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author | Minteck <contact@minteck.org> | 2021-12-21 16:52:28 +0100 |
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committer | Minteck <contact@minteck.org> | 2021-12-21 16:52:28 +0100 |
commit | 46e43f4bde4a35785b4997b81e86cd19f046b69b (patch) | |
tree | c53c2f826f777f9d6b2d249dab556feb72a6c3a6 /src/node_modules/chance/docs/miscellaneous/dice.md | |
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diff --git a/src/node_modules/chance/docs/miscellaneous/dice.md b/src/node_modules/chance/docs/miscellaneous/dice.md new file mode 100644 index 0000000..f4ebc20 --- /dev/null +++ b/src/node_modules/chance/docs/miscellaneous/dice.md @@ -0,0 +1,29 @@ +# dice + +```js +// usage +chance.d4() +chance.d6() +chance.d8() +chance.d10() +chance.d12() +chance.d20() +chance.d30() +chance.d100() +``` + +<p class="pullquote" data-pullquote='"Any dungeon master worth his weight in geldings goes nowhere without his 20 sided die."' markdown="1"></p> + +Return a value equal to the roll of a die. + +```js +chance.d20(); +=> 13 + +chance.d6(); +=> 4 +``` + +These are just wrappers around natural() but are convenient for use by games. + +They return values between 1 and the number after the `d`, so `chance.d4()` returns 1, 2, 3, or 4, just like a 4 sided die would. |