From 3d1cd02f27518f1a04374c7c8320cd5d82ede6e9 Mon Sep 17 00:00:00 2001 From: Minteck Date: Thu, 23 Feb 2023 19:34:56 +0100 Subject: Updated 40 files, added 37 files, deleted 1103 files and renamed 3905 files (automated) --- .../readable-stream/lib/_stream_writable.js | 697 --------------------- 1 file changed, 697 deletions(-) delete mode 100644 together/node_modules/readable-stream/lib/_stream_writable.js (limited to 'together/node_modules/readable-stream/lib/_stream_writable.js') diff --git a/together/node_modules/readable-stream/lib/_stream_writable.js b/together/node_modules/readable-stream/lib/_stream_writable.js deleted file mode 100644 index a2634d7..0000000 --- a/together/node_modules/readable-stream/lib/_stream_writable.js +++ /dev/null @@ -1,697 +0,0 @@ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. -// A bit simpler than readable streams. -// Implement an async ._write(chunk, encoding, cb), and it'll handle all -// the drain event emission and buffering. -'use strict'; - -module.exports = Writable; -/* */ - -function WriteReq(chunk, encoding, cb) { - this.chunk = chunk; - this.encoding = encoding; - this.callback = cb; - this.next = null; -} // It seems a linked list but it is not -// there will be only 2 of these for each stream - - -function CorkedRequest(state) { - var _this = this; - - this.next = null; - this.entry = null; - - this.finish = function () { - onCorkedFinish(_this, state); - }; -} -/* */ - -/**/ - - -var Duplex; -/**/ - -Writable.WritableState = WritableState; -/**/ - -var internalUtil = { - deprecate: require('util-deprecate') -}; -/**/ - -/**/ - -var Stream = require('./internal/streams/stream'); -/**/ - - -var Buffer = require('buffer').Buffer; - -var OurUint8Array = global.Uint8Array || function () {}; - -function _uint8ArrayToBuffer(chunk) { - return Buffer.from(chunk); -} - -function _isUint8Array(obj) { - return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; -} - -var destroyImpl = require('./internal/streams/destroy'); - -var _require = require('./internal/streams/state'), - getHighWaterMark = _require.getHighWaterMark; - -var _require$codes = require('../errors').codes, - ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE, - ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, - ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK, - ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE, - ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED, - ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES, - ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END, - ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING; - -var errorOrDestroy = destroyImpl.errorOrDestroy; - -require('inherits')(Writable, Stream); - -function nop() {} - -function WritableState(options, stream, isDuplex) { - Duplex = Duplex || require('./_stream_duplex'); - options = options || {}; // Duplex streams are both readable and writable, but share - // the same options object. - // However, some cases require setting options to different - // values for the readable and the writable sides of the duplex stream, - // e.g. options.readableObjectMode vs. options.writableObjectMode, etc. - - if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream - // contains buffers or objects. - - this.objectMode = !!options.objectMode; - if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false - // Note: 0 is a valid value, means that we always return false if - // the entire buffer is not flushed immediately on write() - - this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called - - this.finalCalled = false; // drain event flag. - - this.needDrain = false; // at the start of calling end() - - this.ending = false; // when end() has been called, and returned - - this.ended = false; // when 'finish' is emitted - - this.finished = false; // has it been destroyed - - this.destroyed = false; // should we decode strings into buffers before passing to _write? - // this is here so that some node-core streams can optimize string - // handling at a lower level. - - var noDecode = options.decodeStrings === false; - this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string - // encoding is 'binary' so we have to make this configurable. - // Everything else in the universe uses 'utf8', though. - - this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement - // of how much we're waiting to get pushed to some underlying - // socket or file. - - this.length = 0; // a flag to see when we're in the middle of a write. - - this.writing = false; // when true all writes will be buffered until .uncork() call - - this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, - // or on a later tick. We set this to true at first, because any - // actions that shouldn't happen until "later" should generally also - // not happen before the first write call. - - this.sync = true; // a flag to know if we're processing previously buffered items, which - // may call the _write() callback in the same tick, so that we don't - // end up in an overlapped onwrite situation. - - this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) - - this.onwrite = function (er) { - onwrite(stream, er); - }; // the callback that the user supplies to write(chunk,encoding,cb) - - - this.writecb = null; // the amount that is being written when _write is called. - - this.writelen = 0; - this.bufferedRequest = null; - this.lastBufferedRequest = null; // number of pending user-supplied write callbacks - // this must be 0 before 'finish' can be emitted - - this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs - // This is relevant for synchronous Transform streams - - this.prefinished = false; // True if the error was already emitted and should not be thrown again - - this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true. - - this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end') - - this.autoDestroy = !!options.autoDestroy; // count buffered requests - - this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always - // one allocated and free to use, and we maintain at most two - - this.corkedRequestsFree = new CorkedRequest(this); -} - -WritableState.prototype.getBuffer = function getBuffer() { - var current = this.bufferedRequest; - var out = []; - - while (current) { - out.push(current); - current = current.next; - } - - return out; -}; - -(function () { - try { - Object.defineProperty(WritableState.prototype, 'buffer', { - get: internalUtil.deprecate(function writableStateBufferGetter() { - return this.getBuffer(); - }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') - }); - } catch (_) {} -})(); // Test _writableState for inheritance to account for Duplex streams, -// whose prototype chain only points to Readable. - - -var realHasInstance; - -if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { - realHasInstance = Function.prototype[Symbol.hasInstance]; - Object.defineProperty(Writable, Symbol.hasInstance, { - value: function value(object) { - if (realHasInstance.call(this, object)) return true; - if (this !== Writable) return false; - return object && object._writableState instanceof WritableState; - } - }); -} else { - realHasInstance = function realHasInstance(object) { - return object instanceof this; - }; -} - -function Writable(options) { - Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too. - // `realHasInstance` is necessary because using plain `instanceof` - // would return false, as no `_writableState` property is attached. - // Trying to use the custom `instanceof` for Writable here will also break the - // Node.js LazyTransform implementation, which has a non-trivial getter for - // `_writableState` that would lead to infinite recursion. - // Checking for a Stream.Duplex instance is faster here instead of inside - // the WritableState constructor, at least with V8 6.5 - - var isDuplex = this instanceof Duplex; - if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options); - this._writableState = new WritableState(options, this, isDuplex); // legacy. - - this.writable = true; - - if (options) { - if (typeof options.write === 'function') this._write = options.write; - if (typeof options.writev === 'function') this._writev = options.writev; - if (typeof options.destroy === 'function') this._destroy = options.destroy; - if (typeof options.final === 'function') this._final = options.final; - } - - Stream.call(this); -} // Otherwise people can pipe Writable streams, which is just wrong. - - -Writable.prototype.pipe = function () { - errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE()); -}; - -function writeAfterEnd(stream, cb) { - var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb - - errorOrDestroy(stream, er); - process.nextTick(cb, er); -} // Checks that a user-supplied chunk is valid, especially for the particular -// mode the stream is in. Currently this means that `null` is never accepted -// and undefined/non-string values are only allowed in object mode. - - -function validChunk(stream, state, chunk, cb) { - var er; - - if (chunk === null) { - er = new ERR_STREAM_NULL_VALUES(); - } else if (typeof chunk !== 'string' && !state.objectMode) { - er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk); - } - - if (er) { - errorOrDestroy(stream, er); - process.nextTick(cb, er); - return false; - } - - return true; -} - -Writable.prototype.write = function (chunk, encoding, cb) { - var state = this._writableState; - var ret = false; - - var isBuf = !state.objectMode && _isUint8Array(chunk); - - if (isBuf && !Buffer.isBuffer(chunk)) { - chunk = _uint8ArrayToBuffer(chunk); - } - - if (typeof encoding === 'function') { - cb = encoding; - encoding = null; - } - - if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; - if (typeof cb !== 'function') cb = nop; - if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { - state.pendingcb++; - ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); - } - return ret; -}; - -Writable.prototype.cork = function () { - this._writableState.corked++; -}; - -Writable.prototype.uncork = function () { - var state = this._writableState; - - if (state.corked) { - state.corked--; - if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); - } -}; - -Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { - // node::ParseEncoding() requires lower case. - if (typeof encoding === 'string') encoding = encoding.toLowerCase(); - if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding); - this._writableState.defaultEncoding = encoding; - return this; -}; - -Object.defineProperty(Writable.prototype, 'writableBuffer', { - // making it explicit this property is not enumerable - // because otherwise some prototype manipulation in - // userland will fail - enumerable: false, - get: function get() { - return this._writableState && this._writableState.getBuffer(); - } -}); - -function decodeChunk(state, chunk, encoding) { - if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { - chunk = Buffer.from(chunk, encoding); - } - - return chunk; -} - -Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { - // making it explicit this property is not enumerable - // because otherwise some prototype manipulation in - // userland will fail - enumerable: false, - get: function get() { - return this._writableState.highWaterMark; - } -}); // if we're already writing something, then just put this -// in the queue, and wait our turn. Otherwise, call _write -// If we return false, then we need a drain event, so set that flag. - -function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { - if (!isBuf) { - var newChunk = decodeChunk(state, chunk, encoding); - - if (chunk !== newChunk) { - isBuf = true; - encoding = 'buffer'; - chunk = newChunk; - } - } - - var len = state.objectMode ? 1 : chunk.length; - state.length += len; - var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. - - if (!ret) state.needDrain = true; - - if (state.writing || state.corked) { - var last = state.lastBufferedRequest; - state.lastBufferedRequest = { - chunk: chunk, - encoding: encoding, - isBuf: isBuf, - callback: cb, - next: null - }; - - if (last) { - last.next = state.lastBufferedRequest; - } else { - state.bufferedRequest = state.lastBufferedRequest; - } - - state.bufferedRequestCount += 1; - } else { - doWrite(stream, state, false, len, chunk, encoding, cb); - } - - return ret; -} - -function doWrite(stream, state, writev, len, chunk, encoding, cb) { - state.writelen = len; - state.writecb = cb; - state.writing = true; - state.sync = true; - if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); - state.sync = false; -} - -function onwriteError(stream, state, sync, er, cb) { - --state.pendingcb; - - if (sync) { - // defer the callback if we are being called synchronously - // to avoid piling up things on the stack - process.nextTick(cb, er); // this can emit finish, and it will always happen - // after error - - process.nextTick(finishMaybe, stream, state); - stream._writableState.errorEmitted = true; - errorOrDestroy(stream, er); - } else { - // the caller expect this to happen before if - // it is async - cb(er); - stream._writableState.errorEmitted = true; - errorOrDestroy(stream, er); // this can emit finish, but finish must - // always follow error - - finishMaybe(stream, state); - } -} - -function onwriteStateUpdate(state) { - state.writing = false; - state.writecb = null; - state.length -= state.writelen; - state.writelen = 0; -} - -function onwrite(stream, er) { - var state = stream._writableState; - var sync = state.sync; - var cb = state.writecb; - if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK(); - onwriteStateUpdate(state); - if (er) onwriteError(stream, state, sync, er, cb);else { - // Check if we're actually ready to finish, but don't emit yet - var finished = needFinish(state) || stream.destroyed; - - if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { - clearBuffer(stream, state); - } - - if (sync) { - process.nextTick(afterWrite, stream, state, finished, cb); - } else { - afterWrite(stream, state, finished, cb); - } - } -} - -function afterWrite(stream, state, finished, cb) { - if (!finished) onwriteDrain(stream, state); - state.pendingcb--; - cb(); - finishMaybe(stream, state); -} // Must force callback to be called on nextTick, so that we don't -// emit 'drain' before the write() consumer gets the 'false' return -// value, and has a chance to attach a 'drain' listener. - - -function onwriteDrain(stream, state) { - if (state.length === 0 && state.needDrain) { - state.needDrain = false; - stream.emit('drain'); - } -} // if there's something in the buffer waiting, then process it - - -function clearBuffer(stream, state) { - state.bufferProcessing = true; - var entry = state.bufferedRequest; - - if (stream._writev && entry && entry.next) { - // Fast case, write everything using _writev() - var l = state.bufferedRequestCount; - var buffer = new Array(l); - var holder = state.corkedRequestsFree; - holder.entry = entry; - var count = 0; - var allBuffers = true; - - while (entry) { - buffer[count] = entry; - if (!entry.isBuf) allBuffers = false; - entry = entry.next; - count += 1; - } - - buffer.allBuffers = allBuffers; - doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time - // as the hot path ends with doWrite - - state.pendingcb++; - state.lastBufferedRequest = null; - - if (holder.next) { - state.corkedRequestsFree = holder.next; - holder.next = null; - } else { - state.corkedRequestsFree = new CorkedRequest(state); - } - - state.bufferedRequestCount = 0; - } else { - // Slow case, write chunks one-by-one - while (entry) { - var chunk = entry.chunk; - var encoding = entry.encoding; - var cb = entry.callback; - var len = state.objectMode ? 1 : chunk.length; - doWrite(stream, state, false, len, chunk, encoding, cb); - entry = entry.next; - state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then - // it means that we need to wait until it does. - // also, that means that the chunk and cb are currently - // being processed, so move the buffer counter past them. - - if (state.writing) { - break; - } - } - - if (entry === null) state.lastBufferedRequest = null; - } - - state.bufferedRequest = entry; - state.bufferProcessing = false; -} - -Writable.prototype._write = function (chunk, encoding, cb) { - cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()')); -}; - -Writable.prototype._writev = null; - -Writable.prototype.end = function (chunk, encoding, cb) { - var state = this._writableState; - - if (typeof chunk === 'function') { - cb = chunk; - chunk = null; - encoding = null; - } else if (typeof encoding === 'function') { - cb = encoding; - encoding = null; - } - - if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks - - if (state.corked) { - state.corked = 1; - this.uncork(); - } // ignore unnecessary end() calls. - - - if (!state.ending) endWritable(this, state, cb); - return this; -}; - -Object.defineProperty(Writable.prototype, 'writableLength', { - // making it explicit this property is not enumerable - // because otherwise some prototype manipulation in - // userland will fail - enumerable: false, - get: function get() { - return this._writableState.length; - } -}); - -function needFinish(state) { - return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; -} - -function callFinal(stream, state) { - stream._final(function (err) { - state.pendingcb--; - - if (err) { - errorOrDestroy(stream, err); - } - - state.prefinished = true; - stream.emit('prefinish'); - finishMaybe(stream, state); - }); -} - -function prefinish(stream, state) { - if (!state.prefinished && !state.finalCalled) { - if (typeof stream._final === 'function' && !state.destroyed) { - state.pendingcb++; - state.finalCalled = true; - process.nextTick(callFinal, stream, state); - } else { - state.prefinished = true; - stream.emit('prefinish'); - } - } -} - -function finishMaybe(stream, state) { - var need = needFinish(state); - - if (need) { - prefinish(stream, state); - - if (state.pendingcb === 0) { - state.finished = true; - stream.emit('finish'); - - if (state.autoDestroy) { - // In case of duplex streams we need a way to detect - // if the readable side is ready for autoDestroy as well - var rState = stream._readableState; - - if (!rState || rState.autoDestroy && rState.endEmitted) { - stream.destroy(); - } - } - } - } - - return need; -} - -function endWritable(stream, state, cb) { - state.ending = true; - finishMaybe(stream, state); - - if (cb) { - if (state.finished) process.nextTick(cb);else stream.once('finish', cb); - } - - state.ended = true; - stream.writable = false; -} - -function onCorkedFinish(corkReq, state, err) { - var entry = corkReq.entry; - corkReq.entry = null; - - while (entry) { - var cb = entry.callback; - state.pendingcb--; - cb(err); - entry = entry.next; - } // reuse the free corkReq. - - - state.corkedRequestsFree.next = corkReq; -} - -Object.defineProperty(Writable.prototype, 'destroyed', { - // making it explicit this property is not enumerable - // because otherwise some prototype manipulation in - // userland will fail - enumerable: false, - get: function get() { - if (this._writableState === undefined) { - return false; - } - - return this._writableState.destroyed; - }, - set: function set(value) { - // we ignore the value if the stream - // has not been initialized yet - if (!this._writableState) { - return; - } // backward compatibility, the user is explicitly - // managing destroyed - - - this._writableState.destroyed = value; - } -}); -Writable.prototype.destroy = destroyImpl.destroy; -Writable.prototype._undestroy = destroyImpl.undestroy; - -Writable.prototype._destroy = function (err, cb) { - cb(err); -}; \ No newline at end of file -- cgit