diff options
Diffstat (limited to 'node_modules/readable-stream/lib')
15 files changed, 3019 insertions, 0 deletions
diff --git a/node_modules/readable-stream/lib/_stream_duplex.js b/node_modules/readable-stream/lib/_stream_duplex.js new file mode 100644 index 0000000..6752519 --- /dev/null +++ b/node_modules/readable-stream/lib/_stream_duplex.js @@ -0,0 +1,139 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. +'use strict'; +/*<replacement>*/ + +var objectKeys = Object.keys || function (obj) { + var keys = []; + + for (var key in obj) { + keys.push(key); + } + + return keys; +}; +/*</replacement>*/ + + +module.exports = Duplex; + +var Readable = require('./_stream_readable'); + +var Writable = require('./_stream_writable'); + +require('inherits')(Duplex, Readable); + +{ + // Allow the keys array to be GC'ed. + var keys = objectKeys(Writable.prototype); + + for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; + } +} + +function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + Readable.call(this, options); + Writable.call(this, options); + this.allowHalfOpen = true; + + if (options) { + if (options.readable === false) this.readable = false; + if (options.writable === false) this.writable = false; + + if (options.allowHalfOpen === false) { + this.allowHalfOpen = false; + this.once('end', onend); + } + } +} + +Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._writableState.highWaterMark; + } +}); +Object.defineProperty(Duplex.prototype, 'writableBuffer', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._writableState && this._writableState.getBuffer(); + } +}); +Object.defineProperty(Duplex.prototype, 'writableLength', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._writableState.length; + } +}); // the no-half-open enforcer + +function onend() { + // If the writable side ended, then we're ok. + if (this._writableState.ended) return; // no more data can be written. + // But allow more writes to happen in this tick. + + process.nextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} + +Object.defineProperty(Duplex.prototype, 'destroyed', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + if (this._readableState === undefined || this._writableState === undefined) { + return false; + } + + return this._readableState.destroyed && this._writableState.destroyed; + }, + set: function set(value) { + // we ignore the value if the stream + // has not been initialized yet + if (this._readableState === undefined || this._writableState === undefined) { + return; + } // backward compatibility, the user is explicitly + // managing destroyed + + + this._readableState.destroyed = value; + this._writableState.destroyed = value; + } +});
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/_stream_passthrough.js b/node_modules/readable-stream/lib/_stream_passthrough.js new file mode 100644 index 0000000..32e7414 --- /dev/null +++ b/node_modules/readable-stream/lib/_stream_passthrough.js @@ -0,0 +1,39 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. +'use strict'; + +module.exports = PassThrough; + +var Transform = require('./_stream_transform'); + +require('inherits')(PassThrough, Transform); + +function PassThrough(options) { + if (!(this instanceof PassThrough)) return new PassThrough(options); + Transform.call(this, options); +} + +PassThrough.prototype._transform = function (chunk, encoding, cb) { + cb(null, chunk); +};
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/_stream_readable.js b/node_modules/readable-stream/lib/_stream_readable.js new file mode 100644 index 0000000..192d451 --- /dev/null +++ b/node_modules/readable-stream/lib/_stream_readable.js @@ -0,0 +1,1124 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. +'use strict'; + +module.exports = Readable; +/*<replacement>*/ + +var Duplex; +/*</replacement>*/ + +Readable.ReadableState = ReadableState; +/*<replacement>*/ + +var EE = require('events').EventEmitter; + +var EElistenerCount = function EElistenerCount(emitter, type) { + return emitter.listeners(type).length; +}; +/*</replacement>*/ + +/*<replacement>*/ + + +var Stream = require('./internal/streams/stream'); +/*</replacement>*/ + + +var Buffer = require('buffer').Buffer; + +var OurUint8Array = global.Uint8Array || function () {}; + +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} + +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} +/*<replacement>*/ + + +var debugUtil = require('util'); + +var debug; + +if (debugUtil && debugUtil.debuglog) { + debug = debugUtil.debuglog('stream'); +} else { + debug = function debug() {}; +} +/*</replacement>*/ + + +var BufferList = require('./internal/streams/buffer_list'); + +var destroyImpl = require('./internal/streams/destroy'); + +var _require = require('./internal/streams/state'), + getHighWaterMark = _require.getHighWaterMark; + +var _require$codes = require('../errors').codes, + ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE, + ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF, + ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, + ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance. + + +var StringDecoder; +var createReadableStreamAsyncIterator; +var from; + +require('inherits')(Readable, Stream); + +var errorOrDestroy = destroyImpl.errorOrDestroy; +var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; +} + +function ReadableState(options, stream, isDuplex) { + Duplex = Duplex || require('./_stream_duplex'); + options = options || {}; // Duplex streams are both readable and writable, but share + // the same options object. + // However, some cases require setting options to different + // values for the readable and the writable sides of the duplex stream. + // These options can be provided separately as readableXXX and writableXXX. + + if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + + this.objectMode = !!options.objectMode; + if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + + this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted + // immediately, or on a later tick. We set this to true at first, because + // any actions that shouldn't happen until "later" should generally also + // not happen before the first read call. + + this.sync = true; // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + this.paused = true; // Should close be emitted on destroy. Defaults to true. + + this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish') + + this.autoDestroy = !!options.autoDestroy; // has it been destroyed + + this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + + this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s + + this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled + + this.readingMore = false; + this.decoder = null; + this.encoding = null; + + if (options.encoding) { + if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + Duplex = Duplex || require('./_stream_duplex'); + if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside + // the ReadableState constructor, at least with V8 6.5 + + var isDuplex = this instanceof Duplex; + this._readableState = new ReadableState(options, this, isDuplex); // legacy + + this.readable = true; + + if (options) { + if (typeof options.read === 'function') this._read = options.read; + if (typeof options.destroy === 'function') this._destroy = options.destroy; + } + + Stream.call(this); +} + +Object.defineProperty(Readable.prototype, 'destroyed', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + if (this._readableState === undefined) { + return false; + } + + return this._readableState.destroyed; + }, + set: function set(value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._readableState) { + return; + } // backward compatibility, the user is explicitly + // managing destroyed + + + this._readableState.destroyed = value; + } +}); +Readable.prototype.destroy = destroyImpl.destroy; +Readable.prototype._undestroy = destroyImpl.undestroy; + +Readable.prototype._destroy = function (err, cb) { + cb(err); +}; // Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. + + +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; + var skipChunkCheck; + + if (!state.objectMode) { + if (typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + + if (encoding !== state.encoding) { + chunk = Buffer.from(chunk, encoding); + encoding = ''; + } + + skipChunkCheck = true; + } + } else { + skipChunkCheck = true; + } + + return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); +}; // Unshift should *always* be something directly out of read() + + +Readable.prototype.unshift = function (chunk) { + return readableAddChunk(this, chunk, null, true, false); +}; + +function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { + debug('readableAddChunk', chunk); + var state = stream._readableState; + + if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else { + var er; + if (!skipChunkCheck) er = chunkInvalid(state, chunk); + + if (er) { + errorOrDestroy(stream, er); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (addToFront) { + if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true); + } else if (state.ended) { + errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF()); + } else if (state.destroyed) { + return false; + } else { + state.reading = false; + + if (state.decoder && !encoding) { + chunk = state.decoder.write(chunk); + if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); + } else { + addChunk(stream, state, chunk, false); + } + } + } else if (!addToFront) { + state.reading = false; + maybeReadMore(stream, state); + } + } // We can push more data if we are below the highWaterMark. + // Also, if we have no data yet, we can stand some more bytes. + // This is to work around cases where hwm=0, such as the repl. + + + return !state.ended && (state.length < state.highWaterMark || state.length === 0); +} + +function addChunk(stream, state, chunk, addToFront) { + if (state.flowing && state.length === 0 && !state.sync) { + state.awaitDrain = 0; + stream.emit('data', chunk); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + if (state.needReadable) emitReadable(stream); + } + + maybeReadMore(stream, state); +} + +function chunkInvalid(state, chunk) { + var er; + + if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk); + } + + return er; +} + +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; // backwards compatibility. + + +Readable.prototype.setEncoding = function (enc) { + if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; + var decoder = new StringDecoder(enc); + this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8 + + this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers: + + var p = this._readableState.buffer.head; + var content = ''; + + while (p !== null) { + content += decoder.write(p.data); + p = p.next; + } + + this._readableState.buffer.clear(); + + if (content !== '') this._readableState.buffer.push(content); + this._readableState.length = content.length; + return this; +}; // Don't raise the hwm > 1GB + + +var MAX_HWM = 0x40000000; + +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE. + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + + return n; +} // This function is designed to be inlinable, so please take care when making +// changes to the function body. + + +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } // If we're asking for more than the current hwm, then raise the hwm. + + + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; // Don't have enough + + if (!state.ended) { + state.needReadable = true; + return 0; + } + + return state.length; +} // you can override either this method, or the async _read(n) below. + + +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + + if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. + + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; + } // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + // if we need a readable event, then we need to do some reading. + + + var doRead = state.needReadable; + debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some + + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + + + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; // if the length is currently zero, then we *need* a readable event. + + if (state.length === 0) state.needReadable = true; // call internal read method + + this._read(state.highWaterMark); + + state.sync = false; // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + + if (!state.reading) n = howMuchToRead(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; + + if (ret === null) { + state.needReadable = state.length <= state.highWaterMark; + n = 0; + } else { + state.length -= n; + state.awaitDrain = 0; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. + + if (nOrig !== n && state.ended) endReadable(this); + } + + if (ret !== null) this.emit('data', ret); + return ret; +}; + +function onEofChunk(stream, state) { + debug('onEofChunk'); + if (state.ended) return; + + if (state.decoder) { + var chunk = state.decoder.end(); + + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + + state.ended = true; + + if (state.sync) { + // if we are sync, wait until next tick to emit the data. + // Otherwise we risk emitting data in the flow() + // the readable code triggers during a read() call + emitReadable(stream); + } else { + // emit 'readable' now to make sure it gets picked up. + state.needReadable = false; + + if (!state.emittedReadable) { + state.emittedReadable = true; + emitReadable_(stream); + } + } +} // Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. + + +function emitReadable(stream) { + var state = stream._readableState; + debug('emitReadable', state.needReadable, state.emittedReadable); + state.needReadable = false; + + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + process.nextTick(emitReadable_, stream); + } +} + +function emitReadable_(stream) { + var state = stream._readableState; + debug('emitReadable_', state.destroyed, state.length, state.ended); + + if (!state.destroyed && (state.length || state.ended)) { + stream.emit('readable'); + state.emittedReadable = false; + } // The stream needs another readable event if + // 1. It is not flowing, as the flow mechanism will take + // care of it. + // 2. It is not ended. + // 3. It is below the highWaterMark, so we can schedule + // another readable later. + + + state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark; + flow(stream); +} // at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. + + +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + process.nextTick(maybeReadMore_, stream, state); + } +} + +function maybeReadMore_(stream, state) { + // Attempt to read more data if we should. + // + // The conditions for reading more data are (one of): + // - Not enough data buffered (state.length < state.highWaterMark). The loop + // is responsible for filling the buffer with enough data if such data + // is available. If highWaterMark is 0 and we are not in the flowing mode + // we should _not_ attempt to buffer any extra data. We'll get more data + // when the stream consumer calls read() instead. + // - No data in the buffer, and the stream is in flowing mode. In this mode + // the loop below is responsible for ensuring read() is called. Failing to + // call read here would abort the flow and there's no other mechanism for + // continuing the flow if the stream consumer has just subscribed to the + // 'data' event. + // + // In addition to the above conditions to keep reading data, the following + // conditions prevent the data from being read: + // - The stream has ended (state.ended). + // - There is already a pending 'read' operation (state.reading). This is a + // case where the the stream has called the implementation defined _read() + // method, but they are processing the call asynchronously and have _not_ + // called push() with new data. In this case we skip performing more + // read()s. The execution ends in this method again after the _read() ends + // up calling push() with more data. + while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) { + var len = state.length; + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) // didn't get any data, stop spinning. + break; + } + + state.readingMore = false; +} // abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. + + +Readable.prototype._read = function (n) { + errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()')); +}; + +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + + case 1: + state.pipes = [state.pipes, dest]; + break; + + default: + state.pipes.push(dest); + break; + } + + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; + var endFn = doEnd ? onend : unpipe; + if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn); + dest.on('unpipe', onunpipe); + + function onunpipe(readable, unpipeInfo) { + debug('onunpipe'); + + if (readable === src) { + if (unpipeInfo && unpipeInfo.hasUnpiped === false) { + unpipeInfo.hasUnpiped = true; + cleanup(); + } + } + } + + function onend() { + debug('onend'); + dest.end(); + } // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + + + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + var cleanedUp = false; + + function cleanup() { + debug('cleanup'); // cleanup event handlers once the pipe is broken + + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', unpipe); + src.removeListener('data', ondata); + cleanedUp = true; // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + src.on('data', ondata); + + function ondata(chunk) { + debug('ondata'); + var ret = dest.write(chunk); + debug('dest.write', ret); + + if (ret === false) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', state.awaitDrain); + state.awaitDrain++; + } + + src.pause(); + } + } // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + + + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er); + } // Make sure our error handler is attached before userland ones. + + + prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once. + + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + + dest.once('close', onclose); + + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } // tell the dest that it's being piped to + + + dest.emit('pipe', src); // start the flow if it hasn't been started already. + + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function pipeOnDrainFunctionResult() { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; +} + +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; + var unpipeInfo = { + hasUnpiped: false + }; // if we're not piping anywhere, then do nothing. + + if (state.pipesCount === 0) return this; // just one destination. most common case. + + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + if (!dest) dest = state.pipes; // got a match. + + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this, unpipeInfo); + return this; + } // slow case. multiple pipe destinations. + + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this, { + hasUnpiped: false + }); + } + + return this; + } // try to find the right one. + + + var index = indexOf(state.pipes, dest); + if (index === -1) return this; + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + dest.emit('unpipe', this, unpipeInfo); + return this; +}; // set up data events if they are asked for +// Ensure readable listeners eventually get something + + +Readable.prototype.on = function (ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + var state = this._readableState; + + if (ev === 'data') { + // update readableListening so that resume() may be a no-op + // a few lines down. This is needed to support once('readable'). + state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused + + if (state.flowing !== false) this.resume(); + } else if (ev === 'readable') { + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.flowing = false; + state.emittedReadable = false; + debug('on readable', state.length, state.reading); + + if (state.length) { + emitReadable(this); + } else if (!state.reading) { + process.nextTick(nReadingNextTick, this); + } + } + } + + return res; +}; + +Readable.prototype.addListener = Readable.prototype.on; + +Readable.prototype.removeListener = function (ev, fn) { + var res = Stream.prototype.removeListener.call(this, ev, fn); + + if (ev === 'readable') { + // We need to check if there is someone still listening to + // readable and reset the state. However this needs to happen + // after readable has been emitted but before I/O (nextTick) to + // support once('readable', fn) cycles. This means that calling + // resume within the same tick will have no + // effect. + process.nextTick(updateReadableListening, this); + } + + return res; +}; + +Readable.prototype.removeAllListeners = function (ev) { + var res = Stream.prototype.removeAllListeners.apply(this, arguments); + + if (ev === 'readable' || ev === undefined) { + // We need to check if there is someone still listening to + // readable and reset the state. However this needs to happen + // after readable has been emitted but before I/O (nextTick) to + // support once('readable', fn) cycles. This means that calling + // resume within the same tick will have no + // effect. + process.nextTick(updateReadableListening, this); + } + + return res; +}; + +function updateReadableListening(self) { + var state = self._readableState; + state.readableListening = self.listenerCount('readable') > 0; + + if (state.resumeScheduled && !state.paused) { + // flowing needs to be set to true now, otherwise + // the upcoming resume will not flow. + state.flowing = true; // crude way to check if we should resume + } else if (self.listenerCount('data') > 0) { + self.resume(); + } +} + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); +} // pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. + + +Readable.prototype.resume = function () { + var state = this._readableState; + + if (!state.flowing) { + debug('resume'); // we flow only if there is no one listening + // for readable, but we still have to call + // resume() + + state.flowing = !state.readableListening; + resume(this, state); + } + + state.paused = false; + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + process.nextTick(resume_, stream, state); + } +} + +function resume_(stream, state) { + debug('resume', state.reading); + + if (!state.reading) { + stream.read(0); + } + + state.resumeScheduled = false; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + + if (this._readableState.flowing !== false) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + + this._readableState.paused = true; + return this; +}; + +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + + while (state.flowing && stream.read() !== null) { + ; + } +} // wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. + + +Readable.prototype.wrap = function (stream) { + var _this = this; + + var state = this._readableState; + var paused = false; + stream.on('end', function () { + debug('wrapped end'); + + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) _this.push(chunk); + } + + _this.push(null); + }); + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode + + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = _this.push(chunk); + + if (!ret) { + paused = true; + stream.pause(); + } + }); // proxy all the other methods. + // important when wrapping filters and duplexes. + + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function methodWrap(method) { + return function methodWrapReturnFunction() { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } // proxy certain important events. + + + for (var n = 0; n < kProxyEvents.length; n++) { + stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); + } // when we try to consume some more bytes, simply unpause the + // underlying stream. + + + this._read = function (n) { + debug('wrapped _read', n); + + if (paused) { + paused = false; + stream.resume(); + } + }; + + return this; +}; + +if (typeof Symbol === 'function') { + Readable.prototype[Symbol.asyncIterator] = function () { + if (createReadableStreamAsyncIterator === undefined) { + createReadableStreamAsyncIterator = require('./internal/streams/async_iterator'); + } + + return createReadableStreamAsyncIterator(this); + }; +} + +Object.defineProperty(Readable.prototype, 'readableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._readableState.highWaterMark; + } +}); +Object.defineProperty(Readable.prototype, 'readableBuffer', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._readableState && this._readableState.buffer; + } +}); +Object.defineProperty(Readable.prototype, 'readableFlowing', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._readableState.flowing; + }, + set: function set(state) { + if (this._readableState) { + this._readableState.flowing = state; + } + } +}); // exposed for testing purposes only. + +Readable._fromList = fromList; +Object.defineProperty(Readable.prototype, 'readableLength', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._readableState.length; + } +}); // Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. + +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = state.buffer.consume(n, state.decoder); + } + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + debug('endReadable', state.endEmitted); + + if (!state.endEmitted) { + state.ended = true; + process.nextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift. + + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + + if (state.autoDestroy) { + // In case of duplex streams we need a way to detect + // if the writable side is ready for autoDestroy as well + var wState = stream._writableState; + + if (!wState || wState.autoDestroy && wState.finished) { + stream.destroy(); + } + } + } +} + +if (typeof Symbol === 'function') { + Readable.from = function (iterable, opts) { + if (from === undefined) { + from = require('./internal/streams/from'); + } + + return from(Readable, iterable, opts); + }; +} + +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + + return -1; +}
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/_stream_transform.js b/node_modules/readable-stream/lib/_stream_transform.js new file mode 100644 index 0000000..41a738c --- /dev/null +++ b/node_modules/readable-stream/lib/_stream_transform.js @@ -0,0 +1,201 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. +'use strict'; + +module.exports = Transform; + +var _require$codes = require('../errors').codes, + ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, + ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK, + ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING, + ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0; + +var Duplex = require('./_stream_duplex'); + +require('inherits')(Transform, Duplex); + +function afterTransform(er, data) { + var ts = this._transformState; + ts.transforming = false; + var cb = ts.writecb; + + if (cb === null) { + return this.emit('error', new ERR_MULTIPLE_CALLBACK()); + } + + ts.writechunk = null; + ts.writecb = null; + if (data != null) // single equals check for both `null` and `undefined` + this.push(data); + cb(er); + var rs = this._readableState; + rs.reading = false; + + if (rs.needReadable || rs.length < rs.highWaterMark) { + this._read(rs.highWaterMark); + } +} + +function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); + Duplex.call(this, options); + this._transformState = { + afterTransform: afterTransform.bind(this), + needTransform: false, + transforming: false, + writecb: null, + writechunk: null, + writeencoding: null + }; // start out asking for a readable event once data is transformed. + + this._readableState.needReadable = true; // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + if (typeof options.flush === 'function') this._flush = options.flush; + } // When the writable side finishes, then flush out anything remaining. + + + this.on('prefinish', prefinish); +} + +function prefinish() { + var _this = this; + + if (typeof this._flush === 'function' && !this._readableState.destroyed) { + this._flush(function (er, data) { + done(_this, er, data); + }); + } else { + done(this, null, null); + } +} + +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; // This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. + + +Transform.prototype._transform = function (chunk, encoding, cb) { + cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()')); +}; + +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; // Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. + + +Transform.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && !ts.transforming) { + ts.transforming = true; + + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +Transform.prototype._destroy = function (err, cb) { + Duplex.prototype._destroy.call(this, err, function (err2) { + cb(err2); + }); +}; + +function done(stream, er, data) { + if (er) return stream.emit('error', er); + if (data != null) // single equals check for both `null` and `undefined` + stream.push(data); // TODO(BridgeAR): Write a test for these two error cases + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + + if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0(); + if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING(); + return stream.push(null); +}
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/_stream_writable.js b/node_modules/readable-stream/lib/_stream_writable.js new file mode 100644 index 0000000..a2634d7 --- /dev/null +++ b/node_modules/readable-stream/lib/_stream_writable.js @@ -0,0 +1,697 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. +// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. +'use strict'; + +module.exports = Writable; +/* <replacement> */ + +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; +} // It seems a linked list but it is not +// there will be only 2 of these for each stream + + +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + + this.finish = function () { + onCorkedFinish(_this, state); + }; +} +/* </replacement> */ + +/*<replacement>*/ + + +var Duplex; +/*</replacement>*/ + +Writable.WritableState = WritableState; +/*<replacement>*/ + +var internalUtil = { + deprecate: require('util-deprecate') +}; +/*</replacement>*/ + +/*<replacement>*/ + +var Stream = require('./internal/streams/stream'); +/*</replacement>*/ + + +var Buffer = require('buffer').Buffer; + +var OurUint8Array = global.Uint8Array || function () {}; + +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} + +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} + +var destroyImpl = require('./internal/streams/destroy'); + +var _require = require('./internal/streams/state'), + getHighWaterMark = _require.getHighWaterMark; + +var _require$codes = require('../errors').codes, + ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE, + ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, + ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK, + ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE, + ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED, + ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES, + ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END, + ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING; + +var errorOrDestroy = destroyImpl.errorOrDestroy; + +require('inherits')(Writable, Stream); + +function nop() {} + +function WritableState(options, stream, isDuplex) { + Duplex = Duplex || require('./_stream_duplex'); + options = options || {}; // Duplex streams are both readable and writable, but share + // the same options object. + // However, some cases require setting options to different + // values for the readable and the writable sides of the duplex stream, + // e.g. options.readableObjectMode vs. options.writableObjectMode, etc. + + if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream + // contains buffers or objects. + + this.objectMode = !!options.objectMode; + if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + + this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called + + this.finalCalled = false; // drain event flag. + + this.needDrain = false; // at the start of calling end() + + this.ending = false; // when end() has been called, and returned + + this.ended = false; // when 'finish' is emitted + + this.finished = false; // has it been destroyed + + this.destroyed = false; // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + + this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + + this.length = 0; // a flag to see when we're in the middle of a write. + + this.writing = false; // when true all writes will be buffered until .uncork() call + + this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + + this.sync = true; // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + + this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) + + this.onwrite = function (er) { + onwrite(stream, er); + }; // the callback that the user supplies to write(chunk,encoding,cb) + + + this.writecb = null; // the amount that is being written when _write is called. + + this.writelen = 0; + this.bufferedRequest = null; + this.lastBufferedRequest = null; // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + + this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + + this.prefinished = false; // True if the error was already emitted and should not be thrown again + + this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true. + + this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end') + + this.autoDestroy = !!options.autoDestroy; // count buffered requests + + this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + + while (current) { + out.push(current); + current = current.next; + } + + return out; +}; + +(function () { + try { + Object.defineProperty(WritableState.prototype, 'buffer', { + get: internalUtil.deprecate(function writableStateBufferGetter() { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') + }); + } catch (_) {} +})(); // Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. + + +var realHasInstance; + +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable, Symbol.hasInstance, { + value: function value(object) { + if (realHasInstance.call(this, object)) return true; + if (this !== Writable) return false; + return object && object._writableState instanceof WritableState; + } + }); +} else { + realHasInstance = function realHasInstance(object) { + return object instanceof this; + }; +} + +function Writable(options) { + Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + // Checking for a Stream.Duplex instance is faster here instead of inside + // the WritableState constructor, at least with V8 6.5 + + var isDuplex = this instanceof Duplex; + if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options); + this._writableState = new WritableState(options, this, isDuplex); // legacy. + + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + if (typeof options.writev === 'function') this._writev = options.writev; + if (typeof options.destroy === 'function') this._destroy = options.destroy; + if (typeof options.final === 'function') this._final = options.final; + } + + Stream.call(this); +} // Otherwise people can pipe Writable streams, which is just wrong. + + +Writable.prototype.pipe = function () { + errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE()); +}; + +function writeAfterEnd(stream, cb) { + var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb + + errorOrDestroy(stream, er); + process.nextTick(cb, er); +} // Checks that a user-supplied chunk is valid, especially for the particular +// mode the stream is in. Currently this means that `null` is never accepted +// and undefined/non-string values are only allowed in object mode. + + +function validChunk(stream, state, chunk, cb) { + var er; + + if (chunk === null) { + er = new ERR_STREAM_NULL_VALUES(); + } else if (typeof chunk !== 'string' && !state.objectMode) { + er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk); + } + + if (er) { + errorOrDestroy(stream, er); + process.nextTick(cb, er); + return false; + } + + return true; +} + +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + var isBuf = !state.objectMode && _isUint8Array(chunk); + + if (isBuf && !Buffer.isBuffer(chunk)) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + if (typeof cb !== 'function') cb = nop; + if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); + } + return ret; +}; + +Writable.prototype.cork = function () { + this._writableState.corked++; +}; + +Writable.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + } +}; + +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +Object.defineProperty(Writable.prototype, 'writableBuffer', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._writableState && this._writableState.getBuffer(); + } +}); + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = Buffer.from(chunk, encoding); + } + + return chunk; +} + +Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._writableState.highWaterMark; + } +}); // if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. + +function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { + if (!isBuf) { + var newChunk = decodeChunk(state, chunk, encoding); + + if (chunk !== newChunk) { + isBuf = true; + encoding = 'buffer'; + chunk = newChunk; + } + } + + var len = state.objectMode ? 1 : chunk.length; + state.length += len; + var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. + + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = { + chunk: chunk, + encoding: encoding, + isBuf: isBuf, + callback: cb, + next: null + }; + + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + + if (sync) { + // defer the callback if we are being called synchronously + // to avoid piling up things on the stack + process.nextTick(cb, er); // this can emit finish, and it will always happen + // after error + + process.nextTick(finishMaybe, stream, state); + stream._writableState.errorEmitted = true; + errorOrDestroy(stream, er); + } else { + // the caller expect this to happen before if + // it is async + cb(er); + stream._writableState.errorEmitted = true; + errorOrDestroy(stream, er); // this can emit finish, but finish must + // always follow error + + finishMaybe(stream, state); + } +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK(); + onwriteStateUpdate(state); + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state) || stream.destroyed; + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } + + if (sync) { + process.nextTick(afterWrite, stream, state, finished, cb); + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} // Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. + + +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} // if there's something in the buffer waiting, then process it + + +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + var count = 0; + var allBuffers = true; + + while (entry) { + buffer[count] = entry; + if (!entry.isBuf) allBuffers = false; + entry = entry.next; + count += 1; + } + + buffer.allBuffers = allBuffers; + doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + + state.pendingcb++; + state.lastBufferedRequest = null; + + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + + state.bufferedRequestCount = 0; + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()')); +}; + +Writable.prototype._writev = null; + +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks + + if (state.corked) { + state.corked = 1; + this.uncork(); + } // ignore unnecessary end() calls. + + + if (!state.ending) endWritable(this, state, cb); + return this; +}; + +Object.defineProperty(Writable.prototype, 'writableLength', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + return this._writableState.length; + } +}); + +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} + +function callFinal(stream, state) { + stream._final(function (err) { + state.pendingcb--; + + if (err) { + errorOrDestroy(stream, err); + } + + state.prefinished = true; + stream.emit('prefinish'); + finishMaybe(stream, state); + }); +} + +function prefinish(stream, state) { + if (!state.prefinished && !state.finalCalled) { + if (typeof stream._final === 'function' && !state.destroyed) { + state.pendingcb++; + state.finalCalled = true; + process.nextTick(callFinal, stream, state); + } else { + state.prefinished = true; + stream.emit('prefinish'); + } + } +} + +function finishMaybe(stream, state) { + var need = needFinish(state); + + if (need) { + prefinish(stream, state); + + if (state.pendingcb === 0) { + state.finished = true; + stream.emit('finish'); + + if (state.autoDestroy) { + // In case of duplex streams we need a way to detect + // if the readable side is ready for autoDestroy as well + var rState = stream._readableState; + + if (!rState || rState.autoDestroy && rState.endEmitted) { + stream.destroy(); + } + } + } + } + + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + + if (cb) { + if (state.finished) process.nextTick(cb);else stream.once('finish', cb); + } + + state.ended = true; + stream.writable = false; +} + +function onCorkedFinish(corkReq, state, err) { + var entry = corkReq.entry; + corkReq.entry = null; + + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } // reuse the free corkReq. + + + state.corkedRequestsFree.next = corkReq; +} + +Object.defineProperty(Writable.prototype, 'destroyed', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function get() { + if (this._writableState === undefined) { + return false; + } + + return this._writableState.destroyed; + }, + set: function set(value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._writableState) { + return; + } // backward compatibility, the user is explicitly + // managing destroyed + + + this._writableState.destroyed = value; + } +}); +Writable.prototype.destroy = destroyImpl.destroy; +Writable.prototype._undestroy = destroyImpl.undestroy; + +Writable.prototype._destroy = function (err, cb) { + cb(err); +};
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/internal/streams/async_iterator.js b/node_modules/readable-stream/lib/internal/streams/async_iterator.js new file mode 100644 index 0000000..9fb615a --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/async_iterator.js @@ -0,0 +1,207 @@ +'use strict'; + +var _Object$setPrototypeO; + +function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } + +var finished = require('./end-of-stream'); + +var kLastResolve = Symbol('lastResolve'); +var kLastReject = Symbol('lastReject'); +var kError = Symbol('error'); +var kEnded = Symbol('ended'); +var kLastPromise = Symbol('lastPromise'); +var kHandlePromise = Symbol('handlePromise'); +var kStream = Symbol('stream'); + +function createIterResult(value, done) { + return { + value: value, + done: done + }; +} + +function readAndResolve(iter) { + var resolve = iter[kLastResolve]; + + if (resolve !== null) { + var data = iter[kStream].read(); // we defer if data is null + // we can be expecting either 'end' or + // 'error' + + if (data !== null) { + iter[kLastPromise] = null; + iter[kLastResolve] = null; + iter[kLastReject] = null; + resolve(createIterResult(data, false)); + } + } +} + +function onReadable(iter) { + // we wait for the next tick, because it might + // emit an error with process.nextTick + process.nextTick(readAndResolve, iter); +} + +function wrapForNext(lastPromise, iter) { + return function (resolve, reject) { + lastPromise.then(function () { + if (iter[kEnded]) { + resolve(createIterResult(undefined, true)); + return; + } + + iter[kHandlePromise](resolve, reject); + }, reject); + }; +} + +var AsyncIteratorPrototype = Object.getPrototypeOf(function () {}); +var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = { + get stream() { + return this[kStream]; + }, + + next: function next() { + var _this = this; + + // if we have detected an error in the meanwhile + // reject straight away + var error = this[kError]; + + if (error !== null) { + return Promise.reject(error); + } + + if (this[kEnded]) { + return Promise.resolve(createIterResult(undefined, true)); + } + + if (this[kStream].destroyed) { + // We need to defer via nextTick because if .destroy(err) is + // called, the error will be emitted via nextTick, and + // we cannot guarantee that there is no error lingering around + // waiting to be emitted. + return new Promise(function (resolve, reject) { + process.nextTick(function () { + if (_this[kError]) { + reject(_this[kError]); + } else { + resolve(createIterResult(undefined, true)); + } + }); + }); + } // if we have multiple next() calls + // we will wait for the previous Promise to finish + // this logic is optimized to support for await loops, + // where next() is only called once at a time + + + var lastPromise = this[kLastPromise]; + var promise; + + if (lastPromise) { + promise = new Promise(wrapForNext(lastPromise, this)); + } else { + // fast path needed to support multiple this.push() + // without triggering the next() queue + var data = this[kStream].read(); + + if (data !== null) { + return Promise.resolve(createIterResult(data, false)); + } + + promise = new Promise(this[kHandlePromise]); + } + + this[kLastPromise] = promise; + return promise; + } +}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () { + return this; +}), _defineProperty(_Object$setPrototypeO, "return", function _return() { + var _this2 = this; + + // destroy(err, cb) is a private API + // we can guarantee we have that here, because we control the + // Readable class this is attached to + return new Promise(function (resolve, reject) { + _this2[kStream].destroy(null, function (err) { + if (err) { + reject(err); + return; + } + + resolve(createIterResult(undefined, true)); + }); + }); +}), _Object$setPrototypeO), AsyncIteratorPrototype); + +var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) { + var _Object$create; + + var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, { + value: stream, + writable: true + }), _defineProperty(_Object$create, kLastResolve, { + value: null, + writable: true + }), _defineProperty(_Object$create, kLastReject, { + value: null, + writable: true + }), _defineProperty(_Object$create, kError, { + value: null, + writable: true + }), _defineProperty(_Object$create, kEnded, { + value: stream._readableState.endEmitted, + writable: true + }), _defineProperty(_Object$create, kHandlePromise, { + value: function value(resolve, reject) { + var data = iterator[kStream].read(); + + if (data) { + iterator[kLastPromise] = null; + iterator[kLastResolve] = null; + iterator[kLastReject] = null; + resolve(createIterResult(data, false)); + } else { + iterator[kLastResolve] = resolve; + iterator[kLastReject] = reject; + } + }, + writable: true + }), _Object$create)); + iterator[kLastPromise] = null; + finished(stream, function (err) { + if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') { + var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise + // returned by next() and store the error + + if (reject !== null) { + iterator[kLastPromise] = null; + iterator[kLastResolve] = null; + iterator[kLastReject] = null; + reject(err); + } + + iterator[kError] = err; + return; + } + + var resolve = iterator[kLastResolve]; + + if (resolve !== null) { + iterator[kLastPromise] = null; + iterator[kLastResolve] = null; + iterator[kLastReject] = null; + resolve(createIterResult(undefined, true)); + } + + iterator[kEnded] = true; + }); + stream.on('readable', onReadable.bind(null, iterator)); + return iterator; +}; + +module.exports = createReadableStreamAsyncIterator;
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/internal/streams/buffer_list.js b/node_modules/readable-stream/lib/internal/streams/buffer_list.js new file mode 100644 index 0000000..cdea425 --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/buffer_list.js @@ -0,0 +1,210 @@ +'use strict'; + +function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; } + +function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } + +function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } + +function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } + +var _require = require('buffer'), + Buffer = _require.Buffer; + +var _require2 = require('util'), + inspect = _require2.inspect; + +var custom = inspect && inspect.custom || 'inspect'; + +function copyBuffer(src, target, offset) { + Buffer.prototype.copy.call(src, target, offset); +} + +module.exports = +/*#__PURE__*/ +function () { + function BufferList() { + _classCallCheck(this, BufferList); + + this.head = null; + this.tail = null; + this.length = 0; + } + + _createClass(BufferList, [{ + key: "push", + value: function push(v) { + var entry = { + data: v, + next: null + }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; + } + }, { + key: "unshift", + value: function unshift(v) { + var entry = { + data: v, + next: this.head + }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; + } + }, { + key: "shift", + value: function shift() { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; + } + }, { + key: "clear", + value: function clear() { + this.head = this.tail = null; + this.length = 0; + } + }, { + key: "join", + value: function join(s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + + while (p = p.next) { + ret += s + p.data; + } + + return ret; + } + }, { + key: "concat", + value: function concat(n) { + if (this.length === 0) return Buffer.alloc(0); + var ret = Buffer.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + + while (p) { + copyBuffer(p.data, ret, i); + i += p.data.length; + p = p.next; + } + + return ret; + } // Consumes a specified amount of bytes or characters from the buffered data. + + }, { + key: "consume", + value: function consume(n, hasStrings) { + var ret; + + if (n < this.head.data.length) { + // `slice` is the same for buffers and strings. + ret = this.head.data.slice(0, n); + this.head.data = this.head.data.slice(n); + } else if (n === this.head.data.length) { + // First chunk is a perfect match. + ret = this.shift(); + } else { + // Result spans more than one buffer. + ret = hasStrings ? this._getString(n) : this._getBuffer(n); + } + + return ret; + } + }, { + key: "first", + value: function first() { + return this.head.data; + } // Consumes a specified amount of characters from the buffered data. + + }, { + key: "_getString", + value: function _getString(n) { + var p = this.head; + var c = 1; + var ret = p.data; + n -= ret.length; + + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) this.head = p.next;else this.head = this.tail = null; + } else { + this.head = p; + p.data = str.slice(nb); + } + + break; + } + + ++c; + } + + this.length -= c; + return ret; + } // Consumes a specified amount of bytes from the buffered data. + + }, { + key: "_getBuffer", + value: function _getBuffer(n) { + var ret = Buffer.allocUnsafe(n); + var p = this.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) this.head = p.next;else this.head = this.tail = null; + } else { + this.head = p; + p.data = buf.slice(nb); + } + + break; + } + + ++c; + } + + this.length -= c; + return ret; + } // Make sure the linked list only shows the minimal necessary information. + + }, { + key: custom, + value: function value(_, options) { + return inspect(this, _objectSpread({}, options, { + // Only inspect one level. + depth: 0, + // It should not recurse. + customInspect: false + })); + } + }]); + + return BufferList; +}();
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/internal/streams/destroy.js b/node_modules/readable-stream/lib/internal/streams/destroy.js new file mode 100644 index 0000000..3268a16 --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/destroy.js @@ -0,0 +1,105 @@ +'use strict'; // undocumented cb() API, needed for core, not for public API + +function destroy(err, cb) { + var _this = this; + + var readableDestroyed = this._readableState && this._readableState.destroyed; + var writableDestroyed = this._writableState && this._writableState.destroyed; + + if (readableDestroyed || writableDestroyed) { + if (cb) { + cb(err); + } else if (err) { + if (!this._writableState) { + process.nextTick(emitErrorNT, this, err); + } else if (!this._writableState.errorEmitted) { + this._writableState.errorEmitted = true; + process.nextTick(emitErrorNT, this, err); + } + } + + return this; + } // we set destroyed to true before firing error callbacks in order + // to make it re-entrance safe in case destroy() is called within callbacks + + + if (this._readableState) { + this._readableState.destroyed = true; + } // if this is a duplex stream mark the writable part as destroyed as well + + + if (this._writableState) { + this._writableState.destroyed = true; + } + + this._destroy(err || null, function (err) { + if (!cb && err) { + if (!_this._writableState) { + process.nextTick(emitErrorAndCloseNT, _this, err); + } else if (!_this._writableState.errorEmitted) { + _this._writableState.errorEmitted = true; + process.nextTick(emitErrorAndCloseNT, _this, err); + } else { + process.nextTick(emitCloseNT, _this); + } + } else if (cb) { + process.nextTick(emitCloseNT, _this); + cb(err); + } else { + process.nextTick(emitCloseNT, _this); + } + }); + + return this; +} + +function emitErrorAndCloseNT(self, err) { + emitErrorNT(self, err); + emitCloseNT(self); +} + +function emitCloseNT(self) { + if (self._writableState && !self._writableState.emitClose) return; + if (self._readableState && !self._readableState.emitClose) return; + self.emit('close'); +} + +function undestroy() { + if (this._readableState) { + this._readableState.destroyed = false; + this._readableState.reading = false; + this._readableState.ended = false; + this._readableState.endEmitted = false; + } + + if (this._writableState) { + this._writableState.destroyed = false; + this._writableState.ended = false; + this._writableState.ending = false; + this._writableState.finalCalled = false; + this._writableState.prefinished = false; + this._writableState.finished = false; + this._writableState.errorEmitted = false; + } +} + +function emitErrorNT(self, err) { + self.emit('error', err); +} + +function errorOrDestroy(stream, err) { + // We have tests that rely on errors being emitted + // in the same tick, so changing this is semver major. + // For now when you opt-in to autoDestroy we allow + // the error to be emitted nextTick. In a future + // semver major update we should change the default to this. + var rState = stream._readableState; + var wState = stream._writableState; + if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err); +} + +module.exports = { + destroy: destroy, + undestroy: undestroy, + errorOrDestroy: errorOrDestroy +};
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/internal/streams/end-of-stream.js b/node_modules/readable-stream/lib/internal/streams/end-of-stream.js new file mode 100644 index 0000000..831f286 --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/end-of-stream.js @@ -0,0 +1,104 @@ +// Ported from https://github.com/mafintosh/end-of-stream with +// permission from the author, Mathias Buus (@mafintosh). +'use strict'; + +var ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE; + +function once(callback) { + var called = false; + return function () { + if (called) return; + called = true; + + for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { + args[_key] = arguments[_key]; + } + + callback.apply(this, args); + }; +} + +function noop() {} + +function isRequest(stream) { + return stream.setHeader && typeof stream.abort === 'function'; +} + +function eos(stream, opts, callback) { + if (typeof opts === 'function') return eos(stream, null, opts); + if (!opts) opts = {}; + callback = once(callback || noop); + var readable = opts.readable || opts.readable !== false && stream.readable; + var writable = opts.writable || opts.writable !== false && stream.writable; + + var onlegacyfinish = function onlegacyfinish() { + if (!stream.writable) onfinish(); + }; + + var writableEnded = stream._writableState && stream._writableState.finished; + + var onfinish = function onfinish() { + writable = false; + writableEnded = true; + if (!readable) callback.call(stream); + }; + + var readableEnded = stream._readableState && stream._readableState.endEmitted; + + var onend = function onend() { + readable = false; + readableEnded = true; + if (!writable) callback.call(stream); + }; + + var onerror = function onerror(err) { + callback.call(stream, err); + }; + + var onclose = function onclose() { + var err; + + if (readable && !readableEnded) { + if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE(); + return callback.call(stream, err); + } + + if (writable && !writableEnded) { + if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE(); + return callback.call(stream, err); + } + }; + + var onrequest = function onrequest() { + stream.req.on('finish', onfinish); + }; + + if (isRequest(stream)) { + stream.on('complete', onfinish); + stream.on('abort', onclose); + if (stream.req) onrequest();else stream.on('request', onrequest); + } else if (writable && !stream._writableState) { + // legacy streams + stream.on('end', onlegacyfinish); + stream.on('close', onlegacyfinish); + } + + stream.on('end', onend); + stream.on('finish', onfinish); + if (opts.error !== false) stream.on('error', onerror); + stream.on('close', onclose); + return function () { + stream.removeListener('complete', onfinish); + stream.removeListener('abort', onclose); + stream.removeListener('request', onrequest); + if (stream.req) stream.req.removeListener('finish', onfinish); + stream.removeListener('end', onlegacyfinish); + stream.removeListener('close', onlegacyfinish); + stream.removeListener('finish', onfinish); + stream.removeListener('end', onend); + stream.removeListener('error', onerror); + stream.removeListener('close', onclose); + }; +} + +module.exports = eos;
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/internal/streams/from-browser.js b/node_modules/readable-stream/lib/internal/streams/from-browser.js new file mode 100644 index 0000000..a4ce56f --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/from-browser.js @@ -0,0 +1,3 @@ +module.exports = function () { + throw new Error('Readable.from is not available in the browser') +}; diff --git a/node_modules/readable-stream/lib/internal/streams/from.js b/node_modules/readable-stream/lib/internal/streams/from.js new file mode 100644 index 0000000..6c41284 --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/from.js @@ -0,0 +1,64 @@ +'use strict'; + +function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } + +function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } + +function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; } + +function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } + +function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } + +var ERR_INVALID_ARG_TYPE = require('../../../errors').codes.ERR_INVALID_ARG_TYPE; + +function from(Readable, iterable, opts) { + var iterator; + + if (iterable && typeof iterable.next === 'function') { + iterator = iterable; + } else if (iterable && iterable[Symbol.asyncIterator]) iterator = iterable[Symbol.asyncIterator]();else if (iterable && iterable[Symbol.iterator]) iterator = iterable[Symbol.iterator]();else throw new ERR_INVALID_ARG_TYPE('iterable', ['Iterable'], iterable); + + var readable = new Readable(_objectSpread({ + objectMode: true + }, opts)); // Reading boolean to protect against _read + // being called before last iteration completion. + + var reading = false; + + readable._read = function () { + if (!reading) { + reading = true; + next(); + } + }; + + function next() { + return _next2.apply(this, arguments); + } + + function _next2() { + _next2 = _asyncToGenerator(function* () { + try { + var _ref = yield iterator.next(), + value = _ref.value, + done = _ref.done; + + if (done) { + readable.push(null); + } else if (readable.push((yield value))) { + next(); + } else { + reading = false; + } + } catch (err) { + readable.destroy(err); + } + }); + return _next2.apply(this, arguments); + } + + return readable; +} + +module.exports = from;
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/internal/streams/pipeline.js b/node_modules/readable-stream/lib/internal/streams/pipeline.js new file mode 100644 index 0000000..6589909 --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/pipeline.js @@ -0,0 +1,97 @@ +// Ported from https://github.com/mafintosh/pump with +// permission from the author, Mathias Buus (@mafintosh). +'use strict'; + +var eos; + +function once(callback) { + var called = false; + return function () { + if (called) return; + called = true; + callback.apply(void 0, arguments); + }; +} + +var _require$codes = require('../../../errors').codes, + ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS, + ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED; + +function noop(err) { + // Rethrow the error if it exists to avoid swallowing it + if (err) throw err; +} + +function isRequest(stream) { + return stream.setHeader && typeof stream.abort === 'function'; +} + +function destroyer(stream, reading, writing, callback) { + callback = once(callback); + var closed = false; + stream.on('close', function () { + closed = true; + }); + if (eos === undefined) eos = require('./end-of-stream'); + eos(stream, { + readable: reading, + writable: writing + }, function (err) { + if (err) return callback(err); + closed = true; + callback(); + }); + var destroyed = false; + return function (err) { + if (closed) return; + if (destroyed) return; + destroyed = true; // request.destroy just do .end - .abort is what we want + + if (isRequest(stream)) return stream.abort(); + if (typeof stream.destroy === 'function') return stream.destroy(); + callback(err || new ERR_STREAM_DESTROYED('pipe')); + }; +} + +function call(fn) { + fn(); +} + +function pipe(from, to) { + return from.pipe(to); +} + +function popCallback(streams) { + if (!streams.length) return noop; + if (typeof streams[streams.length - 1] !== 'function') return noop; + return streams.pop(); +} + +function pipeline() { + for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) { + streams[_key] = arguments[_key]; + } + + var callback = popCallback(streams); + if (Array.isArray(streams[0])) streams = streams[0]; + + if (streams.length < 2) { + throw new ERR_MISSING_ARGS('streams'); + } + + var error; + var destroys = streams.map(function (stream, i) { + var reading = i < streams.length - 1; + var writing = i > 0; + return destroyer(stream, reading, writing, function (err) { + if (!error) error = err; + if (err) destroys.forEach(call); + if (reading) return; + destroys.forEach(call); + callback(error); + }); + }); + return streams.reduce(pipe); +} + +module.exports = pipeline;
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/internal/streams/state.js b/node_modules/readable-stream/lib/internal/streams/state.js new file mode 100644 index 0000000..19887eb --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/state.js @@ -0,0 +1,27 @@ +'use strict'; + +var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE; + +function highWaterMarkFrom(options, isDuplex, duplexKey) { + return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null; +} + +function getHighWaterMark(state, options, duplexKey, isDuplex) { + var hwm = highWaterMarkFrom(options, isDuplex, duplexKey); + + if (hwm != null) { + if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) { + var name = isDuplex ? duplexKey : 'highWaterMark'; + throw new ERR_INVALID_OPT_VALUE(name, hwm); + } + + return Math.floor(hwm); + } // Default value + + + return state.objectMode ? 16 : 16 * 1024; +} + +module.exports = { + getHighWaterMark: getHighWaterMark +};
\ No newline at end of file diff --git a/node_modules/readable-stream/lib/internal/streams/stream-browser.js b/node_modules/readable-stream/lib/internal/streams/stream-browser.js new file mode 100644 index 0000000..9332a3f --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/stream-browser.js @@ -0,0 +1 @@ +module.exports = require('events').EventEmitter; diff --git a/node_modules/readable-stream/lib/internal/streams/stream.js b/node_modules/readable-stream/lib/internal/streams/stream.js new file mode 100644 index 0000000..ce2ad5b --- /dev/null +++ b/node_modules/readable-stream/lib/internal/streams/stream.js @@ -0,0 +1 @@ +module.exports = require('stream'); |