From 3d1cd02f27518f1a04374c7c8320cd5d82ede6e9 Mon Sep 17 00:00:00 2001 From: Minteck Date: Thu, 23 Feb 2023 19:34:56 +0100 Subject: Updated 40 files, added 37 files, deleted 1103 files and renamed 3905 files (automated) --- .../school/node_modules/node-forge/js/prng.js | 458 +++++++++++++++++++++ 1 file changed, 458 insertions(+) create mode 100644 includes/external/school/node_modules/node-forge/js/prng.js (limited to 'includes/external/school/node_modules/node-forge/js/prng.js') diff --git a/includes/external/school/node_modules/node-forge/js/prng.js b/includes/external/school/node_modules/node-forge/js/prng.js new file mode 100644 index 0000000..72b4594 --- /dev/null +++ b/includes/external/school/node_modules/node-forge/js/prng.js @@ -0,0 +1,458 @@ +/** + * A javascript implementation of a cryptographically-secure + * Pseudo Random Number Generator (PRNG). The Fortuna algorithm is followed + * here though the use of SHA-256 is not enforced; when generating an + * a PRNG context, the hashing algorithm and block cipher used for + * the generator are specified via a plugin. + * + * @author Dave Longley + * + * Copyright (c) 2010-2014 Digital Bazaar, Inc. + */ +(function() { +/* ########## Begin module implementation ########## */ +function initModule(forge) { + +var _nodejs = ( + typeof process !== 'undefined' && process.versions && process.versions.node); +var _crypto = null; +if(!forge.disableNativeCode && _nodejs && !process.versions['node-webkit']) { + _crypto = require('crypto'); +} + +/* PRNG API */ +var prng = forge.prng = forge.prng || {}; + +/** + * Creates a new PRNG context. + * + * A PRNG plugin must be passed in that will provide: + * + * 1. A function that initializes the key and seed of a PRNG context. It + * will be given a 16 byte key and a 16 byte seed. Any key expansion + * or transformation of the seed from a byte string into an array of + * integers (or similar) should be performed. + * 2. The cryptographic function used by the generator. It takes a key and + * a seed. + * 3. A seed increment function. It takes the seed and returns seed + 1. + * 4. An api to create a message digest. + * + * For an example, see random.js. + * + * @param plugin the PRNG plugin to use. + */ +prng.create = function(plugin) { + var ctx = { + plugin: plugin, + key: null, + seed: null, + time: null, + // number of reseeds so far + reseeds: 0, + // amount of data generated so far + generated: 0 + }; + + // create 32 entropy pools (each is a message digest) + var md = plugin.md; + var pools = new Array(32); + for(var i = 0; i < 32; ++i) { + pools[i] = md.create(); + } + ctx.pools = pools; + + // entropy pools are written to cyclically, starting at index 0 + ctx.pool = 0; + + /** + * Generates random bytes. The bytes may be generated synchronously or + * asynchronously. Web workers must use the asynchronous interface or + * else the behavior is undefined. + * + * @param count the number of random bytes to generate. + * @param [callback(err, bytes)] called once the operation completes. + * + * @return count random bytes as a string. + */ + ctx.generate = function(count, callback) { + // do synchronously + if(!callback) { + return ctx.generateSync(count); + } + + // simple generator using counter-based CBC + var cipher = ctx.plugin.cipher; + var increment = ctx.plugin.increment; + var formatKey = ctx.plugin.formatKey; + var formatSeed = ctx.plugin.formatSeed; + var b = forge.util.createBuffer(); + + // reset key for every request + ctx.key = null; + + generate(); + + function generate(err) { + if(err) { + return callback(err); + } + + // sufficient bytes generated + if(b.length() >= count) { + return callback(null, b.getBytes(count)); + } + + // if amount of data generated is greater than 1 MiB, trigger reseed + if(ctx.generated > 0xfffff) { + ctx.key = null; + } + + if(ctx.key === null) { + // prevent stack overflow + return forge.util.nextTick(function() { + _reseed(generate); + }); + } + + // generate the random bytes + var bytes = cipher(ctx.key, ctx.seed); + ctx.generated += bytes.length; + b.putBytes(bytes); + + // generate bytes for a new key and seed + ctx.key = formatKey(cipher(ctx.key, increment(ctx.seed))); + ctx.seed = formatSeed(cipher(ctx.key, ctx.seed)); + + forge.util.setImmediate(generate); + } + }; + + /** + * Generates random bytes synchronously. + * + * @param count the number of random bytes to generate. + * + * @return count random bytes as a string. + */ + ctx.generateSync = function(count) { + // simple generator using counter-based CBC + var cipher = ctx.plugin.cipher; + var increment = ctx.plugin.increment; + var formatKey = ctx.plugin.formatKey; + var formatSeed = ctx.plugin.formatSeed; + + // reset key for every request + ctx.key = null; + + var b = forge.util.createBuffer(); + while(b.length() < count) { + // if amount of data generated is greater than 1 MiB, trigger reseed + if(ctx.generated > 0xfffff) { + ctx.key = null; + } + + if(ctx.key === null) { + _reseedSync(); + } + + // generate the random bytes + var bytes = cipher(ctx.key, ctx.seed); + ctx.generated += bytes.length; + b.putBytes(bytes); + + // generate bytes for a new key and seed + ctx.key = formatKey(cipher(ctx.key, increment(ctx.seed))); + ctx.seed = formatSeed(cipher(ctx.key, ctx.seed)); + } + + return b.getBytes(count); + }; + + /** + * Private function that asynchronously reseeds a generator. + * + * @param callback(err) called once the operation completes. + */ + function _reseed(callback) { + if(ctx.pools[0].messageLength >= 32) { + _seed(); + return callback(); + } + // not enough seed data... + var needed = (32 - ctx.pools[0].messageLength) << 5; + ctx.seedFile(needed, function(err, bytes) { + if(err) { + return callback(err); + } + ctx.collect(bytes); + _seed(); + callback(); + }); + } + + /** + * Private function that synchronously reseeds a generator. + */ + function _reseedSync() { + if(ctx.pools[0].messageLength >= 32) { + return _seed(); + } + // not enough seed data... + var needed = (32 - ctx.pools[0].messageLength) << 5; + ctx.collect(ctx.seedFileSync(needed)); + _seed(); + } + + /** + * Private function that seeds a generator once enough bytes are available. + */ + function _seed() { + // create a plugin-based message digest + var md = ctx.plugin.md.create(); + + // digest pool 0's entropy and restart it + md.update(ctx.pools[0].digest().getBytes()); + ctx.pools[0].start(); + + // digest the entropy of other pools whose index k meet the + // condition '2^k mod n == 0' where n is the number of reseeds + var k = 1; + for(var i = 1; i < 32; ++i) { + // prevent signed numbers from being used + k = (k === 31) ? 0x80000000 : (k << 2); + if(k % ctx.reseeds === 0) { + md.update(ctx.pools[i].digest().getBytes()); + ctx.pools[i].start(); + } + } + + // get digest for key bytes and iterate again for seed bytes + var keyBytes = md.digest().getBytes(); + md.start(); + md.update(keyBytes); + var seedBytes = md.digest().getBytes(); + + // update + ctx.key = ctx.plugin.formatKey(keyBytes); + ctx.seed = ctx.plugin.formatSeed(seedBytes); + ctx.reseeds = (ctx.reseeds === 0xffffffff) ? 0 : ctx.reseeds + 1; + ctx.generated = 0; + } + + /** + * The built-in default seedFile. This seedFile is used when entropy + * is needed immediately. + * + * @param needed the number of bytes that are needed. + * + * @return the random bytes. + */ + function defaultSeedFile(needed) { + // use window.crypto.getRandomValues strong source of entropy if available + var getRandomValues = null; + if(typeof window !== 'undefined') { + var _crypto = window.crypto || window.msCrypto; + if(_crypto && _crypto.getRandomValues) { + getRandomValues = function(arr) { + return _crypto.getRandomValues(arr); + }; + } + } + + var b = forge.util.createBuffer(); + if(getRandomValues) { + while(b.length() < needed) { + // max byte length is 65536 before QuotaExceededError is thrown + // http://www.w3.org/TR/WebCryptoAPI/#RandomSource-method-getRandomValues + var count = Math.max(1, Math.min(needed - b.length(), 65536) / 4); + var entropy = new Uint32Array(Math.floor(count)); + try { + getRandomValues(entropy); + for(var i = 0; i < entropy.length; ++i) { + b.putInt32(entropy[i]); + } + } catch(e) { + /* only ignore QuotaExceededError */ + if(!(typeof QuotaExceededError !== 'undefined' && + e instanceof QuotaExceededError)) { + throw e; + } + } + } + } + + // be sad and add some weak random data + if(b.length() < needed) { + /* Draws from Park-Miller "minimal standard" 31 bit PRNG, + implemented with David G. Carta's optimization: with 32 bit math + and without division (Public Domain). */ + var hi, lo, next; + var seed = Math.floor(Math.random() * 0x010000); + while(b.length() < needed) { + lo = 16807 * (seed & 0xFFFF); + hi = 16807 * (seed >> 16); + lo += (hi & 0x7FFF) << 16; + lo += hi >> 15; + lo = (lo & 0x7FFFFFFF) + (lo >> 31); + seed = lo & 0xFFFFFFFF; + + // consume lower 3 bytes of seed + for(var i = 0; i < 3; ++i) { + // throw in more pseudo random + next = seed >>> (i << 3); + next ^= Math.floor(Math.random() * 0x0100); + b.putByte(String.fromCharCode(next & 0xFF)); + } + } + } + + return b.getBytes(needed); + } + // initialize seed file APIs + if(_crypto) { + // use nodejs async API + ctx.seedFile = function(needed, callback) { + _crypto.randomBytes(needed, function(err, bytes) { + if(err) { + return callback(err); + } + callback(null, bytes.toString()); + }); + }; + // use nodejs sync API + ctx.seedFileSync = function(needed) { + return _crypto.randomBytes(needed).toString(); + }; + } else { + ctx.seedFile = function(needed, callback) { + try { + callback(null, defaultSeedFile(needed)); + } catch(e) { + callback(e); + } + }; + ctx.seedFileSync = defaultSeedFile; + } + + /** + * Adds entropy to a prng ctx's accumulator. + * + * @param bytes the bytes of entropy as a string. + */ + ctx.collect = function(bytes) { + // iterate over pools distributing entropy cyclically + var count = bytes.length; + for(var i = 0; i < count; ++i) { + ctx.pools[ctx.pool].update(bytes.substr(i, 1)); + ctx.pool = (ctx.pool === 31) ? 0 : ctx.pool + 1; + } + }; + + /** + * Collects an integer of n bits. + * + * @param i the integer entropy. + * @param n the number of bits in the integer. + */ + ctx.collectInt = function(i, n) { + var bytes = ''; + for(var x = 0; x < n; x += 8) { + bytes += String.fromCharCode((i >> x) & 0xFF); + } + ctx.collect(bytes); + }; + + /** + * Registers a Web Worker to receive immediate entropy from the main thread. + * This method is required until Web Workers can access the native crypto + * API. This method should be called twice for each created worker, once in + * the main thread, and once in the worker itself. + * + * @param worker the worker to register. + */ + ctx.registerWorker = function(worker) { + // worker receives random bytes + if(worker === self) { + ctx.seedFile = function(needed, callback) { + function listener(e) { + var data = e.data; + if(data.forge && data.forge.prng) { + self.removeEventListener('message', listener); + callback(data.forge.prng.err, data.forge.prng.bytes); + } + } + self.addEventListener('message', listener); + self.postMessage({forge: {prng: {needed: needed}}}); + }; + } else { + // main thread sends random bytes upon request + var listener = function(e) { + var data = e.data; + if(data.forge && data.forge.prng) { + ctx.seedFile(data.forge.prng.needed, function(err, bytes) { + worker.postMessage({forge: {prng: {err: err, bytes: bytes}}}); + }); + } + }; + // TODO: do we need to remove the event listener when the worker dies? + worker.addEventListener('message', listener); + } + }; + + return ctx; +}; + +} // end module implementation + +/* ########## Begin module wrapper ########## */ +var name = 'prng'; +if(typeof define !== 'function') { + // NodeJS -> AMD + if(typeof module === 'object' && module.exports) { + var nodeJS = true; + define = function(ids, factory) { + factory(require, module); + }; + } else { + //