-r--r-- | alarm/node_modules/acorn-walk/CHANGELOG.md | 131 | ||||
-rw-r--r-- | alarm/node_modules/acorn-walk/LICENSE | 19 | ||||
-rw-r--r-- | alarm/node_modules/acorn-walk/README.md | 126 | ||||
-rw-r--r-- | alarm/node_modules/acorn-walk/dist/walk.d.ts | 112 | ||||
-rw-r--r-- | alarm/node_modules/acorn-walk/dist/walk.js | 463 | ||||
-rw-r--r-- | alarm/node_modules/acorn-walk/dist/walk.js.map | 1 | ||||
-rw-r--r-- | alarm/node_modules/acorn-walk/dist/walk.mjs | 443 | ||||
-rw-r--r-- | alarm/node_modules/acorn-walk/dist/walk.mjs.map | 1 | ||||
-rw-r--r-- | alarm/node_modules/acorn-walk/package.json | 34 |
9 files changed, 0 insertions, 1330 deletions
diff --git a/alarm/node_modules/acorn-walk/CHANGELOG.md b/alarm/node_modules/acorn-walk/CHANGELOG.md deleted file mode 100644 index c6c2e05..0000000 --- a/alarm/node_modules/acorn-walk/CHANGELOG.md +++ /dev/null @@ -1,131 +0,0 @@ -## 7.2.0 (2020-06-17) - -### New features - -Support optional chaining and nullish coalescing. - -Support `import.meta`. - -Add support for `export * as ns from "source"`. - -## 7.1.1 (2020-02-13) - -### Bug fixes - -Clean up the type definitions to actually work well with the main parser. - -## 7.1.0 (2020-02-11) - -### New features - -Add a TypeScript definition file for the library. - -## 7.0.0 (2017-08-12) - -### New features - -Support walking `ImportExpression` nodes. - -## 6.2.0 (2017-07-04) - -### New features - -Add support for `Import` nodes. - -## 6.1.0 (2018-09-28) - -### New features - -The walker now walks `TemplateElement` nodes. - -## 6.0.1 (2018-09-14) - -### Bug fixes - -Fix bad "main" field in package.json. - -## 6.0.0 (2018-09-14) - -### Breaking changes - -This is now a separate package, `acorn-walk`, rather than part of the main `acorn` package. - -The `ScopeBody` and `ScopeExpression` meta-node-types are no longer supported. - -## 5.7.1 (2018-06-15) - -### Bug fixes - -Make sure the walker and bin files are rebuilt on release (the previous release didn't get the up-to-date versions). - -## 5.7.0 (2018-06-15) - -### Bug fixes - -Fix crash in walker when walking a binding-less catch node. - -## 5.6.2 (2018-06-05) - -### Bug fixes - -In the walker, go back to allowing the `baseVisitor` argument to be null to default to the default base everywhere. - -## 5.6.1 (2018-06-01) - -### Bug fixes - -Fix regression when passing `null` as fourth argument to `walk.recursive`. - -## 5.6.0 (2018-05-31) - -### Bug fixes - -Fix a bug in the walker that caused a crash when walking an object pattern spread. - -## 5.5.1 (2018-03-06) - -### Bug fixes - -Fix regression in walker causing property values in object patterns to be walked as expressions. - -## 5.5.0 (2018-02-27) - -### Bug fixes - -Support object spread in the AST walker. - -## 5.4.1 (2018-02-02) - -### Bug fixes - -5.4.0 somehow accidentally included an old version of walk.js. - -## 5.2.0 (2017-10-30) - -### Bug fixes - -The `full` and `fullAncestor` walkers no longer visit nodes multiple times. - -## 5.1.0 (2017-07-05) - -### New features - -New walker functions `full` and `fullAncestor`. - -## 3.2.0 (2016-06-07) - -### New features - -Make it possible to use `visit.ancestor` with a walk state. - -## 3.1.0 (2016-04-18) - -### New features - -The walker now allows defining handlers for `CatchClause` nodes. - -## 2.5.2 (2015-10-27) - -### Fixes - -Fix bug where the walker walked an exported `let` statement as an expression. diff --git a/alarm/node_modules/acorn-walk/LICENSE b/alarm/node_modules/acorn-walk/LICENSE deleted file mode 100644 index 2c0632b..0000000 --- a/alarm/node_modules/acorn-walk/LICENSE +++ /dev/null @@ -1,19 +0,0 @@ -Copyright (C) 2012-2018 by various contributors (see AUTHORS) - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -THE SOFTWARE. diff --git a/alarm/node_modules/acorn-walk/README.md b/alarm/node_modules/acorn-walk/README.md deleted file mode 100644 index e192bac..0000000 --- a/alarm/node_modules/acorn-walk/README.md +++ /dev/null @@ -1,126 +0,0 @@ -# Acorn AST walker - -An abstract syntax tree walker for the -[ESTree](https://github.com/estree/estree) format. - -## Community - -Acorn is open source software released under an -[MIT license](https://github.com/acornjs/acorn/blob/master/acorn-walk/LICENSE). - -You are welcome to -[report bugs](https://github.com/acornjs/acorn/issues) or create pull -requests on [github](https://github.com/acornjs/acorn). For questions -and discussion, please use the -[Tern discussion forum](https://discuss.ternjs.net). - -## Installation - -The easiest way to install acorn is from [`npm`](https://www.npmjs.com/): - -```sh -npm install acorn-walk -``` - -Alternately, you can download the source and build acorn yourself: - -```sh -git clone https://github.com/acornjs/acorn.git -cd acorn -npm install -``` - -## Interface - -An algorithm for recursing through a syntax tree is stored as an -object, with a property for each tree node type holding a function -that will recurse through such a node. There are several ways to run -such a walker. - -**simple**`(node, visitors, base, state)` does a 'simple' walk over a -tree. `node` should be the AST node to walk, and `visitors` an object -with properties whose names correspond to node types in the [ESTree -spec](https://github.com/estree/estree). The properties should contain -functions that will be called with the node object and, if applicable -the state at that point. The last two arguments are optional. `base` -is a walker algorithm, and `state` is a start state. The default -walker will simply visit all statements and expressions and not -produce a meaningful state. (An example of a use of state is to track -scope at each point in the tree.) - -```js -const acorn = require("acorn") -const walk = require("acorn-walk") - -walk.simple(acorn.parse("let x = 10"), { - Literal(node) { - console.log(`Found a literal: ${node.value}`) - } -}) -``` - -**ancestor**`(node, visitors, base, state)` does a 'simple' walk over -a tree, building up an array of ancestor nodes (including the current node) -and passing the array to the callbacks as a third parameter. - -```js -const acorn = require("acorn") -const walk = require("acorn-walk") - -walk.ancestor(acorn.parse("foo('hi')"), { - Literal(_, ancestors) { - console.log("This literal's ancestors are:", ancestors.map(n => n.type)) - } -}) -``` - -**recursive**`(node, state, functions, base)` does a 'recursive' -walk, where the walker functions are responsible for continuing the -walk on the child nodes of their target node. `state` is the start -state, and `functions` should contain an object that maps node types -to walker functions. Such functions are called with `(node, state, c)` -arguments, and can cause the walk to continue on a sub-node by calling -the `c` argument on it with `(node, state)` arguments. The optional -`base` argument provides the fallback walker functions for node types -that aren't handled in the `functions` object. If not given, the -default walkers will be used. - -**make**`(functions, base)` builds a new walker object by using the -walker functions in `functions` and filling in the missing ones by -taking defaults from `base`. - -**full**`(node, callback, base, state)` does a 'full' walk over a -tree, calling the callback with the arguments (node, state, type) for -each node - -**fullAncestor**`(node, callback, base, state)` does a 'full' walk -over a tree, building up an array of ancestor nodes (including the -current node) and passing the array to the callbacks as a third -parameter. - -```js -const acorn = require("acorn") -const walk = require("acorn-walk") - -walk.full(acorn.parse("1 + 1"), node => { - console.log(`There's a ${node.type} node at ${node.ch}`) -}) -``` - -**findNodeAt**`(node, start, end, test, base, state)` tries to locate -a node in a tree at the given start and/or end offsets, which -satisfies the predicate `test`. `start` and `end` can be either `null` -(as wildcard) or a number. `test` may be a string (indicating a node -type) or a function that takes `(nodeType, node)` arguments and -returns a boolean indicating whether this node is interesting. `base` -and `state` are optional, and can be used to specify a custom walker. -Nodes are tested from inner to outer, so if two nodes match the -boundaries, the inner one will be preferred. - -**findNodeAround**`(node, pos, test, base, state)` is a lot like -`findNodeAt`, but will match any node that exists 'around' (spanning) -the given position. - -**findNodeAfter**`(node, pos, test, base, state)` is similar to -`findNodeAround`, but will match all nodes *after* the given position -(testing outer nodes before inner nodes). diff --git a/alarm/node_modules/acorn-walk/dist/walk.d.ts b/alarm/node_modules/acorn-walk/dist/walk.d.ts deleted file mode 100644 index 00cc005..0000000 --- a/alarm/node_modules/acorn-walk/dist/walk.d.ts +++ /dev/null @@ -1,112 +0,0 @@ -import {Node} from 'acorn'; - -declare module "acorn-walk" { - type FullWalkerCallback<TState> = ( - node: Node, - state: TState, - type: string - ) => void; - - type FullAncestorWalkerCallback<TState> = ( - node: Node, - state: TState | Node[], - ancestors: Node[], - type: string - ) => void; - type WalkerCallback<TState> = (node: Node, state: TState) => void; - - type SimpleWalkerFn<TState> = ( - node: Node, - state: TState - ) => void; - - type AncestorWalkerFn<TState> = ( - node: Node, - state: TState| Node[], - ancestors: Node[] - ) => void; - - type RecursiveWalkerFn<TState> = ( - node: Node, - state: TState, - callback: WalkerCallback<TState> - ) => void; - - type SimpleVisitors<TState> = { - [type: string]: SimpleWalkerFn<TState> - }; - - type AncestorVisitors<TState> = { - [type: string]: AncestorWalkerFn<TState> - }; - - type RecursiveVisitors<TState> = { - [type: string]: RecursiveWalkerFn<TState> - }; - - type FindPredicate = (type: string, node: Node) => boolean; - - interface Found<TState> { - node: Node, - state: TState - } - - export function simple<TState>( - node: Node, - visitors: SimpleVisitors<TState>, - base?: RecursiveVisitors<TState>, - state?: TState - ): void; - - export function ancestor<TState>( - node: Node, - visitors: AncestorVisitors<TState>, - base?: RecursiveVisitors<TState>, - state?: TState - ): void; - - export function recursive<TState>( - node: Node, - state: TState, - functions: RecursiveVisitors<TState>, - base?: RecursiveVisitors<TState> - ): void; - - export function full<TState>( - node: Node, - callback: FullWalkerCallback<TState>, - base?: RecursiveVisitors<TState>, - state?: TState - ): void; - - export function fullAncestor<TState>( - node: Node, - callback: FullAncestorWalkerCallback<TState>, - base?: RecursiveVisitors<TState>, - state?: TState - ): void; - - export function make<TState>( - functions: RecursiveVisitors<TState>, - base?: RecursiveVisitors<TState> - ): RecursiveVisitors<TState>; - - export function findNodeAt<TState>( - node: Node, - start: number | undefined, - end?: number | undefined, - type?: FindPredicate | string, - base?: RecursiveVisitors<TState>, - state?: TState - ): Found<TState> | undefined; - - export function findNodeAround<TState>( - node: Node, - start: number | undefined, - type?: FindPredicate | string, - base?: RecursiveVisitors<TState>, - state?: TState - ): Found<TState> | undefined; - - export const findNodeAfter: typeof findNodeAround; -} diff --git a/alarm/node_modules/acorn-walk/dist/walk.js b/alarm/node_modules/acorn-walk/dist/walk.js deleted file mode 100644 index 17da67c..0000000 --- a/alarm/node_modules/acorn-walk/dist/walk.js +++ /dev/null @@ -1,463 +0,0 @@ -(function (global, factory) { - typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : - typeof define === 'function' && define.amd ? define(['exports'], factory) : - (global = global || self, factory((global.acorn = global.acorn || {}, global.acorn.walk = {}))); -}(this, (function (exports) { 'use strict'; - - // AST walker module for Mozilla Parser API compatible trees - - // A simple walk is one where you simply specify callbacks to be - // called on specific nodes. The last two arguments are optional. A - // simple use would be - // - // walk.simple(myTree, { - // Expression: function(node) { ... } - // }); - // - // to do something with all expressions. All Parser API node types - // can be used to identify node types, as well as Expression and - // Statement, which denote categories of nodes. - // - // The base argument can be used to pass a custom (recursive) - // walker, and state can be used to give this walked an initial - // state. - - function simple(node, visitors, baseVisitor, state, override) { - if (!baseVisitor) { baseVisitor = base - ; }(function c(node, st, override) { - var type = override || node.type, found = visitors[type]; - baseVisitor[type](node, st, c); - if (found) { found(node, st); } - })(node, state, override); - } - - // An ancestor walk keeps an array of ancestor nodes (including the - // current node) and passes them to the callback as third parameter - // (and also as state parameter when no other state is present). - function ancestor(node, visitors, baseVisitor, state, override) { - var ancestors = []; - if (!baseVisitor) { baseVisitor = base - ; }(function c(node, st, override) { - var type = override || node.type, found = visitors[type]; - var isNew = node !== ancestors[ancestors.length - 1]; - if (isNew) { ancestors.push(node); } - baseVisitor[type](node, st, c); - if (found) { found(node, st || ancestors, ancestors); } - if (isNew) { ancestors.pop(); } - })(node, state, override); - } - - // A recursive walk is one where your functions override the default - // walkers. They can modify and replace the state parameter that's - // threaded through the walk, and can opt how and whether to walk - // their child nodes (by calling their third argument on these - // nodes). - function recursive(node, state, funcs, baseVisitor, override) { - var visitor = funcs ? make(funcs, baseVisitor || undefined) : baseVisitor - ;(function c(node, st, override) { - visitor[override || node.type](node, st, c); - })(node, state, override); - } - - function makeTest(test) { - if (typeof test === "string") - { return function (type) { return type === test; } } - else if (!test) - { return function () { return true; } } - else - { return test } - } - - var Found = function Found(node, state) { this.node = node; this.state = state; }; - - // A full walk triggers the callback on each node - function full(node, callback, baseVisitor, state, override) { - if (!baseVisitor) { baseVisitor = base - ; }(function c(node, st, override) { - var type = override || node.type; - baseVisitor[type](node, st, c); - if (!override) { callback(node, st, type); } - })(node, state, override); - } - - // An fullAncestor walk is like an ancestor walk, but triggers - // the callback on each node - function fullAncestor(node, callback, baseVisitor, state) { - if (!baseVisitor) { baseVisitor = base; } - var ancestors = [] - ;(function c(node, st, override) { - var type = override || node.type; - var isNew = node !== ancestors[ancestors.length - 1]; - if (isNew) { ancestors.push(node); } - baseVisitor[type](node, st, c); - if (!override) { callback(node, st || ancestors, ancestors, type); } - if (isNew) { ancestors.pop(); } - })(node, state); - } - - // Find a node with a given start, end, and type (all are optional, - // null can be used as wildcard). Returns a {node, state} object, or - // undefined when it doesn't find a matching node. - function findNodeAt(node, start, end, test, baseVisitor, state) { - if (!baseVisitor) { baseVisitor = base; } - test = makeTest(test); - try { - (function c(node, st, override) { - var type = override || node.type; - if ((start == null || node.start <= start) && - (end == null || node.end >= end)) - { baseVisitor[type](node, st, c); } - if ((start == null || node.start === start) && - (end == null || node.end === end) && - test(type, node)) - { throw new Found(node, st) } - })(node, state); - } catch (e) { - if (e instanceof Found) { return e } - throw e - } - } - - // Find the innermost node of a given type that contains the given - // position. Interface similar to findNodeAt. - function findNodeAround(node, pos, test, baseVisitor, state) { - test = makeTest(test); - if (!baseVisitor) { baseVisitor = base; } - try { - (function c(node, st, override) { - var type = override || node.type; - if (node.start > pos || node.end < pos) { return } - baseVisitor[type](node, st, c); - if (test(type, node)) { throw new Found(node, st) } - })(node, state); - } catch (e) { - if (e instanceof Found) { return e } - throw e - } - } - - // Find the outermost matching node after a given position. - function findNodeAfter(node, pos, test, baseVisitor, state) { - test = makeTest(test); - if (!baseVisitor) { baseVisitor = base; } - try { - (function c(node, st, override) { - if (node.end < pos) { return } - var type = override || node.type; - if (node.start >= pos && test(type, node)) { throw new Found(node, st) } - baseVisitor[type](node, st, c); - })(node, state); - } catch (e) { - if (e instanceof Found) { return e } - throw e - } - } - - // Find the outermost matching node before a given position. - function findNodeBefore(node, pos, test, baseVisitor, state) { - test = makeTest(test); - if (!baseVisitor) { baseVisitor = base; } - var max - ;(function c(node, st, override) { - if (node.start > pos) { return } - var type = override || node.type; - if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node)) - { max = new Found(node, st); } - baseVisitor[type](node, st, c); - })(node, state); - return max - } - - // Fallback to an Object.create polyfill for older environments. - var create = Object.create || function(proto) { - function Ctor() {} - Ctor.prototype = proto; - return new Ctor - }; - - // Used to create a custom walker. Will fill in all missing node - // type properties with the defaults. - function make(funcs, baseVisitor) { - var visitor = create(baseVisitor || base); - for (var type in funcs) { visitor[type] = funcs[type]; } - return visitor - } - - function skipThrough(node, st, c) { c(node, st); } - function ignore(_node, _st, _c) {} - - // Node walkers. - - var base = {}; - - base.Program = base.BlockStatement = function (node, st, c) { - for (var i = 0, list = node.body; i < list.length; i += 1) - { - var stmt = list[i]; - - c(stmt, st, "Statement"); - } - }; - base.Statement = skipThrough; - base.EmptyStatement = ignore; - base.ExpressionStatement = base.ParenthesizedExpression = base.ChainExpression = - function (node, st, c) { return c(node.expression, st, "Expression"); }; - base.IfStatement = function (node, st, c) { - c(node.test, st, "Expression"); - c(node.consequent, st, "Statement"); - if (node.alternate) { c(node.alternate, st, "Statement"); } - }; - base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); }; - base.BreakStatement = base.ContinueStatement = ignore; - base.WithStatement = function (node, st, c) { - c(node.object, st, "Expression"); - c(node.body, st, "Statement"); - }; - base.SwitchStatement = function (node, st, c) { - c(node.discriminant, st, "Expression"); - for (var i$1 = 0, list$1 = node.cases; i$1 < list$1.length; i$1 += 1) { - var cs = list$1[i$1]; - - if (cs.test) { c(cs.test, st, "Expression"); } - for (var i = 0, list = cs.consequent; i < list.length; i += 1) - { - var cons = list[i]; - - c(cons, st, "Statement"); - } - } - }; - base.SwitchCase = function (node, st, c) { - if (node.test) { c(node.test, st, "Expression"); } - for (var i = 0, list = node.consequent; i < list.length; i += 1) - { - var cons = list[i]; - - c(cons, st, "Statement"); - } - }; - base.ReturnStatement = base.YieldExpression = base.AwaitExpression = function (node, st, c) { - if (node.argument) { c(node.argument, st, "Expression"); } - }; - base.ThrowStatement = base.SpreadElement = - function (node, st, c) { return c(node.argument, st, "Expression"); }; - base.TryStatement = function (node, st, c) { - c(node.block, st, "Statement"); - if (node.handler) { c(node.handler, st); } - if (node.finalizer) { c(node.finalizer, st, "Statement"); } - }; - base.CatchClause = function (node, st, c) { - if (node.param) { c(node.param, st, "Pattern"); } - c(node.body, st, "Statement"); - }; - base.WhileStatement = base.DoWhileStatement = function (node, st, c) { - c(node.test, st, "Expression"); - c(node.body, st, "Statement"); - }; - base.ForStatement = function (node, st, c) { - if (node.init) { c(node.init, st, "ForInit"); } - if (node.test) { c(node.test, st, "Expression"); } - if (node.update) { c(node.update, st, "Expression"); } - c(node.body, st, "Statement"); - }; - base.ForInStatement = base.ForOfStatement = function (node, st, c) { - c(node.left, st, "ForInit"); - c(node.right, st, "Expression"); - c(node.body, st, "Statement"); - }; - base.ForInit = function (node, st, c) { - if (node.type === "VariableDeclaration") { c(node, st); } - else { c(node, st, "Expression"); } - }; - base.DebuggerStatement = ignore; - - base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); }; - base.VariableDeclaration = function (node, st, c) { - for (var i = 0, list = node.declarations; i < list.length; i += 1) - { - var decl = list[i]; - - c(decl, st); - } - }; - base.VariableDeclarator = function (node, st, c) { - c(node.id, st, "Pattern"); - if (node.init) { c(node.init, st, "Expression"); } - }; - - base.Function = function (node, st, c) { - if (node.id) { c(node.id, st, "Pattern"); } - for (var i = 0, list = node.params; i < list.length; i += 1) - { - var param = list[i]; - - c(param, st, "Pattern"); - } - c(node.body, st, node.expression ? "Expression" : "Statement"); - }; - - base.Pattern = function (node, st, c) { - if (node.type === "Identifier") - { c(node, st, "VariablePattern"); } - else if (node.type === "MemberExpression") - { c(node, st, "MemberPattern"); } - else - { c(node, st); } - }; - base.VariablePattern = ignore; - base.MemberPattern = skipThrough; - base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); }; - base.ArrayPattern = function (node, st, c) { - for (var i = 0, list = node.elements; i < list.length; i += 1) { - var elt = list[i]; - - if (elt) { c(elt, st, "Pattern"); } - } - }; - base.ObjectPattern = function (node, st, c) { - for (var i = 0, list = node.properties; i < list.length; i += 1) { - var prop = list[i]; - - if (prop.type === "Property") { - if (prop.computed) { c(prop.key, st, "Expression"); } - c(prop.value, st, "Pattern"); - } else if (prop.type === "RestElement") { - c(prop.argument, st, "Pattern"); - } - } - }; - - base.Expression = skipThrough; - base.ThisExpression = base.Super = base.MetaProperty = ignore; - base.ArrayExpression = function (node, st, c) { - for (var i = 0, list = node.elements; i < list.length; i += 1) { - var elt = list[i]; - - if (elt) { c(elt, st, "Expression"); } - } - }; - base.ObjectExpression = function (node, st, c) { - for (var i = 0, list = node.properties; i < list.length; i += 1) - { - var prop = list[i]; - - c(prop, st); - } - }; - base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration; - base.SequenceExpression = function (node, st, c) { - for (var i = 0, list = node.expressions; i < list.length; i += 1) - { - var expr = list[i]; - - c(expr, st, "Expression"); - } - }; - base.TemplateLiteral = function (node, st, c) { - for (var i = 0, list = node.quasis; i < list.length; i += 1) - { - var quasi = list[i]; - - c(quasi, st); - } - - for (var i$1 = 0, list$1 = node.expressions; i$1 < list$1.length; i$1 += 1) - { - var expr = list$1[i$1]; - - c(expr, st, "Expression"); - } - }; - base.TemplateElement = ignore; - base.UnaryExpression = base.UpdateExpression = function (node, st, c) { - c(node.argument, st, "Expression"); - }; - base.BinaryExpression = base.LogicalExpression = function (node, st, c) { - c(node.left, st, "Expression"); - c(node.right, st, "Expression"); - }; - base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) { - c(node.left, st, "Pattern"); - c(node.right, st, "Expression"); - }; - base.ConditionalExpression = function (node, st, c) { - c(node.test, st, "Expression"); - c(node.consequent, st, "Expression"); - c(node.alternate, st, "Expression"); - }; - base.NewExpression = base.CallExpression = function (node, st, c) { - c(node.callee, st, "Expression"); - if (node.arguments) - { for (var i = 0, list = node.arguments; i < list.length; i += 1) - { - var arg = list[i]; - - c(arg, st, "Expression"); - } } - }; - base.MemberExpression = function (node, st, c) { - c(node.object, st, "Expression"); - if (node.computed) { c(node.property, st, "Expression"); } - }; - base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) { - if (node.declaration) - { c(node.declaration, st, node.type === "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression"); } - if (node.source) { c(node.source, st, "Expression"); } - }; - base.ExportAllDeclaration = function (node, st, c) { - if (node.exported) - { c(node.exported, st); } - c(node.source, st, "Expression"); - }; - base.ImportDeclaration = function (node, st, c) { - for (var i = 0, list = node.specifiers; i < list.length; i += 1) - { - var spec = list[i]; - - c(spec, st); - } - c(node.source, st, "Expression"); - }; - base.ImportExpression = function (node, st, c) { - c(node.source, st, "Expression"); - }; - base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.Literal = ignore; - - base.TaggedTemplateExpression = function (node, st, c) { - c(node.tag, st, "Expression"); - c(node.quasi, st, "Expression"); - }; - base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); }; - base.Class = function (node, st, c) { - if (node.id) { c(node.id, st, "Pattern"); } - if (node.superClass) { c(node.superClass, st, "Expression"); } - c(node.body, st); - }; - base.ClassBody = function (node, st, c) { - for (var i = 0, list = node.body; i < list.length; i += 1) - { - var elt = list[i]; - - c(elt, st); - } - }; - base.MethodDefinition = base.Property = function (node, st, c) { - if (node.computed) { c(node.key, st, "Expression"); } - c(node.value, st, "Expression"); - }; - - exports.ancestor = ancestor; - exports.base = base; - exports.findNodeAfter = findNodeAfter; - exports.findNodeAround = findNodeAround; - exports.findNodeAt = findNodeAt; - exports.findNodeBefore = findNodeBefore; - exports.full = full; - exports.fullAncestor = fullAncestor; - exports.make = make; - exports.recursive = recursive; - exports.simple = simple; - - Object.defineProperty(exports, '__esModule', { value: true }); - -}))); diff --git a/alarm/node_modules/acorn-walk/dist/walk.js.map b/alarm/node_modules/acorn-walk/dist/walk.js.map deleted file mode 100644 index 5590a29..0000000 --- a/alarm/node_modules/acorn-walk/dist/walk.js.map +++ /dev/null @@ -1 +0,0 @@ -{"version":3,"file":"walk.js","sources":["../src/index.js"],"sourcesContent":["// AST walker module for Mozilla Parser API compatible trees\n\n// A simple walk is one where you simply specify callbacks to be\n// called on specific nodes. The last two arguments are optional. A\n// simple use would be\n//\n// walk.simple(myTree, {\n// Expression: function(node) { ... }\n// });\n//\n// to do something with all expressions. All Parser API node types\n// can be used to identify node types, as well as Expression and\n// Statement, which denote categories of nodes.\n//\n// The base argument can be used to pass a custom (recursive)\n// walker, and state can be used to give this walked an initial\n// state.\n\nexport function simple(node, visitors, baseVisitor, state, override) {\n if (!baseVisitor) baseVisitor = base\n ;(function c(node, st, override) {\n let type = override || node.type, found = visitors[type]\n baseVisitor[type](node, st, c)\n if (found) found(node, st)\n })(node, state, override)\n}\n\n// An ancestor walk keeps an array of ancestor nodes (including the\n// current node) and passes them to the callback as third parameter\n// (and also as state parameter when no other state is present).\nexport function ancestor(node, visitors, baseVisitor, state) {\n let ancestors = []\n if (!baseVisitor) baseVisitor = base\n ;(function c(node, st, override) {\n let type = override || node.type, found = visitors[type]\n let isNew = node !== ancestors[ancestors.length - 1]\n if (isNew) ancestors.push(node)\n baseVisitor[type](node, st, c)\n if (found) found(node, st || ancestors, ancestors)\n if (isNew) ancestors.pop()\n })(node, state)\n}\n\n// A recursive walk is one where your functions override the default\n// walkers. They can modify and replace the state parameter that's\n// threaded through the walk, and can opt how and whether to walk\n// their child nodes (by calling their third argument on these\n// nodes).\nexport function recursive(node, state, funcs, baseVisitor, override) {\n let visitor = funcs ? make(funcs, baseVisitor || undefined) : baseVisitor\n ;(function c(node, st, override) {\n visitor[override || node.type](node, st, c)\n })(node, state, override)\n}\n\nfunction makeTest(test) {\n if (typeof test === \"string\")\n return type => type === test\n else if (!test)\n return () => true\n else\n return test\n}\n\nclass Found {\n constructor(node, state) { this.node = node; this.state = state }\n}\n\n// A full walk triggers the callback on each node\nexport function full(node, callback, baseVisitor, state, override) {\n if (!baseVisitor) baseVisitor = base\n ;(function c(node, st, override) {\n let type = override || node.type\n baseVisitor[type](node, st, c)\n if (!override) callback(node, st, type)\n })(node, state, override)\n}\n\n// An fullAncestor walk is like an ancestor walk, but triggers\n// the callback on each node\nexport function fullAncestor(node, callback, baseVisitor, state) {\n if (!baseVisitor) baseVisitor = base\n let ancestors = []\n ;(function c(node, st, override) {\n let type = override || node.type\n let isNew = node !== ancestors[ancestors.length - 1]\n if (isNew) ancestors.push(node)\n baseVisitor[type](node, st, c)\n if (!override) callback(node, st || ancestors, ancestors, type)\n if (isNew) ancestors.pop()\n })(node, state)\n}\n\n// Find a node with a given start, end, and type (all are optional,\n// null can be used as wildcard). Returns a {node, state} object, or\n// undefined when it doesn't find a matching node.\nexport function findNodeAt(node, start, end, test, baseVisitor, state) {\n if (!baseVisitor) baseVisitor = base\n test = makeTest(test)\n try {\n (function c(node, st, override) {\n let type = override || node.type\n if ((start == null || node.start <= start) &&\n (end == null || node.end >= end))\n baseVisitor[type](node, st, c)\n if ((start == null || node.start === start) &&\n (end == null || node.end === end) &&\n test(type, node))\n throw new Found(node, st)\n })(node, state)\n } catch (e) {\n if (e instanceof Found) return e\n throw e\n }\n}\n\n// Find the innermost node of a given type that contains the given\n// position. Interface similar to findNodeAt.\nexport function findNodeAround(node, pos, test, baseVisitor, state) {\n test = makeTest(test)\n if (!baseVisitor) baseVisitor = base\n try {\n (function c(node, st, override) {\n let type = override || node.type\n if (node.start > pos || node.end < pos) return\n baseVisitor[type](node, st, c)\n if (test(type, node)) throw new Found(node, st)\n })(node, state)\n } catch (e) {\n if (e instanceof Found) return e\n throw e\n }\n}\n\n// Find the outermost matching node after a given position.\nexport function findNodeAfter(node, pos, test, baseVisitor, state) {\n test = makeTest(test)\n if (!baseVisitor) baseVisitor = base\n try {\n (function c(node, st, override) {\n if (node.end < pos) return\n let type = override || node.type\n if (node.start >= pos && test(type, node)) throw new Found(node, st)\n baseVisitor[type](node, st, c)\n })(node, state)\n } catch (e) {\n if (e instanceof Found) return e\n throw e\n }\n}\n\n// Find the outermost matching node before a given position.\nexport function findNodeBefore(node, pos, test, baseVisitor, state) {\n test = makeTest(test)\n if (!baseVisitor) baseVisitor = base\n let max\n ;(function c(node, st, override) {\n if (node.start > pos) return\n let type = override || node.type\n if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))\n max = new Found(node, st)\n baseVisitor[type](node, st, c)\n })(node, state)\n return max\n}\n\n// Fallback to an Object.create polyfill for older environments.\nconst create = Object.create || function(proto) {\n function Ctor() {}\n Ctor.prototype = proto\n return new Ctor\n}\n\n// Used to create a custom walker. Will fill in all missing node\n// type properties with the defaults.\nexport function make(funcs, baseVisitor) {\n let visitor = create(baseVisitor || base)\n for (let type in funcs) visitor[type] = funcs[type]\n return visitor\n}\n\nfunction skipThrough(node, st, c) { c(node, st) }\nfunction ignore(_node, _st, _c) {}\n\n// Node walkers.\n\nexport const base = {}\n\nbase.Program = base.BlockStatement = (node, st, c) => {\n for (let stmt of node.body)\n c(stmt, st, \"Statement\")\n}\nbase.Statement = skipThrough\nbase.EmptyStatement = ignore\nbase.ExpressionStatement = base.ParenthesizedExpression =\n (node, st, c) => c(node.expression, st, \"Expression\")\nbase.IfStatement = (node, st, c) => {\n c(node.test, st, \"Expression\")\n c(node.consequent, st, \"Statement\")\n if (node.alternate) c(node.alternate, st, \"Statement\")\n}\nbase.LabeledStatement = (node, st, c) => c(node.body, st, \"Statement\")\nbase.BreakStatement = base.ContinueStatement = ignore\nbase.WithStatement = (node, st, c) => {\n c(node.object, st, \"Expression\")\n c(node.body, st, \"Statement\")\n}\nbase.SwitchStatement = (node, st, c) => {\n c(node.discriminant, st, \"Expression\")\n for (let cs of node.cases) {\n if (cs.test) c(cs.test, st, \"Expression\")\n for (let cons of cs.consequent)\n c(cons, st, \"Statement\")\n }\n}\nbase.SwitchCase = (node, st, c) => {\n if (node.test) c(node.test, st, \"Expression\")\n for (let cons of node.consequent)\n c(cons, st, \"Statement\")\n}\nbase.ReturnStatement = base.YieldExpression = base.AwaitExpression = (node, st, c) => {\n if (node.argument) c(node.argument, st, \"Expression\")\n}\nbase.ThrowStatement = base.SpreadElement =\n (node, st, c) => c(node.argument, st, \"Expression\")\nbase.TryStatement = (node, st, c) => {\n c(node.block, st, \"Statement\")\n if (node.handler) c(node.handler, st)\n if (node.finalizer) c(node.finalizer, st, \"Statement\")\n}\nbase.CatchClause = (node, st, c) => {\n if (node.param) c(node.param, st, \"Pattern\")\n c(node.body, st, \"Statement\")\n}\nbase.WhileStatement = base.DoWhileStatement = (node, st, c) => {\n c(node.test, st, \"Expression\")\n c(node.body, st, \"Statement\")\n}\nbase.ForStatement = (node, st, c) => {\n if (node.init) c(node.init, st, \"ForInit\")\n if (node.test) c(node.test, st, \"Expression\")\n if (node.update) c(node.update, st, \"Expression\")\n c(node.body, st, \"Statement\")\n}\nbase.ForInStatement = base.ForOfStatement = (node, st, c) => {\n c(node.left, st, \"ForInit\")\n c(node.right, st, \"Expression\")\n c(node.body, st, \"Statement\")\n}\nbase.ForInit = (node, st, c) => {\n if (node.type === \"VariableDeclaration\") c(node, st)\n else c(node, st, \"Expression\")\n}\nbase.DebuggerStatement = ignore\n\nbase.FunctionDeclaration = (node, st, c) => c(node, st, \"Function\")\nbase.VariableDeclaration = (node, st, c) => {\n for (let decl of node.declarations)\n c(decl, st)\n}\nbase.VariableDeclarator = (node, st, c) => {\n c(node.id, st, \"Pattern\")\n if (node.init) c(node.init, st, \"Expression\")\n}\n\nbase.Function = (node, st, c) => {\n if (node.id) c(node.id, st, \"Pattern\")\n for (let param of node.params)\n c(param, st, \"Pattern\")\n c(node.body, st, node.expression ? \"Expression\" : \"Statement\")\n}\n\nbase.Pattern = (node, st, c) => {\n if (node.type === \"Identifier\")\n c(node, st, \"VariablePattern\")\n else if (node.type === \"MemberExpression\")\n c(node, st, \"MemberPattern\")\n else\n c(node, st)\n}\nbase.VariablePattern = ignore\nbase.MemberPattern = skipThrough\nbase.RestElement = (node, st, c) => c(node.argument, st, \"Pattern\")\nbase.ArrayPattern = (node, st, c) => {\n for (let elt of node.elements) {\n if (elt) c(elt, st, \"Pattern\")\n }\n}\nbase.ObjectPattern = (node, st, c) => {\n for (let prop of node.properties) {\n if (prop.type === \"Property\") {\n if (prop.computed) c(prop.key, st, \"Expression\")\n c(prop.value, st, \"Pattern\")\n } else if (prop.type === \"RestElement\") {\n c(prop.argument, st, \"Pattern\")\n }\n }\n}\n\nbase.Expression = skipThrough\nbase.ThisExpression = base.Super = base.MetaProperty = ignore\nbase.ArrayExpression = (node, st, c) => {\n for (let elt of node.elements) {\n if (elt) c(elt, st, \"Expression\")\n }\n}\nbase.ObjectExpression = (node, st, c) => {\n for (let prop of node.properties)\n c(prop, st)\n}\nbase.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration\nbase.SequenceExpression = (node, st, c) => {\n for (let expr of node.expressions)\n c(expr, st, \"Expression\")\n}\nbase.TemplateLiteral = (node, st, c) => {\n for (let quasi of node.quasis)\n c(quasi, st)\n\n for (let expr of node.expressions)\n c(expr, st, \"Expression\")\n}\nbase.TemplateElement = ignore\nbase.UnaryExpression = base.UpdateExpression = (node, st, c) => {\n c(node.argument, st, \"Expression\")\n}\nbase.BinaryExpression = base.LogicalExpression = (node, st, c) => {\n c(node.left, st, \"Expression\")\n c(node.right, st, \"Expression\")\n}\nbase.AssignmentExpression = base.AssignmentPattern = (node, st, c) => {\n c(node.left, st, \"Pattern\")\n c(node.right, st, \"Expression\")\n}\nbase.ConditionalExpression = (node, st, c) => {\n c(node.test, st, \"Expression\")\n c(node.consequent, st, \"Expression\")\n c(node.alternate, st, \"Expression\")\n}\nbase.NewExpression = base.CallExpression = (node, st, c) => {\n c(node.callee, st, \"Expression\")\n if (node.arguments)\n for (let arg of node.arguments)\n c(arg, st, \"Expression\")\n}\nbase.MemberExpression = (node, st, c) => {\n c(node.object, st, \"Expression\")\n if (node.computed) c(node.property, st, \"Expression\")\n}\nbase.ExportNamedDeclaration = base.ExportDefaultDeclaration = (node, st, c) => {\n if (node.declaration)\n c(node.declaration, st, node.type === \"ExportNamedDeclaration\" || node.declaration.id ? \"Statement\" : \"Expression\")\n if (node.source) c(node.source, st, \"Expression\")\n}\nbase.ExportAllDeclaration = (node, st, c) => {\n c(node.source, st, \"Expression\")\n}\nbase.ImportDeclaration = (node, st, c) => {\n for (let spec of node.specifiers)\n c(spec, st)\n c(node.source, st, \"Expression\")\n}\nbase.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.Literal = ignore\n\nbase.TaggedTemplateExpression = (node, st, c) => {\n c(node.tag, st, \"Expression\")\n c(node.quasi, st, \"Expression\")\n}\nbase.ClassDeclaration = base.ClassExpression = (node, st, c) => c(node, st, \"Class\")\nbase.Class = (node, st, c) => {\n if (node.id) c(node.id, st, \"Pattern\")\n if (node.superClass) c(node.superClass, st, \"Expression\")\n c(node.body, st)\n}\nbase.ClassBody = (node, st, c) => {\n for (let elt of node.body)\n c(elt, st)\n}\nbase.MethodDefinition = base.Property = (node, st, c) => {\n if (node.computed) c(node.key, st, \"Expression\")\n c(node.value, st, 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\ No newline at end of file diff --git a/alarm/node_modules/acorn-walk/dist/walk.mjs b/alarm/node_modules/acorn-walk/dist/walk.mjs deleted file mode 100644 index a7fcec8..0000000 --- a/alarm/node_modules/acorn-walk/dist/walk.mjs +++ /dev/null @@ -1,443 +0,0 @@ -// AST walker module for Mozilla Parser API compatible trees - -// A simple walk is one where you simply specify callbacks to be -// called on specific nodes. The last two arguments are optional. A -// simple use would be -// -// walk.simple(myTree, { -// Expression: function(node) { ... } -// }); -// -// to do something with all expressions. All Parser API node types -// can be used to identify node types, as well as Expression and -// Statement, which denote categories of nodes. -// -// The base argument can be used to pass a custom (recursive) -// walker, and state can be used to give this walked an initial -// state. - -function simple(node, visitors, baseVisitor, state, override) { - if (!baseVisitor) { baseVisitor = base - ; }(function c(node, st, override) { - var type = override || node.type, found = visitors[type]; - baseVisitor[type](node, st, c); - if (found) { found(node, st); } - })(node, state, override); -} - -// An ancestor walk keeps an array of ancestor nodes (including the -// current node) and passes them to the callback as third parameter -// (and also as state parameter when no other state is present). -function ancestor(node, visitors, baseVisitor, state, override) { - var ancestors = []; - if (!baseVisitor) { baseVisitor = base - ; }(function c(node, st, override) { - var type = override || node.type, found = visitors[type]; - var isNew = node !== ancestors[ancestors.length - 1]; - if (isNew) { ancestors.push(node); } - baseVisitor[type](node, st, c); - if (found) { found(node, st || ancestors, ancestors); } - if (isNew) { ancestors.pop(); } - })(node, state, override); -} - -// A recursive walk is one where your functions override the default -// walkers. They can modify and replace the state parameter that's -// threaded through the walk, and can opt how and whether to walk -// their child nodes (by calling their third argument on these -// nodes). -function recursive(node, state, funcs, baseVisitor, override) { - var visitor = funcs ? make(funcs, baseVisitor || undefined) : baseVisitor - ;(function c(node, st, override) { - visitor[override || node.type](node, st, c); - })(node, state, override); -} - -function makeTest(test) { - if (typeof test === "string") - { return function (type) { return type === test; } } - else if (!test) - { return function () { return true; } } - else - { return test } -} - -var Found = function Found(node, state) { this.node = node; this.state = state; }; - -// A full walk triggers the callback on each node -function full(node, callback, baseVisitor, state, override) { - if (!baseVisitor) { baseVisitor = base - ; }(function c(node, st, override) { - var type = override || node.type; - baseVisitor[type](node, st, c); - if (!override) { callback(node, st, type); } - })(node, state, override); -} - -// An fullAncestor walk is like an ancestor walk, but triggers -// the callback on each node -function fullAncestor(node, callback, baseVisitor, state) { - if (!baseVisitor) { baseVisitor = base; } - var ancestors = [] - ;(function c(node, st, override) { - var type = override || node.type; - var isNew = node !== ancestors[ancestors.length - 1]; - if (isNew) { ancestors.push(node); } - baseVisitor[type](node, st, c); - if (!override) { callback(node, st || ancestors, ancestors, type); } - if (isNew) { ancestors.pop(); } - })(node, state); -} - -// Find a node with a given start, end, and type (all are optional, -// null can be used as wildcard). Returns a {node, state} object, or -// undefined when it doesn't find a matching node. -function findNodeAt(node, start, end, test, baseVisitor, state) { - if (!baseVisitor) { baseVisitor = base; } - test = makeTest(test); - try { - (function c(node, st, override) { - var type = override || node.type; - if ((start == null || node.start <= start) && - (end == null || node.end >= end)) - { baseVisitor[type](node, st, c); } - if ((start == null || node.start === start) && - (end == null || node.end === end) && - test(type, node)) - { throw new Found(node, st) } - })(node, state); - } catch (e) { - if (e instanceof Found) { return e } - throw e - } -} - -// Find the innermost node of a given type that contains the given -// position. Interface similar to findNodeAt. -function findNodeAround(node, pos, test, baseVisitor, state) { - test = makeTest(test); - if (!baseVisitor) { baseVisitor = base; } - try { - (function c(node, st, override) { - var type = override || node.type; - if (node.start > pos || node.end < pos) { return } - baseVisitor[type](node, st, c); - if (test(type, node)) { throw new Found(node, st) } - })(node, state); - } catch (e) { - if (e instanceof Found) { return e } - throw e - } -} - -// Find the outermost matching node after a given position. -function findNodeAfter(node, pos, test, baseVisitor, state) { - test = makeTest(test); - if (!baseVisitor) { baseVisitor = base; } - try { - (function c(node, st, override) { - if (node.end < pos) { return } - var type = override || node.type; - if (node.start >= pos && test(type, node)) { throw new Found(node, st) } - baseVisitor[type](node, st, c); - })(node, state); - } catch (e) { - if (e instanceof Found) { return e } - throw e - } -} - -// Find the outermost matching node before a given position. -function findNodeBefore(node, pos, test, baseVisitor, state) { - test = makeTest(test); - if (!baseVisitor) { baseVisitor = base; } - var max - ;(function c(node, st, override) { - if (node.start > pos) { return } - var type = override || node.type; - if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node)) - { max = new Found(node, st); } - baseVisitor[type](node, st, c); - })(node, state); - return max -} - -// Fallback to an Object.create polyfill for older environments. -var create = Object.create || function(proto) { - function Ctor() {} - Ctor.prototype = proto; - return new Ctor -}; - -// Used to create a custom walker. Will fill in all missing node -// type properties with the defaults. -function make(funcs, baseVisitor) { - var visitor = create(baseVisitor || base); - for (var type in funcs) { visitor[type] = funcs[type]; } - return visitor -} - -function skipThrough(node, st, c) { c(node, st); } -function ignore(_node, _st, _c) {} - -// Node walkers. - -var base = {}; - -base.Program = base.BlockStatement = function (node, st, c) { - for (var i = 0, list = node.body; i < list.length; i += 1) - { - var stmt = list[i]; - - c(stmt, st, "Statement"); - } -}; -base.Statement = skipThrough; -base.EmptyStatement = ignore; -base.ExpressionStatement = base.ParenthesizedExpression = base.ChainExpression = - function (node, st, c) { return c(node.expression, st, "Expression"); }; -base.IfStatement = function (node, st, c) { - c(node.test, st, "Expression"); - c(node.consequent, st, "Statement"); - if (node.alternate) { c(node.alternate, st, "Statement"); } -}; -base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); }; -base.BreakStatement = base.ContinueStatement = ignore; -base.WithStatement = function (node, st, c) { - c(node.object, st, "Expression"); - c(node.body, st, "Statement"); -}; -base.SwitchStatement = function (node, st, c) { - c(node.discriminant, st, "Expression"); - for (var i$1 = 0, list$1 = node.cases; i$1 < list$1.length; i$1 += 1) { - var cs = list$1[i$1]; - - if (cs.test) { c(cs.test, st, "Expression"); } - for (var i = 0, list = cs.consequent; i < list.length; i += 1) - { - var cons = list[i]; - - c(cons, st, "Statement"); - } - } -}; -base.SwitchCase = function (node, st, c) { - if (node.test) { c(node.test, st, "Expression"); } - for (var i = 0, list = node.consequent; i < list.length; i += 1) - { - var cons = list[i]; - - c(cons, st, "Statement"); - } -}; -base.ReturnStatement = base.YieldExpression = base.AwaitExpression = function (node, st, c) { - if (node.argument) { c(node.argument, st, "Expression"); } -}; -base.ThrowStatement = base.SpreadElement = - function (node, st, c) { return c(node.argument, st, "Expression"); }; -base.TryStatement = function (node, st, c) { - c(node.block, st, "Statement"); - if (node.handler) { c(node.handler, st); } - if (node.finalizer) { c(node.finalizer, st, "Statement"); } -}; -base.CatchClause = function (node, st, c) { - if (node.param) { c(node.param, st, "Pattern"); } - c(node.body, st, "Statement"); -}; -base.WhileStatement = base.DoWhileStatement = function (node, st, c) { - c(node.test, st, "Expression"); - c(node.body, st, "Statement"); -}; -base.ForStatement = function (node, st, c) { - if (node.init) { c(node.init, st, "ForInit"); } - if (node.test) { c(node.test, st, "Expression"); } - if (node.update) { c(node.update, st, "Expression"); } - c(node.body, st, "Statement"); -}; -base.ForInStatement = base.ForOfStatement = function (node, st, c) { - c(node.left, st, "ForInit"); - c(node.right, st, "Expression"); - c(node.body, st, "Statement"); -}; -base.ForInit = function (node, st, c) { - if (node.type === "VariableDeclaration") { c(node, st); } - else { c(node, st, "Expression"); } -}; -base.DebuggerStatement = ignore; - -base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); }; -base.VariableDeclaration = function (node, st, c) { - for (var i = 0, list = node.declarations; i < list.length; i += 1) - { - var decl = list[i]; - - c(decl, st); - } -}; -base.VariableDeclarator = function (node, st, c) { - c(node.id, st, "Pattern"); - if (node.init) { c(node.init, st, "Expression"); } -}; - -base.Function = function (node, st, c) { - if (node.id) { c(node.id, st, "Pattern"); } - for (var i = 0, list = node.params; i < list.length; i += 1) - { - var param = list[i]; - - c(param, st, "Pattern"); - } - c(node.body, st, node.expression ? "Expression" : "Statement"); -}; - -base.Pattern = function (node, st, c) { - if (node.type === "Identifier") - { c(node, st, "VariablePattern"); } - else if (node.type === "MemberExpression") - { c(node, st, "MemberPattern"); } - else - { c(node, st); } -}; -base.VariablePattern = ignore; -base.MemberPattern = skipThrough; -base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); }; -base.ArrayPattern = function (node, st, c) { - for (var i = 0, list = node.elements; i < list.length; i += 1) { - var elt = list[i]; - - if (elt) { c(elt, st, "Pattern"); } - } -}; -base.ObjectPattern = function (node, st, c) { - for (var i = 0, list = node.properties; i < list.length; i += 1) { - var prop = list[i]; - - if (prop.type === "Property") { - if (prop.computed) { c(prop.key, st, "Expression"); } - c(prop.value, st, "Pattern"); - } else if (prop.type === "RestElement") { - c(prop.argument, st, "Pattern"); - } - } -}; - -base.Expression = skipThrough; -base.ThisExpression = base.Super = base.MetaProperty = ignore; -base.ArrayExpression = function (node, st, c) { - for (var i = 0, list = node.elements; i < list.length; i += 1) { - var elt = list[i]; - - if (elt) { c(elt, st, "Expression"); } - } -}; -base.ObjectExpression = function (node, st, c) { - for (var i = 0, list = node.properties; i < list.length; i += 1) - { - var prop = list[i]; - - c(prop, st); - } -}; -base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration; -base.SequenceExpression = function (node, st, c) { - for (var i = 0, list = node.expressions; i < list.length; i += 1) - { - var expr = list[i]; - - c(expr, st, "Expression"); - } -}; -base.TemplateLiteral = function (node, st, c) { - for (var i = 0, list = node.quasis; i < list.length; i += 1) - { - var quasi = list[i]; - - c(quasi, st); - } - - for (var i$1 = 0, list$1 = node.expressions; i$1 < list$1.length; i$1 += 1) - { - var expr = list$1[i$1]; - - c(expr, st, "Expression"); - } -}; -base.TemplateElement = ignore; -base.UnaryExpression = base.UpdateExpression = function (node, st, c) { - c(node.argument, st, "Expression"); -}; -base.BinaryExpression = base.LogicalExpression = function (node, st, c) { - c(node.left, st, "Expression"); - c(node.right, st, "Expression"); -}; -base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) { - c(node.left, st, "Pattern"); - c(node.right, st, "Expression"); -}; -base.ConditionalExpression = function (node, st, c) { - c(node.test, st, "Expression"); - c(node.consequent, st, "Expression"); - c(node.alternate, st, "Expression"); -}; -base.NewExpression = base.CallExpression = function (node, st, c) { - c(node.callee, st, "Expression"); - if (node.arguments) - { for (var i = 0, list = node.arguments; i < list.length; i += 1) - { - var arg = list[i]; - - c(arg, st, "Expression"); - } } -}; -base.MemberExpression = function (node, st, c) { - c(node.object, st, "Expression"); - if (node.computed) { c(node.property, st, "Expression"); } -}; -base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) { - if (node.declaration) - { c(node.declaration, st, node.type === "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression"); } - if (node.source) { c(node.source, st, "Expression"); } -}; -base.ExportAllDeclaration = function (node, st, c) { - if (node.exported) - { c(node.exported, st); } - c(node.source, st, "Expression"); -}; -base.ImportDeclaration = function (node, st, c) { - for (var i = 0, list = node.specifiers; i < list.length; i += 1) - { - var spec = list[i]; - - c(spec, st); - } - c(node.source, st, "Expression"); -}; -base.ImportExpression = function (node, st, c) { - c(node.source, st, "Expression"); -}; -base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.Literal = ignore; - -base.TaggedTemplateExpression = function (node, st, c) { - c(node.tag, st, "Expression"); - c(node.quasi, st, "Expression"); -}; -base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); }; -base.Class = function (node, st, c) { - if (node.id) { c(node.id, st, "Pattern"); } - if (node.superClass) { c(node.superClass, st, "Expression"); } - c(node.body, st); -}; -base.ClassBody = function (node, st, c) { - for (var i = 0, list = node.body; i < list.length; i += 1) - { - var elt = list[i]; - - c(elt, st); - } -}; -base.MethodDefinition = base.Property = function (node, st, c) { - if (node.computed) { c(node.key, st, "Expression"); } - c(node.value, st, "Expression"); -}; - -export { ancestor, base, findNodeAfter, findNodeAround, findNodeAt, findNodeBefore, full, fullAncestor, make, recursive, simple }; diff --git a/alarm/node_modules/acorn-walk/dist/walk.mjs.map b/alarm/node_modules/acorn-walk/dist/walk.mjs.map deleted file mode 100644 index 2a94219..0000000 --- a/alarm/node_modules/acorn-walk/dist/walk.mjs.map +++ /dev/null @@ -1 +0,0 @@ -{"version":3,"file":"walk.mjs","sources":["../src/index.js"],"sourcesContent":["// AST walker module for Mozilla Parser API compatible trees\n\n// A simple walk is one where you simply specify callbacks to be\n// called on specific nodes. The last two arguments are optional. A\n// simple use would be\n//\n// walk.simple(myTree, {\n// Expression: function(node) { ... }\n// });\n//\n// to do something with all expressions. All Parser API node types\n// can be used to identify node types, as well as Expression and\n// Statement, which denote categories of nodes.\n//\n// The base argument can be used to pass a custom (recursive)\n// walker, and state can be used to give this walked an initial\n// state.\n\nexport function simple(node, visitors, baseVisitor, state, override) {\n if (!baseVisitor) baseVisitor = base\n ;(function c(node, st, override) {\n let type = override || node.type, found = visitors[type]\n baseVisitor[type](node, st, c)\n if (found) found(node, st)\n })(node, state, override)\n}\n\n// An ancestor walk keeps an array of ancestor nodes (including the\n// current node) and passes them to the callback as third parameter\n// (and also as state parameter when no other state is present).\nexport function ancestor(node, visitors, baseVisitor, state) {\n let ancestors = []\n if (!baseVisitor) baseVisitor = base\n ;(function c(node, st, override) {\n let type = override || node.type, found = visitors[type]\n let isNew = node !== ancestors[ancestors.length - 1]\n if (isNew) ancestors.push(node)\n baseVisitor[type](node, st, c)\n if (found) found(node, st || ancestors, ancestors)\n if (isNew) ancestors.pop()\n })(node, state)\n}\n\n// A recursive walk is one where your functions override the default\n// walkers. They can modify and replace the state parameter that's\n// threaded through the walk, and can opt how and whether to walk\n// their child nodes (by calling their third argument on these\n// nodes).\nexport function recursive(node, state, funcs, baseVisitor, override) {\n let visitor = funcs ? make(funcs, baseVisitor || undefined) : baseVisitor\n ;(function c(node, st, override) {\n visitor[override || node.type](node, st, c)\n })(node, state, override)\n}\n\nfunction makeTest(test) {\n if (typeof test === \"string\")\n return type => type === test\n else if (!test)\n return () => true\n else\n return test\n}\n\nclass Found {\n constructor(node, state) { this.node = node; this.state = state }\n}\n\n// A full walk triggers the callback on each node\nexport function full(node, callback, baseVisitor, state, override) {\n if (!baseVisitor) baseVisitor = base\n ;(function c(node, st, override) {\n let type = override || node.type\n baseVisitor[type](node, st, c)\n if (!override) callback(node, st, type)\n })(node, state, override)\n}\n\n// An fullAncestor walk is like an ancestor walk, but triggers\n// the callback on each node\nexport function fullAncestor(node, callback, baseVisitor, state) {\n if (!baseVisitor) baseVisitor = base\n let ancestors = []\n ;(function c(node, st, override) {\n let type = override || node.type\n let isNew = node !== ancestors[ancestors.length - 1]\n if (isNew) ancestors.push(node)\n baseVisitor[type](node, st, c)\n if (!override) callback(node, st || ancestors, ancestors, type)\n if (isNew) ancestors.pop()\n })(node, state)\n}\n\n// Find a node with a given start, end, and type (all are optional,\n// null can be used as wildcard). Returns a {node, state} object, or\n// undefined when it doesn't find a matching node.\nexport function findNodeAt(node, start, end, test, baseVisitor, state) {\n if (!baseVisitor) baseVisitor = base\n test = makeTest(test)\n try {\n (function c(node, st, override) {\n let type = override || node.type\n if ((start == null || node.start <= start) &&\n (end == null || node.end >= end))\n baseVisitor[type](node, st, c)\n if ((start == null || node.start === start) &&\n (end == null || node.end === end) &&\n test(type, node))\n throw new Found(node, st)\n })(node, state)\n } catch (e) {\n if (e instanceof Found) return e\n throw e\n }\n}\n\n// Find the innermost node of a given type that contains the given\n// position. Interface similar to findNodeAt.\nexport function findNodeAround(node, pos, test, baseVisitor, state) {\n test = makeTest(test)\n if (!baseVisitor) baseVisitor = base\n try {\n (function c(node, st, override) {\n let type = override || node.type\n if (node.start > pos || node.end < pos) return\n baseVisitor[type](node, st, c)\n if (test(type, node)) throw new Found(node, st)\n })(node, state)\n } catch (e) {\n if (e instanceof Found) return e\n throw e\n }\n}\n\n// Find the outermost matching node after a given position.\nexport function findNodeAfter(node, pos, test, baseVisitor, state) {\n test = makeTest(test)\n if (!baseVisitor) baseVisitor = base\n try {\n (function c(node, st, override) {\n if (node.end < pos) return\n let type = override || node.type\n if (node.start >= pos && test(type, node)) throw new Found(node, st)\n baseVisitor[type](node, st, c)\n })(node, state)\n } catch (e) {\n if (e instanceof Found) return e\n throw e\n }\n}\n\n// Find the outermost matching node before a given position.\nexport function findNodeBefore(node, pos, test, baseVisitor, state) {\n test = makeTest(test)\n if (!baseVisitor) baseVisitor = base\n let max\n ;(function c(node, st, override) {\n if (node.start > pos) return\n let type = override || node.type\n if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))\n max = new Found(node, st)\n baseVisitor[type](node, st, c)\n })(node, state)\n return max\n}\n\n// Fallback to an Object.create polyfill for older environments.\nconst create = Object.create || function(proto) {\n function Ctor() {}\n Ctor.prototype = proto\n return new Ctor\n}\n\n// Used to create a custom walker. Will fill in all missing node\n// type properties with the defaults.\nexport function make(funcs, baseVisitor) {\n let visitor = create(baseVisitor || base)\n for (let type in funcs) visitor[type] = funcs[type]\n return visitor\n}\n\nfunction skipThrough(node, st, c) { c(node, st) }\nfunction ignore(_node, _st, _c) {}\n\n// Node walkers.\n\nexport const base = {}\n\nbase.Program = base.BlockStatement = (node, st, c) => {\n for (let stmt of node.body)\n c(stmt, st, \"Statement\")\n}\nbase.Statement = skipThrough\nbase.EmptyStatement = ignore\nbase.ExpressionStatement = base.ParenthesizedExpression =\n (node, st, c) => c(node.expression, st, \"Expression\")\nbase.IfStatement = (node, st, c) => {\n c(node.test, st, \"Expression\")\n c(node.consequent, st, \"Statement\")\n if (node.alternate) c(node.alternate, st, \"Statement\")\n}\nbase.LabeledStatement = (node, st, c) => c(node.body, st, \"Statement\")\nbase.BreakStatement = base.ContinueStatement = ignore\nbase.WithStatement = (node, st, c) => {\n c(node.object, st, \"Expression\")\n c(node.body, st, \"Statement\")\n}\nbase.SwitchStatement = (node, st, c) => {\n c(node.discriminant, st, \"Expression\")\n for (let cs of node.cases) {\n if (cs.test) c(cs.test, st, \"Expression\")\n for (let cons of cs.consequent)\n c(cons, st, \"Statement\")\n }\n}\nbase.SwitchCase = (node, st, c) => {\n if (node.test) c(node.test, st, \"Expression\")\n for (let cons of node.consequent)\n c(cons, st, \"Statement\")\n}\nbase.ReturnStatement = base.YieldExpression = base.AwaitExpression = (node, st, c) => {\n if (node.argument) c(node.argument, st, \"Expression\")\n}\nbase.ThrowStatement = base.SpreadElement =\n (node, st, c) => c(node.argument, st, \"Expression\")\nbase.TryStatement = (node, st, c) => {\n c(node.block, st, \"Statement\")\n if (node.handler) c(node.handler, st)\n if (node.finalizer) c(node.finalizer, st, \"Statement\")\n}\nbase.CatchClause = (node, st, c) => {\n if (node.param) c(node.param, st, \"Pattern\")\n c(node.body, st, \"Statement\")\n}\nbase.WhileStatement = base.DoWhileStatement = (node, st, c) => {\n c(node.test, st, \"Expression\")\n c(node.body, st, \"Statement\")\n}\nbase.ForStatement = (node, st, c) => {\n if (node.init) c(node.init, st, \"ForInit\")\n if (node.test) c(node.test, st, \"Expression\")\n if (node.update) c(node.update, st, \"Expression\")\n c(node.body, st, \"Statement\")\n}\nbase.ForInStatement = base.ForOfStatement = (node, st, c) => {\n c(node.left, st, \"ForInit\")\n c(node.right, st, \"Expression\")\n c(node.body, st, \"Statement\")\n}\nbase.ForInit = (node, st, c) => {\n if (node.type === \"VariableDeclaration\") c(node, st)\n else c(node, st, \"Expression\")\n}\nbase.DebuggerStatement = ignore\n\nbase.FunctionDeclaration = (node, st, c) => c(node, st, \"Function\")\nbase.VariableDeclaration = (node, st, c) => {\n for (let decl of node.declarations)\n c(decl, st)\n}\nbase.VariableDeclarator = (node, st, c) => {\n c(node.id, st, \"Pattern\")\n if (node.init) c(node.init, st, \"Expression\")\n}\n\nbase.Function = (node, st, c) => {\n if (node.id) c(node.id, st, \"Pattern\")\n for (let param of node.params)\n c(param, st, \"Pattern\")\n c(node.body, st, node.expression ? \"Expression\" : \"Statement\")\n}\n\nbase.Pattern = (node, st, c) => {\n if (node.type === \"Identifier\")\n c(node, st, \"VariablePattern\")\n else if (node.type === \"MemberExpression\")\n c(node, st, \"MemberPattern\")\n else\n c(node, st)\n}\nbase.VariablePattern = ignore\nbase.MemberPattern = skipThrough\nbase.RestElement = (node, st, c) => c(node.argument, st, \"Pattern\")\nbase.ArrayPattern = (node, st, c) => {\n for (let elt of node.elements) {\n if (elt) c(elt, st, \"Pattern\")\n }\n}\nbase.ObjectPattern = (node, st, c) => {\n for (let prop of node.properties) {\n if (prop.type === \"Property\") {\n if (prop.computed) c(prop.key, st, \"Expression\")\n c(prop.value, st, \"Pattern\")\n } else if (prop.type === \"RestElement\") {\n c(prop.argument, st, \"Pattern\")\n }\n }\n}\n\nbase.Expression = skipThrough\nbase.ThisExpression = base.Super = base.MetaProperty = ignore\nbase.ArrayExpression = (node, st, c) => {\n for (let elt of node.elements) {\n if (elt) c(elt, st, \"Expression\")\n }\n}\nbase.ObjectExpression = (node, st, c) => {\n for (let prop of node.properties)\n c(prop, st)\n}\nbase.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration\nbase.SequenceExpression = (node, st, c) => {\n for (let expr of node.expressions)\n c(expr, st, \"Expression\")\n}\nbase.TemplateLiteral = (node, st, c) => {\n for (let quasi of node.quasis)\n c(quasi, st)\n\n for (let expr of node.expressions)\n c(expr, st, \"Expression\")\n}\nbase.TemplateElement = ignore\nbase.UnaryExpression = base.UpdateExpression = (node, st, c) => {\n c(node.argument, st, \"Expression\")\n}\nbase.BinaryExpression = base.LogicalExpression = (node, st, c) => {\n c(node.left, st, \"Expression\")\n c(node.right, st, \"Expression\")\n}\nbase.AssignmentExpression = base.AssignmentPattern = (node, st, c) => {\n c(node.left, st, \"Pattern\")\n c(node.right, st, \"Expression\")\n}\nbase.ConditionalExpression = (node, st, c) => {\n c(node.test, st, \"Expression\")\n c(node.consequent, st, \"Expression\")\n c(node.alternate, st, \"Expression\")\n}\nbase.NewExpression = base.CallExpression = (node, st, c) => {\n c(node.callee, st, \"Expression\")\n if (node.arguments)\n for (let arg of node.arguments)\n c(arg, st, \"Expression\")\n}\nbase.MemberExpression = (node, st, c) => {\n c(node.object, st, \"Expression\")\n if (node.computed) c(node.property, st, \"Expression\")\n}\nbase.ExportNamedDeclaration = base.ExportDefaultDeclaration = (node, st, c) => {\n if (node.declaration)\n c(node.declaration, st, node.type === \"ExportNamedDeclaration\" || node.declaration.id ? \"Statement\" : \"Expression\")\n if (node.source) c(node.source, st, \"Expression\")\n}\nbase.ExportAllDeclaration = (node, st, c) => {\n c(node.source, st, 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\ No newline at end of file diff --git a/alarm/node_modules/acorn-walk/package.json b/alarm/node_modules/acorn-walk/package.json deleted file mode 100644 index ae8da3c..0000000 --- a/alarm/node_modules/acorn-walk/package.json +++ /dev/null @@ -1,34 +0,0 @@ -{ - "name": "acorn-walk", - "description": "ECMAScript (ESTree) AST walker", - "homepage": "https://github.com/acornjs/acorn", - "main": "dist/walk.js", - "types": "dist/walk.d.ts", - "module": "dist/walk.mjs", - "version": "7.2.0", - "engines": {"node": ">=0.4.0"}, - "maintainers": [ - { - "name": "Marijn Haverbeke", - "email": "marijnh@gmail.com", - "web": "https://marijnhaverbeke.nl" - }, - { - "name": "Ingvar Stepanyan", - "email": "me@rreverser.com", - "web": "https://rreverser.com/" - }, - { - "name": "Adrian Heine", - "web": "http://adrianheine.de" - } - ], - "repository": { - "type": "git", - "url": "https://github.com/acornjs/acorn.git" - }, - "scripts": { - "prepare": "cd ..; npm run build:walk" - }, - "license": "MIT" -} |