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diff --git a/includes/external/pair/node_modules/ws/README.md b/includes/external/pair/node_modules/ws/README.md deleted file mode 100644 index a550ca1..0000000 --- a/includes/external/pair/node_modules/ws/README.md +++ /dev/null @@ -1,536 +0,0 @@ -# ws: a Node.js WebSocket library - -[![Version npm](https://img.shields.io/npm/v/ws.svg?logo=npm)](https://www.npmjs.com/package/ws) -[![CI](https://img.shields.io/github/actions/workflow/status/websockets/ws/ci.yml?branch=master&label=CI&logo=github)](https://github.com/websockets/ws/actions?query=workflow%3ACI+branch%3Amaster) -[![Coverage Status](https://img.shields.io/coveralls/websockets/ws/master.svg?logo=coveralls)](https://coveralls.io/github/websockets/ws) - -ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and -server implementation. - -Passes the quite extensive Autobahn test suite: [server][server-report], -[client][client-report]. - -**Note**: This module does not work in the browser. The client in the docs is a -reference to a back end with the role of a client in the WebSocket -communication. Browser clients must use the native -[`WebSocket`](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket) -object. To make the same code work seamlessly on Node.js and the browser, you -can use one of the many wrappers available on npm, like -[isomorphic-ws](https://github.com/heineiuo/isomorphic-ws). - -## Table of Contents - -- [Protocol support](#protocol-support) -- [Installing](#installing) - - [Opt-in for performance](#opt-in-for-performance) -- [API docs](#api-docs) -- [WebSocket compression](#websocket-compression) -- [Usage examples](#usage-examples) - - [Sending and receiving text data](#sending-and-receiving-text-data) - - [Sending binary data](#sending-binary-data) - - [Simple server](#simple-server) - - [External HTTP/S server](#external-https-server) - - [Multiple servers sharing a single HTTP/S server](#multiple-servers-sharing-a-single-https-server) - - [Client authentication](#client-authentication) - - [Server broadcast](#server-broadcast) - - [Round-trip time](#round-trip-time) - - [Use the Node.js streams API](#use-the-nodejs-streams-api) - - [Other examples](#other-examples) -- [FAQ](#faq) - - [How to get the IP address of the client?](#how-to-get-the-ip-address-of-the-client) - - [How to detect and close broken connections?](#how-to-detect-and-close-broken-connections) - - [How to connect via a proxy?](#how-to-connect-via-a-proxy) -- [Changelog](#changelog) -- [License](#license) - -## Protocol support - -- **HyBi drafts 07-12** (Use the option `protocolVersion: 8`) -- **HyBi drafts 13-17** (Current default, alternatively option - `protocolVersion: 13`) - -## Installing - -``` -npm install ws -``` - -### Opt-in for performance - -There are 2 optional modules that can be installed along side with the ws -module. These modules are binary addons that improve the performance of certain -operations. Prebuilt binaries are available for the most popular platforms so -you don't necessarily need to have a C++ compiler installed on your machine. - -- `npm install --save-optional bufferutil`: Allows to efficiently perform - operations such as masking and unmasking the data payload of the WebSocket - frames. -- `npm install --save-optional utf-8-validate`: Allows to efficiently check if a - message contains valid UTF-8. - -To not even try to require and use these modules, use the -[`WS_NO_BUFFER_UTIL`](./doc/ws.md#ws_no_buffer_util) and -[`WS_NO_UTF_8_VALIDATE`](./doc/ws.md#ws_no_utf_8_validate) environment -variables. These might be useful to enhance security in systems where a user can -put a package in the package search path of an application of another user, due -to how the Node.js resolver algorithm works. - -The `utf-8-validate` module is not needed and is not required, even if it is -already installed, regardless of the value of the `WS_NO_UTF_8_VALIDATE` -environment variable, if [`buffer.isUtf8()`][] is available. - -## API docs - -See [`/doc/ws.md`](./doc/ws.md) for Node.js-like documentation of ws classes and -utility functions. - -## WebSocket compression - -ws supports the [permessage-deflate extension][permessage-deflate] which enables -the client and server to negotiate a compression algorithm and its parameters, -and then selectively apply it to the data payloads of each WebSocket message. - -The extension is disabled by default on the server and enabled by default on the -client. It adds a significant overhead in terms of performance and memory -consumption so we suggest to enable it only if it is really needed. - -Note that Node.js has a variety of issues with high-performance compression, -where increased concurrency, especially on Linux, can lead to [catastrophic -memory fragmentation][node-zlib-bug] and slow performance. If you intend to use -permessage-deflate in production, it is worthwhile to set up a test -representative of your workload and ensure Node.js/zlib will handle it with -acceptable performance and memory usage. - -Tuning of permessage-deflate can be done via the options defined below. You can -also use `zlibDeflateOptions` and `zlibInflateOptions`, which is passed directly -into the creation of [raw deflate/inflate streams][node-zlib-deflaterawdocs]. - -See [the docs][ws-server-options] for more options. - -```js -import WebSocket, { WebSocketServer } from 'ws'; - -const wss = new WebSocketServer({ - port: 8080, - perMessageDeflate: { - zlibDeflateOptions: { - // See zlib defaults. - chunkSize: 1024, - memLevel: 7, - level: 3 - }, - zlibInflateOptions: { - chunkSize: 10 * 1024 - }, - // Other options settable: - clientNoContextTakeover: true, // Defaults to negotiated value. - serverNoContextTakeover: true, // Defaults to negotiated value. - serverMaxWindowBits: 10, // Defaults to negotiated value. - // Below options specified as default values. - concurrencyLimit: 10, // Limits zlib concurrency for perf. - threshold: 1024 // Size (in bytes) below which messages - // should not be compressed if context takeover is disabled. - } -}); -``` - -The client will only use the extension if it is supported and enabled on the -server. To always disable the extension on the client set the -`perMessageDeflate` option to `false`. - -```js -import WebSocket from 'ws'; - -const ws = new WebSocket('ws://www.host.com/path', { - perMessageDeflate: false -}); -``` - -## Usage examples - -### Sending and receiving text data - -```js -import WebSocket from 'ws'; - -const ws = new WebSocket('ws://www.host.com/path'); - -ws.on('error', console.error); - -ws.on('open', function open() { - ws.send('something'); -}); - -ws.on('message', function message(data) { - console.log('received: %s', data); -}); -``` - -### Sending binary data - -```js -import WebSocket from 'ws'; - -const ws = new WebSocket('ws://www.host.com/path'); - -ws.on('error', console.error); - -ws.on('open', function open() { - const array = new Float32Array(5); - - for (var i = 0; i < array.length; ++i) { - array[i] = i / 2; - } - - ws.send(array); -}); -``` - -### Simple server - -```js -import { WebSocketServer } from 'ws'; - -const wss = new WebSocketServer({ port: 8080 }); - -wss.on('connection', function connection(ws) { - ws.on('error', console.error); - - ws.on('message', function message(data) { - console.log('received: %s', data); - }); - - ws.send('something'); -}); -``` - -### External HTTP/S server - -```js -import { createServer } from 'https'; -import { readFileSync } from 'fs'; -import { WebSocketServer } from 'ws'; - -const server = createServer({ - cert: readFileSync('/path/to/cert.pem'), - key: readFileSync('/path/to/key.pem') -}); -const wss = new WebSocketServer({ server }); - -wss.on('connection', function connection(ws) { - ws.on('error', console.error); - - ws.on('message', function message(data) { - console.log('received: %s', data); - }); - - ws.send('something'); -}); - -server.listen(8080); -``` - -### Multiple servers sharing a single HTTP/S server - -```js -import { createServer } from 'http'; -import { parse } from 'url'; -import { WebSocketServer } from 'ws'; - -const server = createServer(); -const wss1 = new WebSocketServer({ noServer: true }); -const wss2 = new WebSocketServer({ noServer: true }); - -wss1.on('connection', function connection(ws) { - ws.on('error', console.error); - - // ... -}); - -wss2.on('connection', function connection(ws) { - ws.on('error', console.error); - - // ... -}); - -server.on('upgrade', function upgrade(request, socket, head) { - const { pathname } = parse(request.url); - - if (pathname === '/foo') { - wss1.handleUpgrade(request, socket, head, function done(ws) { - wss1.emit('connection', ws, request); - }); - } else if (pathname === '/bar') { - wss2.handleUpgrade(request, socket, head, function done(ws) { - wss2.emit('connection', ws, request); - }); - } else { - socket.destroy(); - } -}); - -server.listen(8080); -``` - -### Client authentication - -```js -import { createServer } from 'http'; -import { WebSocketServer } from 'ws'; - -function onSocketError(err) { - console.error(err); -} - -const server = createServer(); -const wss = new WebSocketServer({ noServer: true }); - -wss.on('connection', function connection(ws, request, client) { - ws.on('error', console.error); - - ws.on('message', function message(data) { - console.log(`Received message ${data} from user ${client}`); - }); -}); - -server.on('upgrade', function upgrade(request, socket, head) { - socket.on('error', onSocketError); - - // This function is not defined on purpose. Implement it with your own logic. - authenticate(request, function next(err, client) { - if (err || !client) { - socket.write('HTTP/1.1 401 Unauthorized\r\n\r\n'); - socket.destroy(); - return; - } - - socket.removeListener('error', onSocketError); - - wss.handleUpgrade(request, socket, head, function done(ws) { - wss.emit('connection', ws, request, client); - }); - }); -}); - -server.listen(8080); -``` - -Also see the provided [example][session-parse-example] using `express-session`. - -### Server broadcast - -A client WebSocket broadcasting to all connected WebSocket clients, including -itself. - -```js -import WebSocket, { WebSocketServer } from 'ws'; - -const wss = new WebSocketServer({ port: 8080 }); - -wss.on('connection', function connection(ws) { - ws.on('error', console.error); - - ws.on('message', function message(data, isBinary) { - wss.clients.forEach(function each(client) { - if (client.readyState === WebSocket.OPEN) { - client.send(data, { binary: isBinary }); - } - }); - }); -}); -``` - -A client WebSocket broadcasting to every other connected WebSocket clients, -excluding itself. - -```js -import WebSocket, { WebSocketServer } from 'ws'; - -const wss = new WebSocketServer({ port: 8080 }); - -wss.on('connection', function connection(ws) { - ws.on('error', console.error); - - ws.on('message', function message(data, isBinary) { - wss.clients.forEach(function each(client) { - if (client !== ws && client.readyState === WebSocket.OPEN) { - client.send(data, { binary: isBinary }); - } - }); - }); -}); -``` - -### Round-trip time - -```js -import WebSocket from 'ws'; - -const ws = new WebSocket('wss://websocket-echo.com/'); - -ws.on('error', console.error); - -ws.on('open', function open() { - console.log('connected'); - ws.send(Date.now()); -}); - -ws.on('close', function close() { - console.log('disconnected'); -}); - -ws.on('message', function message(data) { - console.log(`Round-trip time: ${Date.now() - data} ms`); - - setTimeout(function timeout() { - ws.send(Date.now()); - }, 500); -}); -``` - -### Use the Node.js streams API - -```js -import WebSocket, { createWebSocketStream } from 'ws'; - -const ws = new WebSocket('wss://websocket-echo.com/'); - -const duplex = createWebSocketStream(ws, { encoding: 'utf8' }); - -duplex.on('error', console.error); - -duplex.pipe(process.stdout); -process.stdin.pipe(duplex); -``` - -### Other examples - -For a full example with a browser client communicating with a ws server, see the -examples folder. - -Otherwise, see the test cases. - -## FAQ - -### How to get the IP address of the client? - -The remote IP address can be obtained from the raw socket. - -```js -import { WebSocketServer } from 'ws'; - -const wss = new WebSocketServer({ port: 8080 }); - -wss.on('connection', function connection(ws, req) { - const ip = req.socket.remoteAddress; - - ws.on('error', console.error); -}); -``` - -When the server runs behind a proxy like NGINX, the de-facto standard is to use -the `X-Forwarded-For` header. - -```js -wss.on('connection', function connection(ws, req) { - const ip = req.headers['x-forwarded-for'].split(',')[0].trim(); - - ws.on('error', console.error); -}); -``` - -### How to detect and close broken connections? - -Sometimes the link between the server and the client can be interrupted in a way -that keeps both the server and the client unaware of the broken state of the -connection (e.g. when pulling the cord). - -In these cases ping messages can be used as a means to verify that the remote -endpoint is still responsive. - -```js -import { WebSocketServer } from 'ws'; - -function heartbeat() { - this.isAlive = true; -} - -const wss = new WebSocketServer({ port: 8080 }); - -wss.on('connection', function connection(ws) { - ws.isAlive = true; - ws.on('error', console.error); - ws.on('pong', heartbeat); -}); - -const interval = setInterval(function ping() { - wss.clients.forEach(function each(ws) { - if (ws.isAlive === false) return ws.terminate(); - - ws.isAlive = false; - ws.ping(); - }); -}, 30000); - -wss.on('close', function close() { - clearInterval(interval); -}); -``` - -Pong messages are automatically sent in response to ping messages as required by -the spec. - -Just like the server example above your clients might as well lose connection -without knowing it. You might want to add a ping listener on your clients to -prevent that. A simple implementation would be: - -```js -import WebSocket from 'ws'; - -function heartbeat() { - clearTimeout(this.pingTimeout); - - // Use `WebSocket#terminate()`, which immediately destroys the connection, - // instead of `WebSocket#close()`, which waits for the close timer. - // Delay should be equal to the interval at which your server - // sends out pings plus a conservative assumption of the latency. - this.pingTimeout = setTimeout(() => { - this.terminate(); - }, 30000 + 1000); -} - -const client = new WebSocket('wss://websocket-echo.com/'); - -client.on('error', console.error); -client.on('open', heartbeat); -client.on('ping', heartbeat); -client.on('close', function clear() { - clearTimeout(this.pingTimeout); -}); -``` - -### How to connect via a proxy? - -Use a custom `http.Agent` implementation like [https-proxy-agent][] or -[socks-proxy-agent][]. - -## Changelog - -We're using the GitHub [releases][changelog] for changelog entries. - -## License - -[MIT](LICENSE) - -[`buffer.isutf8()`]: https://nodejs.org/api/buffer.html#bufferisutf8input -[changelog]: https://github.com/websockets/ws/releases -[client-report]: http://websockets.github.io/ws/autobahn/clients/ -[https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent -[node-zlib-bug]: https://github.com/nodejs/node/issues/8871 -[node-zlib-deflaterawdocs]: - https://nodejs.org/api/zlib.html#zlib_zlib_createdeflateraw_options -[permessage-deflate]: https://tools.ietf.org/html/rfc7692 -[server-report]: http://websockets.github.io/ws/autobahn/servers/ -[session-parse-example]: ./examples/express-session-parse -[socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent -[ws-server-options]: ./doc/ws.md#new-websocketserveroptions-callback |