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-<p align="center">
- <img src="https://user-images.githubusercontent.com/46352972/120899842-f6b9c900-c631-11eb-86ae-ac8134e0a937.png" width="64px" /><br>
- <big>ยป<b> Kartik Server </b>ยซ</big>
- <br>developed with<br>
- <img src="https://user-images.githubusercontent.com/46352972/116787437-47268f80-aaa4-11eb-99c9-a771eb7dadcc.png" width="48px">
-</p>
-
-----
-
-A low latency game proxy for Kartik. Note that it is **only** a proxy and does not control any packet sent between clients (e.g. it doesn't check for cheats)
-
-* **Status:** ๐Ÿ’ป Actively maintained
-<!-- * **Status:** ๐Ÿ•‘ Extended maintenance -->
-<!-- * **Status:** ๐Ÿ”ด Searching for mainteners -->
-<!-- * **Status:** ๐Ÿšซ Archived, **DO NOT USE IN PRODUCTION** -->
-
-## Summary
-* **Language:** JavaScript
-* **Started:** April 2021
-* **License:** GNU General Public License 3.0
-* **Website:** https://kartik.hopto.org
-
-## Setup
-* Clone the repository
-* Change the `ServerPort` in **index.js**
-* Start it: `node index.js`
-* In your copy of the Kartik game, put your connection settings to `/online/server.json`
-
-## Issues
-Issues are reported using GitHub issues.