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Electron Notarize
-----------
> Notarize your Electron apps seamlessly for macOS
[![CircleCI status](https://circleci.com/gh/electron/notarize.svg?style=shield)](https://circleci.com/gh/electron/notarize)
[![NPM package](https://img.shields.io/npm/v/@electron/notarize)](https://npm.im/@electron/notarize)
## Installation
```bash
# npm
npm install @electron/notarize --save-dev
# yarn
yarn add @electron/notarize --dev
```
## What is app "notarization"?
From Apple's docs in XCode:
> A notarized app is a macOS app that was uploaded to Apple for processing before it was distributed. When you export a notarized app from Xcode, it code signs the app with a Developer ID certificate and staples a ticket from Apple to the app. The ticket confirms that you previously uploaded the app to Apple.
> On macOS 10.14 and later, the user can launch notarized apps when Gatekeeper is enabled. When the user first launches a notarized app, Gatekeeper looks for the app’s ticket online. If the user is offline, Gatekeeper looks for the ticket that was stapled to the app.
Apple has made this a hard requirement as of 10.15 (Catalina).
## Prerequisites
For notarization, you need the following things:
1. Xcode 10 or later installed on your Mac.
2. An [Apple Developer](https://developer.apple.com/) account.
3. [An app-specific password for your ADC account’s Apple ID](https://support.apple.com/HT204397).
4. Your app may need to be signed with `hardened-runtime`, including the following entitlement:
1. `com.apple.security.cs.allow-jit`
If you are using Electron 11 or below, you must add the `com.apple.security.cs.allow-unsigned-executable-memory` entitlement too.
When using version 12+, this entitlement should not be applied as it increases your app's attack surface.
## API
### Method: `notarize(opts): Promise<void>`
* `options` Object
* `tool` String - The notarization tool to use, default is `legacy`. Can be `legacy` or `notarytool`. `notarytool` is substantially (10x) faster.
* `appPath` String - The absolute path to your `.app` file
* There are different options for each tool: Legacy
* `appBundleId` String - The app bundle identifier your Electron app is using. E.g. `com.github.electron`
* `ascProvider` String (optional) - Your [Team Short Name](#notes-on-your-team-short-name).
* There are two authentication methods available: user name with password:
* `appleId` String - The username of your apple developer account
* `appleIdPassword` String - The [app-specific password](https://support.apple.com/HT204397) (not your Apple ID password).
* ... or apiKey with apiIssuer:
* `appleApiKey` String - Required for JWT authentication. See Note on JWT authentication below.
* `appleApiIssuer` String - Issuer ID. Required if `appleApiKey` is specified.
* ... or Notary Tool
* There are three authentication methods available: user name with password:
* `appleId` String - The username of your apple developer account
* `appleIdPassword` String - The [app-specific password](https://support.apple.com/HT204397) (not your Apple ID password).
* `teamId` String - The team ID you want to notarize under.
* ... or apiKey with apiIssuer:
* `appleApiKey` String - Required for JWT authentication. See Note on JWT authentication below.
* `appleApiKeyId` String - Required for JWT authentication. See Note on JWT authentication below.
* `appleApiIssuer` String - Issuer ID. Required if `appleApiKey` is specified.
* ... or keychain with keychainProfile:
* `keychain` String - The name of the keychain or path to the keychain you stored notarization credentials in.
* `keychainProfile` String - The name of the profile you provided when storing notarization credentials.
## Safety when using `appleIdPassword`
1. Never hard code your password into your packaging scripts, use an environment
variable at a minimum.
2. It is possible to provide a keychain reference instead of your actual password (assuming that you have already logged into
the Application Loader from Xcode). For example:
```javascript
const password = `@keychain:"Application Loader: ${appleId}"`;
```
Another option is that you can add a new keychain item using either the Keychain Access app or from the command line using the `security` utility:
```bash
security add-generic-password -a "AC_USERNAME" -w <app_specific_password> -s "AC_PASSWORD"
```
where `AC_USERNAME` should be replaced with your Apple ID, and then in your code you can use:
```javascript
const password = `@keychain:AC_PASSWORD`;
```
## Notes on JWT authentication
You can obtain an API key from [Appstore Connect](https://appstoreconnect.apple.com/access/api). Create a key with _App Manager_ access. Note down the Issuer ID and download the `.p8` file. This file is your API key and comes with the name of `AuthKey_<api_key>.p8`. This is the string you have to supply when calling `notarize`.
Based on the `ApiKey`, `altool` will look in the following places for that file:
* `./private_keys`
* `~/private_keys`
* `~/.private_keys`
* `~/.appstoreconnect/private_keys`
## Notes on your Team Short Name
If you are a member of multiple teams or organizations, you have to tell Apple on behalf of which organization you're uploading. To find your [team's short name](https://forums.developer.apple.com/thread/113798)), you can ask `iTMSTransporter`, which is part of the now deprecated `Application Loader` as well as the newer [`Transporter`](https://apps.apple.com/us/app/transporter/id1450874784?mt=12).
With `Transporter` installed, run:
```sh
/Applications/Transporter.app/Contents/itms/bin/iTMSTransporter -m provider -u APPLE_DEV_ACCOUNT -p APP_PASSWORD
```
Alternatively, with older versions of Xcode, run:
```sh
/Applications/Xcode.app/Contents/Applications/Application Loader.app/Contents/itms/bin/iTMSTransporter -m provider -u APPLE_DEV_ACCOUNT -p APP_PASSWORD
```
## Example Usage
```javascript
import { notarize } from '@electron/notarize';
async function packageTask () {
// Package your app here, and code sign with hardened runtime
await notarize({
appBundleId,
appPath,
appleId,
appleIdPassword,
ascProvider, // This parameter is optional
});
}
```
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