blob: 6ff6dbfe4dae880f045e82fd064aabc245162e31 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
<p align="center">
<img src="https://user-images.githubusercontent.com/46352972/120899842-f6b9c900-c631-11eb-86ae-ac8134e0a937.png" width="64px" /><br>
<big>ยป<b> Kartik Server </b>ยซ</big>
<br>developed with<br>
<img src="https://user-images.githubusercontent.com/46352972/116787437-47268f80-aaa4-11eb-99c9-a771eb7dadcc.png" width="48px">
</p>
----
A low latency game proxy for Kartik. Note that it is **only** a proxy and does not control any packet sent between clients (e.g. it doesn't check for cheats)
* **Status:** ๐ป Actively maintained
<!-- * **Status:** ๐ Extended maintenance -->
<!-- * **Status:** ๐ด Searching for mainteners -->
<!-- * **Status:** ๐ซ Archived, **DO NOT USE IN PRODUCTION** -->
## Summary
* **Language:** JavaScript
* **Started:** April 2021
* **License:** GNU General Public License 3.0
* **Website:** https://kartik.hopto.org
## Setup
* Clone the repository
* Change the `ServerPort` in **index.js**
* Start it: `node index.js`
* In your copy of the Kartik game, put your connection settings to `/online/server.json`
## Issues
Issues are reported using GitHub issues.
|