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diff --git a/README.md b/README.md deleted file mode 100644 index 6ff6dbf..0000000 --- a/README.md +++ /dev/null @@ -1,30 +0,0 @@ -<p align="center"> - <img src="https://user-images.githubusercontent.com/46352972/120899842-f6b9c900-c631-11eb-86ae-ac8134e0a937.png" width="64px" /><br> - <big>ยป<b> Kartik Server </b>ยซ</big> - <br>developed with<br> - <img src="https://user-images.githubusercontent.com/46352972/116787437-47268f80-aaa4-11eb-99c9-a771eb7dadcc.png" width="48px"> -</p> - ----- - -A low latency game proxy for Kartik. Note that it is **only** a proxy and does not control any packet sent between clients (e.g. it doesn't check for cheats) - -* **Status:** ๐ป Actively maintained -<!-- * **Status:** ๐ Extended maintenance --> -<!-- * **Status:** ๐ด Searching for mainteners --> -<!-- * **Status:** ๐ซ Archived, **DO NOT USE IN PRODUCTION** --> - -## Summary -* **Language:** JavaScript -* **Started:** April 2021 -* **License:** GNU General Public License 3.0 -* **Website:** https://kartik.hopto.org - -## Setup -* Clone the repository -* Change the `ServerPort` in **index.js** -* Start it: `node index.js` -* In your copy of the Kartik game, put your connection settings to `/online/server.json` - -## Issues -Issues are reported using GitHub issues. |