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author | RaindropsSys <contact@minteck.org> | 2023-08-31 21:00:30 +0200 |
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committer | RaindropsSys <contact@minteck.org> | 2023-08-31 21:00:30 +0200 |
commit | e54ac640f1d3f7071a48032e924b04529cbd358f (patch) | |
tree | 91efa742451921231e0695a5b5c99a1c4fac19f9 | |
download | blocks-e54ac640f1d3f7071a48032e924b04529cbd358f.tar.gz blocks-e54ac640f1d3f7071a48032e924b04529cbd358f.tar.bz2 blocks-e54ac640f1d3f7071a48032e924b04529cbd358f.zip |
Initial commit
395 files changed, 2053 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..d2d4187 --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +__pycache__ +venv +win32
\ No newline at end of file diff --git a/.idea/.gitignore b/.idea/.gitignore new file mode 100644 index 0000000..13566b8 --- /dev/null +++ b/.idea/.gitignore @@ -0,0 +1,8 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Editor-based HTTP Client requests +/httpRequests/ +# Datasource local storage ignored files +/dataSources/ +/dataSources.local.xml diff --git a/.idea/blocks.iml b/.idea/blocks.iml new file mode 100644 index 0000000..66e1bc6 --- /dev/null +++ b/.idea/blocks.iml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="UTF-8"?> +<module type="PYTHON_MODULE" version="4"> + <component name="NewModuleRootManager"> + <content url="file://$MODULE_DIR$"> + <excludeFolder url="file://$MODULE_DIR$/build" /> + <excludeFolder url="file://$MODULE_DIR$/dist" /> + <excludeFolder url="file://$MODULE_DIR$/venv" /> + <excludeFolder url="file://$MODULE_DIR$/win32" /> + </content> + <orderEntry type="jdk" jdkName="Python 3.10 (blocks)" jdkType="Python SDK" /> + <orderEntry type="sourceFolder" forTests="false" /> + </component> +</module>
\ No newline at end of file diff --git a/.idea/deployment.xml b/.idea/deployment.xml new file mode 100644 index 0000000..fcfa0a0 --- /dev/null +++ b/.idea/deployment.xml @@ -0,0 +1,47 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project version="4"> + <component name="PublishConfigData" remoteFilesAllowedToDisappearOnAutoupload="false"> + <serverData> + <paths name="Windows VM"> + <serverdata> + <mappings> + <mapping local="$PROJECT_DIR$" web="/" /> + <mapping local="/Volumes/Projects/blocks/src" web="/" /> + </mappings> + </serverdata> + </paths> + <paths name="bridlewood"> + <serverdata> + <mappings> + <mapping local="$PROJECT_DIR$" web="/" /> + <mapping local="/Volumes/Projects/blocks/src" web="/" /> + </mappings> + </serverdata> + </paths> + <paths name="maneBoot"> + <serverdata> + <mappings> + <mapping local="$PROJECT_DIR$" web="/" /> + <mapping local="/Volumes/Projects/blocks/src" web="/" /> + </mappings> + </serverdata> + </paths> + <paths name="maretimebay"> + <serverdata> + <mappings> + <mapping local="$PROJECT_DIR$" web="/" /> + <mapping local="/Volumes/Projects/blocks/src" web="/" /> + </mappings> + </serverdata> + </paths> + <paths name="zephyrheights"> + <serverdata> + <mappings> + <mapping local="$PROJECT_DIR$" web="/" /> + <mapping local="/Volumes/Projects/blocks/src" web="/" /> + </mappings> + </serverdata> + </paths> + </serverData> + </component> +</project>
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\ No newline at end of file diff --git a/.idea/inspectionProfiles/profiles_settings.xml b/.idea/inspectionProfiles/profiles_settings.xml new file mode 100644 index 0000000..105ce2d --- /dev/null +++ b/.idea/inspectionProfiles/profiles_settings.xml @@ -0,0 +1,6 @@ +<component name="InspectionProjectProfileManager"> + <settings> + <option name="USE_PROJECT_PROFILE" value="false" /> + <version value="1.0" /> + </settings> +</component>
\ No newline at end of file diff --git a/.idea/misc.xml b/.idea/misc.xml new file mode 100644 index 0000000..9dee8a7 --- /dev/null +++ b/.idea/misc.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project version="4"> + <component name="ProjectRootManager" version="2" project-jdk-name="Python 3.10 (blocks)" project-jdk-type="Python SDK" /> +</project>
\ No newline at end of file diff --git a/.idea/modules.xml b/.idea/modules.xml new file mode 100644 index 0000000..47db800 --- /dev/null +++ b/.idea/modules.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project version="4"> + <component name="ProjectModuleManager"> + <modules> + <module fileurl="file://$PROJECT_DIR$/.idea/blocks.iml" filepath="$PROJECT_DIR$/.idea/blocks.iml" /> + </modules> + </component> +</project>
\ No newline at end of file @@ -0,0 +1 @@ +- Music from Zapsplat.com
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a/assets/textures/texture_atlas.png b/assets/textures/texture_atlas.png Binary files differnew file mode 100644 index 0000000..170b075 --- /dev/null +++ b/assets/textures/texture_atlas.png diff --git a/build.sh b/build.sh new file mode 100755 index 0000000..ad10b5a --- /dev/null +++ b/build.sh @@ -0,0 +1,36 @@ +#!/bin/bash +source ./venv/bin/activate +rm -rf ./dist ./_temp +mkdir -p ./dist/darwin-arm64 ./dist/darwin-x64 ./dist/win32 ./dist/linux-arm64 ./dist/linux-x64 ./_temp + +podman machine start +ssh -i ~/.ssh/podman-machine-default -R 10000:$(hostname):22 -p $(podman machine --log-level=debug ssh -- exit 2>&1 | grep Executing | awk {'print $8'}) core@localhost sshfs -p 10000 $USER@127.0.0.1:/Volumes/Projects /mnt/Projects& + +# macOS +cp -rv ./assets ./_temp/assets +pyinstaller --distpath ./dist/darwin-arm64 --workpath ./_temp --noconfirm --specpath ./_temp -n Blocks --add-data assets:assets -p src -s --noconsole --osx-bundle-identifier dev.equestria.blocks --target-architecture arm64 main.py +rm -rf ./_temp +mkdir -p ./_temp +cp -rv ./assets ./_temp/assets +pyinstaller --distpath ./dist/darwin-x64 --workpath ./_temp --noconfirm --specpath ./_temp -n Blocks --add-data assets:assets -p src -s --noconsole --osx-bundle-identifier dev.equestria.blocks --target-architecture x86_64 main.py +rm -rf ./_temp + +# Linux +mkdir -p ./_temp +cp -rv ./assets ./_temp/assets +podman start blocks-build +podman exec blocks-build bash -c "cd /blocks && pyinstaller --distpath ./dist/linux-arm64 --workpath ./_temp --noconfirm --specpath ./_temp -n Blocks --add-data assets:assets -p src -s --noconsole --onefile main.py" +rm -rf ./_temp +podman stop blocks-build +podman machine stop +mkdir -p ./_temp +cp -rv ./assets ./_temp/assets +ssh zephyrheights sshfs $USER@192.168.1.23:/Volumes/Projects/blocks /blocks && ssh zephyrheights sshfs $USER@192.168.1.23:/Volumes/Projects/blocks /blocks +ssh zephyrheights 'bash -c "cd /blocks && pyinstaller --distpath ./dist/linux-x64 --workpath ./_temp --noconfirm --specpath ./_temp -n Blocks --add-data assets:assets -p src -s --noconsole --onefile main.py && cd / && umount /blocks"' +rm -rf ./_temp + +# Windows +mkdir -p ./_temp +cp -rv ./assets ./_temp/assets +wine64 $PWD/win32/Scripts/pyinstaller.exe --distpath ./dist/win32 --workpath ./_temp --noconfirm --specpath ./_temp -n Blocks --add-data "assets;assets" -p src --noconsole --onefile main.py +rm -rf ./_temp
\ No newline at end of file diff --git a/buildsetup.sh b/buildsetup.sh new file mode 100755 index 0000000..184bbef --- /dev/null +++ b/buildsetup.sh @@ -0,0 +1,11 @@ +#!/bin/bash + +podman machine start +ssh -i ~/.ssh/podman-machine-default -R 10000:$(hostname):22 -p $(podman machine --log-level=debug ssh -- exit 2>&1 | grep Executing | awk {'print $8'}) core@localhost sshfs -p 10000 $USER@127.0.0.1:/Volumes/Projects /mnt/Projects& +sleep 10 +podman create -t --name blocks-build -v /mnt/Projects/blocks:/blocks fedora +podman start blocks-build +podman exec blocks-build dnf install -y python3 python3-pip binutils +podman exec blocks-build pip install pyinstaller pygame +podman stop blocks-build +podman machine stop diff --git a/dist/darwin-arm64/Blocks.app/Contents/Info.plist b/dist/darwin-arm64/Blocks.app/Contents/Info.plist new file mode 100644 index 0000000..3fc8ae8 --- /dev/null +++ b/dist/darwin-arm64/Blocks.app/Contents/Info.plist @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> +<plist version="1.0"> +<dict> + <key>CFBundleDisplayName</key> + <string>Blocks</string> + <key>CFBundleExecutable</key> + <string>Blocks</string> + <key>CFBundleIconFile</key> + <string>icon-windowed.icns</string> + <key>CFBundleIdentifier</key> + <string>dev.equestria.blocks</string> + <key>CFBundleInfoDictionaryVersion</key> + <string>6.0</string> + <key>CFBundleName</key> + <string>Blocks</string> + <key>CFBundlePackageType</key> + <string>APPL</string> + <key>CFBundleShortVersionString</key> + <string>0.0.0</string> + <key>NSHighResolutionCapable</key> + <true/> +</dict> +</plist> diff --git a/dist/darwin-arm64/Blocks.app/Contents/MacOS/Blocks b/dist/darwin-arm64/Blocks.app/Contents/MacOS/Blocks Binary files differnew file mode 100755 index 0000000..35b58d6 --- /dev/null +++ b/dist/darwin-arm64/Blocks.app/Contents/MacOS/Blocks diff --git a/dist/darwin-arm64/Blocks.app/Contents/MacOS/Python b/dist/darwin-arm64/Blocks.app/Contents/MacOS/Python Binary files differnew file mode 100755 index 0000000..161d4a2 --- /dev/null +++ b/dist/darwin-arm64/Blocks.app/Contents/MacOS/Python diff --git a/dist/darwin-arm64/Blocks.app/Contents/MacOS/assets b/dist/darwin-arm64/Blocks.app/Contents/MacOS/assets new file mode 120000 index 0000000..7c5bfac --- /dev/null +++ b/dist/darwin-arm64/Blocks.app/Contents/MacOS/assets @@ -0,0 +1 @@ +../Resources/assets
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0000000..4b89c28 --- /dev/null +++ b/dist/darwin-x64/Blocks/pygame/imageext.cpython-310-darwin.so diff --git a/dist/darwin-x64/Blocks/pygame/scrap.cpython-310-darwin.so b/dist/darwin-x64/Blocks/pygame/scrap.cpython-310-darwin.so Binary files differnew file mode 100755 index 0000000..dc36aa0 --- /dev/null +++ b/dist/darwin-x64/Blocks/pygame/scrap.cpython-310-darwin.so diff --git a/dist/linux-arm64/Blocks b/dist/linux-arm64/Blocks Binary files differnew file mode 100755 index 0000000..3f0c88f --- /dev/null +++ b/dist/linux-arm64/Blocks diff --git a/dist/linux-x64/Blocks b/dist/linux-x64/Blocks Binary files differnew file mode 100755 index 0000000..d0ce4d2 --- /dev/null +++ b/dist/linux-x64/Blocks @@ -0,0 +1,87 @@ +from os import environ +environ['PYGAME_HIDE_SUPPORT_PROMPT'] = '1' + +import traceback +import os +os.chdir(os.path.dirname(os.path.realpath(__file__))) + +import pygame + +import sys +sys.path.append("./src") + +from src import audio, game, window, loader + +pygame.font.init() +pygame.init() + +window.init() +clock = pygame.time.Clock() +screen = pygame.display.set_mode((1280, 720), pygame.RESIZABLE) +running = True + +index = 0 + +played_audio = False +showing_load = True + +while running: + try: + pygame.display.flip() + screen.fill("black") + + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + + if not played_audio: + audio.play_intro() + played_audio = True + + if showing_load: + if index <= 60: + screen.blit(pygame.transform.scale(loader.draw_texture(index), (180, 180)), (1280 / 2 - 180 / 2, 720 / 2 - 180 / 2)) + + index += 1 + + if index > 70: + showing_load = False + + pygame.display.flip() + + clock.tick(25) + else: + game.run(screen) + break + except Exception as e: + pygame.mixer.music.load("./assets/sounds/gui/error.ogg") + pygame.mixer.music.play() + pygame.mouse.set_visible(True) + + running = True + + if pygame.mixer.Channel(1).get_busy(): + pygame.mixer.Channel(1).pause() + + screen.fill((0, 0, 0)) + + img = pygame.image.load("./assets/textures/crash.png") + img.convert() + + screen.blit(pygame.transform.scale(img, (84, 84)), (100, 100)) + + message = e.message if hasattr(e, 'message') else str(e) + code = ("".join([hex(ord(i)).split("x")[1] for i in message]) + "00000000").upper() + screen.blit(pygame.font.Font("./assets/font/main.ttf", 20).render("An error has occurred and the game has stopped.", True, (255, 255, 255)), (200, 124)) + screen.blit(pygame.font.Font("./assets/font/main.ttf", 20).render("Error code: 0x" + code[0:8], True, (255, 255, 255)), (199, 144)) + + pygame.display.update() + + print(traceback.format_exc()) + + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False + +pygame.quit()
\ No newline at end of file diff --git a/src/audio.py b/src/audio.py new file mode 100644 index 0000000..ceb7cad --- /dev/null +++ b/src/audio.py @@ -0,0 +1,58 @@ +import pygame +import random + +pygame.mixer.pre_init(48000, -16, 2, 2048) +pygame.mixer.init() +pygame.mixer.set_num_channels(3) + +intro = pygame.mixer.Sound("./assets/sounds/intro.mp3") +bgm = [ + pygame.mixer.Sound("./assets/music/bgm1.mp3"), + pygame.mixer.Sound("./assets/music/bgm2.mp3"), + pygame.mixer.Sound("./assets/music/bgm3.mp3"), + pygame.mixer.Sound("./assets/music/bgm4.mp3"), + pygame.mixer.Sound("./assets/music/bgm5.mp3") +] + +sfx = { + "glass": [ + pygame.mixer.Sound("./assets/sounds/game/block_glass_1.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_glass_2.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_glass_3.ogg") + ], + "grass": [ + pygame.mixer.Sound("./assets/sounds/game/block_grass_1.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_grass_2.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_grass_3.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_grass_4.ogg") + ], + "stone": [ + pygame.mixer.Sound("./assets/sounds/game/block_stone_1.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_stone_2.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_stone_3.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_stone_4.ogg") + ], + "wood": [ + pygame.mixer.Sound("./assets/sounds/game/block_wood_1.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_wood_2.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_wood_3.ogg"), + pygame.mixer.Sound("./assets/sounds/game/block_wood_4.ogg") + ], + "none": [ + pygame.mixer.Sound("./assets/sounds/game/none_1.ogg"), + pygame.mixer.Sound("./assets/sounds/game/none_2.ogg"), + pygame.mixer.Sound("./assets/sounds/game/none_3.ogg"), + pygame.mixer.Sound("./assets/sounds/game/none_4.ogg") + ] +} + +def play_intro(): + pygame.mixer.Channel(0).play(intro) + +def play_music(): + if not pygame.mixer.Channel(1).get_busy(): + pygame.mixer.Channel(1).set_volume(0.5) + pygame.mixer.Channel(1).play(random.choice(bgm)) + +def play_sfx(id): + pygame.mixer.Channel(2).play(random.choice(sfx[id]))
\ No newline at end of file diff --git a/src/blocks.py b/src/blocks.py new file mode 100644 index 0000000..ffdf461 --- /dev/null +++ b/src/blocks.py @@ -0,0 +1,10 @@ +blocks = { + "grass_block": { + "texture": 0, + "sounds": ("grass", "grass") + }, + "stone": { + "texture": 3, + "sounds": ("stone", "stone") + } +}
\ No newline at end of file diff --git a/src/constants.py b/src/constants.py new file mode 100644 index 0000000..5b11ca9 --- /dev/null +++ b/src/constants.py @@ -0,0 +1 @@ +VERSION = "0.1a"
\ No newline at end of file diff --git a/src/display.py b/src/display.py new file mode 100644 index 0000000..23722a5 --- /dev/null +++ b/src/display.py @@ -0,0 +1,90 @@ +import pygame + +import helper + + +def draw(canvas, screen, need_update_world, world, mouse, blocks, zoom, offset, block_coordinates): + canvas.fill("red") + + width = screen.get_size()[0] + height = width / (16/9) + + if width > screen.get_size()[0] or height > screen.get_size()[1]: + height = screen.get_size()[1] + width = height * (16/9) + + world_display = pygame.Surface((1280, 720)) + + if need_update_world: + world.fill("gray") + + for block in blocks: + world.blit(helper.draw_texture(helper.get_block_texture(block[2])), (block[0], block[1])) + + need_update_world = False + + world_display.blit(world, (0, 0)) + + if mouse[0] > -1 and mouse[1] > -1 and pygame.mouse.get_focused(): + cursor_x = original_cursor_x = mouse[0] - 42 / 2 + cursor_y = original_cursor_y = mouse[1] - 42 / 2 + cursor_changed = False + + for block in blocks: + if abs(block[0] - mouse[0] + 42 / 2) < 21 and abs(block[1] - mouse[1] + 42 / 2) < 21: + cursor_x = block[0] + cursor_y = block[1] + cursor_changed = True + break + if abs(block[0] - mouse[0] + 42 / 2) < 21 and abs(block[1] - mouse[1] + 42 / 2 + 15) < 21: + cursor_x = block[0] + cursor_y = block[1] + 15 + cursor_changed = True + break + + if cursor_changed: + has_block_below = False + + for i in range(len(blocks) - 1, -1, -1): + if blocks[i][0] == cursor_x and blocks[i][1] == cursor_y: + has_block_below = True + break + + if has_block_below: + world_display.blit(helper.draw_texture(5), (cursor_x, cursor_y)) + else: + world_display.blit(helper.draw_texture(1), (cursor_x, cursor_y)) + + block_coordinates = (cursor_x, cursor_y) + else: + block_coordinates = (-1, -1) + + world_display.blit(helper.draw_texture(2), (original_cursor_x + 42 / 2, original_cursor_y + 42 / 2)) + + x = 1280 / 2 - zoom[0] / 2 + offset[0] + y = 720 / 2 - zoom[1] / 2 + offset[1] + + if x < 0: + x = 0 + offset = (offset[0] - 10, offset[1]) + + if y < 0: + y = 0 + offset = (offset[0], offset[1]) + + if x + zoom[0] > 1280: + x = 0 + offset = (offset[0] - 10, offset[1]) + + if y + zoom[1] > 720: + y = 0 + offset = (offset[0], offset[1]) + + canvas.blit(pygame.transform.scale(world_display.subsurface(x, y, zoom[0], zoom[1]), (1280, 720)), (0, 0)) + + scaled_win = pygame.transform.scale(canvas, (width, height)) + screen.blit(scaled_win, (screen.get_size()[0] / 2 - width / 2, screen.get_size()[1] / 2 - height / 2)) + + pygame.display.flip() + + return canvas, screen, need_update_world, world, mouse, blocks, zoom, offset, block_coordinates diff --git a/src/game.py b/src/game.py new file mode 100644 index 0000000..209f896 --- /dev/null +++ b/src/game.py @@ -0,0 +1,78 @@ +import pygame + +from blocks import blocks as block_list +import audio +import zoom as zoom_util +import display + +def run(screen): + canvas = pygame.Surface((1280, 720)) + running = True + zoom = (1280.0, 720.0) + offset = (0, 0) + mouse = (-1, -1) + block_coordinates = (-1, -1) + need_update_world = True + world = pygame.Surface((1280, 720)) + blocks = [] + + for i in range(20): + for j in range(20): + blocks.append((802 + j * 21 - i * 42, 202 + j * 13 + i, "grass_block")) + + while running: + audio.play_music() + screen.fill("black") + + for event in pygame.event.get(): + if event.type == pygame.MOUSEMOTION: + pygame.mouse.set_visible(False) + mouse = pygame.mouse.get_pos() + if event.type == pygame.MOUSEBUTTONDOWN: + left, middle, right = pygame.mouse.get_pressed() + + if left: + if block_coordinates[0] > -1: + block = "stone" + can_place = True + + for i in range(len(blocks) - 1, -1, -1): + if blocks[i][0] == block_coordinates[0] and blocks[i][1] == block_coordinates[1]: + can_place = False + break + + if can_place: + audio.play_sfx(block_list[block]['sounds'][0]) + blocks.append((block_coordinates[0], block_coordinates[1], block)) + need_update_world = True + elif right: + for i in range(len(blocks) - 1, -1, -1): + if blocks[i][0] == block_coordinates[0] and blocks[i][1] == block_coordinates[1]: + if block_list[blocks[i][2]]: + audio.play_sfx(block_list[blocks[i][2]]['sounds'][0]) + + blocks.pop(i) + need_update_world = True + break + + if not need_update_world: + audio.play_sfx("none") + if event.type == pygame.KEYDOWN: + if event.key == pygame.K_w or event.key == pygame.K_z: + offset = zoom_util.offset_up(offset) + if event.key == pygame.K_s: + offset = zoom_util.offset_down(offset) + if event.key == pygame.K_q or event.key == pygame.K_a: + offset = zoom_util.offset_left(offset) + if event.key == pygame.K_d: + offset = zoom_util.offset_right(offset) + if event.key == pygame.K_o: + zoom = zoom_util.zoom_in(zoom) + if event.key == pygame.K_l: + zoom = zoom_util.zoom_out(zoom) + if event.key == pygame.K_p: + zoom, offset = zoom_util.zoom_reset(zoom, offset) + if event.type == pygame.QUIT: + running = False + + canvas, screen, need_update_world, world, mouse, blocks, zoom, offset, block_coordinates = display.draw(canvas, screen, need_update_world, world, mouse, blocks, zoom, offset, block_coordinates) diff --git a/src/helper.py b/src/helper.py new file mode 100644 index 0000000..0504a58 --- /dev/null +++ b/src/helper.py @@ -0,0 +1,16 @@ +from blocks import blocks +import pygame +from math import floor + +texture_map = pygame.image.load('./assets/textures/texture_atlas.png') + +def get_block_texture(block): + return blocks[block]['texture'] + +def draw_texture(id): + if id < 10: + pos = (42 * id, 0) + else: + pos = (42 * (id - (floor(((id + 1) / 10) - 1) * 10)), 42 * (floor(((id + 1) / 10) - 1))) + + return texture_map.subsurface((pos[0], pos[1], 42, 42))
\ No newline at end of file diff --git a/src/loader.py b/src/loader.py new file mode 100644 index 0000000..b6eab51 --- /dev/null +++ b/src/loader.py @@ -0,0 +1,12 @@ +import pygame +from math import floor + +texture_map = pygame.image.load('./assets/textures/intro_atlas.png') +preloaded = [] + +for i in range(8): + for j in range(8): + preloaded.append(texture_map.subsurface((360 * j, 360 * i, 360, 360))) + +def draw_texture(id): + return preloaded[id] diff --git a/src/window.py b/src/window.py new file mode 100644 index 0000000..fd35f39 --- /dev/null +++ b/src/window.py @@ -0,0 +1,6 @@ +import pygame + +def init(): + pygame.display.set_caption("Blocks") + pygame.mouse.set_visible(False) + pygame.mouse.set_pos((0, 0))
\ No newline at end of file diff --git a/src/zoom.py b/src/zoom.py new file mode 100644 index 0000000..2f993a3 --- /dev/null +++ b/src/zoom.py @@ -0,0 +1,30 @@ +def zoom_in(zoom): + if zoom[0] > 128: + zoom = (zoom[0] / 1.5, zoom[1] / 1.5) + return zoom + +def zoom_out(zoom): + if zoom[0] < 1280: + zoom = (zoom[0] * 1.5, zoom[1] * 1.5) + return zoom + +def zoom_reset(zoom, offset): + zoom = (1280.0, 720.0) + offset = (0, 0) + return zoom, offset + +def offset_up(offset): + offset = (offset[0], offset[1] - 10) + return offset + +def offset_down(offset): + offset = (offset[0], offset[1] + 10) + return offset + +def offset_left(offset): + offset = (offset[0] - 10, offset[1]) + return offset + +def offset_right(offset): + offset = (offset[0] + 10, offset[1]) + return offset
\ No newline at end of file |